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return false; }\n // never used\n if (c >= 0xFDD0 && c <= 0xFDEF) { return false; }\n if ((c & 0xFFFF) === 0xFFFF || (c & 0xFFFF) === 0xFFFE) { return false; }\n // control codes\n if (c >= 0x00 && c <= 0x08) { return false; }\n if (c === 0x0B) { return false; }\n if (c >= 0x0E && c <= 0x1F) { return false; }\n if (c >= 0x7F && c <= 0x9F) { return false; }\n // out of range\n if (c > 0x10FFFF) { return false; }\n return true;\n}\n\nfunction fromCodePoint(c) {\n /*eslint no-bitwise:0*/\n if (c > 0xffff) {\n c -= 0x10000;\n var surrogate1 = 0xd800 + (c >> 10),\n surrogate2 = 0xdc00 + (c & 0x3ff);\n\n return String.fromCharCode(surrogate1, surrogate2);\n }\n return String.fromCharCode(c);\n}\n\n\nvar UNESCAPE_MD_RE = /\\\\([!\"#$%&'()*+,\\-.\\/:;<=>?@[\\\\\\]^_`{|}~])/g;\nvar ENTITY_RE = /&([a-z#][a-z0-9]{1,31});/gi;\nvar UNESCAPE_ALL_RE = new RegExp(UNESCAPE_MD_RE.source + '|' + ENTITY_RE.source, 'gi');\n\nvar DIGITAL_ENTITY_TEST_RE = /^#((?:x[a-f0-9]{1,8}|[0-9]{1,8}))/i;\n\nvar entities = require('./entities');\n\nfunction replaceEntityPattern(match, name) {\n var code = 0;\n\n if (has(entities, name)) {\n return entities[name];\n }\n\n if (name.charCodeAt(0) === 0x23/* # */ && DIGITAL_ENTITY_TEST_RE.test(name)) {\n code = name[1].toLowerCase() === 'x' ?\n parseInt(name.slice(2), 16)\n :\n parseInt(name.slice(1), 10);\n if (isValidEntityCode(code)) {\n return fromCodePoint(code);\n }\n }\n\n return match;\n}\n\n/*function replaceEntities(str) {\n if (str.indexOf('&') < 0) { return str; }\n\n return str.replace(ENTITY_RE, replaceEntityPattern);\n}*/\n\nfunction unescapeMd(str) {\n if (str.indexOf('\\\\') < 0) { return str; }\n return str.replace(UNESCAPE_MD_RE, '$1');\n}\n\nfunction unescapeAll(str) {\n if (str.indexOf('\\\\') < 0 && str.indexOf('&') < 0) { return str; }\n\n return str.replace(UNESCAPE_ALL_RE, function (match, escaped, entity) {\n if (escaped) { return escaped; }\n return replaceEntityPattern(match, entity);\n });\n}\n\n////////////////////////////////////////////////////////////////////////////////\n\nvar HTML_ESCAPE_TEST_RE = /[&<>\"]/;\nvar HTML_ESCAPE_REPLACE_RE = /[&<>\"]/g;\nvar HTML_REPLACEMENTS = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"'\n};\n\nfunction replaceUnsafeChar(ch) {\n return HTML_REPLACEMENTS[ch];\n}\n\nfunction escapeHtml(str) {\n if (HTML_ESCAPE_TEST_RE.test(str)) {\n return str.replace(HTML_ESCAPE_REPLACE_RE, replaceUnsafeChar);\n }\n return str;\n}\n\n////////////////////////////////////////////////////////////////////////////////\n\nvar REGEXP_ESCAPE_RE = /[.?*+^$[\\]\\\\(){}|-]/g;\n\nfunction escapeRE(str) {\n return str.replace(REGEXP_ESCAPE_RE, '\\\\$&');\n}\n\n////////////////////////////////////////////////////////////////////////////////\n\nfunction isSpace(code) {\n switch (code) {\n case 0x09:\n case 0x20:\n return true;\n }\n return false;\n}\n\n// Zs (unicode class) || [\\t\\f\\v\\r\\n]\nfunction isWhiteSpace(code) {\n if (code >= 0x2000 && code <= 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It lacks some chars in ascii range.\n//\nfunction isMdAsciiPunct(ch) {\n switch (ch) {\n case 0x21/* ! */:\n case 0x22/* \" */:\n case 0x23/* # */:\n case 0x24/* $ */:\n case 0x25/* % */:\n case 0x26/* & */:\n case 0x27/* ' */:\n case 0x28/* ( */:\n case 0x29/* ) */:\n case 0x2A/* * */:\n case 0x2B/* + */:\n case 0x2C/* , */:\n case 0x2D/* - */:\n case 0x2E/* . */:\n case 0x2F/* / */:\n case 0x3A/* : */:\n case 0x3B/* ; */:\n case 0x3C/* < */:\n case 0x3D/* = */:\n case 0x3E/* > */:\n case 0x3F/* ? */:\n case 0x40/* @ */:\n case 0x5B/* [ */:\n case 0x5C/* \\ */:\n case 0x5D/* ] */:\n case 0x5E/* ^ */:\n case 0x5F/* _ */:\n case 0x60/* ` */:\n case 0x7B/* { */:\n case 0x7C/* | */:\n case 0x7D/* } */:\n case 0x7E/* ~ */:\n return true;\n default:\n return false;\n }\n}\n\n// Hepler to unify [reference labels].\n//\nfunction normalizeReference(str) {\n // use .toUpperCase() instead of .toLowerCase()\n // here to avoid a conflict with Object.prototype\n // members (most notably, `__proto__`)\n return str.trim().replace(/\\s+/g, ' ').toUpperCase();\n}\n\n////////////////////////////////////////////////////////////////////////////////\n\n// Re-export libraries commonly used in both markdown-it and its plugins,\n// so plugins won't have to depend on them explicitly, which reduces their\n// bundled size (e.g. a browser build).\n//\nexports.lib = {};\nexports.lib.mdurl = require('mdurl');\nexports.lib.ucmicro = require('uc.micro');\n\nexports.assign = assign;\nexports.isString = isString;\nexports.has = has;\nexports.unescapeMd = unescapeMd;\nexports.unescapeAll = unescapeAll;\nexports.isValidEntityCode = isValidEntityCode;\nexports.fromCodePoint = fromCodePoint;\n// exports.replaceEntities = replaceEntities;\nexports.escapeHtml = escapeHtml;\nexports.arrayReplaceAt = arrayReplaceAt;\nexports.isSpace = isSpace;\nexports.isWhiteSpace = isWhiteSpace;\nexports.isMdAsciiPunct = isMdAsciiPunct;\nexports.isPunctChar = isPunctChar;\nexports.escapeRE = escapeRE;\nexports.normalizeReference = normalizeReference;\n","'use strict';\n\nmodule.exports = function emoji_html(tokens, idx /*, options, env */) {\n return tokens[idx].content;\n};\n","// heading (#, ##, ...)\n\n'use strict';\n\nvar isSpace = require('../common/utils').isSpace;\n\n\nmodule.exports = function heading(state, startLine, endLine, silent) {\n var ch, level, tmp, token,\n pos = state.bMarks[startLine] + state.tShift[startLine],\n max = state.eMarks[startLine];\n\n ch = state.src.charCodeAt(pos);\n\n if (ch !== 0x23/* # */ || pos >= max) { return false; }\n\n // count heading level\n level = 1;\n ch = state.src.charCodeAt(++pos);\n while (ch === 0x23/* # */ && pos < max && level <= 6) {\n level++;\n ch = state.src.charCodeAt(++pos);\n }\n\n if (level > 6 || (pos < max && ch !== 0x20/* space */)) { return false; }\n\n if (silent) { return true; }\n\n // Let's cut tails like ' ### ' from the end of string\n\n max = state.skipSpacesBack(max, pos);\n tmp = state.skipCharsBack(max, 0x23, pos); // #\n if (tmp > pos && isSpace(state.src.charCodeAt(tmp - 1))) {\n max = tmp;\n }\n\n state.line = startLine + 1;\n\n token = state.push('heading_open', 'h' + String(level), 1);\n token.markup = '########'.slice(0, level);\n token.map = [ startLine, state.line ];\n\n token = state.push('inline', '', 0);\n token.content = state.src.slice(pos, max).trim();\n token.map = [ startLine, state.line ];\n token.children = [];\n\n token = state.push('heading_close', 'h' + String(level), -1);\n token.markup = '########'.slice(0, level);\n\n return true;\n};\n","// Main parser class\n\n'use strict';\n\n\nvar utils = require('./common/utils');\nvar helpers = require('./helpers');\nvar Renderer = require('./renderer');\nvar ParserCore = require('./parser_core');\nvar ParserBlock = require('./parser_block');\nvar ParserInline = require('./parser_inline');\nvar LinkifyIt = require('linkify-it');\nvar mdurl = require('mdurl');\nvar punycode = require('punycode');\n\n\nvar config = {\n 'default': require('./presets/default'),\n zero: require('./presets/zero'),\n commonmark: require('./presets/commonmark')\n};\n\n////////////////////////////////////////////////////////////////////////////////\n//\n// This validator can prohibit more than really needed to prevent XSS. It's a\n// tradeoff to keep code simple and to be secure by default.\n//\n// If you need different setup - override validator method as you wish. Or\n// replace it with dummy function and use external sanitizer.\n//\n\nvar BAD_PROTO_RE = /^(vbscript|javascript|file|data):/;\nvar GOOD_DATA_RE = /^data:image\\/(gif|png|jpeg|webp);/;\n\nfunction validateLink(url) {\n // url should be normalized at this point, and existing entities are decoded\n var str = url.trim().toLowerCase();\n\n return BAD_PROTO_RE.test(str) ? (GOOD_DATA_RE.test(str) ? true : false) : true;\n}\n\n////////////////////////////////////////////////////////////////////////////////\n\n\nvar RECODE_HOSTNAME_FOR = [ 'http:', 'https:', 'mailto:' ];\n\nfunction normalizeLink(url) {\n var parsed = mdurl.parse(url, true);\n\n if (parsed.hostname) {\n // Encode hostnames in urls like:\n // `http://host/`, `https://host/`, `mailto:user@host`, `//host/`\n //\n // We don't encode unknown schemas, because it's likely that we encode\n // something we shouldn't (e.g. `skype:name` treated as `skype:host`)\n //\n if (!parsed.protocol || RECODE_HOSTNAME_FOR.indexOf(parsed.protocol) >= 0) {\n try {\n parsed.hostname = punycode.toASCII(parsed.hostname);\n } catch (er) { /**/ }\n }\n }\n\n return mdurl.encode(mdurl.format(parsed));\n}\n\nfunction normalizeLinkText(url) {\n var parsed = mdurl.parse(url, true);\n\n if (parsed.hostname) {\n // Encode hostnames in urls like:\n // `http://host/`, `https://host/`, `mailto:user@host`, `//host/`\n //\n // We don't encode unknown schemas, because it's likely that we encode\n // something we shouldn't (e.g. `skype:name` treated as `skype:host`)\n //\n if (!parsed.protocol || RECODE_HOSTNAME_FOR.indexOf(parsed.protocol) >= 0) {\n try {\n parsed.hostname = punycode.toUnicode(parsed.hostname);\n } catch (er) { /**/ }\n }\n }\n\n return mdurl.decode(mdurl.format(parsed));\n}\n\n\n/**\n * class MarkdownIt\n *\n * Main parser/renderer class.\n *\n * ##### Usage\n *\n * ```javascript\n * // node.js, \"classic\" way:\n * var MarkdownIt = require('markdown-it'),\n * md = new MarkdownIt();\n * var result = md.render('# markdown-it rulezz!');\n *\n * // node.js, the same, but with sugar:\n * var md = require('markdown-it')();\n * var result = md.render('# markdown-it rulezz!');\n *\n * // browser without AMD, added to \"window\" on script load\n * // Note, there are no dash.\n * var md = window.markdownit();\n * var result = md.render('# markdown-it rulezz!');\n * ```\n *\n * Single line rendering, without paragraph wrap:\n *\n * ```javascript\n * var md = require('markdown-it')();\n * var result = md.renderInline('__markdown-it__ rulezz!');\n * ```\n **/\n\n/**\n * new MarkdownIt([presetName, options])\n * - presetName (String): optional, `commonmark` / `zero`\n * - options (Object)\n *\n * Creates parser instanse with given config. Can be called without `new`.\n *\n * ##### presetName\n *\n * MarkdownIt provides named presets as a convenience to quickly\n * enable/disable active syntax rules and options for common use cases.\n *\n * - [\"commonmark\"](https://github.com/markdown-it/markdown-it/blob/master/lib/presets/commonmark.js) -\n * configures parser to strict [CommonMark](http://commonmark.org/) mode.\n * - [default](https://github.com/markdown-it/markdown-it/blob/master/lib/presets/default.js) -\n * similar to GFM, used when no preset name given. Enables all available rules,\n * but still without html, typographer & autolinker.\n * - [\"zero\"](https://github.com/markdown-it/markdown-it/blob/master/lib/presets/zero.js) -\n * all rules disabled. Useful to quickly setup your config via `.enable()`.\n * For example, when you need only `bold` and `italic` markup and nothing else.\n *\n * ##### options:\n *\n * - __html__ - `false`. Set `true` to enable HTML tags in source. Be careful!\n * That's not safe! You may need external sanitizer to protect output from XSS.\n * It's better to extend features via plugins, instead of enabling HTML.\n * - __xhtmlOut__ - `false`. Set `true` to add '/' when closing single tags\n * (` `). This is needed only for full CommonMark compatibility. In real\n * world you will need HTML output.\n * - __breaks__ - `false`. Set `true` to convert `\\n` in paragraphs into ` `.\n * - __langPrefix__ - `language-`. CSS language class prefix for fenced blocks.\n * Can be useful for external highlighters.\n * - __linkify__ - `false`. Set `true` to autoconvert URL-like text to links.\n * - __typographer__ - `false`. Set `true` to enable [some language-neutral\n * replacement](https://github.com/markdown-it/markdown-it/blob/master/lib/rules_core/replacements.js) +\n * quotes beautification (smartquotes).\n * - __quotes__ - `“”‘’`, String or Array. Double + single quotes replacement\n * pairs, when typographer enabled and smartquotes on. For example, you can\n * use `'«»„“'` for Russian, `'„“‚‘'` for German, and\n * `['«\\xA0', '\\xA0»', '‹\\xA0', '\\xA0›']` for French (including nbsp).\n * - __highlight__ - `null`. Highlighter function for fenced code blocks.\n * Highlighter `function (str, lang)` should return escaped HTML. It can also\n * return empty string if the source was not changed and should be escaped\n * externaly. If result starts with `):\n *\n * ```javascript\n * var hljs = require('highlight.js') // https://highlightjs.org/\n *\n * // Actual default values\n * var md = require('markdown-it')({\n * highlight: function (str, lang) {\n * if (lang && hljs.getLanguage(lang)) {\n * try {\n * return '' +\n * hljs.highlight(lang, str, true).value +\n * '
';\n * } catch (__) {}\n * }\n *\n * return '' + md.utils.escapeHtml(str) + '
';\n * }\n * });\n * ```\n *\n **/\nfunction MarkdownIt(presetName, options) {\n if (!(this instanceof MarkdownIt)) {\n return new MarkdownIt(presetName, options);\n }\n\n if (!options) {\n if (!utils.isString(presetName)) {\n options = presetName || {};\n presetName = 'default';\n }\n }\n\n /**\n * MarkdownIt#inline -> ParserInline\n *\n * Instance of [[ParserInline]]. You may need it to add new rules when\n * writing plugins. For simple rules control use [[MarkdownIt.disable]] and\n * [[MarkdownIt.enable]].\n **/\n this.inline = new ParserInline();\n\n /**\n * MarkdownIt#block -> ParserBlock\n *\n * Instance of [[ParserBlock]]. You may need it to add new rules when\n * writing plugins. For simple rules control use [[MarkdownIt.disable]] and\n * [[MarkdownIt.enable]].\n **/\n this.block = new ParserBlock();\n\n /**\n * MarkdownIt#core -> Core\n *\n * Instance of [[Core]] chain executor. You may need it to add new rules when\n * writing plugins. For simple rules control use [[MarkdownIt.disable]] and\n * [[MarkdownIt.enable]].\n **/\n this.core = new ParserCore();\n\n /**\n * MarkdownIt#renderer -> Renderer\n *\n * Instance of [[Renderer]]. Use it to modify output look. Or to add rendering\n * rules for new token types, generated by plugins.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * function myToken(tokens, idx, options, env, self) {\n * //...\n * return result;\n * };\n *\n * md.renderer.rules['my_token'] = myToken\n * ```\n *\n * See [[Renderer]] docs and [source code](https://github.com/markdown-it/markdown-it/blob/master/lib/renderer.js).\n **/\n this.renderer = new Renderer();\n\n /**\n * MarkdownIt#linkify -> LinkifyIt\n *\n * [linkify-it](https://github.com/markdown-it/linkify-it) instance.\n * Used by [linkify](https://github.com/markdown-it/markdown-it/blob/master/lib/rules_core/linkify.js)\n * rule.\n **/\n this.linkify = new LinkifyIt();\n\n /**\n * MarkdownIt#validateLink(url) -> Boolean\n *\n * Link validation function. CommonMark allows too much in links. By default\n * we disable `javascript:`, `vbscript:`, `file:` schemas, and almost all `data:...` schemas\n * except some embedded image types.\n *\n * You can change this behaviour:\n *\n * ```javascript\n * var md = require('markdown-it')();\n * // enable everything\n * md.validateLink = function () { return true; }\n * ```\n **/\n this.validateLink = validateLink;\n\n /**\n * MarkdownIt#normalizeLink(url) -> String\n *\n * Function used to encode link url to a machine-readable format,\n * which includes url-encoding, punycode, etc.\n **/\n this.normalizeLink = normalizeLink;\n\n /**\n * MarkdownIt#normalizeLinkText(url) -> String\n *\n * Function used to decode link url to a human-readable format`\n **/\n this.normalizeLinkText = normalizeLinkText;\n\n\n // Expose utils & helpers for easy acces from plugins\n\n /**\n * MarkdownIt#utils -> utils\n *\n * Assorted utility functions, useful to write plugins. See details\n * [here](https://github.com/markdown-it/markdown-it/blob/master/lib/common/utils.js).\n **/\n this.utils = utils;\n\n /**\n * MarkdownIt#helpers -> helpers\n *\n * Link components parser functions, useful to write plugins. See details\n * [here](https://github.com/markdown-it/markdown-it/blob/master/lib/helpers).\n **/\n this.helpers = helpers;\n\n\n this.options = {};\n this.configure(presetName);\n\n if (options) { this.set(options); }\n}\n\n\n/** chainable\n * MarkdownIt.set(options)\n *\n * Set parser options (in the same format as in constructor). Probably, you\n * will never need it, but you can change options after constructor call.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')()\n * .set({ html: true, breaks: true })\n * .set({ typographer, true });\n * ```\n *\n * __Note:__ To achieve the best possible performance, don't modify a\n * `markdown-it` instance options on the fly. If you need multiple configurations\n * it's best to create multiple instances and initialize each with separate\n * config.\n **/\nMarkdownIt.prototype.set = function (options) {\n utils.assign(this.options, options);\n return this;\n};\n\n\n/** chainable, internal\n * MarkdownIt.configure(presets)\n *\n * Batch load of all options and compenent settings. This is internal method,\n * and you probably will not need it. But if you with - see available presets\n * and data structure [here](https://github.com/markdown-it/markdown-it/tree/master/lib/presets)\n *\n * We strongly recommend to use presets instead of direct config loads. That\n * will give better compatibility with next versions.\n **/\nMarkdownIt.prototype.configure = function (presets) {\n var self = this, presetName;\n\n if (utils.isString(presets)) {\n presetName = presets;\n presets = config[presetName];\n if (!presets) { throw new Error('Wrong `markdown-it` preset \"' + presetName + '\", check name'); }\n }\n\n if (!presets) { throw new Error('Wrong `markdown-it` preset, can\\'t be empty'); }\n\n if (presets.options) { self.set(presets.options); }\n\n if (presets.components) {\n Object.keys(presets.components).forEach(function (name) {\n if (presets.components[name].rules) {\n self[name].ruler.enableOnly(presets.components[name].rules);\n }\n if (presets.components[name].rules2) {\n self[name].ruler2.enableOnly(presets.components[name].rules2);\n }\n });\n }\n return this;\n};\n\n\n/** chainable\n * MarkdownIt.enable(list, ignoreInvalid)\n * - list (String|Array): rule name or list of rule names to enable\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Enable list or rules. It will automatically find appropriate components,\n * containing rules with given names. If rule not found, and `ignoreInvalid`\n * not set - throws exception.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')()\n * .enable(['sub', 'sup'])\n * .disable('smartquotes');\n * ```\n **/\nMarkdownIt.prototype.enable = function (list, ignoreInvalid) {\n var result = [];\n\n if (!Array.isArray(list)) { list = [ list ]; }\n\n [ 'core', 'block', 'inline' ].forEach(function (chain) {\n result = result.concat(this[chain].ruler.enable(list, true));\n }, this);\n\n result = result.concat(this.inline.ruler2.enable(list, true));\n\n var missed = list.filter(function (name) { return result.indexOf(name) < 0; });\n\n if (missed.length && !ignoreInvalid) {\n throw new Error('MarkdownIt. Failed to enable unknown rule(s): ' + missed);\n }\n\n return this;\n};\n\n\n/** chainable\n * MarkdownIt.disable(list, ignoreInvalid)\n * - list (String|Array): rule name or list of rule names to disable.\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * The same as [[MarkdownIt.enable]], but turn specified rules off.\n **/\nMarkdownIt.prototype.disable = function (list, ignoreInvalid) {\n var result = [];\n\n if (!Array.isArray(list)) { list = [ list ]; }\n\n [ 'core', 'block', 'inline' ].forEach(function (chain) {\n result = result.concat(this[chain].ruler.disable(list, true));\n }, this);\n\n result = result.concat(this.inline.ruler2.disable(list, true));\n\n var missed = list.filter(function (name) { return result.indexOf(name) < 0; });\n\n if (missed.length && !ignoreInvalid) {\n throw new Error('MarkdownIt. Failed to disable unknown rule(s): ' + missed);\n }\n return this;\n};\n\n\n/** chainable\n * MarkdownIt.use(plugin, params)\n *\n * Load specified plugin with given params into current parser instance.\n * It's just a sugar to call `plugin(md, params)` with curring.\n *\n * ##### Example\n *\n * ```javascript\n * var iterator = require('markdown-it-for-inline');\n * var md = require('markdown-it')()\n * .use(iterator, 'foo_replace', 'text', function (tokens, idx) {\n * tokens[idx].content = tokens[idx].content.replace(/foo/g, 'bar');\n * });\n * ```\n **/\nMarkdownIt.prototype.use = function (plugin /*, params, ... */) {\n var args = [ this ].concat(Array.prototype.slice.call(arguments, 1));\n plugin.apply(plugin, args);\n return this;\n};\n\n\n/** internal\n * MarkdownIt.parse(src, env) -> Array\n * - src (String): source string\n * - env (Object): environment sandbox\n *\n * Parse input string and returns list of block tokens (special token type\n * \"inline\" will contain list of inline tokens). You should not call this\n * method directly, until you write custom renderer (for example, to produce\n * AST).\n *\n * `env` is used to pass data between \"distributed\" rules and return additional\n * metadata like reference info, needed for the renderer. It also can be used to\n * inject data in specific cases. Usually, you will be ok to pass `{}`,\n * and then pass updated object to renderer.\n **/\nMarkdownIt.prototype.parse = function (src, env) {\n var state = new this.core.State(src, this, env);\n\n this.core.process(state);\n\n return state.tokens;\n};\n\n\n/**\n * MarkdownIt.render(src [, env]) -> String\n * - src (String): source string\n * - env (Object): environment sandbox\n *\n * Render markdown string into html. It does all magic for you :).\n *\n * `env` can be used to inject additional metadata (`{}` by default).\n * But you will not need it with high probability. See also comment\n * in [[MarkdownIt.parse]].\n **/\nMarkdownIt.prototype.render = function (src, env) {\n env = env || {};\n\n return this.renderer.render(this.parse(src, env), this.options, env);\n};\n\n\n/** internal\n * MarkdownIt.parseInline(src, env) -> Array\n * - src (String): source string\n * - env (Object): environment sandbox\n *\n * The same as [[MarkdownIt.parse]] but skip all block rules. It returns the\n * block tokens list with the single `inline` element, containing parsed inline\n * tokens in `children` property. Also updates `env` object.\n **/\nMarkdownIt.prototype.parseInline = function (src, env) {\n var state = new this.core.State(src, this, env);\n\n state.inlineMode = true;\n this.core.process(state);\n\n return state.tokens;\n};\n\n\n/**\n * MarkdownIt.renderInline(src [, env]) -> String\n * - src (String): source string\n * - env (Object): environment sandbox\n *\n * Similar to [[MarkdownIt.render]] but for single paragraph content. Result\n * will NOT be wrapped into `` tags.\n **/\nMarkdownIt.prototype.renderInline = function (src, env) {\n env = env || {};\n\n return this.renderer.render(this.parseInline(src, env), this.options, env);\n};\n\n\nmodule.exports = MarkdownIt;\n","// Token class\n\n'use strict';\n\n\n/**\n * class Token\n **/\n\n/**\n * new Token(type, tag, nesting)\n *\n * Create new token and fill passed properties.\n **/\nfunction Token(type, tag, nesting) {\n /**\n * Token#type -> String\n *\n * Type of the token (string, e.g. \"paragraph_open\")\n **/\n this.type = type;\n\n /**\n * Token#tag -> String\n *\n * html tag name, e.g. \"p\"\n **/\n this.tag = tag;\n\n /**\n * Token#attrs -> Array\n *\n * Html attributes. Format: `[ [ name1, value1 ], [ name2, value2 ] ]`\n **/\n this.attrs = null;\n\n /**\n * Token#map -> Array\n *\n * Source map info. Format: `[ line_begin, line_end ]`\n **/\n this.map = null;\n\n /**\n * Token#nesting -> Number\n *\n * Level change (number in {-1, 0, 1} set), where:\n *\n * - `1` means the tag is opening\n * - `0` means the tag is self-closing\n * - `-1` means the tag is closing\n **/\n this.nesting = nesting;\n\n /**\n * Token#level -> Number\n *\n * nesting level, the same as `state.level`\n **/\n this.level = 0;\n\n /**\n * Token#children -> Array\n *\n * An array of child nodes (inline and img tokens)\n **/\n this.children = null;\n\n /**\n * Token#content -> String\n *\n * In a case of self-closing tag (code, html, fence, etc.),\n * it has contents of this tag.\n **/\n this.content = '';\n\n /**\n * Token#markup -> String\n *\n * '*' or '_' for emphasis, fence string for fence, etc.\n **/\n this.markup = '';\n\n /**\n * Token#info -> String\n *\n * fence infostring\n **/\n this.info = '';\n\n /**\n * Token#meta -> Object\n *\n * A place for plugins to store an arbitrary data\n **/\n this.meta = null;\n\n /**\n * Token#block -> Boolean\n *\n * True for block-level tokens, false for inline tokens.\n * Used in renderer to calculate line breaks\n **/\n this.block = false;\n\n /**\n * Token#hidden -> Boolean\n *\n * If it's true, ignore this element when rendering. Used for tight lists\n * to hide paragraphs.\n **/\n this.hidden = false;\n}\n\n\n/**\n * Token.attrIndex(name) -> Number\n *\n * Search attribute index by name.\n **/\nToken.prototype.attrIndex = function attrIndex(name) {\n var attrs, i, len;\n\n if (!this.attrs) { return -1; }\n\n attrs = this.attrs;\n\n for (i = 0, len = attrs.length; i < len; i++) {\n if (attrs[i][0] === name) { return i; }\n }\n return -1;\n};\n\n\n/**\n * Token.attrPush(attrData)\n *\n * Add `[ name, value ]` attribute to list. Init attrs if necessary\n **/\nToken.prototype.attrPush = function attrPush(attrData) {\n if (this.attrs) {\n this.attrs.push(attrData);\n } else {\n this.attrs = [ attrData ];\n }\n};\n\n\n/**\n * Token.attrSet(name, value)\n *\n * Set `name` attribute to `value`. Override old value if exists.\n **/\nToken.prototype.attrSet = function attrSet(name, value) {\n var idx = this.attrIndex(name),\n attrData = [ name, value ];\n\n if (idx < 0) {\n this.attrPush(attrData);\n } else {\n this.attrs[idx] = attrData;\n }\n};\n\n\n/**\n * Token.attrGet(name)\n *\n * Get the value of attribute `name`, or null if it does not exist.\n **/\nToken.prototype.attrGet = function attrGet(name) {\n var idx = this.attrIndex(name), value = null;\n if (idx >= 0) {\n value = this.attrs[idx][1];\n }\n return value;\n};\n\n\n/**\n * Token.attrJoin(name, value)\n *\n * Join value to existing attribute via space. Or create new attribute if not\n * exists. Useful to operate with token classes.\n **/\nToken.prototype.attrJoin = function attrJoin(name, value) {\n var idx = this.attrIndex(name);\n\n if (idx < 0) {\n this.attrPush([ name, value ]);\n } else {\n this.attrs[idx][1] = this.attrs[idx][1] + ' ' + value;\n }\n};\n\n\nmodule.exports = Token;\n","// Inline parser state\n\n'use strict';\n\n\nvar Token = require('../token');\nvar isWhiteSpace = require('../common/utils').isWhiteSpace;\nvar isPunctChar = require('../common/utils').isPunctChar;\nvar isMdAsciiPunct = require('../common/utils').isMdAsciiPunct;\n\n\nfunction StateInline(src, md, env, outTokens) {\n this.src = src;\n this.env = env;\n this.md = md;\n this.tokens = outTokens;\n\n this.pos = 0;\n this.posMax = this.src.length;\n this.level = 0;\n this.pending = '';\n this.pendingLevel = 0;\n\n this.cache = {}; // Stores { start: end } pairs. Useful for backtrack\n // optimization of pairs parse (emphasis, strikes).\n\n this.delimiters = []; // Emphasis-like delimiters\n}\n\n\n// Flush pending text\n//\nStateInline.prototype.pushPending = function () {\n var token = new Token('text', '', 0);\n token.content = this.pending;\n token.level = this.pendingLevel;\n this.tokens.push(token);\n this.pending = '';\n return token;\n};\n\n\n// Push new token to \"stream\".\n// If pending text exists - flush it as text token\n//\nStateInline.prototype.push = function (type, tag, nesting) {\n if (this.pending) {\n this.pushPending();\n }\n\n var token = new Token(type, tag, nesting);\n\n if (nesting < 0) { this.level--; }\n token.level = this.level;\n if (nesting > 0) { this.level++; }\n\n this.pendingLevel = this.level;\n this.tokens.push(token);\n return token;\n};\n\n\n// Scan a sequence of emphasis-like markers, and determine whether\n// it can start an emphasis sequence or end an emphasis sequence.\n//\n// - start - position to scan from (it should point at a valid marker);\n// - canSplitWord - determine if these markers can be found inside a word\n//\nStateInline.prototype.scanDelims = function (start, canSplitWord) {\n var pos = start, lastChar, nextChar, count, can_open, can_close,\n isLastWhiteSpace, isLastPunctChar,\n isNextWhiteSpace, isNextPunctChar,\n left_flanking = true,\n right_flanking = true,\n max = this.posMax,\n marker = this.src.charCodeAt(start);\n\n // treat beginning of the line as a whitespace\n lastChar = start > 0 ? this.src.charCodeAt(start - 1) : 0x20;\n\n while (pos < max && this.src.charCodeAt(pos) === marker) { pos++; }\n\n count = pos - start;\n\n // treat end of the line as a whitespace\n nextChar = pos < max ? this.src.charCodeAt(pos) : 0x20;\n\n isLastPunctChar = isMdAsciiPunct(lastChar) || isPunctChar(String.fromCharCode(lastChar));\n isNextPunctChar = isMdAsciiPunct(nextChar) || isPunctChar(String.fromCharCode(nextChar));\n\n isLastWhiteSpace = isWhiteSpace(lastChar);\n isNextWhiteSpace = isWhiteSpace(nextChar);\n\n if (isNextWhiteSpace) {\n left_flanking = false;\n } else if (isNextPunctChar) {\n if (!(isLastWhiteSpace || isLastPunctChar)) {\n left_flanking = false;\n }\n }\n\n if (isLastWhiteSpace) {\n right_flanking = false;\n } else if (isLastPunctChar) {\n if (!(isNextWhiteSpace || isNextPunctChar)) {\n right_flanking = false;\n }\n }\n\n if (!canSplitWord) {\n can_open = left_flanking && (!right_flanking || isLastPunctChar);\n can_close = right_flanking && (!left_flanking || isNextPunctChar);\n } else {\n can_open = left_flanking;\n can_close = right_flanking;\n }\n\n return {\n can_open: can_open,\n can_close: can_close,\n length: count\n };\n};\n\n\n// re-export Token class to use in block rules\nStateInline.prototype.Token = Token;\n\n\nmodule.exports = StateInline;\n","/**\n * These objects store the data about the DOM nodes we create, as well as some\n * extra data. They can then be transformed into real DOM nodes with the\n * `toNode` function or HTML markup using `toMarkup`. They are useful for both\n * storing extra properties on the nodes, as well as providing a way to easily\n * work with the DOM.\n *\n * Similar functions for working with MathML nodes exist in mathMLTree.js.\n */\n\nvar utils = require(\"./utils\");\n\n/**\n * Create an HTML className based on a list of classes. In addition to joining\n * with spaces, we also remove null or empty classes.\n */\nvar createClass = function(classes) {\n classes = classes.slice();\n for (var i = classes.length - 1; i >= 0; i--) {\n if (!classes[i]) {\n classes.splice(i, 1);\n }\n }\n\n return classes.join(\" \");\n};\n\n/**\n * This node represents a span node, with a className, a list of children, and\n * an inline style. It also contains information about its height, depth, and\n * maxFontSize.\n */\nfunction span(classes, children, height, depth, maxFontSize, style) {\n this.classes = classes || [];\n this.children = children || [];\n this.height = height || 0;\n this.depth = depth || 0;\n this.maxFontSize = maxFontSize || 0;\n this.style = style || {};\n this.attributes = {};\n}\n\n/**\n * Sets an arbitrary attribute on the span. Warning: use this wisely. Not all\n * browsers support attributes the same, and having too many custom attributes\n * is probably bad.\n */\nspan.prototype.setAttribute = function(attribute, value) {\n this.attributes[attribute] = value;\n};\n\n/**\n * Convert the span into an HTML node\n */\nspan.prototype.toNode = function() {\n var span = document.createElement(\"span\");\n\n // Apply the class\n span.className = createClass(this.classes);\n\n // Apply inline styles\n for (var style in this.style) {\n if (Object.prototype.hasOwnProperty.call(this.style, style)) {\n span.style[style] = this.style[style];\n }\n }\n\n // Apply attributes\n for (var attr in this.attributes) {\n if (Object.prototype.hasOwnProperty.call(this.attributes, attr)) {\n span.setAttribute(attr, this.attributes[attr]);\n }\n }\n\n // Append the children, also as HTML nodes\n for (var i = 0; i < this.children.length; i++) {\n span.appendChild(this.children[i].toNode());\n }\n\n return span;\n};\n\n/**\n * Convert the span into an HTML markup string\n */\nspan.prototype.toMarkup = function() {\n var markup = \"\";\n\n // Add the markup of the children, also as markup\n for (var i = 0; i < this.children.length; i++) {\n markup += this.children[i].toMarkup();\n }\n\n markup += \" \";\n\n return markup;\n};\n\n/**\n * This node represents a document fragment, which contains elements, but when\n * placed into the DOM doesn't have any representation itself. Thus, it only\n * contains children and doesn't have any HTML properties. It also keeps track\n * of a height, depth, and maxFontSize.\n */\nfunction documentFragment(children, height, depth, maxFontSize) {\n this.children = children || [];\n this.height = height || 0;\n this.depth = depth || 0;\n this.maxFontSize = maxFontSize || 0;\n}\n\n/**\n * Convert the fragment into a node\n */\ndocumentFragment.prototype.toNode = function() {\n // Create a fragment\n var frag = document.createDocumentFragment();\n\n // Append the children\n for (var i = 0; i < this.children.length; i++) {\n frag.appendChild(this.children[i].toNode());\n }\n\n return frag;\n};\n\n/**\n * Convert the fragment into HTML markup\n */\ndocumentFragment.prototype.toMarkup = function() {\n var markup = \"\";\n\n // Simply concatenate the markup for the children together\n for (var i = 0; i < this.children.length; i++) {\n markup += this.children[i].toMarkup();\n }\n\n return markup;\n};\n\n/**\n * A symbol node contains information about a single symbol. It either renders\n * to a single text node, or a span with a single text node in it, depending on\n * whether it has CSS classes, styles, or needs italic correction.\n */\nfunction symbolNode(value, height, depth, italic, skew, classes, style) {\n this.value = value || \"\";\n this.height = height || 0;\n this.depth = depth || 0;\n this.italic = italic || 0;\n this.skew = skew || 0;\n this.classes = classes || [];\n this.style = style || {};\n this.maxFontSize = 0;\n}\n\n/**\n * Creates a text node or span from a symbol node. Note that a span is only\n * created if it is needed.\n */\nsymbolNode.prototype.toNode = function() {\n var node = document.createTextNode(this.value);\n var span = null;\n\n if (this.italic > 0) {\n span = document.createElement(\"span\");\n span.style.marginRight = this.italic + \"em\";\n }\n\n if (this.classes.length > 0) {\n span = span || document.createElement(\"span\");\n span.className = createClass(this.classes);\n }\n\n for (var style in this.style) {\n if (this.style.hasOwnProperty(style)) {\n span = span || document.createElement(\"span\");\n span.style[style] = this.style[style];\n }\n }\n\n if (span) {\n span.appendChild(node);\n return span;\n } else {\n return node;\n }\n};\n\n/**\n * Creates markup for a symbol node.\n */\nsymbolNode.prototype.toMarkup = function() {\n // TODO(alpert): More duplication than I'd like from\n // span.prototype.toMarkup and symbolNode.prototype.toNode...\n var needsSpan = false;\n\n var markup = \" 0) {\n styles += \"margin-right:\" + this.italic + \"em;\";\n }\n for (var style in this.style) {\n if (this.style.hasOwnProperty(style)) {\n styles += utils.hyphenate(style) + \":\" + this.style[style] + \";\";\n }\n }\n\n if (styles) {\n needsSpan = true;\n markup += \" style=\\\"\" + utils.escape(styles) + \"\\\"\";\n }\n\n var escaped = utils.escape(this.value);\n if (needsSpan) {\n markup += \">\";\n markup += escaped;\n markup += \" \";\n return markup;\n } else {\n return escaped;\n }\n};\n\nmodule.exports = {\n span: span,\n documentFragment: documentFragment,\n symbolNode: symbolNode,\n};\n","/**\n * This is the ParseError class, which is the main error thrown by KaTeX\n * functions when something has gone wrong. This is used to distinguish internal\n * errors from errors in the expression that the user provided.\n */\nfunction ParseError(message, lexer, position) {\n var error = \"KaTeX parse error: \" + message;\n\n if (lexer !== undefined && position !== undefined) {\n // If we have the input and a position, make the error a bit fancier\n\n // Prepend some information\n error += \" at position \" + position + \": \";\n\n // Get the input\n var input = lexer._input;\n // Insert a combining underscore at the correct position\n input = input.slice(0, position) + \"\\u0332\" +\n input.slice(position);\n\n // Extract some context from the input and add it to the error\n var begin = Math.max(0, position - 15);\n var end = position + 15;\n error += input.slice(begin, end);\n }\n\n // Some hackery to make ParseError a prototype of Error\n // See http://stackoverflow.com/a/8460753\n var self = new Error(error);\n self.name = \"ParseError\";\n self.__proto__ = ParseError.prototype;\n\n self.position = position;\n return self;\n}\n\n// More hackery\nParseError.prototype.__proto__ = Error.prototype;\n\nmodule.exports = ParseError;\n","/**\n * This file holds a list of all no-argument functions and single-character\n * symbols (like 'a' or ';').\n *\n * For each of the symbols, there are three properties they can have:\n * - font (required): the font to be used for this symbol. Either \"main\" (the\n normal font), or \"ams\" (the ams fonts).\n * - group (required): the ParseNode group type the symbol should have (i.e.\n \"textord\", \"mathord\", etc).\n See https://github.com/Khan/KaTeX/wiki/Examining-TeX#group-types\n * - replace: the character that this symbol or function should be\n * replaced with (i.e. \"\\phi\" has a replace value of \"\\u03d5\", the phi\n * character in the main font).\n *\n * The outermost map in the table indicates what mode the symbols should be\n * accepted in (e.g. \"math\" or \"text\").\n */\n\nmodule.exports = {\n math: {},\n text: {},\n};\n\nfunction defineSymbol(mode, font, group, replace, name) {\n module.exports[mode][name] = {\n font: font,\n group: group,\n replace: replace,\n };\n}\n\n// Some abbreviations for commonly used strings.\n// This helps minify the code, and also spotting typos using jshint.\n\n// modes:\nvar math = \"math\";\nvar text = \"text\";\n\n// fonts:\nvar main = \"main\";\nvar ams = \"ams\";\n\n// groups:\nvar accent = \"accent\";\nvar bin = \"bin\";\nvar close = \"close\";\nvar inner = \"inner\";\nvar mathord = \"mathord\";\nvar op = \"op\";\nvar open = \"open\";\nvar punct = \"punct\";\nvar rel = \"rel\";\nvar spacing = \"spacing\";\nvar textord = \"textord\";\n\n// Now comes the symbol table\n\n// Relation Symbols\ndefineSymbol(math, main, rel, \"\\u2261\", \"\\\\equiv\");\ndefineSymbol(math, main, rel, \"\\u227a\", \"\\\\prec\");\ndefineSymbol(math, main, rel, \"\\u227b\", \"\\\\succ\");\ndefineSymbol(math, main, rel, \"\\u223c\", \"\\\\sim\");\ndefineSymbol(math, main, rel, \"\\u22a5\", \"\\\\perp\");\ndefineSymbol(math, main, rel, \"\\u2aaf\", \"\\\\preceq\");\ndefineSymbol(math, main, rel, \"\\u2ab0\", \"\\\\succeq\");\ndefineSymbol(math, main, rel, \"\\u2243\", \"\\\\simeq\");\ndefineSymbol(math, main, rel, \"\\u2223\", \"\\\\mid\");\ndefineSymbol(math, main, rel, \"\\u226a\", \"\\\\ll\");\ndefineSymbol(math, main, rel, \"\\u226b\", \"\\\\gg\");\ndefineSymbol(math, main, rel, \"\\u224d\", \"\\\\asymp\");\ndefineSymbol(math, main, rel, \"\\u2225\", \"\\\\parallel\");\ndefineSymbol(math, main, rel, \"\\u22c8\", \"\\\\bowtie\");\ndefineSymbol(math, main, rel, \"\\u2323\", \"\\\\smile\");\ndefineSymbol(math, main, rel, \"\\u2291\", \"\\\\sqsubseteq\");\ndefineSymbol(math, main, rel, \"\\u2292\", \"\\\\sqsupseteq\");\ndefineSymbol(math, main, rel, \"\\u2250\", \"\\\\doteq\");\ndefineSymbol(math, main, rel, \"\\u2322\", \"\\\\frown\");\ndefineSymbol(math, main, rel, \"\\u220b\", \"\\\\ni\");\ndefineSymbol(math, main, rel, \"\\u221d\", \"\\\\propto\");\ndefineSymbol(math, main, rel, \"\\u22a2\", \"\\\\vdash\");\ndefineSymbol(math, main, rel, \"\\u22a3\", \"\\\\dashv\");\ndefineSymbol(math, main, rel, \"\\u220b\", \"\\\\owns\");\n\n// Punctuation\ndefineSymbol(math, main, punct, \"\\u002e\", \"\\\\ldotp\");\ndefineSymbol(math, main, punct, \"\\u22c5\", \"\\\\cdotp\");\n\n// Misc Symbols\ndefineSymbol(math, main, textord, \"\\u0023\", \"\\\\#\");\ndefineSymbol(math, main, textord, \"\\u0026\", \"\\\\&\");\ndefineSymbol(math, main, textord, \"\\u2135\", \"\\\\aleph\");\ndefineSymbol(math, main, textord, \"\\u2200\", \"\\\\forall\");\ndefineSymbol(math, main, textord, \"\\u210f\", \"\\\\hbar\");\ndefineSymbol(math, main, textord, \"\\u2203\", \"\\\\exists\");\ndefineSymbol(math, main, textord, \"\\u2207\", \"\\\\nabla\");\ndefineSymbol(math, main, textord, \"\\u266d\", \"\\\\flat\");\ndefineSymbol(math, main, textord, \"\\u2113\", \"\\\\ell\");\ndefineSymbol(math, main, textord, \"\\u266e\", \"\\\\natural\");\ndefineSymbol(math, main, textord, \"\\u2663\", \"\\\\clubsuit\");\ndefineSymbol(math, main, textord, \"\\u2118\", \"\\\\wp\");\ndefineSymbol(math, main, textord, \"\\u266f\", \"\\\\sharp\");\ndefineSymbol(math, main, textord, \"\\u2662\", \"\\\\diamondsuit\");\ndefineSymbol(math, main, textord, \"\\u211c\", \"\\\\Re\");\ndefineSymbol(math, main, textord, \"\\u2661\", \"\\\\heartsuit\");\ndefineSymbol(math, main, textord, \"\\u2111\", \"\\\\Im\");\ndefineSymbol(math, main, textord, \"\\u2660\", \"\\\\spadesuit\");\n\n// Math and Text\ndefineSymbol(math, main, textord, \"\\u2020\", \"\\\\dag\");\ndefineSymbol(math, main, textord, \"\\u2021\", \"\\\\ddag\");\n\n// Large Delimiters\ndefineSymbol(math, main, close, \"\\u23b1\", \"\\\\rmoustache\");\ndefineSymbol(math, main, open, \"\\u23b0\", \"\\\\lmoustache\");\ndefineSymbol(math, main, close, \"\\u27ef\", \"\\\\rgroup\");\ndefineSymbol(math, main, open, \"\\u27ee\", \"\\\\lgroup\");\n\n// Binary Operators\ndefineSymbol(math, main, bin, \"\\u2213\", \"\\\\mp\");\ndefineSymbol(math, main, bin, \"\\u2296\", \"\\\\ominus\");\ndefineSymbol(math, main, bin, \"\\u228e\", \"\\\\uplus\");\ndefineSymbol(math, main, bin, \"\\u2293\", \"\\\\sqcap\");\ndefineSymbol(math, main, bin, \"\\u2217\", \"\\\\ast\");\ndefineSymbol(math, main, bin, \"\\u2294\", \"\\\\sqcup\");\ndefineSymbol(math, main, bin, \"\\u25ef\", \"\\\\bigcirc\");\ndefineSymbol(math, main, bin, \"\\u2219\", \"\\\\bullet\");\ndefineSymbol(math, main, bin, \"\\u2021\", \"\\\\ddagger\");\ndefineSymbol(math, main, bin, \"\\u2240\", \"\\\\wr\");\ndefineSymbol(math, main, bin, \"\\u2a3f\", \"\\\\amalg\");\n\n// Arrow Symbols\ndefineSymbol(math, main, rel, \"\\u27f5\", \"\\\\longleftarrow\");\ndefineSymbol(math, main, rel, \"\\u21d0\", \"\\\\Leftarrow\");\ndefineSymbol(math, main, rel, \"\\u27f8\", \"\\\\Longleftarrow\");\ndefineSymbol(math, main, rel, \"\\u27f6\", \"\\\\longrightarrow\");\ndefineSymbol(math, main, rel, \"\\u21d2\", \"\\\\Rightarrow\");\ndefineSymbol(math, main, rel, \"\\u27f9\", \"\\\\Longrightarrow\");\ndefineSymbol(math, main, rel, \"\\u2194\", \"\\\\leftrightarrow\");\ndefineSymbol(math, main, rel, \"\\u27f7\", \"\\\\longleftrightarrow\");\ndefineSymbol(math, main, rel, \"\\u21d4\", \"\\\\Leftrightarrow\");\ndefineSymbol(math, main, rel, \"\\u27fa\", \"\\\\Longleftrightarrow\");\ndefineSymbol(math, main, rel, \"\\u21a6\", \"\\\\mapsto\");\ndefineSymbol(math, main, rel, \"\\u27fc\", \"\\\\longmapsto\");\ndefineSymbol(math, main, rel, \"\\u2197\", \"\\\\nearrow\");\ndefineSymbol(math, main, rel, \"\\u21a9\", \"\\\\hookleftarrow\");\ndefineSymbol(math, main, rel, \"\\u21aa\", \"\\\\hookrightarrow\");\ndefineSymbol(math, main, rel, \"\\u2198\", \"\\\\searrow\");\ndefineSymbol(math, main, rel, \"\\u21bc\", \"\\\\leftharpoonup\");\ndefineSymbol(math, main, rel, \"\\u21c0\", \"\\\\rightharpoonup\");\ndefineSymbol(math, main, rel, \"\\u2199\", \"\\\\swarrow\");\ndefineSymbol(math, main, rel, \"\\u21bd\", \"\\\\leftharpoondown\");\ndefineSymbol(math, main, rel, \"\\u21c1\", \"\\\\rightharpoondown\");\ndefineSymbol(math, main, rel, \"\\u2196\", \"\\\\nwarrow\");\ndefineSymbol(math, main, rel, \"\\u21cc\", \"\\\\rightleftharpoons\");\n\n// AMS Negated Binary Relations\ndefineSymbol(math, ams, rel, \"\\u226e\", \"\\\\nless\");\ndefineSymbol(math, ams, rel, \"\\ue010\", \"\\\\nleqslant\");\ndefineSymbol(math, ams, rel, \"\\ue011\", \"\\\\nleqq\");\ndefineSymbol(math, ams, rel, \"\\u2a87\", \"\\\\lneq\");\ndefineSymbol(math, ams, rel, \"\\u2268\", \"\\\\lneqq\");\ndefineSymbol(math, ams, rel, \"\\ue00c\", \"\\\\lvertneqq\");\ndefineSymbol(math, ams, rel, \"\\u22e6\", \"\\\\lnsim\");\ndefineSymbol(math, ams, rel, \"\\u2a89\", \"\\\\lnapprox\");\ndefineSymbol(math, ams, rel, \"\\u2280\", \"\\\\nprec\");\ndefineSymbol(math, ams, rel, \"\\u22e0\", \"\\\\npreceq\");\ndefineSymbol(math, ams, rel, \"\\u22e8\", \"\\\\precnsim\");\ndefineSymbol(math, ams, rel, \"\\u2ab9\", \"\\\\precnapprox\");\ndefineSymbol(math, ams, rel, \"\\u2241\", \"\\\\nsim\");\ndefineSymbol(math, ams, rel, \"\\ue006\", \"\\\\nshortmid\");\ndefineSymbol(math, ams, rel, \"\\u2224\", \"\\\\nmid\");\ndefineSymbol(math, ams, rel, \"\\u22ac\", \"\\\\nvdash\");\ndefineSymbol(math, ams, rel, \"\\u22ad\", \"\\\\nvDash\");\ndefineSymbol(math, ams, rel, \"\\u22ea\", \"\\\\ntriangleleft\");\ndefineSymbol(math, ams, rel, \"\\u22ec\", \"\\\\ntrianglelefteq\");\ndefineSymbol(math, ams, rel, \"\\u228a\", \"\\\\subsetneq\");\ndefineSymbol(math, ams, rel, \"\\ue01a\", \"\\\\varsubsetneq\");\ndefineSymbol(math, ams, rel, \"\\u2acb\", \"\\\\subsetneqq\");\ndefineSymbol(math, ams, rel, \"\\ue017\", \"\\\\varsubsetneqq\");\ndefineSymbol(math, ams, rel, \"\\u226f\", \"\\\\ngtr\");\ndefineSymbol(math, ams, rel, \"\\ue00f\", \"\\\\ngeqslant\");\ndefineSymbol(math, ams, rel, \"\\ue00e\", \"\\\\ngeqq\");\ndefineSymbol(math, ams, rel, \"\\u2a88\", \"\\\\gneq\");\ndefineSymbol(math, ams, rel, \"\\u2269\", \"\\\\gneqq\");\ndefineSymbol(math, ams, rel, \"\\ue00d\", \"\\\\gvertneqq\");\ndefineSymbol(math, ams, rel, \"\\u22e7\", \"\\\\gnsim\");\ndefineSymbol(math, ams, rel, \"\\u2a8a\", \"\\\\gnapprox\");\ndefineSymbol(math, ams, rel, \"\\u2281\", \"\\\\nsucc\");\ndefineSymbol(math, ams, rel, \"\\u22e1\", \"\\\\nsucceq\");\ndefineSymbol(math, ams, rel, \"\\u22e9\", \"\\\\succnsim\");\ndefineSymbol(math, ams, rel, \"\\u2aba\", \"\\\\succnapprox\");\ndefineSymbol(math, ams, rel, \"\\u2246\", \"\\\\ncong\");\ndefineSymbol(math, ams, rel, \"\\ue007\", \"\\\\nshortparallel\");\ndefineSymbol(math, ams, rel, \"\\u2226\", \"\\\\nparallel\");\ndefineSymbol(math, ams, rel, \"\\u22af\", \"\\\\nVDash\");\ndefineSymbol(math, ams, rel, \"\\u22eb\", \"\\\\ntriangleright\");\ndefineSymbol(math, ams, rel, \"\\u22ed\", \"\\\\ntrianglerighteq\");\ndefineSymbol(math, ams, rel, \"\\ue018\", \"\\\\nsupseteqq\");\ndefineSymbol(math, ams, rel, \"\\u228b\", \"\\\\supsetneq\");\ndefineSymbol(math, ams, rel, \"\\ue01b\", \"\\\\varsupsetneq\");\ndefineSymbol(math, ams, rel, \"\\u2acc\", \"\\\\supsetneqq\");\ndefineSymbol(math, ams, rel, \"\\ue019\", \"\\\\varsupsetneqq\");\ndefineSymbol(math, ams, rel, \"\\u22ae\", \"\\\\nVdash\");\ndefineSymbol(math, ams, rel, \"\\u2ab5\", \"\\\\precneqq\");\ndefineSymbol(math, ams, rel, \"\\u2ab6\", \"\\\\succneqq\");\ndefineSymbol(math, ams, rel, \"\\ue016\", \"\\\\nsubseteqq\");\ndefineSymbol(math, ams, bin, \"\\u22b4\", \"\\\\unlhd\");\ndefineSymbol(math, ams, bin, \"\\u22b5\", \"\\\\unrhd\");\n\n// AMS Negated Arrows\ndefineSymbol(math, ams, rel, \"\\u219a\", \"\\\\nleftarrow\");\ndefineSymbol(math, ams, rel, \"\\u219b\", \"\\\\nrightarrow\");\ndefineSymbol(math, ams, rel, \"\\u21cd\", \"\\\\nLeftarrow\");\ndefineSymbol(math, ams, rel, \"\\u21cf\", \"\\\\nRightarrow\");\ndefineSymbol(math, ams, rel, \"\\u21ae\", \"\\\\nleftrightarrow\");\ndefineSymbol(math, ams, rel, \"\\u21ce\", \"\\\\nLeftrightarrow\");\n\n// AMS Misc\ndefineSymbol(math, ams, rel, \"\\u25b3\", \"\\\\vartriangle\");\ndefineSymbol(math, ams, textord, \"\\u210f\", \"\\\\hslash\");\ndefineSymbol(math, ams, textord, \"\\u25bd\", \"\\\\triangledown\");\ndefineSymbol(math, ams, textord, \"\\u25ca\", \"\\\\lozenge\");\ndefineSymbol(math, ams, textord, \"\\u24c8\", \"\\\\circledS\");\ndefineSymbol(math, ams, textord, \"\\u00ae\", \"\\\\circledR\");\ndefineSymbol(math, ams, textord, \"\\u2221\", \"\\\\measuredangle\");\ndefineSymbol(math, ams, textord, \"\\u2204\", \"\\\\nexists\");\ndefineSymbol(math, ams, textord, \"\\u2127\", \"\\\\mho\");\ndefineSymbol(math, ams, textord, \"\\u2132\", \"\\\\Finv\");\ndefineSymbol(math, ams, textord, \"\\u2141\", \"\\\\Game\");\ndefineSymbol(math, ams, textord, \"\\u006b\", \"\\\\Bbbk\");\ndefineSymbol(math, ams, textord, \"\\u2035\", \"\\\\backprime\");\ndefineSymbol(math, ams, textord, \"\\u25b2\", \"\\\\blacktriangle\");\ndefineSymbol(math, ams, textord, \"\\u25bc\", \"\\\\blacktriangledown\");\ndefineSymbol(math, ams, textord, \"\\u25a0\", \"\\\\blacksquare\");\ndefineSymbol(math, ams, textord, \"\\u29eb\", \"\\\\blacklozenge\");\ndefineSymbol(math, ams, textord, \"\\u2605\", \"\\\\bigstar\");\ndefineSymbol(math, ams, textord, \"\\u2222\", \"\\\\sphericalangle\");\ndefineSymbol(math, ams, textord, \"\\u2201\", \"\\\\complement\");\ndefineSymbol(math, ams, textord, \"\\u00f0\", \"\\\\eth\");\ndefineSymbol(math, ams, textord, \"\\u2571\", \"\\\\diagup\");\ndefineSymbol(math, ams, textord, \"\\u2572\", \"\\\\diagdown\");\ndefineSymbol(math, ams, textord, \"\\u25a1\", \"\\\\square\");\ndefineSymbol(math, ams, textord, \"\\u25a1\", \"\\\\Box\");\ndefineSymbol(math, ams, textord, \"\\u25ca\", \"\\\\Diamond\");\ndefineSymbol(math, ams, textord, \"\\u00a5\", \"\\\\yen\");\ndefineSymbol(math, ams, textord, \"\\u2713\", \"\\\\checkmark\");\n\n// AMS Hebrew\ndefineSymbol(math, ams, textord, \"\\u2136\", \"\\\\beth\");\ndefineSymbol(math, ams, textord, \"\\u2138\", \"\\\\daleth\");\ndefineSymbol(math, ams, textord, \"\\u2137\", \"\\\\gimel\");\n\n// AMS Greek\ndefineSymbol(math, ams, textord, \"\\u03dd\", \"\\\\digamma\");\ndefineSymbol(math, ams, textord, \"\\u03f0\", \"\\\\varkappa\");\n\n// AMS Delimiters\ndefineSymbol(math, ams, open, \"\\u250c\", \"\\\\ulcorner\");\ndefineSymbol(math, ams, close, \"\\u2510\", \"\\\\urcorner\");\ndefineSymbol(math, ams, open, \"\\u2514\", \"\\\\llcorner\");\ndefineSymbol(math, ams, close, \"\\u2518\", \"\\\\lrcorner\");\n\n// AMS Binary Relations\ndefineSymbol(math, ams, rel, \"\\u2266\", \"\\\\leqq\");\ndefineSymbol(math, ams, rel, \"\\u2a7d\", \"\\\\leqslant\");\ndefineSymbol(math, ams, rel, \"\\u2a95\", \"\\\\eqslantless\");\ndefineSymbol(math, ams, rel, \"\\u2272\", \"\\\\lesssim\");\ndefineSymbol(math, ams, rel, \"\\u2a85\", \"\\\\lessapprox\");\ndefineSymbol(math, ams, rel, \"\\u224a\", \"\\\\approxeq\");\ndefineSymbol(math, ams, bin, \"\\u22d6\", \"\\\\lessdot\");\ndefineSymbol(math, ams, rel, \"\\u22d8\", \"\\\\lll\");\ndefineSymbol(math, ams, rel, \"\\u2276\", \"\\\\lessgtr\");\ndefineSymbol(math, ams, rel, \"\\u22da\", \"\\\\lesseqgtr\");\ndefineSymbol(math, ams, rel, \"\\u2a8b\", \"\\\\lesseqqgtr\");\ndefineSymbol(math, ams, rel, \"\\u2251\", \"\\\\doteqdot\");\ndefineSymbol(math, ams, rel, \"\\u2253\", \"\\\\risingdotseq\");\ndefineSymbol(math, ams, rel, \"\\u2252\", \"\\\\fallingdotseq\");\ndefineSymbol(math, ams, rel, \"\\u223d\", \"\\\\backsim\");\ndefineSymbol(math, ams, rel, \"\\u22cd\", \"\\\\backsimeq\");\ndefineSymbol(math, ams, rel, \"\\u2ac5\", \"\\\\subseteqq\");\ndefineSymbol(math, ams, rel, \"\\u22d0\", \"\\\\Subset\");\ndefineSymbol(math, ams, rel, \"\\u228f\", \"\\\\sqsubset\");\ndefineSymbol(math, ams, rel, \"\\u227c\", \"\\\\preccurlyeq\");\ndefineSymbol(math, ams, rel, \"\\u22de\", \"\\\\curlyeqprec\");\ndefineSymbol(math, ams, rel, \"\\u227e\", \"\\\\precsim\");\ndefineSymbol(math, ams, rel, \"\\u2ab7\", \"\\\\precapprox\");\ndefineSymbol(math, ams, rel, \"\\u22b2\", \"\\\\vartriangleleft\");\ndefineSymbol(math, ams, rel, \"\\u22b4\", \"\\\\trianglelefteq\");\ndefineSymbol(math, ams, rel, \"\\u22a8\", \"\\\\vDash\");\ndefineSymbol(math, ams, rel, \"\\u22aa\", \"\\\\Vvdash\");\ndefineSymbol(math, ams, rel, \"\\u2323\", \"\\\\smallsmile\");\ndefineSymbol(math, ams, rel, \"\\u2322\", \"\\\\smallfrown\");\ndefineSymbol(math, ams, rel, \"\\u224f\", \"\\\\bumpeq\");\ndefineSymbol(math, ams, rel, \"\\u224e\", \"\\\\Bumpeq\");\ndefineSymbol(math, ams, rel, \"\\u2267\", \"\\\\geqq\");\ndefineSymbol(math, ams, rel, \"\\u2a7e\", \"\\\\geqslant\");\ndefineSymbol(math, ams, rel, \"\\u2a96\", \"\\\\eqslantgtr\");\ndefineSymbol(math, ams, rel, \"\\u2273\", \"\\\\gtrsim\");\ndefineSymbol(math, ams, rel, \"\\u2a86\", \"\\\\gtrapprox\");\ndefineSymbol(math, ams, bin, \"\\u22d7\", \"\\\\gtrdot\");\ndefineSymbol(math, ams, rel, \"\\u22d9\", \"\\\\ggg\");\ndefineSymbol(math, ams, rel, \"\\u2277\", \"\\\\gtrless\");\ndefineSymbol(math, ams, rel, \"\\u22db\", \"\\\\gtreqless\");\ndefineSymbol(math, ams, rel, \"\\u2a8c\", \"\\\\gtreqqless\");\ndefineSymbol(math, ams, rel, \"\\u2256\", \"\\\\eqcirc\");\ndefineSymbol(math, ams, rel, \"\\u2257\", \"\\\\circeq\");\ndefineSymbol(math, ams, rel, \"\\u225c\", \"\\\\triangleq\");\ndefineSymbol(math, ams, rel, \"\\u223c\", \"\\\\thicksim\");\ndefineSymbol(math, ams, rel, \"\\u2248\", \"\\\\thickapprox\");\ndefineSymbol(math, ams, rel, \"\\u2ac6\", \"\\\\supseteqq\");\ndefineSymbol(math, ams, rel, \"\\u22d1\", \"\\\\Supset\");\ndefineSymbol(math, ams, rel, \"\\u2290\", \"\\\\sqsupset\");\ndefineSymbol(math, ams, rel, \"\\u227d\", \"\\\\succcurlyeq\");\ndefineSymbol(math, ams, rel, \"\\u22df\", \"\\\\curlyeqsucc\");\ndefineSymbol(math, ams, rel, \"\\u227f\", \"\\\\succsim\");\ndefineSymbol(math, ams, rel, \"\\u2ab8\", \"\\\\succapprox\");\ndefineSymbol(math, ams, rel, \"\\u22b3\", \"\\\\vartriangleright\");\ndefineSymbol(math, ams, rel, \"\\u22b5\", \"\\\\trianglerighteq\");\ndefineSymbol(math, ams, rel, \"\\u22a9\", \"\\\\Vdash\");\ndefineSymbol(math, ams, rel, \"\\u2223\", \"\\\\shortmid\");\ndefineSymbol(math, ams, rel, \"\\u2225\", \"\\\\shortparallel\");\ndefineSymbol(math, ams, rel, \"\\u226c\", \"\\\\between\");\ndefineSymbol(math, ams, rel, \"\\u22d4\", \"\\\\pitchfork\");\ndefineSymbol(math, ams, rel, \"\\u221d\", \"\\\\varpropto\");\ndefineSymbol(math, ams, rel, \"\\u25c0\", \"\\\\blacktriangleleft\");\ndefineSymbol(math, ams, rel, \"\\u2234\", \"\\\\therefore\");\ndefineSymbol(math, ams, rel, \"\\u220d\", \"\\\\backepsilon\");\ndefineSymbol(math, ams, rel, \"\\u25b6\", \"\\\\blacktriangleright\");\ndefineSymbol(math, ams, rel, \"\\u2235\", \"\\\\because\");\ndefineSymbol(math, ams, rel, \"\\u22d8\", \"\\\\llless\");\ndefineSymbol(math, ams, rel, \"\\u22d9\", \"\\\\gggtr\");\ndefineSymbol(math, ams, bin, \"\\u22b2\", \"\\\\lhd\");\ndefineSymbol(math, ams, bin, \"\\u22b3\", \"\\\\rhd\");\ndefineSymbol(math, ams, rel, \"\\u2242\", \"\\\\eqsim\");\ndefineSymbol(math, main, rel, \"\\u22c8\", \"\\\\Join\");\ndefineSymbol(math, ams, rel, \"\\u2251\", \"\\\\Doteq\");\n\n// AMS Binary Operators\ndefineSymbol(math, ams, bin, \"\\u2214\", \"\\\\dotplus\");\ndefineSymbol(math, ams, bin, \"\\u2216\", \"\\\\smallsetminus\");\ndefineSymbol(math, ams, bin, \"\\u22d2\", \"\\\\Cap\");\ndefineSymbol(math, ams, bin, \"\\u22d3\", \"\\\\Cup\");\ndefineSymbol(math, ams, bin, \"\\u2a5e\", \"\\\\doublebarwedge\");\ndefineSymbol(math, ams, bin, \"\\u229f\", \"\\\\boxminus\");\ndefineSymbol(math, ams, bin, \"\\u229e\", \"\\\\boxplus\");\ndefineSymbol(math, ams, bin, \"\\u22c7\", \"\\\\divideontimes\");\ndefineSymbol(math, ams, bin, \"\\u22c9\", \"\\\\ltimes\");\ndefineSymbol(math, ams, bin, \"\\u22ca\", \"\\\\rtimes\");\ndefineSymbol(math, ams, bin, \"\\u22cb\", \"\\\\leftthreetimes\");\ndefineSymbol(math, ams, bin, \"\\u22cc\", \"\\\\rightthreetimes\");\ndefineSymbol(math, ams, bin, \"\\u22cf\", \"\\\\curlywedge\");\ndefineSymbol(math, ams, bin, \"\\u22ce\", \"\\\\curlyvee\");\ndefineSymbol(math, ams, bin, \"\\u229d\", \"\\\\circleddash\");\ndefineSymbol(math, ams, bin, \"\\u229b\", \"\\\\circledast\");\ndefineSymbol(math, ams, bin, \"\\u22c5\", \"\\\\centerdot\");\ndefineSymbol(math, ams, bin, \"\\u22ba\", \"\\\\intercal\");\ndefineSymbol(math, ams, bin, \"\\u22d2\", \"\\\\doublecap\");\ndefineSymbol(math, ams, bin, \"\\u22d3\", \"\\\\doublecup\");\ndefineSymbol(math, ams, bin, \"\\u22a0\", \"\\\\boxtimes\");\n\n// AMS Arrows\ndefineSymbol(math, ams, rel, \"\\u21e2\", \"\\\\dashrightarrow\");\ndefineSymbol(math, ams, rel, \"\\u21e0\", \"\\\\dashleftarrow\");\ndefineSymbol(math, ams, rel, \"\\u21c7\", \"\\\\leftleftarrows\");\ndefineSymbol(math, ams, rel, \"\\u21c6\", \"\\\\leftrightarrows\");\ndefineSymbol(math, ams, rel, \"\\u21da\", \"\\\\Lleftarrow\");\ndefineSymbol(math, ams, rel, \"\\u219e\", \"\\\\twoheadleftarrow\");\ndefineSymbol(math, ams, rel, \"\\u21a2\", \"\\\\leftarrowtail\");\ndefineSymbol(math, ams, rel, \"\\u21ab\", \"\\\\looparrowleft\");\ndefineSymbol(math, ams, rel, \"\\u21cb\", \"\\\\leftrightharpoons\");\ndefineSymbol(math, ams, rel, \"\\u21b6\", \"\\\\curvearrowleft\");\ndefineSymbol(math, ams, rel, \"\\u21ba\", \"\\\\circlearrowleft\");\ndefineSymbol(math, ams, rel, \"\\u21b0\", \"\\\\Lsh\");\ndefineSymbol(math, ams, rel, \"\\u21c8\", \"\\\\upuparrows\");\ndefineSymbol(math, ams, rel, \"\\u21bf\", \"\\\\upharpoonleft\");\ndefineSymbol(math, ams, rel, \"\\u21c3\", \"\\\\downharpoonleft\");\ndefineSymbol(math, ams, rel, \"\\u22b8\", \"\\\\multimap\");\ndefineSymbol(math, ams, rel, \"\\u21ad\", \"\\\\leftrightsquigarrow\");\ndefineSymbol(math, ams, rel, \"\\u21c9\", \"\\\\rightrightarrows\");\ndefineSymbol(math, ams, rel, \"\\u21c4\", \"\\\\rightleftarrows\");\ndefineSymbol(math, ams, rel, \"\\u21a0\", \"\\\\twoheadrightarrow\");\ndefineSymbol(math, ams, rel, \"\\u21a3\", \"\\\\rightarrowtail\");\ndefineSymbol(math, ams, rel, \"\\u21ac\", \"\\\\looparrowright\");\ndefineSymbol(math, ams, rel, \"\\u21b7\", \"\\\\curvearrowright\");\ndefineSymbol(math, ams, rel, \"\\u21bb\", \"\\\\circlearrowright\");\ndefineSymbol(math, ams, rel, \"\\u21b1\", \"\\\\Rsh\");\ndefineSymbol(math, ams, rel, \"\\u21ca\", \"\\\\downdownarrows\");\ndefineSymbol(math, ams, rel, \"\\u21be\", \"\\\\upharpoonright\");\ndefineSymbol(math, ams, rel, \"\\u21c2\", \"\\\\downharpoonright\");\ndefineSymbol(math, ams, rel, \"\\u21dd\", \"\\\\rightsquigarrow\");\ndefineSymbol(math, ams, rel, \"\\u21dd\", \"\\\\leadsto\");\ndefineSymbol(math, ams, rel, \"\\u21db\", \"\\\\Rrightarrow\");\ndefineSymbol(math, ams, rel, \"\\u21be\", \"\\\\restriction\");\n\ndefineSymbol(math, main, textord, \"\\u2018\", \"`\");\ndefineSymbol(math, main, textord, \"$\", \"\\\\$\");\ndefineSymbol(math, main, textord, \"%\", \"\\\\%\");\ndefineSymbol(math, main, textord, \"_\", \"\\\\_\");\ndefineSymbol(math, main, textord, \"\\u2220\", \"\\\\angle\");\ndefineSymbol(math, main, textord, \"\\u221e\", \"\\\\infty\");\ndefineSymbol(math, main, textord, \"\\u2032\", \"\\\\prime\");\ndefineSymbol(math, main, textord, \"\\u25b3\", \"\\\\triangle\");\ndefineSymbol(math, main, textord, \"\\u0393\", \"\\\\Gamma\");\ndefineSymbol(math, main, textord, \"\\u0394\", \"\\\\Delta\");\ndefineSymbol(math, main, textord, \"\\u0398\", \"\\\\Theta\");\ndefineSymbol(math, main, textord, \"\\u039b\", \"\\\\Lambda\");\ndefineSymbol(math, main, textord, \"\\u039e\", \"\\\\Xi\");\ndefineSymbol(math, main, textord, \"\\u03a0\", \"\\\\Pi\");\ndefineSymbol(math, main, textord, \"\\u03a3\", \"\\\\Sigma\");\ndefineSymbol(math, main, textord, \"\\u03a5\", \"\\\\Upsilon\");\ndefineSymbol(math, main, textord, \"\\u03a6\", \"\\\\Phi\");\ndefineSymbol(math, main, textord, \"\\u03a8\", \"\\\\Psi\");\ndefineSymbol(math, main, textord, \"\\u03a9\", \"\\\\Omega\");\ndefineSymbol(math, main, textord, \"\\u00ac\", \"\\\\neg\");\ndefineSymbol(math, main, textord, \"\\u00ac\", \"\\\\lnot\");\ndefineSymbol(math, main, textord, \"\\u22a4\", \"\\\\top\");\ndefineSymbol(math, main, textord, \"\\u22a5\", \"\\\\bot\");\ndefineSymbol(math, main, textord, \"\\u2205\", \"\\\\emptyset\");\ndefineSymbol(math, ams, textord, \"\\u2205\", \"\\\\varnothing\");\ndefineSymbol(math, main, mathord, \"\\u03b1\", \"\\\\alpha\");\ndefineSymbol(math, main, mathord, \"\\u03b2\", \"\\\\beta\");\ndefineSymbol(math, main, mathord, \"\\u03b3\", \"\\\\gamma\");\ndefineSymbol(math, main, mathord, \"\\u03b4\", \"\\\\delta\");\ndefineSymbol(math, main, mathord, \"\\u03f5\", \"\\\\epsilon\");\ndefineSymbol(math, main, mathord, \"\\u03b6\", \"\\\\zeta\");\ndefineSymbol(math, main, mathord, \"\\u03b7\", \"\\\\eta\");\ndefineSymbol(math, main, mathord, \"\\u03b8\", \"\\\\theta\");\ndefineSymbol(math, main, mathord, \"\\u03b9\", \"\\\\iota\");\ndefineSymbol(math, main, mathord, \"\\u03ba\", \"\\\\kappa\");\ndefineSymbol(math, main, mathord, \"\\u03bb\", \"\\\\lambda\");\ndefineSymbol(math, main, mathord, \"\\u03bc\", \"\\\\mu\");\ndefineSymbol(math, main, mathord, \"\\u03bd\", \"\\\\nu\");\ndefineSymbol(math, main, mathord, \"\\u03be\", \"\\\\xi\");\ndefineSymbol(math, main, mathord, \"o\", \"\\\\omicron\");\ndefineSymbol(math, main, mathord, \"\\u03c0\", \"\\\\pi\");\ndefineSymbol(math, main, mathord, \"\\u03c1\", \"\\\\rho\");\ndefineSymbol(math, main, mathord, \"\\u03c3\", \"\\\\sigma\");\ndefineSymbol(math, main, mathord, \"\\u03c4\", \"\\\\tau\");\ndefineSymbol(math, main, mathord, \"\\u03c5\", \"\\\\upsilon\");\ndefineSymbol(math, main, mathord, \"\\u03d5\", \"\\\\phi\");\ndefineSymbol(math, main, mathord, \"\\u03c7\", \"\\\\chi\");\ndefineSymbol(math, main, mathord, \"\\u03c8\", \"\\\\psi\");\ndefineSymbol(math, main, mathord, \"\\u03c9\", \"\\\\omega\");\ndefineSymbol(math, main, mathord, \"\\u03b5\", \"\\\\varepsilon\");\ndefineSymbol(math, main, mathord, \"\\u03d1\", \"\\\\vartheta\");\ndefineSymbol(math, main, mathord, \"\\u03d6\", \"\\\\varpi\");\ndefineSymbol(math, main, mathord, \"\\u03f1\", \"\\\\varrho\");\ndefineSymbol(math, main, mathord, \"\\u03c2\", \"\\\\varsigma\");\ndefineSymbol(math, main, mathord, \"\\u03c6\", \"\\\\varphi\");\ndefineSymbol(math, main, bin, \"\\u2217\", \"*\");\ndefineSymbol(math, main, bin, \"+\", \"+\");\ndefineSymbol(math, main, bin, \"\\u2212\", \"-\");\ndefineSymbol(math, main, bin, \"\\u22c5\", \"\\\\cdot\");\ndefineSymbol(math, main, bin, \"\\u2218\", \"\\\\circ\");\ndefineSymbol(math, main, bin, \"\\u00f7\", \"\\\\div\");\ndefineSymbol(math, main, bin, \"\\u00b1\", \"\\\\pm\");\ndefineSymbol(math, main, bin, \"\\u00d7\", \"\\\\times\");\ndefineSymbol(math, main, bin, \"\\u2229\", \"\\\\cap\");\ndefineSymbol(math, main, bin, \"\\u222a\", \"\\\\cup\");\ndefineSymbol(math, main, bin, \"\\u2216\", \"\\\\setminus\");\ndefineSymbol(math, main, bin, \"\\u2227\", \"\\\\land\");\ndefineSymbol(math, main, bin, \"\\u2228\", \"\\\\lor\");\ndefineSymbol(math, main, bin, \"\\u2227\", \"\\\\wedge\");\ndefineSymbol(math, main, bin, \"\\u2228\", \"\\\\vee\");\ndefineSymbol(math, main, textord, \"\\u221a\", \"\\\\surd\");\ndefineSymbol(math, main, open, \"(\", \"(\");\ndefineSymbol(math, main, open, \"[\", \"[\");\ndefineSymbol(math, main, open, \"\\u27e8\", \"\\\\langle\");\ndefineSymbol(math, main, open, \"\\u2223\", \"\\\\lvert\");\ndefineSymbol(math, main, open, \"\\u2225\", \"\\\\lVert\");\ndefineSymbol(math, main, close, \")\", \")\");\ndefineSymbol(math, main, close, \"]\", \"]\");\ndefineSymbol(math, main, close, \"?\", \"?\");\ndefineSymbol(math, main, close, \"!\", \"!\");\ndefineSymbol(math, main, close, \"\\u27e9\", \"\\\\rangle\");\ndefineSymbol(math, main, close, \"\\u2223\", \"\\\\rvert\");\ndefineSymbol(math, main, close, \"\\u2225\", \"\\\\rVert\");\ndefineSymbol(math, main, rel, \"=\", \"=\");\ndefineSymbol(math, main, rel, \"<\", \"<\");\ndefineSymbol(math, main, rel, \">\", \">\");\ndefineSymbol(math, main, rel, \":\", \":\");\ndefineSymbol(math, main, rel, \"\\u2248\", \"\\\\approx\");\ndefineSymbol(math, main, rel, \"\\u2245\", \"\\\\cong\");\ndefineSymbol(math, main, rel, \"\\u2265\", \"\\\\ge\");\ndefineSymbol(math, main, rel, \"\\u2265\", \"\\\\geq\");\ndefineSymbol(math, main, rel, \"\\u2190\", \"\\\\gets\");\ndefineSymbol(math, main, rel, \">\", \"\\\\gt\");\ndefineSymbol(math, main, rel, \"\\u2208\", \"\\\\in\");\ndefineSymbol(math, main, rel, \"\\u2209\", \"\\\\notin\");\ndefineSymbol(math, main, rel, \"\\u2282\", \"\\\\subset\");\ndefineSymbol(math, main, rel, \"\\u2283\", \"\\\\supset\");\ndefineSymbol(math, main, rel, \"\\u2286\", \"\\\\subseteq\");\ndefineSymbol(math, main, rel, \"\\u2287\", \"\\\\supseteq\");\ndefineSymbol(math, ams, rel, \"\\u2288\", \"\\\\nsubseteq\");\ndefineSymbol(math, ams, rel, \"\\u2289\", \"\\\\nsupseteq\");\ndefineSymbol(math, main, rel, \"\\u22a8\", \"\\\\models\");\ndefineSymbol(math, main, rel, \"\\u2190\", \"\\\\leftarrow\");\ndefineSymbol(math, main, rel, \"\\u2264\", \"\\\\le\");\ndefineSymbol(math, main, rel, \"\\u2264\", \"\\\\leq\");\ndefineSymbol(math, main, rel, \"<\", \"\\\\lt\");\ndefineSymbol(math, main, rel, \"\\u2260\", \"\\\\ne\");\ndefineSymbol(math, main, rel, \"\\u2260\", \"\\\\neq\");\ndefineSymbol(math, main, rel, \"\\u2192\", \"\\\\rightarrow\");\ndefineSymbol(math, main, rel, \"\\u2192\", \"\\\\to\");\ndefineSymbol(math, ams, rel, \"\\u2271\", \"\\\\ngeq\");\ndefineSymbol(math, ams, rel, \"\\u2270\", \"\\\\nleq\");\ndefineSymbol(math, main, spacing, null, \"\\\\!\");\ndefineSymbol(math, main, spacing, \"\\u00a0\", \"\\\\ \");\ndefineSymbol(math, main, spacing, \"\\u00a0\", \"~\");\ndefineSymbol(math, main, spacing, null, \"\\\\,\");\ndefineSymbol(math, main, spacing, null, \"\\\\:\");\ndefineSymbol(math, main, spacing, null, \"\\\\;\");\ndefineSymbol(math, main, spacing, null, \"\\\\enspace\");\ndefineSymbol(math, main, spacing, null, \"\\\\qquad\");\ndefineSymbol(math, main, spacing, null, \"\\\\quad\");\ndefineSymbol(math, main, spacing, \"\\u00a0\", \"\\\\space\");\ndefineSymbol(math, main, punct, \",\", \",\");\ndefineSymbol(math, main, punct, \";\", \";\");\ndefineSymbol(math, main, punct, \":\", \"\\\\colon\");\ndefineSymbol(math, ams, bin, \"\\u22bc\", \"\\\\barwedge\");\ndefineSymbol(math, ams, bin, \"\\u22bb\", \"\\\\veebar\");\ndefineSymbol(math, main, bin, \"\\u2299\", \"\\\\odot\");\ndefineSymbol(math, main, bin, \"\\u2295\", \"\\\\oplus\");\ndefineSymbol(math, main, bin, \"\\u2297\", \"\\\\otimes\");\ndefineSymbol(math, main, textord, \"\\u2202\", \"\\\\partial\");\ndefineSymbol(math, main, bin, \"\\u2298\", \"\\\\oslash\");\ndefineSymbol(math, ams, bin, \"\\u229a\", \"\\\\circledcirc\");\ndefineSymbol(math, ams, bin, \"\\u22a1\", \"\\\\boxdot\");\ndefineSymbol(math, main, bin, \"\\u25b3\", \"\\\\bigtriangleup\");\ndefineSymbol(math, main, bin, \"\\u25bd\", \"\\\\bigtriangledown\");\ndefineSymbol(math, main, bin, \"\\u2020\", \"\\\\dagger\");\ndefineSymbol(math, main, bin, \"\\u22c4\", \"\\\\diamond\");\ndefineSymbol(math, main, bin, \"\\u22c6\", \"\\\\star\");\ndefineSymbol(math, main, bin, \"\\u25c3\", \"\\\\triangleleft\");\ndefineSymbol(math, main, bin, \"\\u25b9\", \"\\\\triangleright\");\ndefineSymbol(math, main, open, \"{\", \"\\\\{\");\ndefineSymbol(math, main, close, \"}\", \"\\\\}\");\ndefineSymbol(math, main, open, \"{\", \"\\\\lbrace\");\ndefineSymbol(math, main, close, \"}\", \"\\\\rbrace\");\ndefineSymbol(math, main, open, \"[\", \"\\\\lbrack\");\ndefineSymbol(math, main, close, \"]\", \"\\\\rbrack\");\ndefineSymbol(math, main, open, \"\\u230a\", \"\\\\lfloor\");\ndefineSymbol(math, main, close, \"\\u230b\", \"\\\\rfloor\");\ndefineSymbol(math, main, open, \"\\u2308\", \"\\\\lceil\");\ndefineSymbol(math, main, close, \"\\u2309\", \"\\\\rceil\");\ndefineSymbol(math, main, textord, \"\\\\\", \"\\\\backslash\");\ndefineSymbol(math, main, textord, \"\\u2223\", \"|\");\ndefineSymbol(math, main, textord, \"\\u2223\", \"\\\\vert\");\ndefineSymbol(math, main, textord, \"\\u2225\", \"\\\\|\");\ndefineSymbol(math, main, textord, \"\\u2225\", \"\\\\Vert\");\ndefineSymbol(math, main, rel, \"\\u2191\", \"\\\\uparrow\");\ndefineSymbol(math, main, rel, \"\\u21d1\", \"\\\\Uparrow\");\ndefineSymbol(math, main, rel, \"\\u2193\", \"\\\\downarrow\");\ndefineSymbol(math, main, rel, \"\\u21d3\", \"\\\\Downarrow\");\ndefineSymbol(math, main, rel, \"\\u2195\", \"\\\\updownarrow\");\ndefineSymbol(math, main, rel, \"\\u21d5\", \"\\\\Updownarrow\");\ndefineSymbol(math, math, op, \"\\u2210\", \"\\\\coprod\");\ndefineSymbol(math, math, op, \"\\u22c1\", \"\\\\bigvee\");\ndefineSymbol(math, math, op, \"\\u22c0\", \"\\\\bigwedge\");\ndefineSymbol(math, math, op, \"\\u2a04\", \"\\\\biguplus\");\ndefineSymbol(math, math, op, \"\\u22c2\", \"\\\\bigcap\");\ndefineSymbol(math, math, op, \"\\u22c3\", \"\\\\bigcup\");\ndefineSymbol(math, math, op, \"\\u222b\", \"\\\\int\");\ndefineSymbol(math, math, op, \"\\u222b\", \"\\\\intop\");\ndefineSymbol(math, math, op, \"\\u222c\", \"\\\\iint\");\ndefineSymbol(math, math, op, \"\\u222d\", \"\\\\iiint\");\ndefineSymbol(math, math, op, \"\\u220f\", \"\\\\prod\");\ndefineSymbol(math, math, op, \"\\u2211\", \"\\\\sum\");\ndefineSymbol(math, math, op, \"\\u2a02\", \"\\\\bigotimes\");\ndefineSymbol(math, math, op, \"\\u2a01\", \"\\\\bigoplus\");\ndefineSymbol(math, math, op, \"\\u2a00\", \"\\\\bigodot\");\ndefineSymbol(math, math, op, \"\\u222e\", \"\\\\oint\");\ndefineSymbol(math, math, op, \"\\u2a06\", \"\\\\bigsqcup\");\ndefineSymbol(math, math, op, \"\\u222b\", \"\\\\smallint\");\ndefineSymbol(math, main, inner, \"\\u2026\", \"\\\\ldots\");\ndefineSymbol(math, main, inner, \"\\u22ef\", \"\\\\cdots\");\ndefineSymbol(math, main, inner, \"\\u22f1\", \"\\\\ddots\");\ndefineSymbol(math, main, textord, \"\\u22ee\", \"\\\\vdots\");\ndefineSymbol(math, main, accent, \"\\u00b4\", \"\\\\acute\");\ndefineSymbol(math, main, accent, \"\\u0060\", \"\\\\grave\");\ndefineSymbol(math, main, accent, \"\\u00a8\", \"\\\\ddot\");\ndefineSymbol(math, main, accent, \"\\u007e\", \"\\\\tilde\");\ndefineSymbol(math, main, accent, \"\\u00af\", \"\\\\bar\");\ndefineSymbol(math, main, accent, \"\\u02d8\", \"\\\\breve\");\ndefineSymbol(math, main, accent, \"\\u02c7\", \"\\\\check\");\ndefineSymbol(math, main, accent, \"\\u005e\", \"\\\\hat\");\ndefineSymbol(math, main, accent, \"\\u20d7\", \"\\\\vec\");\ndefineSymbol(math, main, accent, \"\\u02d9\", \"\\\\dot\");\ndefineSymbol(math, main, mathord, \"\\u0131\", \"\\\\imath\");\ndefineSymbol(math, main, mathord, \"\\u0237\", \"\\\\jmath\");\n\ndefineSymbol(text, main, spacing, \"\\u00a0\", \"\\\\ \");\ndefineSymbol(text, main, spacing, \"\\u00a0\", \" \");\ndefineSymbol(text, main, spacing, \"\\u00a0\", \"~\");\n\n// There are lots of symbols which are the same, so we add them in afterwards.\nvar i;\nvar ch;\n\n// All of these are textords in math mode\nvar mathTextSymbols = \"0123456789/@.\\\"\";\nfor (i = 0; i < mathTextSymbols.length; i++) {\n ch = mathTextSymbols.charAt(i);\n defineSymbol(math, main, textord, ch, ch);\n}\n\n// All of these are textords in text mode\nvar textSymbols = \"0123456789`!@*()-=+[]'\\\";:?/.,\";\nfor (i = 0; i < textSymbols.length; i++) {\n ch = textSymbols.charAt(i);\n defineSymbol(text, main, textord, ch, ch);\n}\n\n// All of these are textords in text mode, and mathords in math mode\nvar letters = \"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ\";\nfor (i = 0; i < letters.length; i++) {\n ch = letters.charAt(i);\n defineSymbol(math, main, mathord, ch, ch);\n defineSymbol(text, main, textord, ch, ch);\n}\n","// lheading (---, ===)\n\n'use strict';\n\n\nmodule.exports = function lheading(state, startLine, endLine/*, silent*/) {\n var content, terminate, i, l, token, pos, max, level, marker,\n nextLine = startLine + 1,\n terminatorRules = state.md.block.ruler.getRules('paragraph');\n\n // jump line-by-line until empty one or EOF\n for (; nextLine < endLine && !state.isEmpty(nextLine); nextLine++) {\n // this would be a code block normally, but after paragraph\n // it's considered a lazy continuation regardless of what's there\n if (state.sCount[nextLine] - state.blkIndent > 3) { continue; }\n\n //\n // Check for underline in setext header\n //\n if (state.sCount[nextLine] >= state.blkIndent) {\n pos = state.bMarks[nextLine] + state.tShift[nextLine];\n max = state.eMarks[nextLine];\n\n if (pos < max) {\n marker = state.src.charCodeAt(pos);\n\n if (marker === 0x2D/* - */ || marker === 0x3D/* = */) {\n pos = state.skipChars(pos, marker);\n pos = state.skipSpaces(pos);\n\n if (pos >= max) {\n level = (marker === 0x3D/* = */ ? 1 : 2);\n break;\n }\n }\n }\n }\n\n // quirk for blockquotes, this line should already be checked by that rule\n if (state.sCount[nextLine] < 0) { continue; }\n\n // Some tags can terminate paragraph without empty line.\n terminate = false;\n for (i = 0, l = terminatorRules.length; i < l; i++) {\n if (terminatorRules[i](state, nextLine, endLine, true)) {\n terminate = true;\n break;\n }\n }\n if (terminate) { break; }\n }\n\n if (!level) {\n // Didn't find valid underline\n return false;\n }\n\n content = state.getLines(startLine, nextLine, state.blkIndent, false).trim();\n\n state.line = nextLine + 1;\n\n token = state.push('heading_open', 'h' + String(level), 1);\n token.markup = String.fromCharCode(marker);\n token.map = [ startLine, state.line ];\n\n token = state.push('inline', '', 0);\n token.content = content;\n token.map = [ startLine, state.line - 1 ];\n token.children = [];\n\n token = state.push('heading_close', 'h' + String(level), -1);\n token.markup = String.fromCharCode(marker);\n\n return true;\n};\n","module.exports = require('./lib/uslug');","// \"Zero\" preset, with nothing enabled. Useful for manual configuring of simple\n// modes. For example, to parse bold/italic only.\n\n'use strict';\n\n\nmodule.exports = {\n options: {\n html: false, // Enable HTML tags in source\n xhtmlOut: false, // Use '/' to close single tags ( )\n breaks: false, // Convert '\\n' in paragraphs into \n langPrefix: 'language-', // CSS language prefix for fenced blocks\n linkify: false, // autoconvert URL-like texts to links\n\n // Enable some language-neutral replacements + quotes beautification\n typographer: false,\n\n // Double + single quotes replacement pairs, when typographer enabled,\n // and smartquotes on. Could be either a String or an Array.\n //\n // For example, you can use '«»„“' for Russian, '„“‚‘' for German,\n // and ['«\\xA0', '\\xA0»', '‹\\xA0', '\\xA0›'] for French (including nbsp).\n quotes: '\\u201c\\u201d\\u2018\\u2019', /* “”‘’ */\n\n // Highlighter function. Should return escaped HTML,\n // or '' if the source string is not changed and should be escaped externaly.\n // If result starts with
'\n\n'use strict';\n\n\n/*eslint max-len:0*/\nvar EMAIL_RE = /^<([a-zA-Z0-9.!#$%&'*+\\/=?^_`{|}~-]+@[a-zA-Z0-9](?:[a-zA-Z0-9-]{0,61}[a-zA-Z0-9])?(?:\\.[a-zA-Z0-9](?:[a-zA-Z0-9-]{0,61}[a-zA-Z0-9])?)*)>/;\nvar AUTOLINK_RE = /^<([a-zA-Z][a-zA-Z0-9+.\\-]{1,31}):([^<>\\x00-\\x20]*)>/;\n\n\nmodule.exports = function autolink(state, silent) {\n var tail, linkMatch, emailMatch, url, fullUrl, token,\n pos = state.pos;\n\n if (state.src.charCodeAt(pos) !== 0x3C/* < */) { return false; }\n\n tail = state.src.slice(pos);\n\n if (tail.indexOf('>') < 0) { return false; }\n\n if (AUTOLINK_RE.test(tail)) {\n linkMatch = tail.match(AUTOLINK_RE);\n\n url = linkMatch[0].slice(1, -1);\n fullUrl = state.md.normalizeLink(url);\n if (!state.md.validateLink(fullUrl)) { return false; }\n\n if (!silent) {\n token = state.push('link_open', 'a', 1);\n token.attrs = [ [ 'href', fullUrl ] ];\n token.markup = 'autolink';\n token.info = 'auto';\n\n token = state.push('text', '', 0);\n token.content = state.md.normalizeLinkText(url);\n\n token = state.push('link_close', 'a', -1);\n token.markup = 'autolink';\n token.info = 'auto';\n }\n\n state.pos += linkMatch[0].length;\n return true;\n }\n\n if (EMAIL_RE.test(tail)) {\n emailMatch = tail.match(EMAIL_RE);\n\n url = emailMatch[0].slice(1, -1);\n fullUrl = state.md.normalizeLink('mailto:' + url);\n if (!state.md.validateLink(fullUrl)) { return false; }\n\n if (!silent) {\n token = state.push('link_open', 'a', 1);\n token.attrs = [ [ 'href', fullUrl ] ];\n token.markup = 'autolink';\n token.info = 'auto';\n\n token = state.push('text', '', 0);\n token.content = state.md.normalizeLinkText(url);\n\n token = state.push('link_close', 'a', -1);\n token.markup = 'autolink';\n token.info = 'auto';\n }\n\n state.pos += emailMatch[0].length;\n return true;\n }\n\n return false;\n};\n","/* globals __VUE_SSR_CONTEXT__ */\n\n// IMPORTANT: Do NOT use ES2015 features in this file (except for modules).\n// This module is a runtime utility for cleaner component module output and will\n// be included in the final webpack user bundle.\n\nexport default function normalizeComponent (\n scriptExports,\n render,\n staticRenderFns,\n functionalTemplate,\n injectStyles,\n scopeId,\n moduleIdentifier, /* server only */\n shadowMode /* vue-cli only */\n) {\n // Vue.extend constructor export interop\n var options = typeof scriptExports === 'function'\n ? scriptExports.options\n : scriptExports\n\n // render functions\n if (render) {\n options.render = render\n options.staticRenderFns = staticRenderFns\n options._compiled = true\n }\n\n // functional template\n if (functionalTemplate) {\n options.functional = true\n }\n\n // scopedId\n if (scopeId) {\n options._scopeId = 'data-v-' + scopeId\n }\n\n var hook\n if (moduleIdentifier) { // server build\n hook = function (context) {\n // 2.3 injection\n context =\n context || // cached call\n (this.$vnode && this.$vnode.ssrContext) || // stateful\n (this.parent && this.parent.$vnode && this.parent.$vnode.ssrContext) // functional\n // 2.2 with runInNewContext: true\n if (!context && typeof __VUE_SSR_CONTEXT__ !== 'undefined') {\n context = __VUE_SSR_CONTEXT__\n }\n // inject component styles\n if (injectStyles) {\n injectStyles.call(this, context)\n }\n // register component module identifier for async chunk inferrence\n if (context && context._registeredComponents) {\n context._registeredComponents.add(moduleIdentifier)\n }\n }\n // used by ssr in case component is cached and beforeCreate\n // never gets called\n options._ssrRegister = hook\n } else if (injectStyles) {\n hook = shadowMode\n ? function () {\n injectStyles.call(\n this,\n (options.functional ? this.parent : this).$root.$options.shadowRoot\n )\n }\n : injectStyles\n }\n\n if (hook) {\n if (options.functional) {\n // for template-only hot-reload because in that case the render fn doesn't\n // go through the normalizer\n options._injectStyles = hook\n // register for functional component in vue file\n var originalRender = options.render\n options.render = function renderWithStyleInjection (h, context) {\n hook.call(context)\n return originalRender(h, context)\n }\n } else {\n // inject component registration as beforeCreate hook\n var existing = options.beforeCreate\n options.beforeCreate = existing\n ? [].concat(existing, hook)\n : [hook]\n }\n }\n\n return {\n exports: scriptExports,\n options: options\n }\n}\n","(function (root) {\n \"use strict\";\n\n/***** unorm.js *****/\n\n/*\n * UnicodeNormalizer 1.0.0\n * Copyright (c) 2008 Matsuza\n * Dual licensed under the MIT (MIT-LICENSE.txt) and GPL (GPL-LICENSE.txt) licenses.\n * $Date: 2008-06-05 16:44:17 +0200 (Thu, 05 Jun 2008) $\n * $Rev: 13309 $\n */\n\n var DEFAULT_FEATURE = [null, 0, {}];\n var CACHE_THRESHOLD = 10;\n var SBase = 0xAC00, LBase = 0x1100, VBase = 0x1161, TBase = 0x11A7, LCount = 19, VCount = 21, TCount = 28;\n var NCount = VCount * TCount; // 588\n var SCount = LCount * NCount; // 11172\n\n var UChar = function(cp, feature){\n this.codepoint = cp;\n this.feature = feature;\n };\n\n // Strategies\n var cache = {};\n var cacheCounter = [];\n for (var i = 0; i <= 0xFF; ++i){\n cacheCounter[i] = 0;\n }\n\n function fromCache(next, cp, needFeature){\n var ret = cache[cp];\n if(!ret){\n ret = next(cp, needFeature);\n if(!!ret.feature && ++cacheCounter[(cp >> 8) & 0xFF] > CACHE_THRESHOLD){\n cache[cp] = ret;\n }\n }\n return ret;\n }\n\n function fromData(next, cp, needFeature){\n var hash = cp & 0xFF00;\n var dunit = UChar.udata[hash] || {};\n var f = dunit[cp];\n return f ? new UChar(cp, f) : new UChar(cp, DEFAULT_FEATURE);\n }\n function fromCpOnly(next, cp, needFeature){\n return !!needFeature ? next(cp, needFeature) : new UChar(cp, null);\n }\n function fromRuleBasedJamo(next, cp, needFeature){\n var j;\n if(cp < LBase || (LBase + LCount <= cp && cp < SBase) || (SBase + SCount < cp)){\n return next(cp, needFeature);\n }\n if(LBase <= cp && cp < LBase + LCount){\n var c = {};\n var base = (cp - LBase) * VCount;\n for (j = 0; j < VCount; ++j){\n c[VBase + j] = SBase + TCount * (j + base);\n }\n return new UChar(cp, [,,c]);\n }\n\n var SIndex = cp - SBase;\n var TIndex = SIndex % TCount;\n var feature = [];\n if(TIndex !== 0){\n feature[0] = [SBase + SIndex - TIndex, TBase + TIndex];\n } else {\n feature[0] = [LBase + Math.floor(SIndex / NCount), VBase + Math.floor((SIndex % NCount) / TCount)];\n feature[2] = {};\n for (j = 1; j < TCount; ++j){\n feature[2][TBase + j] = cp + j;\n }\n }\n return new UChar(cp, feature);\n }\n function fromCpFilter(next, cp, needFeature){\n return cp < 60 || 13311 < cp && cp < 42607 ? new UChar(cp, DEFAULT_FEATURE) : next(cp, needFeature);\n }\n\n var strategies = [fromCpFilter, fromCache, fromCpOnly, fromRuleBasedJamo, fromData];\n\n UChar.fromCharCode = strategies.reduceRight(function (next, strategy) {\n return function (cp, needFeature) {\n return strategy(next, cp, needFeature);\n };\n }, null);\n\n UChar.isHighSurrogate = function(cp){\n return cp >= 0xD800 && cp <= 0xDBFF;\n };\n UChar.isLowSurrogate = function(cp){\n return cp >= 0xDC00 && cp <= 0xDFFF;\n };\n\n UChar.prototype.prepFeature = function(){\n if(!this.feature){\n this.feature = UChar.fromCharCode(this.codepoint, true).feature;\n }\n };\n\n UChar.prototype.toString = function(){\n if(this.codepoint < 0x10000){\n return String.fromCharCode(this.codepoint);\n } else {\n var x = this.codepoint - 0x10000;\n return String.fromCharCode(Math.floor(x / 0x400) + 0xD800, x % 0x400 + 0xDC00);\n }\n };\n\n UChar.prototype.getDecomp = function(){\n this.prepFeature();\n return this.feature[0] || null;\n };\n\n UChar.prototype.isCompatibility = function(){\n this.prepFeature();\n return !!this.feature[1] && (this.feature[1] & (1 << 8));\n };\n UChar.prototype.isExclude = function(){\n this.prepFeature();\n return !!this.feature[1] && (this.feature[1] & (1 << 9));\n };\n UChar.prototype.getCanonicalClass = function(){\n this.prepFeature();\n return !!this.feature[1] ? (this.feature[1] & 0xff) : 0;\n };\n UChar.prototype.getComposite = function(following){\n this.prepFeature();\n if(!this.feature[2]){\n return null;\n }\n var cp = this.feature[2][following.codepoint];\n return cp ? UChar.fromCharCode(cp) : null;\n };\n\n var UCharIterator = function(str){\n this.str = str;\n this.cursor = 0;\n };\n UCharIterator.prototype.next = function(){\n if(!!this.str && this.cursor < this.str.length){\n var cp = this.str.charCodeAt(this.cursor++);\n var d;\n if(UChar.isHighSurrogate(cp) && this.cursor < this.str.length && UChar.isLowSurrogate((d = this.str.charCodeAt(this.cursor)))){\n cp = (cp - 0xD800) * 0x400 + (d -0xDC00) + 0x10000;\n ++this.cursor;\n }\n return UChar.fromCharCode(cp);\n } else {\n this.str = null;\n return null;\n }\n };\n\n var RecursDecompIterator = function(it, cano){\n this.it = it;\n this.canonical = cano;\n this.resBuf = [];\n };\n\n RecursDecompIterator.prototype.next = function(){\n function recursiveDecomp(cano, uchar){\n var decomp = uchar.getDecomp();\n if(!!decomp && !(cano && uchar.isCompatibility())){\n var ret = [];\n for(var i = 0; i < decomp.length; ++i){\n var a = recursiveDecomp(cano, UChar.fromCharCode(decomp[i]));\n ret = ret.concat(a);\n }\n return ret;\n } else {\n return [uchar];\n }\n }\n if(this.resBuf.length === 0){\n var uchar = this.it.next();\n if(!uchar){\n return null;\n }\n this.resBuf = recursiveDecomp(this.canonical, uchar);\n }\n return this.resBuf.shift();\n };\n\n var DecompIterator = function(it){\n this.it = it;\n this.resBuf = [];\n };\n\n DecompIterator.prototype.next = function(){\n var cc;\n if(this.resBuf.length === 0){\n do{\n var uchar = this.it.next();\n if(!uchar){\n break;\n }\n cc = uchar.getCanonicalClass();\n var inspt = this.resBuf.length;\n if(cc !== 0){\n for(; inspt > 0; --inspt){\n var uchar2 = this.resBuf[inspt - 1];\n var cc2 = uchar2.getCanonicalClass();\n if(cc2 <= cc){\n break;\n }\n }\n }\n this.resBuf.splice(inspt, 0, uchar);\n } while(cc !== 0);\n }\n return this.resBuf.shift();\n };\n\n var CompIterator = function(it){\n this.it = it;\n this.procBuf = [];\n this.resBuf = [];\n this.lastClass = null;\n };\n\n CompIterator.prototype.next = function(){\n while(this.resBuf.length === 0){\n var uchar = this.it.next();\n if(!uchar){\n this.resBuf = this.procBuf;\n this.procBuf = [];\n break;\n }\n if(this.procBuf.length === 0){\n this.lastClass = uchar.getCanonicalClass();\n this.procBuf.push(uchar);\n } else {\n var starter = this.procBuf[0];\n var composite = starter.getComposite(uchar);\n var cc = uchar.getCanonicalClass();\n if(!!composite && (this.lastClass < cc || this.lastClass === 0)){\n this.procBuf[0] = composite;\n } else {\n if(cc === 0){\n this.resBuf = this.procBuf;\n this.procBuf = [];\n }\n this.lastClass = cc;\n this.procBuf.push(uchar);\n }\n }\n }\n return this.resBuf.shift();\n };\n\n var createIterator = function(mode, str){\n switch(mode){\n case \"NFD\":\n return new DecompIterator(new RecursDecompIterator(new UCharIterator(str), true));\n case \"NFKD\":\n return new DecompIterator(new RecursDecompIterator(new UCharIterator(str), false));\n case \"NFC\":\n return new CompIterator(new DecompIterator(new RecursDecompIterator(new UCharIterator(str), true)));\n case \"NFKC\":\n return new CompIterator(new DecompIterator(new RecursDecompIterator(new UCharIterator(str), false)));\n }\n throw mode + \" is invalid\";\n };\n var normalize = function(mode, str){\n var it = createIterator(mode, str);\n var ret = \"\";\n var uchar;\n while(!!(uchar = it.next())){\n ret += uchar.toString();\n }\n return ret;\n };\n\n /* API functions */\n function nfd(str){\n return normalize(\"NFD\", str);\n }\n\n function nfkd(str){\n return normalize(\"NFKD\", str);\n }\n\n function nfc(str){\n return normalize(\"NFC\", str);\n }\n\n function nfkc(str){\n return normalize(\"NFKC\", str);\n }\n\n/* Unicode data */\nUChar.udata={\n0:{60:[,,{824:8814}],61:[,,{824:8800}],62:[,,{824:8815}],65:[,,{768:192,769:193,770:194,771:195,772:256,774:258,775:550,776:196,777:7842,778:197,780:461,783:512,785:514,803:7840,805:7680,808:260}],66:[,,{775:7682,803:7684,817:7686}],67:[,,{769:262,770:264,775:266,780:268,807:199}],68:[,,{775:7690,780:270,803:7692,807:7696,813:7698,817:7694}],69:[,,{768:200,769:201,770:202,771:7868,772:274,774:276,775:278,776:203,777:7866,780:282,783:516,785:518,803:7864,807:552,808:280,813:7704,816:7706}],70:[,,{775:7710}],71:[,,{769:500,770:284,772:7712,774:286,775:288,780:486,807:290}],72:[,,{770:292,775:7714,776:7718,780:542,803:7716,807:7720,814:7722}],73:[,,{768:204,769:205,770:206,771:296,772:298,774:300,775:304,776:207,777:7880,780:463,783:520,785:522,803:7882,808:302,816:7724}],74:[,,{770:308}],75:[,,{769:7728,780:488,803:7730,807:310,817:7732}],76:[,,{769:313,780:317,803:7734,807:315,813:7740,817:7738}],77:[,,{769:7742,775:7744,803:7746}],78:[,,{768:504,769:323,771:209,775:7748,780:327,803:7750,807:325,813:7754,817:7752}],79:[,,{768:210,769:211,770:212,771:213,772:332,774:334,775:558,776:214,777:7886,779:336,780:465,783:524,785:526,795:416,803:7884,808:490}],80:[,,{769:7764,775:7766}],82:[,,{769:340,775:7768,780:344,783:528,785:530,803:7770,807:342,817:7774}],83:[,,{769:346,770:348,775:7776,780:352,803:7778,806:536,807:350}],84:[,,{775:7786,780:356,803:7788,806:538,807:354,813:7792,817:7790}],85:[,,{768:217,769:218,770:219,771:360,772:362,774:364,776:220,777:7910,778:366,779:368,780:467,783:532,785:534,795:431,803:7908,804:7794,808:370,813:7798,816:7796}],86:[,,{771:7804,803:7806}],87:[,,{768:7808,769:7810,770:372,775:7814,776:7812,803:7816}],88:[,,{775:7818,776:7820}],89:[,,{768:7922,769:221,770:374,771:7928,772:562,775:7822,776:376,777:7926,803:7924}],90:[,,{769:377,770:7824,775:379,780:381,803:7826,817:7828}],97:[,,{768:224,769:225,770:226,771:227,772:257,774:259,775:551,776:228,777:7843,778:229,780:462,783:513,785:515,803:7841,805:7681,808:261}],98:[,,{775:7683,803:7685,817:7687}],99:[,,{769:263,770:265,775:267,780:269,807:231}],100:[,,{775:7691,780:271,803:7693,807:7697,813:7699,817:7695}],101:[,,{768:232,769:233,770:234,771:7869,772:275,774:277,775:279,776:235,777:7867,780:283,783:517,785:519,803:7865,807:553,808:281,813:7705,816:7707}],102:[,,{775:7711}],103:[,,{769:501,770:285,772:7713,774:287,775:289,780:487,807:291}],104:[,,{770:293,775:7715,776:7719,780:543,803:7717,807:7721,814:7723,817:7830}],105:[,,{768:236,769:237,770:238,771:297,772:299,774:301,776:239,777:7881,780:464,783:521,785:523,803:7883,808:303,816:7725}],106:[,,{770:309,780:496}],107:[,,{769:7729,780:489,803:7731,807:311,817:7733}],108:[,,{769:314,780:318,803:7735,807:316,813:7741,817:7739}],109:[,,{769:7743,775:7745,803:7747}],110:[,,{768:505,769:324,771:241,775:7749,780:328,803:7751,807:326,813:7755,817:7753}],111:[,,{768:242,769:243,770:244,771:245,772:333,774:335,775:559,776:246,777:7887,779:337,780:466,783:525,785:527,795:417,803:7885,808:491}],112:[,,{769:7765,775:7767}],114:[,,{769:341,775:7769,780:345,783:529,785:531,803:7771,807:343,817:7775}],115:[,,{769:347,770:349,775:7777,780:353,803:7779,806:537,807:351}],116:[,,{775:7787,776:7831,780:357,803:7789,806:539,807:355,813:7793,817:7791}],117:[,,{768:249,769:250,770:251,771:361,772:363,774:365,776:252,777:7911,778:367,779:369,780:468,783:533,785:535,795:432,803:7909,804:7795,808:371,813:7799,816:7797}],118:[,,{771:7805,803:7807}],119:[,,{768:7809,769:7811,770:373,775:7815,776:7813,778:7832,803:7817}],120:[,,{775:7819,776:7821}],121:[,,{768:7923,769:253,770:375,771:7929,772:563,775:7823,776:255,777:7927,778:7833,803:7925}],122:[,,{769:378,770:7825,775:380,780:382,803:7827,817:7829}],160:[[32],256],168:[[32,776],256,{768:8173,769:901,834:8129}],170:[[97],256],175:[[32,772],256],178:[[50],256],179:[[51],256],180:[[32,769],256],181:[[956],256],184:[[32,807],256],185:[[49],256],186:[[111],256],188:[[49,8260,52],256],189:[[49,8260,50],256],190:[[51,8260,52],256],192:[[65,768]],193:[[65,769]],194:[[65,770],,{768:7846,769:7844,771:7850,777:7848}],195:[[65,771]],196:[[65,776],,{772:478}],197:[[65,778],,{769:506}],198:[,,{769:508,772:482}],199:[[67,807],,{769:7688}],200:[[69,768]],201:[[69,769]],202:[[69,770],,{768:7872,769:7870,771:7876,777:7874}],203:[[69,776]],204:[[73,768]],205:[[73,769]],206:[[73,770]],207:[[73,776],,{769:7726}],209:[[78,771]],210:[[79,768]],211:[[79,769]],212:[[79,770],,{768:7890,769:7888,771:7894,777:7892}],213:[[79,771],,{769:7756,772:556,776:7758}],214:[[79,776],,{772:554}],216:[,,{769:510}],217:[[85,768]],218:[[85,769]],219:[[85,770]],220:[[85,776],,{768:475,769:471,772:469,780:473}],221:[[89,769]],224:[[97,768]],225:[[97,769]],226:[[97,770],,{768:7847,769:7845,771:7851,777:7849}],227:[[97,771]],228:[[97,776],,{772:479}],229:[[97,778],,{769:507}],230:[,,{769:509,772:483}],231:[[99,807],,{769:7689}],232:[[101,768]],233:[[101,769]],234:[[101,770],,{768:7873,769:7871,771:7877,777:7875}],235:[[101,776]],236:[[105,768]],237:[[105,769]],238:[[105,770]],2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/***** Module to export */\n var unorm = {\n nfc: nfc,\n nfd: nfd,\n nfkc: nfkc,\n nfkd: nfkd\n };\n\n /*globals module:true,define:true*/\n\n // CommonJS\n if (typeof module === \"object\") {\n module.exports = unorm;\n\n // AMD\n } else if (typeof define === \"function\" && define.amd) {\n define(\"unorm\", function () {\n return unorm;\n });\n\n // Global\n } else {\n root.unorm = unorm;\n }\n\n /***** Export as shim for String::normalize method *****/\n /*\n http://wiki.ecmascript.org/doku.php?id=harmony:specification_drafts#november_8_2013_draft_rev_21\n\n 21.1.3.12 String.prototype.normalize(form=\"NFC\")\n When the normalize method is called with one argument form, the following steps are taken:\n\n 1. Let O be CheckObjectCoercible(this value).\n 2. Let S be ToString(O).\n 3. ReturnIfAbrupt(S).\n 4. If form is not provided or undefined let form be \"NFC\".\n 5. Let f be ToString(form).\n 6. ReturnIfAbrupt(f).\n 7. If f is not one of \"NFC\", \"NFD\", \"NFKC\", or \"NFKD\", then throw a RangeError Exception.\n 8. Let ns be the String value is the result of normalizing S into the normalization form named by f as specified in Unicode Standard Annex #15, UnicodeNormalizatoin Forms.\n 9. Return ns.\n\n The length property of the normalize method is 0.\n\n *NOTE* The normalize function is intentionally generic; it does not require that its this value be a String object. Therefore it can be transferred to other kinds of objects for use as a method.\n */\n unorm.shimApplied = false;\n\n if (!String.prototype.normalize) {\n Object.defineProperty(String.prototype, \"normalize\", {\n enumerable: false,\n configurable: true,\n writable: true,\n value: function normalize (/*form*/) {\n \n var str = \"\" + this;\n var form = arguments[0] === undefined ? \"NFC\" : arguments[0];\n\n if (this === null || this === undefined) {\n throw new TypeError(\"Cannot call method on \" + Object.prototype.toString.call(this));\n }\n\n if (form === \"NFC\") {\n return unorm.nfc(str);\n } else if (form === \"NFD\") {\n return unorm.nfd(str);\n } else if (form === \"NFKC\") {\n return unorm.nfkc(str);\n } else if (form === \"NFKD\") {\n return unorm.nfkd(str);\n } else {\n throw new RangeError(\"Invalid normalization form: \" + form);\n }\n }\n });\n\n unorm.shimApplied = true;\n }\n}(this));\n","/*\n * List of Unicode code that are flagged as separator.\n *\n * Contains Unicode code of:\n * - Zs = Separator, space\n * - Zl = Separator, line\n * - Zp = Separator, paragraph\n *\n * This list has been computed from http://unicode.org/Public/UNIDATA/UnicodeData.txt\n * curl -s http://unicode.org/Public/UNIDATA/UnicodeData.txt | grep -E ';Zs;|;Zl;|;Zp;' | cut -d \\; -f 1 | xargs -I{} printf '%d, ' 0x{}\n *\n */\nexports.Z = [32, 160, 5760, 8192, 8193, 8194, 8195, 8196, 8197, 8198, 8199, 8200, 8201, 8202, 8232, 8233, 8239, 8287, 12288];\n","/* \n * List of Unicode code that are flagged as letter.\n *\n * Contains Unicode code of:\n * - Lu = Letter, uppercase\n * - Ll = Letter, lowercase\n * - Lt = Letter, titlecase\n * - Lm = Letter, modifier\n * - Lo = Letter, other\n *\n * This list has been computed from http://unicode.org/Public/UNIDATA/UnicodeData.txt\n *\n */\n\nexports.L = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 170, 181, 186, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489, 490, 491, 492, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611, 612, 613, 614, 615, 616, 617, 618, 619, 620, 621, 622, 623, 624, 625, 626, 627, 628, 629, 630, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 641, 642, 643, 644, 645, 646, 647, 648, 649, 650, 651, 652, 653, 654, 655, 656, 657, 658, 659, 660, 661, 662, 663, 664, 665, 666, 667, 668, 669, 670, 671, 672, 673, 674, 675, 676, 677, 678, 679, 680, 681, 682, 683, 684, 685, 686, 687, 688, 689, 690, 691, 692, 693, 694, 695, 696, 697, 698, 699, 700, 701, 702, 703, 704, 705, 710, 711, 712, 713, 714, 715, 716, 717, 718, 719, 720, 721, 736, 737, 738, 739, 740, 748, 750, 880, 881, 882, 883, 884, 886, 887, 890, 891, 892, 893, 895, 902, 904, 905, 906, 908, 910, 911, 912, 913, 914, 915, 916, 917, 918, 919, 920, 921, 922, 923, 924, 925, 926, 927, 928, 929, 931, 932, 933, 934, 935, 936, 937, 938, 939, 940, 941, 942, 943, 944, 945, 946, 947, 948, 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1299, 1300, 1301, 1302, 1303, 1304, 1305, 1306, 1307, 1308, 1309, 1310, 1311, 1312, 1313, 1314, 1315, 1316, 1317, 1318, 1319, 1320, 1321, 1322, 1323, 1324, 1325, 1326, 1327, 1329, 1330, 1331, 1332, 1333, 1334, 1335, 1336, 1337, 1338, 1339, 1340, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348, 1349, 1350, 1351, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359, 1360, 1361, 1362, 1363, 1364, 1365, 1366, 1369, 1377, 1378, 1379, 1380, 1381, 1382, 1383, 1384, 1385, 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405, 1406, 1407, 1408, 1409, 1410, 1411, 1412, 1413, 1414, 1415, 1488, 1489, 1490, 1491, 1492, 1493, 1494, 1495, 1496, 1497, 1498, 1499, 1500, 1501, 1502, 1503, 1504, 1505, 1506, 1507, 1508, 1509, 1510, 1511, 1512, 1513, 1514, 1520, 1521, 1522, 1568, 1569, 1570, 1571, 1572, 1573, 1574, 1575, 1576, 1577, 1578, 1579, 1580, 1581, 1582, 1583, 1584, 1585, 1586, 1587, 1588, 1589, 1590, 1591, 1592, 1593, 1594, 1595, 1596, 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1880, 1881, 1882, 1883, 1884, 1885, 1886, 1887, 1888, 1889, 1890, 1891, 1892, 1893, 1894, 1895, 1896, 1897, 1898, 1899, 1900, 1901, 1902, 1903, 1904, 1905, 1906, 1907, 1908, 1909, 1910, 1911, 1912, 1913, 1914, 1915, 1916, 1917, 1918, 1919, 1920, 1921, 1922, 1923, 1924, 1925, 1926, 1927, 1928, 1929, 1930, 1931, 1932, 1933, 1934, 1935, 1936, 1937, 1938, 1939, 1940, 1941, 1942, 1943, 1944, 1945, 1946, 1947, 1948, 1949, 1950, 1951, 1952, 1953, 1954, 1955, 1956, 1957, 1969, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025, 2026, 2036, 2037, 2042, 2048, 2049, 2050, 2051, 2052, 2053, 2054, 2055, 2056, 2057, 2058, 2059, 2060, 2061, 2062, 2063, 2064, 2065, 2066, 2067, 2068, 2069, 2074, 2084, 2088, 2112, 2113, 2114, 2115, 2116, 2117, 2118, 2119, 2120, 2121, 2122, 2123, 2124, 2125, 2126, 2127, 2128, 2129, 2130, 2131, 2132, 2133, 2134, 2135, 2136, 2208, 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2980, 2984, 2985, 2986, 2990, 2991, 2992, 2993, 2994, 2995, 2996, 2997, 2998, 2999, 3000, 3001, 3024, 3077, 3078, 3079, 3080, 3081, 3082, 3083, 3084, 3086, 3087, 3088, 3090, 3091, 3092, 3093, 3094, 3095, 3096, 3097, 3098, 3099, 3100, 3101, 3102, 3103, 3104, 3105, 3106, 3107, 3108, 3109, 3110, 3111, 3112, 3114, 3115, 3116, 3117, 3118, 3119, 3120, 3121, 3122, 3123, 3124, 3125, 3126, 3127, 3128, 3129, 3133, 3160, 3161, 3162, 3168, 3169, 3205, 3206, 3207, 3208, 3209, 3210, 3211, 3212, 3214, 3215, 3216, 3218, 3219, 3220, 3221, 3222, 3223, 3224, 3225, 3226, 3227, 3228, 3229, 3230, 3231, 3232, 3233, 3234, 3235, 3236, 3237, 3238, 3239, 3240, 3242, 3243, 3244, 3245, 3246, 3247, 3248, 3249, 3250, 3251, 3253, 3254, 3255, 3256, 3257, 3261, 3294, 3296, 3297, 3313, 3314, 3333, 3334, 3335, 3336, 3337, 3338, 3339, 3340, 3342, 3343, 3344, 3346, 3347, 3348, 3349, 3350, 3351, 3352, 3353, 3354, 3355, 3356, 3357, 3358, 3359, 3360, 3361, 3362, 3363, 3364, 3365, 3366, 3367, 3368, 3369, 3370, 3371, 3372, 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195075, 195076, 195077, 195078, 195079, 195080, 195081, 195082, 195083, 195084, 195085, 195086, 195087, 195088, 195089, 195090, 195091, 195092, 195093, 195094, 195095, 195096, 195097, 195098, 195099, 195100, 195101];\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = _default;\n\nvar _clone = _interopRequireDefault(require(\"clone\"));\n\nvar _uslug = _interopRequireDefault(require(\"uslug\"));\n\nvar _token = _interopRequireDefault(require(\"markdown-it/lib/token\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _typeof(obj) { if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nfunction _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance\"); }\n\nfunction _iterableToArray(iter) { if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; var ownKeys = Object.keys(source); if (typeof Object.getOwnPropertySymbols === 'function') { ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { return Object.getOwnPropertyDescriptor(source, sym).enumerable; })); } ownKeys.forEach(function (key) { _defineProperty(target, key, source[key]); }); } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nvar TOC = \"@[toc]\";\nvar TOC_RE = /^@\\[toc\\]/im;\n\nvar markdownItSecondInstance = function markdownItSecondInstance() {};\n\nvar headingIds = {};\nvar tocHtml = \"\";\n\nvar repeat = function repeat(string, num) {\n return new Array(num + 1).join(string);\n};\n\nvar makeSafe = function makeSafe(string, headingIds, slugifyFn) {\n var key = slugifyFn(string); // slugify\n\n if (!headingIds[key]) {\n headingIds[key] = 0;\n }\n\n headingIds[key]++;\n return key + (headingIds[key] > 1 ? \"-\".concat(headingIds[key]) : \"\");\n};\n\nvar space = function space() {\n return _objectSpread({}, new _token.default(\"text\", \"\", 0), {\n content: \" \"\n });\n};\n\nvar renderAnchorLinkSymbol = function renderAnchorLinkSymbol(options) {\n if (options.anchorLinkSymbolClassName) {\n return [_objectSpread({}, new _token.default(\"span_open\", \"span\", 1), {\n attrs: [[\"class\", options.anchorLinkSymbolClassName]]\n }), _objectSpread({}, new _token.default(\"text\", \"\", 0), {\n content: options.anchorLinkSymbol\n }), new _token.default(\"span_close\", \"span\", -1)];\n } else {\n return [_objectSpread({}, new _token.default(\"text\", \"\", 0), {\n content: options.anchorLinkSymbol\n })];\n }\n};\n\nvar renderAnchorLink = function renderAnchorLink(anchor, options, tokens, idx) {\n var attrs = [];\n\n if (options.anchorClassName != null) {\n attrs.push([\"class\", options.anchorClassName]);\n }\n\n attrs.push([\"href\", \"#\".concat(anchor)]);\n\n var openLinkToken = _objectSpread({}, new _token.default(\"link_open\", \"a\", 1), {\n attrs: attrs\n });\n\n var closeLinkToken = new _token.default(\"link_close\", \"a\", -1);\n\n if (options.wrapHeadingTextInAnchor) {\n tokens[idx + 1].children.unshift(openLinkToken);\n tokens[idx + 1].children.push(closeLinkToken);\n } else {\n var _tokens$children;\n\n var linkTokens = [openLinkToken].concat(_toConsumableArray(renderAnchorLinkSymbol(options)), [closeLinkToken]); // `push` or `unshift` according to anchorLinkBefore option\n // space is at the opposite side.\n\n var actionOnArray = {\n false: \"push\",\n true: \"unshift\"\n }; // insert space between anchor link and heading ?\n\n if (options.anchorLinkSpace) {\n linkTokens[actionOnArray[!options.anchorLinkBefore]](space());\n }\n\n (_tokens$children = tokens[idx + 1].children)[actionOnArray[options.anchorLinkBefore]].apply(_tokens$children, _toConsumableArray(linkTokens));\n }\n};\n\nvar treeToMarkdownBulletList = function treeToMarkdownBulletList(tree) {\n var indent = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n return tree.map(function (item) {\n var indentation = \" \";\n var node = \"\".concat(repeat(indentation, indent), \"*\");\n\n if (item.heading.content) {\n var contentWithoutAnchor = item.heading.content.replace(/\\[([^\\]]*)\\]\\([^)]*\\)/g, \"$1\");\n node += \" \" + \"[\".concat(contentWithoutAnchor, \"](#\").concat(item.heading.anchor, \")\\n\");\n } else {\n node += \"\\n\";\n }\n\n if (item.nodes.length) {\n node += treeToMarkdownBulletList(item.nodes, indent + 1);\n }\n\n return node;\n }).join(\"\");\n};\n\nvar generateTocMarkdownFromArray = function generateTocMarkdownFromArray(headings, options) {\n var tree = {\n nodes: []\n }; // create an ast\n\n headings.forEach(function (heading) {\n if (heading.level < options.tocFirstLevel || heading.level > options.tocLastLevel) {\n return;\n }\n\n var i = 1;\n var lastItem = tree;\n\n for (; i < heading.level - options.tocFirstLevel + 1; i++) {\n if (lastItem.nodes.length === 0) {\n lastItem.nodes.push({\n heading: {},\n nodes: []\n });\n }\n\n lastItem = lastItem.nodes[lastItem.nodes.length - 1];\n }\n\n lastItem.nodes.push({\n heading: heading,\n nodes: []\n });\n });\n return treeToMarkdownBulletList(tree.nodes);\n};\n\nfunction _default(md, options) {\n options = _objectSpread({\n toc: true,\n tocClassName: \"markdownIt-TOC\",\n tocFirstLevel: 1,\n tocLastLevel: 6,\n tocCallback: null,\n anchorLink: true,\n anchorLinkSymbol: \"#\",\n anchorLinkBefore: true,\n anchorClassName: \"markdownIt-Anchor\",\n resetIds: true,\n anchorLinkSpace: true,\n anchorLinkSymbolClassName: null,\n wrapHeadingTextInAnchor: false\n }, options);\n markdownItSecondInstance = (0, _clone.default)(md); // initialize key ids for each instance\n\n headingIds = {};\n md.core.ruler.push(\"init_toc\", function (state) {\n var tokens = state.tokens; // reset key ids for each document\n\n if (options.resetIds) {\n headingIds = {};\n }\n\n var tocArray = [];\n var tocMarkdown = \"\";\n var tocTokens = [];\n var slugifyFn = typeof options.slugify === \"function\" && options.slugify || _uslug.default;\n\n for (var i = 0; i < tokens.length; i++) {\n if (tokens[i].type !== \"heading_close\") {\n continue;\n }\n\n var heading = tokens[i - 1];\n var heading_close = tokens[i];\n\n if (heading.type === \"inline\") {\n var content = void 0;\n\n if (heading.children && heading.children.length > 0 && heading.children[0].type === \"link_open\") {\n // headings that contain links have to be processed\n // differently since nested links aren't allowed in markdown\n content = heading.children[1].content;\n heading._tocAnchor = makeSafe(content, headingIds, slugifyFn);\n } else {\n content = heading.content;\n heading._tocAnchor = makeSafe(heading.children.reduce(function (acc, t) {\n return acc + t.content;\n }, \"\"), headingIds, slugifyFn);\n }\n\n if (options.anchorLinkPrefix) {\n heading._tocAnchor = options.anchorLinkPrefix + heading._tocAnchor;\n }\n\n tocArray.push({\n content: content,\n anchor: heading._tocAnchor,\n level: +heading_close.tag.substr(1, 1)\n });\n }\n }\n\n tocMarkdown = generateTocMarkdownFromArray(tocArray, options);\n tocTokens = markdownItSecondInstance.parse(tocMarkdown, {}); // Adding tocClassName to 'ul' element\n\n if (_typeof(tocTokens[0]) === \"object\" && tocTokens[0].type === \"bullet_list_open\") {\n var attrs = tocTokens[0].attrs = tocTokens[0].attrs || [];\n\n if (options.tocClassName != null) {\n attrs.push([\"class\", options.tocClassName]);\n }\n }\n\n tocHtml = markdownItSecondInstance.renderer.render(tocTokens, markdownItSecondInstance.options);\n\n if (typeof state.env.tocCallback === \"function\") {\n state.env.tocCallback.call(undefined, tocMarkdown, tocArray, tocHtml);\n } else if (typeof options.tocCallback === \"function\") {\n options.tocCallback.call(undefined, tocMarkdown, tocArray, tocHtml);\n } else if (typeof md.options.tocCallback === \"function\") {\n md.options.tocCallback.call(undefined, tocMarkdown, tocArray, tocHtml);\n }\n });\n md.inline.ruler.after(\"emphasis\", \"toc\", function (state, silent) {\n var token;\n var match;\n\n if ( // Reject if the token does not start with @[\n state.src.charCodeAt(state.pos) !== 0x40 || state.src.charCodeAt(state.pos + 1) !== 0x5b || // Don’t run any pairs in validation mode\n silent) {\n return false;\n } // Detect TOC markdown\n\n\n match = TOC_RE.exec(state.src);\n match = !match ? [] : match.filter(function (m) {\n return m;\n });\n\n if (match.length < 1) {\n return false;\n } // Build content\n\n\n token = state.push(\"toc_open\", \"toc\", 1);\n token.markup = TOC;\n token = state.push(\"toc_body\", \"\", 0);\n token = state.push(\"toc_close\", \"toc\", -1); // Update pos so the parser can continue\n\n state.pos = state.pos + 6;\n return true;\n });\n\n var originalHeadingOpen = md.renderer.rules.heading_open || function () {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n var tokens = args[0],\n idx = args[1],\n options = args[2],\n self = args[4];\n return self.renderToken(tokens, idx, options);\n };\n\n md.renderer.rules.heading_open = function () {\n for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n var tokens = args[0],\n idx = args[1];\n var attrs = tokens[idx].attrs = tokens[idx].attrs || [];\n var anchor = tokens[idx + 1]._tocAnchor;\n attrs.push([\"id\", anchor]);\n\n if (options.anchorLink) {\n renderAnchorLink.apply(void 0, [anchor, options].concat(args));\n }\n\n return originalHeadingOpen.apply(this, args);\n };\n\n md.renderer.rules.toc_open = function () {\n return \"\";\n };\n\n md.renderer.rules.toc_close = function () {\n return \"\";\n };\n\n md.renderer.rules.toc_body = function () {\n return \"\";\n };\n\n if (options.toc) {\n md.renderer.rules.toc_body = function () {\n return tocHtml;\n };\n }\n}","var buildHTML = require(\"./buildHTML\");\nvar buildMathML = require(\"./buildMathML\");\nvar buildCommon = require(\"./buildCommon\");\nvar Options = require(\"./Options\");\nvar Settings = require(\"./Settings\");\nvar Style = require(\"./Style\");\n\nvar makeSpan = buildCommon.makeSpan;\n\nvar buildTree = function(tree, expression, settings) {\n settings = settings || new Settings({});\n\n var startStyle = Style.TEXT;\n if (settings.displayMode) {\n startStyle = Style.DISPLAY;\n }\n\n // Setup the default options\n var options = new Options({\n style: startStyle,\n size: \"size5\",\n });\n\n // `buildHTML` sometimes messes with the parse tree (like turning bins ->\n // ords), so we build the MathML version first.\n var mathMLNode = buildMathML(tree, expression, options);\n var htmlNode = buildHTML(tree, options);\n\n var katexNode = makeSpan([\"katex\"], [\n mathMLNode, htmlNode,\n ]);\n\n if (settings.displayMode) {\n return makeSpan([\"katex-display\"], [katexNode]);\n } else {\n return katexNode;\n }\n};\n\nmodule.exports = buildTree;\n","'use strict';\n\n\nmodule.exports = function block(state) {\n var token;\n\n if (state.inlineMode) {\n token = new state.Token('inline', '', 0);\n token.content = state.src;\n token.map = [ 0, 1 ];\n token.children = [];\n state.tokens.push(token);\n } else {\n state.md.block.parse(state.src, state.md, state.env, state.tokens);\n }\n};\n","'use strict';\n\n\nvar emojies_defs = require('./lib/data/full.json');\nvar emojies_shortcuts = require('./lib/data/shortcuts');\nvar emoji_html = require('./lib/render');\nvar emoji_replace = require('./lib/replace');\nvar normalize_opts = require('./lib/normalize_opts');\n\n\nmodule.exports = function emoji_plugin(md, options) {\n var defaults = {\n defs: emojies_defs,\n shortcuts: emojies_shortcuts,\n enabled: []\n };\n\n var opts = normalize_opts(md.utils.assign({}, defaults, options || {}));\n\n md.renderer.rules.emoji = emoji_html;\n\n md.core.ruler.push('emoji', emoji_replace(md, opts.defs, opts.shortcuts, opts.scanRE, opts.replaceRE));\n};\n","// Convert input options to more useable format\n// and compile search regexp\n\n'use strict';\n\n\nfunction quoteRE(str) {\n return str.replace(/[.?*+^$[\\]\\\\(){}|-]/g, '\\\\$&');\n}\n\n\nmodule.exports = function normalize_opts(options) {\n var emojies = options.defs,\n shortcuts;\n\n // Filter emojies by whitelist, if needed\n if (options.enabled.length) {\n emojies = Object.keys(emojies).reduce(function (acc, key) {\n if (options.enabled.indexOf(key) >= 0) {\n acc[key] = emojies[key];\n }\n return acc;\n }, {});\n }\n\n // Flatten shortcuts to simple object: { alias: emoji_name }\n shortcuts = Object.keys(options.shortcuts).reduce(function (acc, key) {\n // Skip aliases for filtered emojies, to reduce regexp\n if (!emojies[key]) { return acc; }\n\n if (Array.isArray(options.shortcuts[key])) {\n options.shortcuts[key].forEach(function (alias) {\n acc[alias] = key;\n });\n return acc;\n }\n\n acc[options.shortcuts[key]] = key;\n return acc;\n }, {});\n\n // Compile regexp\n var names = Object.keys(emojies)\n .map(function (name) { return ':' + name + ':'; })\n .concat(Object.keys(shortcuts))\n .sort()\n .reverse()\n .map(function (name) { return quoteRE(name); })\n .join('|');\n var scanRE = RegExp(names);\n var replaceRE = RegExp(names, 'g');\n\n return {\n defs: emojies,\n shortcuts: shortcuts,\n scanRE: scanRE,\n replaceRE: replaceRE\n };\n};\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('isarray')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return ''\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n","// Proceess '\\n'\n\n'use strict';\n\nmodule.exports = function newline(state, silent) {\n var pmax, max, pos = state.pos;\n\n if (state.src.charCodeAt(pos) !== 0x0A/* \\n */) { return false; }\n\n pmax = state.pending.length - 1;\n max = state.posMax;\n\n // ' \\n' -> hardbreak\n // Lookup in pending chars is bad practice! Don't copy to other rules!\n // Pending string is stored in concat mode, indexed lookups will cause\n // convertion to flat mode.\n if (!silent) {\n if (pmax >= 0 && state.pending.charCodeAt(pmax) === 0x20) {\n if (pmax >= 1 && state.pending.charCodeAt(pmax - 1) === 0x20) {\n state.pending = state.pending.replace(/ +$/, '');\n state.push('hardbreak', 'br', 0);\n } else {\n state.pending = state.pending.slice(0, -1);\n state.push('softbreak', 'br', 0);\n }\n\n } else {\n state.push('softbreak', 'br', 0);\n }\n }\n\n pos++;\n\n // skip heading spaces for next line\n while (pos < max && state.src.charCodeAt(pos) === 0x20) { pos++; }\n\n state.pos = pos;\n return true;\n};\n","// Commonmark default options\n\n'use strict';\n\n\nmodule.exports = {\n options: {\n html: true, // Enable HTML tags in source\n xhtmlOut: true, // Use '/' to close single tags ( )\n breaks: false, // Convert '\\n' in paragraphs into \n langPrefix: 'language-', // CSS language prefix for fenced blocks\n linkify: false, // autoconvert URL-like texts to links\n\n // Enable some language-neutral replacements + quotes beautification\n typographer: false,\n\n // Double + single quotes replacement pairs, when typographer enabled,\n // and smartquotes on. Could be either a String or an Array.\n //\n // For example, you can use '«»„“' for Russian, '„“‚‘' for German,\n // and ['«\\xA0', '\\xA0»', '‹\\xA0', '\\xA0›'] for French (including nbsp).\n quotes: '\\u201c\\u201d\\u2018\\u2019', /* “”‘’ */\n\n // Highlighter function. Should return escaped HTML,\n // or '' if the source string is not changed and should be escaped externaly.\n // If result starts with 3) { continue; }\n\n // quirk for blockquotes, this line should already be checked by that rule\n if (state.sCount[nextLine] < 0) { continue; }\n\n // Some tags can terminate paragraph without empty line.\n terminate = false;\n for (i = 0, l = terminatorRules.length; i < l; i++) {\n if (terminatorRules[i](state, nextLine, endLine, true)) {\n terminate = true;\n break;\n }\n }\n if (terminate) { break; }\n }\n\n content = state.getLines(startLine, nextLine, state.blkIndent, false).trim();\n\n state.line = nextLine;\n\n token = state.push('paragraph_open', 'p', 1);\n token.map = [ startLine, state.line ];\n\n token = state.push('inline', '', 0);\n token.content = content;\n token.map = [ startLine, state.line ];\n token.children = [];\n\n token = state.push('paragraph_close', 'p', -1);\n\n return true;\n};\n","module.exports = function(module) {\n\tif (!module.webpackPolyfill) {\n\t\tmodule.deprecate = function() {};\n\t\tmodule.paths = [];\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * class Ruler\n *\n * Helper class, used by [[MarkdownIt#core]], [[MarkdownIt#block]] and\n * [[MarkdownIt#inline]] to manage sequences of functions (rules):\n *\n * - keep rules in defined order\n * - assign the name to each rule\n * - enable/disable rules\n * - add/replace rules\n * - allow assign rules to additional named chains (in the same)\n * - cacheing lists of active rules\n *\n * You will not need use this class directly until write plugins. For simple\n * rules control use [[MarkdownIt.disable]], [[MarkdownIt.enable]] and\n * [[MarkdownIt.use]].\n **/\n'use strict';\n\n\n/**\n * new Ruler()\n **/\nfunction Ruler() {\n // List of added rules. Each element is:\n //\n // {\n // name: XXX,\n // enabled: Boolean,\n // fn: Function(),\n // alt: [ name2, name3 ]\n // }\n //\n this.__rules__ = [];\n\n // Cached rule chains.\n //\n // First level - chain name, '' for default.\n // Second level - diginal anchor for fast filtering by charcodes.\n //\n this.__cache__ = null;\n}\n\n////////////////////////////////////////////////////////////////////////////////\n// Helper methods, should not be used directly\n\n\n// Find rule index by name\n//\nRuler.prototype.__find__ = function (name) {\n for (var i = 0; i < this.__rules__.length; i++) {\n if (this.__rules__[i].name === name) {\n return i;\n }\n }\n return -1;\n};\n\n\n// Build rules lookup cache\n//\nRuler.prototype.__compile__ = function () {\n var self = this;\n var chains = [ '' ];\n\n // collect unique names\n self.__rules__.forEach(function (rule) {\n if (!rule.enabled) { return; }\n\n rule.alt.forEach(function (altName) {\n if (chains.indexOf(altName) < 0) {\n chains.push(altName);\n }\n });\n });\n\n self.__cache__ = {};\n\n chains.forEach(function (chain) {\n self.__cache__[chain] = [];\n self.__rules__.forEach(function (rule) {\n if (!rule.enabled) { return; }\n\n if (chain && rule.alt.indexOf(chain) < 0) { return; }\n\n self.__cache__[chain].push(rule.fn);\n });\n });\n};\n\n\n/**\n * Ruler.at(name, fn [, options])\n * - name (String): rule name to replace.\n * - fn (Function): new rule function.\n * - options (Object): new rule options (not mandatory).\n *\n * Replace rule by name with new function & options. Throws error if name not\n * found.\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * Replace existing typorgapher replacement rule with new one:\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.core.ruler.at('replacements', function replace(state) {\n * //...\n * });\n * ```\n **/\nRuler.prototype.at = function (name, fn, options) {\n var index = this.__find__(name);\n var opt = options || {};\n\n if (index === -1) { throw new Error('Parser rule not found: ' + name); }\n\n this.__rules__[index].fn = fn;\n this.__rules__[index].alt = opt.alt || [];\n this.__cache__ = null;\n};\n\n\n/**\n * Ruler.before(beforeName, ruleName, fn [, options])\n * - beforeName (String): new rule will be added before this one.\n * - ruleName (String): name of added rule.\n * - fn (Function): rule function.\n * - options (Object): rule options (not mandatory).\n *\n * Add new rule to chain before one with given name. See also\n * [[Ruler.after]], [[Ruler.push]].\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.block.ruler.before('paragraph', 'my_rule', function replace(state) {\n * //...\n * });\n * ```\n **/\nRuler.prototype.before = function (beforeName, ruleName, fn, options) {\n var index = this.__find__(beforeName);\n var opt = options || {};\n\n if (index === -1) { throw new Error('Parser rule not found: ' + beforeName); }\n\n this.__rules__.splice(index, 0, {\n name: ruleName,\n enabled: true,\n fn: fn,\n alt: opt.alt || []\n });\n\n this.__cache__ = null;\n};\n\n\n/**\n * Ruler.after(afterName, ruleName, fn [, options])\n * - afterName (String): new rule will be added after this one.\n * - ruleName (String): name of added rule.\n * - fn (Function): rule function.\n * - options (Object): rule options (not mandatory).\n *\n * Add new rule to chain after one with given name. See also\n * [[Ruler.before]], [[Ruler.push]].\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.inline.ruler.after('text', 'my_rule', function replace(state) {\n * //...\n * });\n * ```\n **/\nRuler.prototype.after = function (afterName, ruleName, fn, options) {\n var index = this.__find__(afterName);\n var opt = options || {};\n\n if (index === -1) { throw new Error('Parser rule not found: ' + afterName); }\n\n this.__rules__.splice(index + 1, 0, {\n name: ruleName,\n enabled: true,\n fn: fn,\n alt: opt.alt || []\n });\n\n this.__cache__ = null;\n};\n\n/**\n * Ruler.push(ruleName, fn [, options])\n * - ruleName (String): name of added rule.\n * - fn (Function): rule function.\n * - options (Object): rule options (not mandatory).\n *\n * Push new rule to the end of chain. See also\n * [[Ruler.before]], [[Ruler.after]].\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.core.ruler.push('my_rule', function replace(state) {\n * //...\n * });\n * ```\n **/\nRuler.prototype.push = function (ruleName, fn, options) {\n var opt = options || {};\n\n this.__rules__.push({\n name: ruleName,\n enabled: true,\n fn: fn,\n alt: opt.alt || []\n });\n\n this.__cache__ = null;\n};\n\n\n/**\n * Ruler.enable(list [, ignoreInvalid]) -> Array\n * - list (String|Array): list of rule names to enable.\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Enable rules with given names. If any rule name not found - throw Error.\n * Errors can be disabled by second param.\n *\n * Returns list of found rule names (if no exception happened).\n *\n * See also [[Ruler.disable]], [[Ruler.enableOnly]].\n **/\nRuler.prototype.enable = function (list, ignoreInvalid) {\n if (!Array.isArray(list)) { list = [ list ]; }\n\n var result = [];\n\n // Search by name and enable\n list.forEach(function (name) {\n var idx = this.__find__(name);\n\n if (idx < 0) {\n if (ignoreInvalid) { return; }\n throw new Error('Rules manager: invalid rule name ' + name);\n }\n this.__rules__[idx].enabled = true;\n result.push(name);\n }, this);\n\n this.__cache__ = null;\n return result;\n};\n\n\n/**\n * Ruler.enableOnly(list [, ignoreInvalid])\n * - list (String|Array): list of rule names to enable (whitelist).\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Enable rules with given names, and disable everything else. If any rule name\n * not found - throw Error. Errors can be disabled by second param.\n *\n * See also [[Ruler.disable]], [[Ruler.enable]].\n **/\nRuler.prototype.enableOnly = function (list, ignoreInvalid) {\n if (!Array.isArray(list)) { list = [ list ]; }\n\n this.__rules__.forEach(function (rule) { rule.enabled = false; });\n\n this.enable(list, ignoreInvalid);\n};\n\n\n/**\n * Ruler.disable(list [, ignoreInvalid]) -> Array\n * - list (String|Array): list of rule names to disable.\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Disable rules with given names. If any rule name not found - throw Error.\n * Errors can be disabled by second param.\n *\n * Returns list of found rule names (if no exception happened).\n *\n * See also [[Ruler.enable]], [[Ruler.enableOnly]].\n **/\nRuler.prototype.disable = function (list, ignoreInvalid) {\n if (!Array.isArray(list)) { list = [ list ]; }\n\n var result = [];\n\n // Search by name and disable\n list.forEach(function (name) {\n var idx = this.__find__(name);\n\n if (idx < 0) {\n if (ignoreInvalid) { return; }\n throw new Error('Rules manager: invalid rule name ' + name);\n }\n this.__rules__[idx].enabled = false;\n result.push(name);\n }, this);\n\n this.__cache__ = null;\n return result;\n};\n\n\n/**\n * Ruler.getRules(chainName) -> Array\n *\n * Return array of active functions (rules) for given chain name. It analyzes\n * rules configuration, compiles caches if not exists and returns result.\n *\n * Default chain name is `''` (empty string). It can't be skipped. That's\n * done intentionally, to keep signature monomorphic for high speed.\n **/\nRuler.prototype.getRules = function (chainName) {\n if (this.__cache__ === null) {\n this.__compile__();\n }\n\n // Chain can be empty, if rules disabled. But we still have to return Array.\n return this.__cache__[chainName] || [];\n};\n\nmodule.exports = Ruler;\n","// Emojies & shortcuts replacement logic.\n//\n// Note: In theory, it could be faster to parse :smile: in inline chain and\n// leave only shortcuts here. But, who care...\n//\n\n'use strict';\n\n\nmodule.exports = function create_rule(md, emojies, shortcuts, scanRE, replaceRE) {\n var arrayReplaceAt = md.utils.arrayReplaceAt,\n ucm = md.utils.lib.ucmicro,\n ZPCc = new RegExp([ ucm.Z.source, ucm.P.source, ucm.Cc.source ].join('|'));\n\n function splitTextToken(text, level, Token) {\n var token, last_pos = 0, nodes = [];\n\n text.replace(replaceRE, function (match, offset, src) {\n var emoji_name;\n // Validate emoji name\n if (shortcuts.hasOwnProperty(match)) {\n // replace shortcut with full name\n emoji_name = shortcuts[match];\n\n // Don't allow letters before any shortcut (as in no \":/\" in http://)\n if (offset > 0 && !ZPCc.test(src[offset - 1])) {\n return;\n }\n\n // Don't allow letters after any shortcut\n if (offset + match.length < src.length && !ZPCc.test(src[offset + match.length])) {\n return;\n }\n } else {\n emoji_name = match.slice(1, -1);\n }\n\n // Add new tokens to pending list\n if (offset > last_pos) {\n token = new Token('text', '', 0);\n token.content = text.slice(last_pos, offset);\n nodes.push(token);\n }\n\n token = new Token('emoji', '', 0);\n token.markup = emoji_name;\n token.content = emojies[emoji_name];\n nodes.push(token);\n\n last_pos = offset + match.length;\n });\n\n if (last_pos < text.length) {\n token = new Token('text', '', 0);\n token.content = text.slice(last_pos);\n nodes.push(token);\n }\n\n return nodes;\n }\n\n return function emoji_replace(state) {\n var i, j, l, tokens, token,\n blockTokens = state.tokens,\n autolinkLevel = 0;\n\n for (j = 0, l = blockTokens.length; j < l; j++) {\n if (blockTokens[j].type !== 'inline') { continue; }\n tokens = blockTokens[j].children;\n\n // We scan from the end, to keep position when new tags added.\n // Use reversed logic in links start/end match\n for (i = tokens.length - 1; i >= 0; i--) {\n token = tokens[i];\n\n if (token.type === 'link_open' || token.type === 'link_close') {\n if (token.info === 'auto') { autolinkLevel -= token.nesting; }\n }\n\n if (token.type === 'text' && autolinkLevel === 0 && scanRE.test(token.content)) {\n // replace current node\n blockTokens[j].children = tokens = arrayReplaceAt(\n tokens, i, splitTextToken(token.content, token.level, state.Token)\n );\n }\n }\n }\n };\n};\n","// Parse backticks\n\n'use strict';\n\nmodule.exports = function backtick(state, silent) {\n var start, max, marker, matchStart, matchEnd, token,\n pos = state.pos,\n ch = state.src.charCodeAt(pos);\n\n if (ch !== 0x60/* ` */) { return false; }\n\n start = pos;\n pos++;\n max = state.posMax;\n\n while (pos < max && state.src.charCodeAt(pos) === 0x60/* ` */) { pos++; }\n\n marker = state.src.slice(start, pos);\n\n matchStart = matchEnd = pos;\n\n while ((matchStart = state.src.indexOf('`', matchEnd)) !== -1) {\n matchEnd = matchStart + 1;\n\n while (matchEnd < max && state.src.charCodeAt(matchEnd) === 0x60/* ` */) { matchEnd++; }\n\n if (matchEnd - matchStart === marker.length) {\n if (!silent) {\n token = state.push('code_inline', 'code', 0);\n token.markup = marker;\n token.content = state.src.slice(pos, matchStart)\n .replace(/[ \\n]+/g, ' ')\n .trim();\n }\n state.pos = matchEnd;\n return true;\n }\n }\n\n if (!silent) { state.pending += marker; }\n state.pos += marker.length;\n return true;\n};\n","// Lists\n\n'use strict';\n\nvar isSpace = require('../common/utils').isSpace;\n\n\n// Search `[-+*][\\n ]`, returns next pos arter marker on success\n// or -1 on fail.\nfunction skipBulletListMarker(state, startLine) {\n var marker, pos, max, ch;\n\n pos = state.bMarks[startLine] + state.tShift[startLine];\n max = state.eMarks[startLine];\n\n marker = state.src.charCodeAt(pos++);\n // Check bullet\n if (marker !== 0x2A/* * */ &&\n marker !== 0x2D/* - */ &&\n marker !== 0x2B/* + */) {\n return -1;\n }\n\n if (pos < max) {\n ch = state.src.charCodeAt(pos);\n\n if (!isSpace(ch)) {\n // \" -test \" - is not a list item\n return -1;\n }\n }\n\n return pos;\n}\n\n// Search `\\d+[.)][\\n ]`, returns next pos arter marker on success\n// or -1 on fail.\nfunction skipOrderedListMarker(state, startLine) {\n var ch,\n start = state.bMarks[startLine] + state.tShift[startLine],\n pos = start,\n max = state.eMarks[startLine];\n\n // List marker should have at least 2 chars (digit + dot)\n if (pos + 1 >= max) { return -1; }\n\n ch = state.src.charCodeAt(pos++);\n\n if (ch < 0x30/* 0 */ || ch > 0x39/* 9 */) { return -1; }\n\n for (;;) {\n // EOL -> fail\n if (pos >= max) { return -1; }\n\n ch = state.src.charCodeAt(pos++);\n\n if (ch >= 0x30/* 0 */ && ch <= 0x39/* 9 */) {\n\n // List marker should have no more than 9 digits\n // (prevents integer overflow in browsers)\n if (pos - start >= 10) { return -1; }\n\n continue;\n }\n\n // found valid marker\n if (ch === 0x29/* ) */ || ch === 0x2e/* . */) {\n break;\n }\n\n return -1;\n }\n\n\n if (pos < max) {\n ch = state.src.charCodeAt(pos);\n\n if (!isSpace(ch)) {\n // \" 1.test \" - is not a list item\n return -1;\n }\n }\n return pos;\n}\n\nfunction markTightParagraphs(state, idx) {\n var i, l,\n level = state.level + 2;\n\n for (i = idx + 2, l = state.tokens.length - 2; i < l; i++) {\n if (state.tokens[i].level === level && state.tokens[i].type === 'paragraph_open') {\n state.tokens[i + 2].hidden = true;\n state.tokens[i].hidden = true;\n i += 2;\n }\n }\n}\n\n\nmodule.exports = function list(state, startLine, endLine, silent) {\n var nextLine,\n initial,\n offset,\n indent,\n oldTShift,\n oldIndent,\n oldLIndent,\n oldTight,\n oldParentType,\n start,\n posAfterMarker,\n ch,\n pos,\n max,\n indentAfterMarker,\n markerValue,\n markerCharCode,\n isOrdered,\n contentStart,\n listTokIdx,\n prevEmptyEnd,\n listLines,\n itemLines,\n tight = true,\n terminatorRules,\n token,\n i, l, terminate;\n\n // Detect list type and position after marker\n if ((posAfterMarker = skipOrderedListMarker(state, startLine)) >= 0) {\n isOrdered = true;\n } else if ((posAfterMarker = skipBulletListMarker(state, startLine)) >= 0) {\n isOrdered = false;\n } else {\n return false;\n }\n\n // We should terminate list on style change. Remember first one to compare.\n markerCharCode = state.src.charCodeAt(posAfterMarker - 1);\n\n // For validation mode we can terminate immediately\n if (silent) { return true; }\n\n // Start list\n listTokIdx = state.tokens.length;\n\n if (isOrdered) {\n start = state.bMarks[startLine] + state.tShift[startLine];\n markerValue = Number(state.src.substr(start, posAfterMarker - start - 1));\n\n token = state.push('ordered_list_open', 'ol', 1);\n if (markerValue !== 1) {\n token.attrs = [ [ 'start', markerValue ] ];\n }\n\n } else {\n token = state.push('bullet_list_open', 'ul', 1);\n }\n\n token.map = listLines = [ startLine, 0 ];\n token.markup = String.fromCharCode(markerCharCode);\n\n //\n // Iterate list items\n //\n\n nextLine = startLine;\n prevEmptyEnd = false;\n terminatorRules = state.md.block.ruler.getRules('list');\n\n while (nextLine < endLine) {\n pos = posAfterMarker;\n max = state.eMarks[nextLine];\n\n initial = offset = state.sCount[nextLine] + posAfterMarker - (state.bMarks[startLine] + state.tShift[startLine]);\n\n while (pos < max) {\n ch = state.src.charCodeAt(pos);\n\n if (isSpace(ch)) {\n if (ch === 0x09) {\n offset += 4 - offset % 4;\n } else {\n offset++;\n }\n } else {\n break;\n }\n\n pos++;\n }\n\n contentStart = pos;\n\n if (contentStart >= max) {\n // trimming space in \"- \\n 3\" case, indent is 1 here\n indentAfterMarker = 1;\n } else {\n indentAfterMarker = offset - initial;\n }\n\n // If we have more than 4 spaces, the indent is 1\n // (the rest is just indented code block)\n if (indentAfterMarker > 4) { indentAfterMarker = 1; }\n\n // \" - test\"\n // ^^^^^ - calculating total length of this thing\n indent = initial + indentAfterMarker;\n\n // Run subparser & write tokens\n token = state.push('list_item_open', 'li', 1);\n token.markup = String.fromCharCode(markerCharCode);\n token.map = itemLines = [ startLine, 0 ];\n\n oldIndent = state.blkIndent;\n oldTight = state.tight;\n oldTShift = state.tShift[startLine];\n oldLIndent = state.sCount[startLine];\n oldParentType = state.parentType;\n state.blkIndent = indent;\n state.tight = true;\n state.parentType = 'list';\n state.tShift[startLine] = contentStart - state.bMarks[startLine];\n state.sCount[startLine] = offset;\n\n if (contentStart >= max && state.isEmpty(startLine + 1)) {\n // workaround for this case\n // (list item is empty, list terminates before \"foo\"):\n // ~~~~~~~~\n // -\n //\n // foo\n // ~~~~~~~~\n state.line = Math.min(state.line + 2, endLine);\n } else {\n state.md.block.tokenize(state, startLine, endLine, true);\n }\n\n // If any of list item is tight, mark list as tight\n if (!state.tight || prevEmptyEnd) {\n tight = false;\n }\n // Item become loose if finish with empty line,\n // but we should filter last element, because it means list finish\n prevEmptyEnd = (state.line - startLine) > 1 && state.isEmpty(state.line - 1);\n\n state.blkIndent = oldIndent;\n state.tShift[startLine] = oldTShift;\n state.sCount[startLine] = oldLIndent;\n state.tight = oldTight;\n state.parentType = oldParentType;\n\n token = state.push('list_item_close', 'li', -1);\n token.markup = String.fromCharCode(markerCharCode);\n\n nextLine = startLine = state.line;\n itemLines[1] = nextLine;\n contentStart = state.bMarks[startLine];\n\n if (nextLine >= endLine) { break; }\n\n if (state.isEmpty(nextLine)) {\n break;\n }\n\n //\n // Try to check if list is terminated or continued.\n //\n if (state.sCount[nextLine] < state.blkIndent) { break; }\n\n // fail if terminating block found\n terminate = false;\n for (i = 0, l = terminatorRules.length; i < l; i++) {\n if (terminatorRules[i](state, nextLine, endLine, true)) {\n terminate = true;\n break;\n }\n }\n if (terminate) { break; }\n\n // fail if list has another type\n if (isOrdered) {\n posAfterMarker = skipOrderedListMarker(state, nextLine);\n if (posAfterMarker < 0) { break; }\n } else {\n posAfterMarker = skipBulletListMarker(state, nextLine);\n if (posAfterMarker < 0) { break; }\n }\n\n if (markerCharCode !== state.src.charCodeAt(posAfterMarker - 1)) { break; }\n }\n\n // Finilize list\n if (isOrdered) {\n token = state.push('ordered_list_close', 'ol', -1);\n } else {\n token = state.push('bullet_list_close', 'ul', -1);\n }\n token.markup = String.fromCharCode(markerCharCode);\n\n listLines[1] = nextLine;\n state.line = nextLine;\n\n // mark paragraphs tight if needed\n if (tight) {\n markTightParagraphs(state, listTokIdx);\n }\n\n return true;\n};\n","'use strict';\n\n\nmodule.exports = function ins_plugin(md) {\n // Insert each marker as a separate text token, and add it to delimiter list\n //\n function tokenize(state, silent) {\n var i, scanned, token, len, ch,\n start = state.pos,\n marker = state.src.charCodeAt(start);\n\n if (silent) { return false; }\n\n if (marker !== 0x3D/* = */) { return false; }\n\n scanned = state.scanDelims(state.pos, true);\n len = scanned.length;\n ch = String.fromCharCode(marker);\n\n if (len < 2) { return false; }\n\n if (len % 2) {\n token = state.push('text', '', 0);\n token.content = ch;\n len--;\n }\n\n for (i = 0; i < len; i += 2) {\n token = state.push('text', '', 0);\n token.content = ch + ch;\n\n state.delimiters.push({\n marker: marker,\n jump: i,\n token: state.tokens.length - 1,\n level: state.level,\n end: -1,\n open: scanned.can_open,\n close: scanned.can_close\n });\n }\n\n state.pos += scanned.length;\n\n return true;\n }\n\n\n // Walk through delimiter list and replace text tokens with tags\n //\n function postProcess(state) {\n var i, j,\n startDelim,\n endDelim,\n token,\n loneMarkers = [],\n delimiters = state.delimiters,\n max = state.delimiters.length;\n\n for (i = 0; i < max; i++) {\n startDelim = delimiters[i];\n\n if (startDelim.marker !== 0x3D/* = */) {\n continue;\n }\n\n if (startDelim.end === -1) {\n continue;\n }\n\n endDelim = delimiters[startDelim.end];\n\n token = state.tokens[startDelim.token];\n token.type = 'mark_open';\n token.tag = 'mark';\n token.nesting = 1;\n token.markup = '==';\n token.content = '';\n\n token = state.tokens[endDelim.token];\n token.type = 'mark_close';\n token.tag = 'mark';\n token.nesting = -1;\n token.markup = '==';\n token.content = '';\n\n if (state.tokens[endDelim.token - 1].type === 'text' &&\n state.tokens[endDelim.token - 1].content === '=') {\n\n loneMarkers.push(endDelim.token - 1);\n }\n }\n\n // If a marker sequence has an odd number of characters, it's splitted\n // like this: `~~~~~` -> `~` + `~~` + `~~`, leaving one marker at the\n // start of the sequence.\n //\n // So, we have to move all those markers after subsequent s_close tags.\n //\n while (loneMarkers.length) {\n i = loneMarkers.pop();\n j = i + 1;\n\n while (j < state.tokens.length && state.tokens[j].type === 'mark_close') {\n j++;\n }\n\n j--;\n\n if (i !== j) {\n token = state.tokens[j];\n state.tokens[j] = state.tokens[i];\n state.tokens[i] = token;\n }\n }\n }\n\n md.inline.ruler.before('emphasis', 'mark', tokenize);\n md.inline.ruler2.before('emphasis', 'mark', postProcess);\n};\n","// Normalize input string\n\n'use strict';\n\n\nvar NEWLINES_RE = /\\r[\\n\\u0085]?|[\\u2424\\u2028\\u0085]/g;\nvar NULL_RE = /\\u0000/g;\n\n\nmodule.exports = function inline(state) {\n var str;\n\n // Normalize newlines\n str = state.src.replace(NEWLINES_RE, '\\n');\n\n // Replace NULL characters\n str = str.replace(NULL_RE, '\\uFFFD');\n\n state.src = str;\n};\n","/** internal\n * class ParserInline\n *\n * Tokenizes paragraph content.\n **/\n'use strict';\n\n\nvar Ruler = require('./ruler');\n\n\n////////////////////////////////////////////////////////////////////////////////\n// Parser rules\n\nvar _rules = [\n [ 'text', require('./rules_inline/text') ],\n [ 'newline', require('./rules_inline/newline') ],\n [ 'escape', require('./rules_inline/escape') ],\n [ 'backticks', require('./rules_inline/backticks') ],\n [ 'strikethrough', require('./rules_inline/strikethrough').tokenize ],\n [ 'emphasis', require('./rules_inline/emphasis').tokenize ],\n [ 'link', require('./rules_inline/link') ],\n [ 'image', require('./rules_inline/image') ],\n [ 'autolink', require('./rules_inline/autolink') ],\n [ 'html_inline', require('./rules_inline/html_inline') ],\n [ 'entity', require('./rules_inline/entity') ]\n];\n\nvar _rules2 = [\n [ 'balance_pairs', require('./rules_inline/balance_pairs') ],\n [ 'strikethrough', require('./rules_inline/strikethrough').postProcess ],\n [ 'emphasis', require('./rules_inline/emphasis').postProcess ],\n [ 'text_collapse', require('./rules_inline/text_collapse') ]\n];\n\n\n/**\n * new ParserInline()\n **/\nfunction ParserInline() {\n var i;\n\n /**\n * ParserInline#ruler -> Ruler\n *\n * [[Ruler]] instance. Keep configuration of inline rules.\n **/\n this.ruler = new Ruler();\n\n for (i = 0; i < _rules.length; i++) {\n this.ruler.push(_rules[i][0], _rules[i][1]);\n }\n\n /**\n * ParserInline#ruler2 -> Ruler\n *\n * [[Ruler]] instance. Second ruler used for post-processing\n * (e.g. in emphasis-like rules).\n **/\n this.ruler2 = new Ruler();\n\n for (i = 0; i < _rules2.length; i++) {\n this.ruler2.push(_rules2[i][0], _rules2[i][1]);\n }\n}\n\n\n// Skip single token by running all rules in validation mode;\n// returns `true` if any rule reported success\n//\nParserInline.prototype.skipToken = function (state) {\n var ok, i, pos = state.pos,\n rules = this.ruler.getRules(''),\n len = rules.length,\n maxNesting = state.md.options.maxNesting,\n cache = state.cache;\n\n\n if (typeof cache[pos] !== 'undefined') {\n state.pos = cache[pos];\n return;\n }\n\n if (state.level < maxNesting) {\n for (i = 0; i < len; i++) {\n // Increment state.level and decrement it later to limit recursion.\n // It's harmless to do here, because no tokens are created. But ideally,\n // we'd need a separate private state variable for this purpose.\n //\n state.level++;\n ok = rules[i](state, true);\n state.level--;\n\n if (ok) { break; }\n }\n } else {\n // Too much nesting, just skip until the end of the paragraph.\n //\n // NOTE: this will cause links to behave incorrectly in the following case,\n // when an amount of `[` is exactly equal to `maxNesting + 1`:\n //\n // [[[[[[[[[[[[[[[[[[[[[foo]()\n //\n // TODO: remove this workaround when CM standard will allow nested links\n // (we can replace it by preventing links from being parsed in\n // validation mode)\n //\n state.pos = state.posMax;\n }\n\n if (!ok) { state.pos++; }\n cache[pos] = state.pos;\n};\n\n\n// Generate tokens for input range\n//\nParserInline.prototype.tokenize = function (state) {\n var ok, i,\n rules = this.ruler.getRules(''),\n len = rules.length,\n end = state.posMax,\n maxNesting = state.md.options.maxNesting;\n\n while (state.pos < end) {\n // Try all possible rules.\n // On success, rule should:\n //\n // - update `state.pos`\n // - update `state.tokens`\n // - return true\n\n if (state.level < maxNesting) {\n for (i = 0; i < len; i++) {\n ok = rules[i](state, false);\n if (ok) { break; }\n }\n }\n\n if (ok) {\n if (state.pos >= end) { break; }\n continue;\n }\n\n state.pending += state.src[state.pos++];\n }\n\n if (state.pending) {\n state.pushPending();\n }\n};\n\n\n/**\n * ParserInline.parse(str, md, env, outTokens)\n *\n * Process input string and push inline tokens into `outTokens`\n **/\nParserInline.prototype.parse = function (str, md, env, outTokens) {\n var i, rules, len;\n var state = new this.State(str, md, env, outTokens);\n\n this.tokenize(state);\n\n rules = this.ruler2.getRules('');\n len = rules.length;\n\n for (i = 0; i < len; i++) {\n rules[i](state);\n }\n};\n\n\nParserInline.prototype.State = require('./rules_inline/state_inline');\n\n\nmodule.exports = ParserInline;\n","module.exports=/[ \\xA0\\u1680\\u2000-\\u200A\\u2028\\u2029\\u202F\\u205F\\u3000]/","/**\n * These objects store data about MathML nodes. This is the MathML equivalent\n * of the types in domTree.js. Since MathML handles its own rendering, and\n * since we're mainly using MathML to improve accessibility, we don't manage\n * any of the styling state that the plain DOM nodes do.\n *\n * The `toNode` and `toMarkup` functions work simlarly to how they do in\n * domTree.js, creating namespaced DOM nodes and HTML text markup respectively.\n */\n\nvar utils = require(\"./utils\");\n\n/**\n * This node represents a general purpose MathML node of any type. The\n * constructor requires the type of node to create (for example, `\"mo\"` or\n * `\"mspace\"`, corresponding to `` and `` tags).\n */\nfunction MathNode(type, children) {\n this.type = type;\n this.attributes = {};\n this.children = children || [];\n}\n\n/**\n * Sets an attribute on a MathML node. MathML depends on attributes to convey a\n * semantic content, so this is used heavily.\n */\nMathNode.prototype.setAttribute = function(name, value) {\n this.attributes[name] = value;\n};\n\n/**\n * Converts the math node into a MathML-namespaced DOM element.\n */\nMathNode.prototype.toNode = function() {\n var node = document.createElementNS(\n \"http://www.w3.org/1998/Math/MathML\", this.type);\n\n for (var attr in this.attributes) {\n if (Object.prototype.hasOwnProperty.call(this.attributes, attr)) {\n node.setAttribute(attr, this.attributes[attr]);\n }\n }\n\n for (var i = 0; i < this.children.length; i++) {\n node.appendChild(this.children[i].toNode());\n }\n\n return node;\n};\n\n/**\n * Converts the math node into an HTML markup string.\n */\nMathNode.prototype.toMarkup = function() {\n var markup = \"<\" + this.type;\n\n // Add the attributes\n for (var attr in this.attributes) {\n if (Object.prototype.hasOwnProperty.call(this.attributes, attr)) {\n markup += \" \" + attr + \"=\\\"\";\n markup += utils.escape(this.attributes[attr]);\n markup += \"\\\"\";\n }\n }\n\n markup += \">\";\n\n for (var i = 0; i < this.children.length; i++) {\n markup += this.children[i].toMarkup();\n }\n\n markup += \"\" + this.type + \">\";\n\n return markup;\n};\n\n/**\n * This node represents a piece of text.\n */\nfunction TextNode(text) {\n this.text = text;\n}\n\n/**\n * Converts the text node into a DOM text node.\n */\nTextNode.prototype.toNode = function() {\n return document.createTextNode(this.text);\n};\n\n/**\n * Converts the text node into HTML markup (which is just the text itself).\n */\nTextNode.prototype.toMarkup = function() {\n return utils.escape(this.text);\n};\n\nmodule.exports = {\n MathNode: MathNode,\n TextNode: TextNode,\n};\n","// Enclose abbreviations in tags\n//\n'use strict';\n\n\nmodule.exports = function sub_plugin(md) {\n var escapeRE = md.utils.escapeRE,\n arrayReplaceAt = md.utils.arrayReplaceAt;\n\n // ASCII characters in Cc, Sc, Sm, Sk categories we should terminate on;\n // you can check character classes here:\n // http://www.unicode.org/Public/UNIDATA/UnicodeData.txt\n var OTHER_CHARS = ' \\r\\n$+<=>^`|~';\n\n var UNICODE_PUNCT_RE = md.utils.lib.ucmicro.P.source;\n var UNICODE_SPACE_RE = md.utils.lib.ucmicro.Z.source;\n\n\n function abbr_def(state, startLine, endLine, silent) {\n var label, title, ch, labelStart, labelEnd,\n pos = state.bMarks[startLine] + state.tShift[startLine],\n max = state.eMarks[startLine];\n\n if (pos + 2 >= max) { return false; }\n\n if (state.src.charCodeAt(pos++) !== 0x2A/* * */) { return false; }\n if (state.src.charCodeAt(pos++) !== 0x5B/* [ */) { return false; }\n\n labelStart = pos;\n\n for (; pos < max; pos++) {\n ch = state.src.charCodeAt(pos);\n if (ch === 0x5B /* [ */) {\n return false;\n } else if (ch === 0x5D /* ] */) {\n labelEnd = pos;\n break;\n } else if (ch === 0x5C /* \\ */) {\n pos++;\n }\n }\n\n if (labelEnd < 0 || state.src.charCodeAt(labelEnd + 1) !== 0x3A/* : */) {\n return false;\n }\n\n if (silent) { return true; }\n\n label = state.src.slice(labelStart, labelEnd).replace(/\\\\(.)/g, '$1');\n title = state.src.slice(labelEnd + 2, max).trim();\n if (label.length === 0) { return false; }\n if (title.length === 0) { return false; }\n if (!state.env.abbreviations) { state.env.abbreviations = {}; }\n // prepend ':' to avoid conflict with Object.prototype members\n if (typeof state.env.abbreviations[':' + label] === 'undefined') {\n state.env.abbreviations[':' + label] = title;\n }\n\n state.line = startLine + 1;\n return true;\n }\n\n\n function abbr_replace(state) {\n var i, j, l, tokens, token, text, nodes, pos, reg, m, regText, regSimple,\n currentToken,\n blockTokens = state.tokens;\n\n if (!state.env.abbreviations) { return; }\n\n regSimple = new RegExp('(?:' +\n Object.keys(state.env.abbreviations).map(function (x) {\n return x.substr(1);\n }).sort(function (a, b) {\n return b.length - a.length;\n }).map(escapeRE).join('|') +\n ')');\n\n regText = '(^|' + UNICODE_PUNCT_RE + '|' + UNICODE_SPACE_RE +\n '|[' + OTHER_CHARS.split('').map(escapeRE).join('') + '])'\n + '(' + Object.keys(state.env.abbreviations).map(function (x) {\n return x.substr(1);\n }).sort(function (a, b) {\n return b.length - a.length;\n }).map(escapeRE).join('|') + ')'\n + '($|' + UNICODE_PUNCT_RE + '|' + UNICODE_SPACE_RE +\n '|[' + OTHER_CHARS.split('').map(escapeRE).join('') + '])';\n\n reg = new RegExp(regText, 'g');\n\n for (j = 0, l = blockTokens.length; j < l; j++) {\n if (blockTokens[j].type !== 'inline') { continue; }\n tokens = blockTokens[j].children;\n\n // We scan from the end, to keep position when new tags added.\n for (i = tokens.length - 1; i >= 0; i--) {\n currentToken = tokens[i];\n if (currentToken.type !== 'text') { continue; }\n\n pos = 0;\n text = currentToken.content;\n reg.lastIndex = 0;\n nodes = [];\n\n // fast regexp run to determine whether there are any abbreviated words\n // in the current token\n if (!regSimple.test(text)) { continue; }\n\n while ((m = reg.exec(text))) {\n if (m.index > 0 || m[1].length > 0) {\n token = new state.Token('text', '', 0);\n token.content = text.slice(pos, m.index + m[1].length);\n nodes.push(token);\n }\n\n token = new state.Token('abbr_open', 'abbr', 1);\n token.attrs = [ [ 'title', state.env.abbreviations[':' + m[2]] ] ];\n nodes.push(token);\n\n token = new state.Token('text', '', 0);\n token.content = m[2];\n nodes.push(token);\n\n token = new state.Token('abbr_close', 'abbr', -1);\n nodes.push(token);\n\n reg.lastIndex -= m[3].length;\n pos = reg.lastIndex;\n }\n\n if (!nodes.length) { continue; }\n\n if (pos < text.length) {\n token = new state.Token('text', '', 0);\n token.content = text.slice(pos);\n nodes.push(token);\n }\n\n // replace current node\n blockTokens[j].children = tokens = arrayReplaceAt(tokens, i, nodes);\n }\n }\n }\n\n md.block.ruler.before('reference', 'abbr_def', abbr_def, { alt: [ 'paragraph', 'reference' ] });\n\n md.core.ruler.after('linkify', 'abbr_replace', abbr_replace);\n};\n","// Process ~subscript~\n\n'use strict';\n\n// same as UNESCAPE_MD_RE plus a space\nvar UNESCAPE_RE = /\\\\([ \\\\!\"#$%&'()*+,.\\/:;<=>?@[\\]^_`{|}~-])/g;\n\n\nfunction subscript(state, silent) {\n var found,\n content,\n token,\n max = state.posMax,\n start = state.pos;\n\n if (state.src.charCodeAt(start) !== 0x7E/* ~ */) { return false; }\n if (silent) { return false; } // don't run any pairs in validation mode\n if (start + 2 >= max) { return false; }\n\n state.pos = start + 1;\n\n while (state.pos < max) {\n if (state.src.charCodeAt(state.pos) === 0x7E/* ~ */) {\n found = true;\n break;\n }\n\n state.md.inline.skipToken(state);\n }\n\n if (!found || start + 1 === state.pos) {\n state.pos = start;\n return false;\n }\n\n content = state.src.slice(start + 1, state.pos);\n\n // don't allow unescaped spaces/newlines inside\n if (content.match(/(^|[^\\\\])(\\\\\\\\)*\\s/)) {\n state.pos = start;\n return false;\n }\n\n // found!\n state.posMax = state.pos;\n state.pos = start + 1;\n\n // Earlier we checked !silent, but this implementation does not need it\n token = state.push('sub_open', 'sub', 1);\n token.markup = '~';\n\n token = state.push('text', '', 0);\n token.content = content.replace(UNESCAPE_RE, '$1');\n\n token = state.push('sub_close', 'sub', -1);\n token.markup = '~';\n\n state.pos = state.posMax + 1;\n state.posMax = max;\n return true;\n}\n\n\nmodule.exports = function sub_plugin(md) {\n md.inline.ruler.after('emphasis', 'sub', subscript);\n};\n","// Just a shortcut for bulk export\n'use strict';\n\n\nexports.parseLinkLabel = require('./parse_link_label');\nexports.parseLinkDestination = require('./parse_link_destination');\nexports.parseLinkTitle = require('./parse_link_title');\n","// Regexps to match html elements\n\n'use strict';\n\nvar attr_name = '[a-zA-Z_:][a-zA-Z0-9:._-]*';\n\nvar unquoted = '[^\"\\'=<>`\\\\x00-\\\\x20]+';\nvar single_quoted = \"'[^']*'\";\nvar double_quoted = '\"[^\"]*\"';\n\nvar attr_value = '(?:' + unquoted + '|' + single_quoted + '|' + double_quoted + ')';\n\nvar attribute = '(?:\\\\s+' + attr_name + '(?:\\\\s*=\\\\s*' + attr_value + ')?)';\n\nvar open_tag = '<[A-Za-z][A-Za-z0-9\\\\-]*' + attribute + '*\\\\s*\\\\/?>';\n\nvar close_tag = '<\\\\/[A-Za-z][A-Za-z0-9\\\\-]*\\\\s*>';\nvar comment = '|';\nvar processing = '<[?].*?[?]>';\nvar declaration = ']*>';\nvar cdata = '';\n\nvar HTML_TAG_RE = new RegExp('^(?:' + open_tag + '|' + close_tag + '|' + comment +\n '|' + processing + '|' + declaration + '|' + cdata + ')');\nvar HTML_OPEN_CLOSE_TAG_RE = new RegExp('^(?:' + open_tag + '|' + close_tag + ')');\n\nmodule.exports.HTML_TAG_RE = HTML_TAG_RE;\nmodule.exports.HTML_OPEN_CLOSE_TAG_RE = HTML_OPEN_CLOSE_TAG_RE;\n","exports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n","/**\n * This file contains information about the options that the Parser carries\n * around with it while parsing. Data is held in an `Options` object, and when\n * recursing, a new `Options` object can be created with the `.with*` and\n * `.reset` functions.\n */\n\n/**\n * This is the main options class. It contains the style, size, color, and font\n * of the current parse level. It also contains the style and size of the parent\n * parse level, so size changes can be handled efficiently.\n *\n * Each of the `.with*` and `.reset` functions passes its current style and size\n * as the parentStyle and parentSize of the new options class, so parent\n * handling is taken care of automatically.\n */\nfunction Options(data) {\n this.style = data.style;\n this.color = data.color;\n this.size = data.size;\n this.phantom = data.phantom;\n this.font = data.font;\n\n if (data.parentStyle === undefined) {\n this.parentStyle = data.style;\n } else {\n this.parentStyle = data.parentStyle;\n }\n\n if (data.parentSize === undefined) {\n this.parentSize = data.size;\n } else {\n this.parentSize = data.parentSize;\n }\n}\n\n/**\n * Returns a new options object with the same properties as \"this\". Properties\n * from \"extension\" will be copied to the new options object.\n */\nOptions.prototype.extend = function(extension) {\n var data = {\n style: this.style,\n size: this.size,\n color: this.color,\n parentStyle: this.style,\n parentSize: this.size,\n phantom: this.phantom,\n font: this.font,\n };\n\n for (var key in extension) {\n if (extension.hasOwnProperty(key)) {\n data[key] = extension[key];\n }\n }\n\n return new Options(data);\n};\n\n/**\n * Create a new options object with the given style.\n */\nOptions.prototype.withStyle = function(style) {\n return this.extend({\n style: style,\n });\n};\n\n/**\n * Create a new options object with the given size.\n */\nOptions.prototype.withSize = function(size) {\n return this.extend({\n size: size,\n });\n};\n\n/**\n * Create a new options object with the given color.\n */\nOptions.prototype.withColor = function(color) {\n return this.extend({\n color: color,\n });\n};\n\n/**\n * Create a new options object with \"phantom\" set to true.\n */\nOptions.prototype.withPhantom = function() {\n return this.extend({\n phantom: true,\n });\n};\n\n/**\n * Create a new options objects with the give font.\n */\nOptions.prototype.withFont = function(font) {\n return this.extend({\n font: font,\n });\n};\n\n/**\n * Create a new options object with the same style, size, and color. This is\n * used so that parent style and size changes are handled correctly.\n */\nOptions.prototype.reset = function() {\n return this.extend({});\n};\n\n/**\n * A map of color names to CSS colors.\n * TODO(emily): Remove this when we have real macros\n */\nvar colorMap = {\n \"katex-blue\": \"#6495ed\",\n \"katex-orange\": \"#ffa500\",\n \"katex-pink\": \"#ff00af\",\n \"katex-red\": \"#df0030\",\n \"katex-green\": \"#28ae7b\",\n \"katex-gray\": \"gray\",\n \"katex-purple\": \"#9d38bd\",\n \"katex-blueA\": \"#c7e9f1\",\n \"katex-blueB\": \"#9cdceb\",\n \"katex-blueC\": \"#58c4dd\",\n \"katex-blueD\": \"#29abca\",\n \"katex-blueE\": \"#1c758a\",\n \"katex-tealA\": \"#acead7\",\n \"katex-tealB\": \"#76ddc0\",\n \"katex-tealC\": \"#5cd0b3\",\n \"katex-tealD\": \"#55c1a7\",\n \"katex-tealE\": \"#49a88f\",\n \"katex-greenA\": \"#c9e2ae\",\n \"katex-greenB\": \"#a6cf8c\",\n \"katex-greenC\": \"#83c167\",\n \"katex-greenD\": \"#77b05d\",\n \"katex-greenE\": \"#699c52\",\n \"katex-goldA\": \"#f7c797\",\n \"katex-goldB\": \"#f9b775\",\n \"katex-goldC\": \"#f0ac5f\",\n \"katex-goldD\": \"#e1a158\",\n \"katex-goldE\": \"#c78d46\",\n \"katex-redA\": \"#f7a1a3\",\n \"katex-redB\": \"#ff8080\",\n \"katex-redC\": \"#fc6255\",\n \"katex-redD\": \"#e65a4c\",\n \"katex-redE\": \"#cf5044\",\n \"katex-maroonA\": \"#ecabc1\",\n \"katex-maroonB\": \"#ec92ab\",\n \"katex-maroonC\": \"#c55f73\",\n \"katex-maroonD\": \"#a24d61\",\n \"katex-maroonE\": \"#94424f\",\n \"katex-purpleA\": \"#caa3e8\",\n \"katex-purpleB\": \"#b189c6\",\n \"katex-purpleC\": \"#9a72ac\",\n \"katex-purpleD\": \"#715582\",\n \"katex-purpleE\": \"#644172\",\n \"katex-mintA\": \"#f5f9e8\",\n \"katex-mintB\": \"#edf2df\",\n \"katex-mintC\": \"#e0e5cc\",\n \"katex-grayA\": \"#fdfdfd\",\n \"katex-grayB\": \"#f7f7f7\",\n \"katex-grayC\": \"#eeeeee\",\n \"katex-grayD\": \"#dddddd\",\n \"katex-grayE\": \"#cccccc\",\n \"katex-grayF\": \"#aaaaaa\",\n \"katex-grayG\": \"#999999\",\n \"katex-grayH\": \"#555555\",\n \"katex-grayI\": \"#333333\",\n \"katex-kaBlue\": \"#314453\",\n \"katex-kaGreen\": \"#639b24\",\n};\n\n/**\n * Gets the CSS color of the current options object, accounting for the\n * `colorMap`.\n */\nOptions.prototype.getColor = function() {\n if (this.phantom) {\n return \"transparent\";\n } else {\n return colorMap[this.color] || this.color;\n }\n};\n\nmodule.exports = Options;\n","// Process html entity - {, ¯, ", ...\n\n'use strict';\n\nvar entities = require('../common/entities');\nvar has = require('../common/utils').has;\nvar isValidEntityCode = require('../common/utils').isValidEntityCode;\nvar fromCodePoint = require('../common/utils').fromCodePoint;\n\n\nvar DIGITAL_RE = /^((?:x[a-f0-9]{1,8}|[0-9]{1,8}));/i;\nvar NAMED_RE = /^&([a-z][a-z0-9]{1,31});/i;\n\n\nmodule.exports = function entity(state, silent) {\n var ch, code, match, pos = state.pos, max = state.posMax;\n\n if (state.src.charCodeAt(pos) !== 0x26/* & */) { return false; }\n\n if (pos + 1 < max) {\n ch = state.src.charCodeAt(pos + 1);\n\n if (ch === 0x23 /* # */) {\n match = state.src.slice(pos).match(DIGITAL_RE);\n if (match) {\n if (!silent) {\n code = match[1][0].toLowerCase() === 'x' ? parseInt(match[1].slice(1), 16) : parseInt(match[1], 10);\n state.pending += isValidEntityCode(code) ? fromCodePoint(code) : fromCodePoint(0xFFFD);\n }\n state.pos += match[0].length;\n return true;\n }\n } else {\n match = state.src.slice(pos).match(NAMED_RE);\n if (match) {\n if (has(entities, match[1])) {\n if (!silent) { state.pending += entities[match[1]]; }\n state.pos += match[0].length;\n return true;\n }\n }\n }\n }\n\n if (!silent) { state.pending += '&'; }\n state.pos++;\n return true;\n};\n","// HTML block\n\n'use strict';\n\n\nvar block_names = require('../common/html_blocks');\nvar HTML_OPEN_CLOSE_TAG_RE = require('../common/html_re').HTML_OPEN_CLOSE_TAG_RE;\n\n// An array of opening and corresponding closing sequences for html tags,\n// last argument defines whether it can terminate a paragraph or not\n//\nvar HTML_SEQUENCES = [\n [ /^<(script|pre|style)(?=(\\s|>|$))/i, /<\\/(script|pre|style)>/i, true ],\n [ /^/, true ],\n [ /^<\\?/, /\\?>/, true ],\n [ /^/, true ],\n [ /^/, true ],\n [ new RegExp('^?(' + block_names.join('|') + ')(?=(\\\\s|/?>|$))', 'i'), /^$/, true ],\n [ new RegExp(HTML_OPEN_CLOSE_TAG_RE.source + '\\\\s*$'), /^$/, false ]\n];\n\n\nmodule.exports = function html_block(state, startLine, endLine, silent) {\n var i, nextLine, token, lineText,\n pos = state.bMarks[startLine] + state.tShift[startLine],\n max = state.eMarks[startLine];\n\n if (!state.md.options.html) { return false; }\n\n if (state.src.charCodeAt(pos) !== 0x3C/* < */) { return false; }\n\n lineText = state.src.slice(pos, max);\n\n for (i = 0; i < HTML_SEQUENCES.length; i++) {\n if (HTML_SEQUENCES[i][0].test(lineText)) { break; }\n }\n\n if (i === HTML_SEQUENCES.length) { return false; }\n\n if (silent) {\n // true if this sequence can be a terminator, false otherwise\n return HTML_SEQUENCES[i][2];\n }\n\n nextLine = startLine + 1;\n\n // If we are here - we detected HTML block.\n // Let's roll down till block end.\n if (!HTML_SEQUENCES[i][1].test(lineText)) {\n for (; nextLine < endLine; nextLine++) {\n if (state.sCount[nextLine] < state.blkIndent) { break; }\n\n pos = state.bMarks[nextLine] + state.tShift[nextLine];\n max = state.eMarks[nextLine];\n lineText = state.src.slice(pos, max);\n\n if (HTML_SEQUENCES[i][1].test(lineText)) {\n if (lineText.length !== 0) { nextLine++; }\n break;\n }\n }\n }\n\n state.line = nextLine;\n\n token = state.push('html_block', '', 0);\n token.map = [ startLine, nextLine ];\n token.content = state.getLines(startLine, nextLine, state.blkIndent, true);\n\n return true;\n};\n","/*\n * List of Unicode code that are flagged as number.\n *\n * Contains Unicode code of:\n * - Nd = Number, decimal digit\n * - Nl = Number, letter\n * - No = Number, other\n *\n * This list has been computed from http://unicode.org/Public/UNIDATA/UnicodeData.txt\n * curl -s http://unicode.org/Public/UNIDATA/UnicodeData.txt | grep -E ';Nd;|;Nl;|;No;' | cut -d \\; -f 1 | xargs -I{} printf '%d, ' 0x{}\n *\n */\nexports.N = [48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 178, 179, 185, 188, 189, 190, 1632, 1633, 1634, 1635, 1636, 1637, 1638, 1639, 1640, 1641, 1776, 1777, 1778, 1779, 1780, 1781, 1782, 1783, 1784, 1785, 1984, 1985, 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 2406, 2407, 2408, 2409, 2410, 2411, 2412, 2413, 2414, 2415, 2534, 2535, 2536, 2537, 2538, 2539, 2540, 2541, 2542, 2543, 2548, 2549, 2550, 2551, 2552, 2553, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2669, 2670, 2671, 2790, 2791, 2792, 2793, 2794, 2795, 2796, 2797, 2798, 2799, 2918, 2919, 2920, 2921, 2922, 2923, 2924, 2925, 2926, 2927, 2930, 2931, 2932, 2933, 2934, 2935, 3046, 3047, 3048, 3049, 3050, 3051, 3052, 3053, 3054, 3055, 3056, 3057, 3058, 3174, 3175, 3176, 3177, 3178, 3179, 3180, 3181, 3182, 3183, 3192, 3193, 3194, 3195, 3196, 3197, 3198, 3302, 3303, 3304, 3305, 3306, 3307, 3308, 3309, 3310, 3311, 3430, 3431, 3432, 3433, 3434, 3435, 3436, 3437, 3438, 3439, 3440, 3441, 3442, 3443, 3444, 3445, 3558, 3559, 3560, 3561, 3562, 3563, 3564, 3565, 3566, 3567, 3664, 3665, 3666, 3667, 3668, 3669, 3670, 3671, 3672, 3673, 3792, 3793, 3794, 3795, 3796, 3797, 3798, 3799, 3800, 3801, 3872, 3873, 3874, 3875, 3876, 3877, 3878, 3879, 3880, 3881, 3882, 3883, 3884, 3885, 3886, 3887, 3888, 3889, 3890, 3891, 4160, 4161, 4162, 4163, 4164, 4165, 4166, 4167, 4168, 4169, 4240, 4241, 4242, 4243, 4244, 4245, 4246, 4247, 4248, 4249, 4969, 4970, 4971, 4972, 4973, 4974, 4975, 4976, 4977, 4978, 4979, 4980, 4981, 4982, 4983, 4984, 4985, 4986, 4987, 4988, 5870, 5871, 5872, 6112, 6113, 6114, 6115, 6116, 6117, 6118, 6119, 6120, 6121, 6128, 6129, 6130, 6131, 6132, 6133, 6134, 6135, 6136, 6137, 6160, 6161, 6162, 6163, 6164, 6165, 6166, 6167, 6168, 6169, 6470, 6471, 6472, 6473, 6474, 6475, 6476, 6477, 6478, 6479, 6608, 6609, 6610, 6611, 6612, 6613, 6614, 6615, 6616, 6617, 6618, 6784, 6785, 6786, 6787, 6788, 6789, 6790, 6791, 6792, 6793, 6800, 6801, 6802, 6803, 6804, 6805, 6806, 6807, 6808, 6809, 6992, 6993, 6994, 6995, 6996, 6997, 6998, 6999, 7000, 7001, 7088, 7089, 7090, 7091, 7092, 7093, 7094, 7095, 7096, 7097, 7232, 7233, 7234, 7235, 7236, 7237, 7238, 7239, 7240, 7241, 7248, 7249, 7250, 7251, 7252, 7253, 7254, 7255, 7256, 7257, 8304, 8308, 8309, 8310, 8311, 8312, 8313, 8320, 8321, 8322, 8323, 8324, 8325, 8326, 8327, 8328, 8329, 8528, 8529, 8530, 8531, 8532, 8533, 8534, 8535, 8536, 8537, 8538, 8539, 8540, 8541, 8542, 8543, 8544, 8545, 8546, 8547, 8548, 8549, 8550, 8551, 8552, 8553, 8554, 8555, 8556, 8557, 8558, 8559, 8560, 8561, 8562, 8563, 8564, 8565, 8566, 8567, 8568, 8569, 8570, 8571, 8572, 8573, 8574, 8575, 8576, 8577, 8578, 8581, 8582, 8583, 8584, 8585, 9312, 9313, 9314, 9315, 9316, 9317, 9318, 9319, 9320, 9321, 9322, 9323, 9324, 9325, 9326, 9327, 9328, 9329, 9330, 9331, 9332, 9333, 9334, 9335, 9336, 9337, 9338, 9339, 9340, 9341, 9342, 9343, 9344, 9345, 9346, 9347, 9348, 9349, 9350, 9351, 9352, 9353, 9354, 9355, 9356, 9357, 9358, 9359, 9360, 9361, 9362, 9363, 9364, 9365, 9366, 9367, 9368, 9369, 9370, 9371, 9450, 9451, 9452, 9453, 9454, 9455, 9456, 9457, 9458, 9459, 9460, 9461, 9462, 9463, 9464, 9465, 9466, 9467, 9468, 9469, 9470, 9471, 10102, 10103, 10104, 10105, 10106, 10107, 10108, 10109, 10110, 10111, 10112, 10113, 10114, 10115, 10116, 10117, 10118, 10119, 10120, 10121, 10122, 10123, 10124, 10125, 10126, 10127, 10128, 10129, 10130, 10131, 11517, 12295, 12321, 12322, 12323, 12324, 12325, 12326, 12327, 12328, 12329, 12344, 12345, 12346, 12690, 12691, 12692, 12693, 12832, 12833, 12834, 12835, 12836, 12837, 12838, 12839, 12840, 12841, 12872, 12873, 12874, 12875, 12876, 12877, 12878, 12879, 12881, 12882, 12883, 12884, 12885, 12886, 12887, 12888, 12889, 12890, 12891, 12892, 12893, 12894, 12895, 12928, 12929, 12930, 12931, 12932, 12933, 12934, 12935, 12936, 12937, 12977, 12978, 12979, 12980, 12981, 12982, 12983, 12984, 12985, 12986, 12987, 12988, 12989, 12990, 12991, 42528, 42529, 42530, 42531, 42532, 42533, 42534, 42535, 42536, 42537, 42726, 42727, 42728, 42729, 42730, 42731, 42732, 42733, 42734, 42735, 43056, 43057, 43058, 43059, 43060, 43061, 43216, 43217, 43218, 43219, 43220, 43221, 43222, 43223, 43224, 43225, 43264, 43265, 43266, 43267, 43268, 43269, 43270, 43271, 43272, 43273, 43472, 43473, 43474, 43475, 43476, 43477, 43478, 43479, 43480, 43481, 43504, 43505, 43506, 43507, 43508, 43509, 43510, 43511, 43512, 43513, 43600, 43601, 43602, 43603, 43604, 43605, 43606, 43607, 43608, 43609, 44016, 44017, 44018, 44019, 44020, 44021, 44022, 44023, 44024, 44025, 65296, 65297, 65298, 65299, 65300, 65301, 65302, 65303, 65304, 65305, 65799, 65800, 65801, 65802, 65803, 65804, 65805, 65806, 65807, 65808, 65809, 65810, 65811, 65812, 65813, 65814, 65815, 65816, 65817, 65818, 65819, 65820, 65821, 65822, 65823, 65824, 65825, 65826, 65827, 65828, 65829, 65830, 65831, 65832, 65833, 65834, 65835, 65836, 65837, 65838, 65839, 65840, 65841, 65842, 65843, 65856, 65857, 65858, 65859, 65860, 65861, 65862, 65863, 65864, 65865, 65866, 65867, 65868, 65869, 65870, 65871, 65872, 65873, 65874, 65875, 65876, 65877, 65878, 65879, 65880, 65881, 65882, 65883, 65884, 65885, 65886, 65887, 65888, 65889, 65890, 65891, 65892, 65893, 65894, 65895, 65896, 65897, 65898, 65899, 65900, 65901, 65902, 65903, 65904, 65905, 65906, 65907, 65908, 65909, 65910, 65911, 65912, 65930, 65931, 66273, 66274, 66275, 66276, 66277, 66278, 66279, 66280, 66281, 66282, 66283, 66284, 66285, 66286, 66287, 66288, 66289, 66290, 66291, 66292, 66293, 66294, 66295, 66296, 66297, 66298, 66299, 66336, 66337, 66338, 66339, 66369, 66378, 66513, 66514, 66515, 66516, 66517, 66720, 66721, 66722, 66723, 66724, 66725, 66726, 66727, 66728, 66729, 67672, 67673, 67674, 67675, 67676, 67677, 67678, 67679, 67705, 67706, 67707, 67708, 67709, 67710, 67711, 67751, 67752, 67753, 67754, 67755, 67756, 67757, 67758, 67759, 67835, 67836, 67837, 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93015, 93016, 93017, 93019, 93020, 93021, 93022, 93023, 93024, 93025, 119648, 119649, 119650, 119651, 119652, 119653, 119654, 119655, 119656, 119657, 119658, 119659, 119660, 119661, 119662, 119663, 119664, 119665, 120782, 120783, 120784, 120785, 120786, 120787, 120788, 120789, 120790, 120791, 120792, 120793, 120794, 120795, 120796, 120797, 120798, 120799, 120800, 120801, 120802, 120803, 120804, 120805, 120806, 120807, 120808, 120809, 120810, 120811, 120812, 120813, 120814, 120815, 120816, 120817, 120818, 120819, 120820, 120821, 120822, 120823, 120824, 120825, 120826, 120827, 120828, 120829, 120830, 120831, 125127, 125128, 125129, 125130, 125131, 125132, 125133, 125134, 125135, 127232, 127233, 127234, 127235, 127236, 127237, 127238, 127239, 127240, 127241, 127242, 127243, 127244];\n","/**\n * This file contains information and classes for the various kinds of styles\n * used in TeX. It provides a generic `Style` class, which holds information\n * about a specific style. It then provides instances of all the different kinds\n * of styles possible, and provides functions to move between them and get\n * information about them.\n */\n\n/**\n * The main style class. Contains a unique id for the style, a size (which is\n * the same for cramped and uncramped version of a style), a cramped flag, and a\n * size multiplier, which gives the size difference between a style and\n * textstyle.\n */\nfunction Style(id, size, multiplier, cramped) {\n this.id = id;\n this.size = size;\n this.cramped = cramped;\n this.sizeMultiplier = multiplier;\n}\n\n/**\n * Get the style of a superscript given a base in the current style.\n */\nStyle.prototype.sup = function() {\n return styles[sup[this.id]];\n};\n\n/**\n * Get the style of a subscript given a base in the current style.\n */\nStyle.prototype.sub = function() {\n return styles[sub[this.id]];\n};\n\n/**\n * Get the style of a fraction numerator given the fraction in the current\n * style.\n */\nStyle.prototype.fracNum = function() {\n return styles[fracNum[this.id]];\n};\n\n/**\n * Get the style of a fraction denominator given the fraction in the current\n * style.\n */\nStyle.prototype.fracDen = function() {\n return styles[fracDen[this.id]];\n};\n\n/**\n * Get the cramped version of a style (in particular, cramping a cramped style\n * doesn't change the style).\n */\nStyle.prototype.cramp = function() {\n return styles[cramp[this.id]];\n};\n\n/**\n * HTML class name, like \"displaystyle cramped\"\n */\nStyle.prototype.cls = function() {\n return sizeNames[this.size] + (this.cramped ? \" cramped\" : \" uncramped\");\n};\n\n/**\n * HTML Reset class name, like \"reset-textstyle\"\n */\nStyle.prototype.reset = function() {\n return resetNames[this.size];\n};\n\n// IDs of the different styles\nvar D = 0;\nvar Dc = 1;\nvar T = 2;\nvar Tc = 3;\nvar S = 4;\nvar Sc = 5;\nvar SS = 6;\nvar SSc = 7;\n\n// String names for the different sizes\nvar sizeNames = [\n \"displaystyle textstyle\",\n \"textstyle\",\n \"scriptstyle\",\n \"scriptscriptstyle\",\n];\n\n// Reset names for the different sizes\nvar resetNames = [\n \"reset-textstyle\",\n \"reset-textstyle\",\n \"reset-scriptstyle\",\n \"reset-scriptscriptstyle\",\n];\n\n// Instances of the different styles\nvar styles = [\n new Style(D, 0, 1.0, false),\n new Style(Dc, 0, 1.0, true),\n new Style(T, 1, 1.0, false),\n new Style(Tc, 1, 1.0, true),\n new Style(S, 2, 0.7, false),\n new Style(Sc, 2, 0.7, true),\n new Style(SS, 3, 0.5, false),\n new Style(SSc, 3, 0.5, true),\n];\n\n// Lookup tables for switching from one style to another\nvar sup = [S, Sc, S, Sc, SS, SSc, SS, SSc];\nvar sub = [Sc, Sc, Sc, Sc, SSc, SSc, SSc, SSc];\nvar fracNum = [T, Tc, S, Sc, SS, SSc, SS, SSc];\nvar fracDen = [Tc, Tc, Sc, Sc, SSc, SSc, SSc, SSc];\nvar cramp = [Dc, Dc, Tc, Tc, Sc, Sc, SSc, SSc];\n\n// We only export some of the styles. Also, we don't export the `Style` class so\n// no more styles can be generated.\nmodule.exports = {\n DISPLAY: styles[D],\n TEXT: styles[T],\n SCRIPT: styles[S],\n SCRIPTSCRIPT: styles[SS],\n};\n","// Proceess escaped chars and hardbreaks\n\n'use strict';\n\nvar isSpace = require('../common/utils').isSpace;\n\nvar ESCAPED = [];\n\nfor (var i = 0; i < 256; i++) { ESCAPED.push(0); }\n\n'\\\\!\"#$%&\\'()*+,./:;<=>?@[]^_`{|}~-'\n .split('').forEach(function (ch) { ESCAPED[ch.charCodeAt(0)] = 1; });\n\n\nmodule.exports = function escape(state, silent) {\n var ch, pos = state.pos, max = state.posMax;\n\n if (state.src.charCodeAt(pos) !== 0x5C/* \\ */) { return false; }\n\n pos++;\n\n if (pos < max) {\n ch = state.src.charCodeAt(pos);\n\n if (ch < 256 && ESCAPED[ch] !== 0) {\n if (!silent) { state.pending += state.src[pos]; }\n state.pos += 2;\n return true;\n }\n\n if (ch === 0x0A) {\n if (!silent) {\n state.push('hardbreak', 'br', 0);\n }\n\n pos++;\n // skip leading whitespaces from next line\n while (pos < max) {\n ch = state.src.charCodeAt(pos);\n if (!isSpace(ch)) { break; }\n pos++;\n }\n\n state.pos = pos;\n return true;\n }\n }\n\n if (!silent) { state.pending += '\\\\'; }\n state.pos++;\n return true;\n};\n","/* eslint no-constant-condition:0 */\nvar functions = require(\"./functions\");\nvar environments = require(\"./environments\");\nvar Lexer = require(\"./Lexer\");\nvar symbols = require(\"./symbols\");\nvar utils = require(\"./utils\");\n\nvar parseData = require(\"./parseData\");\nvar ParseError = require(\"./ParseError\");\n\n/**\n * This file contains the parser used to parse out a TeX expression from the\n * input. Since TeX isn't context-free, standard parsers don't work particularly\n * well.\n *\n * The strategy of this parser is as such:\n *\n * The main functions (the `.parse...` ones) take a position in the current\n * parse string to parse tokens from. The lexer (found in Lexer.js, stored at\n * this.lexer) also supports pulling out tokens at arbitrary places. When\n * individual tokens are needed at a position, the lexer is called to pull out a\n * token, which is then used.\n *\n * The parser has a property called \"mode\" indicating the mode that\n * the parser is currently in. Currently it has to be one of \"math\" or\n * \"text\", which denotes whether the current environment is a math-y\n * one or a text-y one (e.g. inside \\text). Currently, this serves to\n * limit the functions which can be used in text mode.\n *\n * The main functions then return an object which contains the useful data that\n * was parsed at its given point, and a new position at the end of the parsed\n * data. The main functions can call each other and continue the parsing by\n * using the returned position as a new starting point.\n *\n * There are also extra `.handle...` functions, which pull out some reused\n * functionality into self-contained functions.\n *\n * The earlier functions return ParseNodes.\n * The later functions (which are called deeper in the parse) sometimes return\n * ParseFuncOrArgument, which contain a ParseNode as well as some data about\n * whether the parsed object is a function which is missing some arguments, or a\n * standalone object which can be used as an argument to another function.\n */\n\n/**\n * Main Parser class\n */\nfunction Parser(input, settings) {\n // Make a new lexer\n this.lexer = new Lexer(input);\n // Store the settings for use in parsing\n this.settings = settings;\n}\n\nvar ParseNode = parseData.ParseNode;\n\n/**\n * An initial function (without its arguments), or an argument to a function.\n * The `result` argument should be a ParseNode.\n */\nfunction ParseFuncOrArgument(result, isFunction) {\n this.result = result;\n // Is this a function (i.e. is it something defined in functions.js)?\n this.isFunction = isFunction;\n}\n\n/**\n * Checks a result to make sure it has the right type, and throws an\n * appropriate error otherwise.\n *\n * @param {boolean=} consume whether to consume the expected token,\n * defaults to true\n */\nParser.prototype.expect = function(text, consume) {\n if (this.nextToken.text !== text) {\n throw new ParseError(\n \"Expected '\" + text + \"', got '\" + this.nextToken.text + \"'\",\n this.lexer, this.nextToken.position\n );\n }\n if (consume !== false) {\n this.consume();\n }\n};\n\n/**\n * Considers the current look ahead token as consumed,\n * and fetches the one after that as the new look ahead.\n */\nParser.prototype.consume = function() {\n this.pos = this.nextToken.position;\n this.nextToken = this.lexer.lex(this.pos, this.mode);\n};\n\n/**\n * Main parsing function, which parses an entire input.\n *\n * @return {?Array.}\n */\nParser.prototype.parse = function() {\n // Try to parse the input\n this.mode = \"math\";\n this.pos = 0;\n this.nextToken = this.lexer.lex(this.pos, this.mode);\n var parse = this.parseInput();\n return parse;\n};\n\n/**\n * Parses an entire input tree.\n */\nParser.prototype.parseInput = function() {\n // Parse an expression\n var expression = this.parseExpression(false);\n // If we succeeded, make sure there's an EOF at the end\n this.expect(\"EOF\", false);\n return expression;\n};\n\nvar endOfExpression = [\"}\", \"\\\\end\", \"\\\\right\", \"&\", \"\\\\\\\\\", \"\\\\cr\"];\n\n/**\n * Parses an \"expression\", which is a list of atoms.\n *\n * @param {boolean} breakOnInfix Should the parsing stop when we hit infix\n * nodes? This happens when functions have higher precendence\n * than infix nodes in implicit parses.\n *\n * @param {?string} breakOnToken The token that the expression should end with,\n * or `null` if something else should end the expression.\n *\n * @return {ParseNode}\n */\nParser.prototype.parseExpression = function(breakOnInfix, breakOnToken) {\n var body = [];\n // Keep adding atoms to the body until we can't parse any more atoms (either\n // we reached the end, a }, or a \\right)\n while (true) {\n var lex = this.nextToken;\n var pos = this.pos;\n if (endOfExpression.indexOf(lex.text) !== -1) {\n break;\n }\n if (breakOnToken && lex.text === breakOnToken) {\n break;\n }\n var atom = this.parseAtom();\n if (!atom) {\n if (!this.settings.throwOnError && lex.text[0] === \"\\\\\") {\n var errorNode = this.handleUnsupportedCmd();\n body.push(errorNode);\n\n pos = lex.position;\n continue;\n }\n\n break;\n }\n if (breakOnInfix && atom.type === \"infix\") {\n // rewind so we can parse the infix atom again\n this.pos = pos;\n this.nextToken = lex;\n break;\n }\n body.push(atom);\n }\n return this.handleInfixNodes(body);\n};\n\n/**\n * Rewrites infix operators such as \\over with corresponding commands such\n * as \\frac.\n *\n * There can only be one infix operator per group. If there's more than one\n * then the expression is ambiguous. This can be resolved by adding {}.\n *\n * @returns {Array}\n */\nParser.prototype.handleInfixNodes = function(body) {\n var overIndex = -1;\n var funcName;\n\n for (var i = 0; i < body.length; i++) {\n var node = body[i];\n if (node.type === \"infix\") {\n if (overIndex !== -1) {\n throw new ParseError(\"only one infix operator per group\",\n this.lexer, -1);\n }\n overIndex = i;\n funcName = node.value.replaceWith;\n }\n }\n\n if (overIndex !== -1) {\n var numerNode;\n var denomNode;\n\n var numerBody = body.slice(0, overIndex);\n var denomBody = body.slice(overIndex + 1);\n\n if (numerBody.length === 1 && numerBody[0].type === \"ordgroup\") {\n numerNode = numerBody[0];\n } else {\n numerNode = new ParseNode(\"ordgroup\", numerBody, this.mode);\n }\n\n if (denomBody.length === 1 && denomBody[0].type === \"ordgroup\") {\n denomNode = denomBody[0];\n } else {\n denomNode = new ParseNode(\"ordgroup\", denomBody, this.mode);\n }\n\n var value = this.callFunction(\n funcName, [numerNode, denomNode], null);\n return [new ParseNode(value.type, value, this.mode)];\n } else {\n return body;\n }\n};\n\n// The greediness of a superscript or subscript\nvar SUPSUB_GREEDINESS = 1;\n\n/**\n * Handle a subscript or superscript with nice errors.\n */\nParser.prototype.handleSupSubscript = function(name) {\n var symbol = this.nextToken.text;\n var symPos = this.pos;\n this.consume();\n var group = this.parseGroup();\n\n if (!group) {\n if (!this.settings.throwOnError && this.nextToken.text[0] === \"\\\\\") {\n return this.handleUnsupportedCmd();\n } else {\n throw new ParseError(\n \"Expected group after '\" + symbol + \"'\",\n this.lexer,\n symPos + 1\n );\n }\n } else if (group.isFunction) {\n // ^ and _ have a greediness, so handle interactions with functions'\n // greediness\n var funcGreediness = functions[group.result].greediness;\n if (funcGreediness > SUPSUB_GREEDINESS) {\n return this.parseFunction(group);\n } else {\n throw new ParseError(\n \"Got function '\" + group.result + \"' with no arguments \" +\n \"as \" + name,\n this.lexer, symPos + 1);\n }\n } else {\n return group.result;\n }\n};\n\n/**\n * Converts the textual input of an unsupported command into a text node\n * contained within a color node whose color is determined by errorColor\n */\nParser.prototype.handleUnsupportedCmd = function() {\n var text = this.nextToken.text;\n var textordArray = [];\n\n for (var i = 0; i < text.length; i++) {\n textordArray.push(new ParseNode(\"textord\", text[i], \"text\"));\n }\n\n var textNode = new ParseNode(\n \"text\",\n {\n body: textordArray,\n type: \"text\",\n },\n this.mode);\n\n var colorNode = new ParseNode(\n \"color\",\n {\n color: this.settings.errorColor,\n value: [textNode],\n type: \"color\",\n },\n this.mode);\n\n this.consume();\n return colorNode;\n};\n\n/**\n * Parses a group with optional super/subscripts.\n *\n * @return {?ParseNode}\n */\nParser.prototype.parseAtom = function() {\n // The body of an atom is an implicit group, so that things like\n // \\left(x\\right)^2 work correctly.\n var base = this.parseImplicitGroup();\n\n // In text mode, we don't have superscripts or subscripts\n if (this.mode === \"text\") {\n return base;\n }\n\n // Note that base may be empty (i.e. null) at this point.\n\n var superscript;\n var subscript;\n while (true) {\n // Lex the first token\n var lex = this.nextToken;\n\n if (lex.text === \"\\\\limits\" || lex.text === \"\\\\nolimits\") {\n // We got a limit control\n if (!base || base.type !== \"op\") {\n throw new ParseError(\n \"Limit controls must follow a math operator\",\n this.lexer, this.pos);\n } else {\n var limits = lex.text === \"\\\\limits\";\n base.value.limits = limits;\n base.value.alwaysHandleSupSub = true;\n }\n this.consume();\n } else if (lex.text === \"^\") {\n // We got a superscript start\n if (superscript) {\n throw new ParseError(\n \"Double superscript\", this.lexer, this.pos);\n }\n superscript = this.handleSupSubscript(\"superscript\");\n } else if (lex.text === \"_\") {\n // We got a subscript start\n if (subscript) {\n throw new ParseError(\n \"Double subscript\", this.lexer, this.pos);\n }\n subscript = this.handleSupSubscript(\"subscript\");\n } else if (lex.text === \"'\") {\n // We got a prime\n var prime = new ParseNode(\"textord\", \"\\\\prime\", this.mode);\n\n // Many primes can be grouped together, so we handle this here\n var primes = [prime];\n this.consume();\n // Keep lexing tokens until we get something that's not a prime\n while (this.nextToken.text === \"'\") {\n // For each one, add another prime to the list\n primes.push(prime);\n this.consume();\n }\n // Put them into an ordgroup as the superscript\n superscript = new ParseNode(\"ordgroup\", primes, this.mode);\n } else {\n // If it wasn't ^, _, or ', stop parsing super/subscripts\n break;\n }\n }\n\n if (superscript || subscript) {\n // If we got either a superscript or subscript, create a supsub\n return new ParseNode(\"supsub\", {\n base: base,\n sup: superscript,\n sub: subscript,\n }, this.mode);\n } else {\n // Otherwise return the original body\n return base;\n }\n};\n\n// A list of the size-changing functions, for use in parseImplicitGroup\nvar sizeFuncs = [\n \"\\\\tiny\", \"\\\\scriptsize\", \"\\\\footnotesize\", \"\\\\small\", \"\\\\normalsize\",\n \"\\\\large\", \"\\\\Large\", \"\\\\LARGE\", \"\\\\huge\", \"\\\\Huge\",\n];\n\n// A list of the style-changing functions, for use in parseImplicitGroup\nvar styleFuncs = [\n \"\\\\displaystyle\", \"\\\\textstyle\", \"\\\\scriptstyle\", \"\\\\scriptscriptstyle\",\n];\n\n/**\n * Parses an implicit group, which is a group that starts at the end of a\n * specified, and ends right before a higher explicit group ends, or at EOL. It\n * is used for functions that appear to affect the current style, like \\Large or\n * \\textrm, where instead of keeping a style we just pretend that there is an\n * implicit grouping after it until the end of the group. E.g.\n * small text {\\Large large text} small text again\n * It is also used for \\left and \\right to get the correct grouping.\n *\n * @return {?ParseNode}\n */\nParser.prototype.parseImplicitGroup = function() {\n var start = this.parseSymbol();\n\n if (start == null) {\n // If we didn't get anything we handle, fall back to parseFunction\n return this.parseFunction();\n }\n\n var func = start.result;\n var body;\n\n if (func === \"\\\\left\") {\n // If we see a left:\n // Parse the entire left function (including the delimiter)\n var left = this.parseFunction(start);\n // Parse out the implicit body\n body = this.parseExpression(false);\n // Check the next token\n this.expect(\"\\\\right\", false);\n var right = this.parseFunction();\n return new ParseNode(\"leftright\", {\n body: body,\n left: left.value.value,\n right: right.value.value,\n }, this.mode);\n } else if (func === \"\\\\begin\") {\n // begin...end is similar to left...right\n var begin = this.parseFunction(start);\n var envName = begin.value.name;\n if (!environments.hasOwnProperty(envName)) {\n throw new ParseError(\n \"No such environment: \" + envName,\n this.lexer, begin.value.namepos);\n }\n // Build the environment object. Arguments and other information will\n // be made available to the begin and end methods using properties.\n var env = environments[envName];\n var args = this.parseArguments(\"\\\\begin{\" + envName + \"}\", env);\n var context = {\n mode: this.mode,\n envName: envName,\n parser: this,\n lexer: this.lexer,\n positions: args.pop(),\n };\n var result = env.handler(context, args);\n this.expect(\"\\\\end\", false);\n var end = this.parseFunction();\n if (end.value.name !== envName) {\n throw new ParseError(\n \"Mismatch: \\\\begin{\" + envName + \"} matched \" +\n \"by \\\\end{\" + end.value.name + \"}\",\n this.lexer /* , end.value.namepos */);\n // TODO: Add position to the above line and adjust test case,\n // requires #385 to get merged first\n }\n result.position = end.position;\n return result;\n } else if (utils.contains(sizeFuncs, func)) {\n // If we see a sizing function, parse out the implict body\n body = this.parseExpression(false);\n return new ParseNode(\"sizing\", {\n // Figure out what size to use based on the list of functions above\n size: \"size\" + (utils.indexOf(sizeFuncs, func) + 1),\n value: body,\n }, this.mode);\n } else if (utils.contains(styleFuncs, func)) {\n // If we see a styling function, parse out the implict body\n body = this.parseExpression(true);\n return new ParseNode(\"styling\", {\n // Figure out what style to use by pulling out the style from\n // the function name\n style: func.slice(1, func.length - 5),\n value: body,\n }, this.mode);\n } else {\n // Defer to parseFunction if it's not a function we handle\n return this.parseFunction(start);\n }\n};\n\n/**\n * Parses an entire function, including its base and all of its arguments.\n * The base might either have been parsed already, in which case\n * it is provided as an argument, or it's the next group in the input.\n *\n * @param {ParseFuncOrArgument=} baseGroup optional as described above\n * @return {?ParseNode}\n */\nParser.prototype.parseFunction = function(baseGroup) {\n if (!baseGroup) {\n baseGroup = this.parseGroup();\n }\n\n if (baseGroup) {\n if (baseGroup.isFunction) {\n var func = baseGroup.result;\n var funcData = functions[func];\n if (this.mode === \"text\" && !funcData.allowedInText) {\n throw new ParseError(\n \"Can't use function '\" + func + \"' in text mode\",\n this.lexer, baseGroup.position);\n }\n\n var args = this.parseArguments(func, funcData);\n var result = this.callFunction(func, args, args.pop());\n return new ParseNode(result.type, result, this.mode);\n } else {\n return baseGroup.result;\n }\n } else {\n return null;\n }\n};\n\n/**\n * Call a function handler with a suitable context and arguments.\n */\nParser.prototype.callFunction = function(name, args, positions) {\n var context = {\n funcName: name,\n parser: this,\n lexer: this.lexer,\n positions: positions,\n };\n return functions[name].handler(context, args);\n};\n\n/**\n * Parses the arguments of a function or environment\n *\n * @param {string} func \"\\name\" or \"\\begin{name}\"\n * @param {{numArgs:number,numOptionalArgs:number|undefined}} funcData\n * @return the array of arguments, with the list of positions as last element\n */\nParser.prototype.parseArguments = function(func, funcData) {\n var totalArgs = funcData.numArgs + funcData.numOptionalArgs;\n if (totalArgs === 0) {\n return [[this.pos]];\n }\n\n var baseGreediness = funcData.greediness;\n var positions = [this.pos];\n var args = [];\n\n for (var i = 0; i < totalArgs; i++) {\n var argType = funcData.argTypes && funcData.argTypes[i];\n var arg;\n if (i < funcData.numOptionalArgs) {\n if (argType) {\n arg = this.parseSpecialGroup(argType, true);\n } else {\n arg = this.parseOptionalGroup();\n }\n if (!arg) {\n args.push(null);\n positions.push(this.pos);\n continue;\n }\n } else {\n if (argType) {\n arg = this.parseSpecialGroup(argType);\n } else {\n arg = this.parseGroup();\n }\n if (!arg) {\n if (!this.settings.throwOnError &&\n this.nextToken.text[0] === \"\\\\\") {\n arg = new ParseFuncOrArgument(\n this.handleUnsupportedCmd(this.nextToken.text),\n false);\n } else {\n throw new ParseError(\n \"Expected group after '\" + func + \"'\",\n this.lexer, this.pos);\n }\n }\n }\n var argNode;\n if (arg.isFunction) {\n var argGreediness =\n functions[arg.result].greediness;\n if (argGreediness > baseGreediness) {\n argNode = this.parseFunction(arg);\n } else {\n throw new ParseError(\n \"Got function '\" + arg.result + \"' as \" +\n \"argument to '\" + func + \"'\",\n this.lexer, this.pos - 1);\n }\n } else {\n argNode = arg.result;\n }\n args.push(argNode);\n positions.push(this.pos);\n }\n\n args.push(positions);\n\n return args;\n};\n\n\n/**\n * Parses a group when the mode is changing. Takes a position, a new mode, and\n * an outer mode that is used to parse the outside.\n *\n * @return {?ParseFuncOrArgument}\n */\nParser.prototype.parseSpecialGroup = function(innerMode, optional) {\n var outerMode = this.mode;\n // Handle `original` argTypes\n if (innerMode === \"original\") {\n innerMode = outerMode;\n }\n\n if (innerMode === \"color\" || innerMode === \"size\") {\n // color and size modes are special because they should have braces and\n // should only lex a single symbol inside\n var openBrace = this.nextToken;\n if (optional && openBrace.text !== \"[\") {\n // optional arguments should return null if they don't exist\n return null;\n }\n // The call to expect will lex the token after the '{' in inner mode\n this.mode = innerMode;\n this.expect(optional ? \"[\" : \"{\");\n var inner = this.nextToken;\n this.mode = outerMode;\n var data;\n if (innerMode === \"color\") {\n data = inner.text;\n } else {\n data = inner.data;\n }\n this.consume(); // consume the token stored in inner\n this.expect(optional ? \"]\" : \"}\");\n return new ParseFuncOrArgument(\n new ParseNode(innerMode, data, outerMode),\n false);\n } else if (innerMode === \"text\") {\n // text mode is special because it should ignore the whitespace before\n // it\n var whitespace = this.lexer.lex(this.pos, \"whitespace\");\n this.pos = whitespace.position;\n }\n\n // By the time we get here, innerMode is one of \"text\" or \"math\".\n // We switch the mode of the parser, recurse, then restore the old mode.\n this.mode = innerMode;\n this.nextToken = this.lexer.lex(this.pos, innerMode);\n var res;\n if (optional) {\n res = this.parseOptionalGroup();\n } else {\n res = this.parseGroup();\n }\n this.mode = outerMode;\n this.nextToken = this.lexer.lex(this.pos, outerMode);\n return res;\n};\n\n/**\n * Parses a group, which is either a single nucleus (like \"x\") or an expression\n * in braces (like \"{x+y}\")\n *\n * @return {?ParseFuncOrArgument}\n */\nParser.prototype.parseGroup = function() {\n // Try to parse an open brace\n if (this.nextToken.text === \"{\") {\n // If we get a brace, parse an expression\n this.consume();\n var expression = this.parseExpression(false);\n // Make sure we get a close brace\n this.expect(\"}\");\n return new ParseFuncOrArgument(\n new ParseNode(\"ordgroup\", expression, this.mode),\n false);\n } else {\n // Otherwise, just return a nucleus\n return this.parseSymbol();\n }\n};\n\n/**\n * Parses a group, which is an expression in brackets (like \"[x+y]\")\n *\n * @return {?ParseFuncOrArgument}\n */\nParser.prototype.parseOptionalGroup = function() {\n // Try to parse an open bracket\n if (this.nextToken.text === \"[\") {\n // If we get a brace, parse an expression\n this.consume();\n var expression = this.parseExpression(false, \"]\");\n // Make sure we get a close bracket\n this.expect(\"]\");\n return new ParseFuncOrArgument(\n new ParseNode(\"ordgroup\", expression, this.mode),\n false);\n } else {\n // Otherwise, return null,\n return null;\n }\n};\n\n/**\n * Parse a single symbol out of the string. Here, we handle both the functions\n * we have defined, as well as the single character symbols\n *\n * @return {?ParseFuncOrArgument}\n */\nParser.prototype.parseSymbol = function() {\n var nucleus = this.nextToken;\n\n if (functions[nucleus.text]) {\n this.consume();\n // If there exists a function with this name, we return the function and\n // say that it is a function.\n return new ParseFuncOrArgument(\n nucleus.text,\n true);\n } else if (symbols[this.mode][nucleus.text]) {\n this.consume();\n // Otherwise if this is a no-argument function, find the type it\n // corresponds to in the symbols map\n return new ParseFuncOrArgument(\n new ParseNode(symbols[this.mode][nucleus.text].group,\n nucleus.text, this.mode),\n false);\n } else {\n return null;\n }\n};\n\nParser.prototype.ParseNode = ParseNode;\n\nmodule.exports = Parser;\n","module.exports=/[\\xAD\\u0600-\\u0605\\u061C\\u06DD\\u070F\\u08E2\\u180E\\u200B-\\u200F\\u202A-\\u202E\\u2060-\\u2064\\u2066-\\u206F\\uFEFF\\uFFF9-\\uFFFB]|\\uD804[\\uDCBD\\uDCCD]|\\uD82F[\\uDCA0-\\uDCA3]|\\uD834[\\uDD73-\\uDD7A]|\\uDB40[\\uDC01\\uDC20-\\uDC7F]/","// Core state object\n//\n'use strict';\n\nvar Token = require('../token');\n\n\nfunction StateCore(src, md, env) {\n this.src = src;\n this.env = env;\n this.tokens = [];\n this.inlineMode = false;\n this.md = md; // link to parser instance\n}\n\n// re-export Token class to use in core rules\nStateCore.prototype.Token = Token;\n\n\nmodule.exports = StateCore;\n","module.exports = {\n \"AMS-Regular\": {\n \"65\": [0, 0.68889, 0, 0],\n \"66\": [0, 0.68889, 0, 0],\n \"67\": [0, 0.68889, 0, 0],\n \"68\": [0, 0.68889, 0, 0],\n \"69\": [0, 0.68889, 0, 0],\n \"70\": [0, 0.68889, 0, 0],\n \"71\": [0, 0.68889, 0, 0],\n \"72\": [0, 0.68889, 0, 0],\n \"73\": [0, 0.68889, 0, 0],\n \"74\": [0.16667, 0.68889, 0, 0],\n \"75\": [0, 0.68889, 0, 0],\n \"76\": [0, 0.68889, 0, 0],\n \"77\": [0, 0.68889, 0, 0],\n \"78\": [0, 0.68889, 0, 0],\n \"79\": [0.16667, 0.68889, 0, 0],\n \"80\": [0, 0.68889, 0, 0],\n \"81\": [0.16667, 0.68889, 0, 0],\n \"82\": [0, 0.68889, 0, 0],\n \"83\": [0, 0.68889, 0, 0],\n \"84\": [0, 0.68889, 0, 0],\n \"85\": [0, 0.68889, 0, 0],\n \"86\": [0, 0.68889, 0, 0],\n \"87\": [0, 0.68889, 0, 0],\n \"88\": [0, 0.68889, 0, 0],\n \"89\": [0, 0.68889, 0, 0],\n \"90\": [0, 0.68889, 0, 0],\n \"107\": [0, 0.68889, 0, 0],\n \"165\": [0, 0.675, 0.025, 0],\n \"174\": [0.15559, 0.69224, 0, 0],\n \"240\": [0, 0.68889, 0, 0],\n \"295\": [0, 0.68889, 0, 0],\n \"710\": [0, 0.825, 0, 0],\n \"732\": [0, 0.9, 0, 0],\n \"770\": [0, 0.825, 0, 0],\n \"771\": [0, 0.9, 0, 0],\n \"989\": [0.08167, 0.58167, 0, 0],\n \"1008\": [0, 0.43056, 0.04028, 0],\n \"8245\": [0, 0.54986, 0, 0],\n \"8463\": [0, 0.68889, 0, 0],\n \"8487\": [0, 0.68889, 0, 0],\n \"8498\": [0, 0.68889, 0, 0],\n \"8502\": [0, 0.68889, 0, 0],\n \"8503\": [0, 0.68889, 0, 0],\n \"8504\": [0, 0.68889, 0, 0],\n \"8513\": [0, 0.68889, 0, 0],\n \"8592\": [-0.03598, 0.46402, 0, 0],\n \"8594\": [-0.03598, 0.46402, 0, 0],\n \"8602\": [-0.13313, 0.36687, 0, 0],\n \"8603\": [-0.13313, 0.36687, 0, 0],\n \"8606\": [0.01354, 0.52239, 0, 0],\n \"8608\": [0.01354, 0.52239, 0, 0],\n \"8610\": [0.01354, 0.52239, 0, 0],\n \"8611\": [0.01354, 0.52239, 0, 0],\n \"8619\": [0, 0.54986, 0, 0],\n \"8620\": [0, 0.54986, 0, 0],\n \"8621\": [-0.13313, 0.37788, 0, 0],\n \"8622\": [-0.13313, 0.36687, 0, 0],\n \"8624\": [0, 0.69224, 0, 0],\n \"8625\": [0, 0.69224, 0, 0],\n \"8630\": [0, 0.43056, 0, 0],\n \"8631\": [0, 0.43056, 0, 0],\n \"8634\": [0.08198, 0.58198, 0, 0],\n \"8635\": [0.08198, 0.58198, 0, 0],\n \"8638\": [0.19444, 0.69224, 0, 0],\n \"8639\": [0.19444, 0.69224, 0, 0],\n \"8642\": [0.19444, 0.69224, 0, 0],\n \"8643\": [0.19444, 0.69224, 0, 0],\n \"8644\": [0.1808, 0.675, 0, 0],\n \"8646\": [0.1808, 0.675, 0, 0],\n \"8647\": [0.1808, 0.675, 0, 0],\n \"8648\": [0.19444, 0.69224, 0, 0],\n \"8649\": [0.1808, 0.675, 0, 0],\n \"8650\": [0.19444, 0.69224, 0, 0],\n \"8651\": [0.01354, 0.52239, 0, 0],\n \"8652\": [0.01354, 0.52239, 0, 0],\n \"8653\": [-0.13313, 0.36687, 0, 0],\n \"8654\": [-0.13313, 0.36687, 0, 0],\n \"8655\": [-0.13313, 0.36687, 0, 0],\n \"8666\": [0.13667, 0.63667, 0, 0],\n \"8667\": [0.13667, 0.63667, 0, 0],\n \"8669\": [-0.13313, 0.37788, 0, 0],\n \"8672\": [-0.064, 0.437, 0, 0],\n \"8674\": [-0.064, 0.437, 0, 0],\n \"8705\": [0, 0.825, 0, 0],\n \"8708\": [0, 0.68889, 0, 0],\n \"8709\": [0.08167, 0.58167, 0, 0],\n \"8717\": [0, 0.43056, 0, 0],\n \"8722\": [-0.03598, 0.46402, 0, 0],\n \"8724\": [0.08198, 0.69224, 0, 0],\n \"8726\": [0.08167, 0.58167, 0, 0],\n \"8733\": [0, 0.69224, 0, 0],\n \"8736\": [0, 0.69224, 0, 0],\n \"8737\": [0, 0.69224, 0, 0],\n \"8738\": [0.03517, 0.52239, 0, 0],\n \"8739\": [0.08167, 0.58167, 0, 0],\n \"8740\": [0.25142, 0.74111, 0, 0],\n \"8741\": [0.08167, 0.58167, 0, 0],\n \"8742\": [0.25142, 0.74111, 0, 0],\n \"8756\": [0, 0.69224, 0, 0],\n \"8757\": [0, 0.69224, 0, 0],\n \"8764\": [-0.13313, 0.36687, 0, 0],\n \"8765\": [-0.13313, 0.37788, 0, 0],\n \"8769\": [-0.13313, 0.36687, 0, 0],\n \"8770\": [-0.03625, 0.46375, 0, 0],\n \"8774\": [0.30274, 0.79383, 0, 0],\n \"8776\": [-0.01688, 0.48312, 0, 0],\n \"8778\": [0.08167, 0.58167, 0, 0],\n \"8782\": [0.06062, 0.54986, 0, 0],\n \"8783\": [0.06062, 0.54986, 0, 0],\n \"8785\": [0.08198, 0.58198, 0, 0],\n \"8786\": [0.08198, 0.58198, 0, 0],\n \"8787\": [0.08198, 0.58198, 0, 0],\n \"8790\": [0, 0.69224, 0, 0],\n \"8791\": [0.22958, 0.72958, 0, 0],\n \"8796\": [0.08198, 0.91667, 0, 0],\n \"8806\": [0.25583, 0.75583, 0, 0],\n \"8807\": [0.25583, 0.75583, 0, 0],\n \"8808\": [0.25142, 0.75726, 0, 0],\n \"8809\": [0.25142, 0.75726, 0, 0],\n \"8812\": [0.25583, 0.75583, 0, 0],\n \"8814\": [0.20576, 0.70576, 0, 0],\n \"8815\": [0.20576, 0.70576, 0, 0],\n \"8816\": [0.30274, 0.79383, 0, 0],\n \"8817\": [0.30274, 0.79383, 0, 0],\n \"8818\": [0.22958, 0.72958, 0, 0],\n \"8819\": [0.22958, 0.72958, 0, 0],\n \"8822\": [0.1808, 0.675, 0, 0],\n \"8823\": [0.1808, 0.675, 0, 0],\n \"8828\": [0.13667, 0.63667, 0, 0],\n \"8829\": [0.13667, 0.63667, 0, 0],\n \"8830\": [0.22958, 0.72958, 0, 0],\n \"8831\": [0.22958, 0.72958, 0, 0],\n \"8832\": [0.20576, 0.70576, 0, 0],\n \"8833\": [0.20576, 0.70576, 0, 0],\n \"8840\": [0.30274, 0.79383, 0, 0],\n \"8841\": [0.30274, 0.79383, 0, 0],\n \"8842\": [0.13597, 0.63597, 0, 0],\n \"8843\": [0.13597, 0.63597, 0, 0],\n \"8847\": [0.03517, 0.54986, 0, 0],\n \"8848\": [0.03517, 0.54986, 0, 0],\n \"8858\": [0.08198, 0.58198, 0, 0],\n \"8859\": [0.08198, 0.58198, 0, 0],\n \"8861\": [0.08198, 0.58198, 0, 0],\n \"8862\": [0, 0.675, 0, 0],\n \"8863\": [0, 0.675, 0, 0],\n \"8864\": [0, 0.675, 0, 0],\n \"8865\": [0, 0.675, 0, 0],\n \"8872\": [0, 0.69224, 0, 0],\n \"8873\": [0, 0.69224, 0, 0],\n \"8874\": [0, 0.69224, 0, 0],\n \"8876\": [0, 0.68889, 0, 0],\n \"8877\": [0, 0.68889, 0, 0],\n \"8878\": [0, 0.68889, 0, 0],\n \"8879\": [0, 0.68889, 0, 0],\n \"8882\": [0.03517, 0.54986, 0, 0],\n \"8883\": [0.03517, 0.54986, 0, 0],\n \"8884\": [0.13667, 0.63667, 0, 0],\n \"8885\": [0.13667, 0.63667, 0, 0],\n \"8888\": [0, 0.54986, 0, 0],\n \"8890\": [0.19444, 0.43056, 0, 0],\n \"8891\": [0.19444, 0.69224, 0, 0],\n \"8892\": [0.19444, 0.69224, 0, 0],\n \"8901\": [0, 0.54986, 0, 0],\n \"8903\": [0.08167, 0.58167, 0, 0],\n \"8905\": [0.08167, 0.58167, 0, 0],\n \"8906\": [0.08167, 0.58167, 0, 0],\n \"8907\": [0, 0.69224, 0, 0],\n \"8908\": [0, 0.69224, 0, 0],\n \"8909\": [-0.03598, 0.46402, 0, 0],\n \"8910\": [0, 0.54986, 0, 0],\n \"8911\": [0, 0.54986, 0, 0],\n \"8912\": [0.03517, 0.54986, 0, 0],\n \"8913\": [0.03517, 0.54986, 0, 0],\n \"8914\": [0, 0.54986, 0, 0],\n \"8915\": [0, 0.54986, 0, 0],\n \"8916\": [0, 0.69224, 0, 0],\n \"8918\": [0.0391, 0.5391, 0, 0],\n \"8919\": [0.0391, 0.5391, 0, 0],\n \"8920\": [0.03517, 0.54986, 0, 0],\n \"8921\": [0.03517, 0.54986, 0, 0],\n \"8922\": [0.38569, 0.88569, 0, 0],\n \"8923\": [0.38569, 0.88569, 0, 0],\n \"8926\": [0.13667, 0.63667, 0, 0],\n \"8927\": [0.13667, 0.63667, 0, 0],\n \"8928\": [0.30274, 0.79383, 0, 0],\n \"8929\": [0.30274, 0.79383, 0, 0],\n \"8934\": [0.23222, 0.74111, 0, 0],\n \"8935\": [0.23222, 0.74111, 0, 0],\n \"8936\": [0.23222, 0.74111, 0, 0],\n \"8937\": [0.23222, 0.74111, 0, 0],\n \"8938\": [0.20576, 0.70576, 0, 0],\n \"8939\": [0.20576, 0.70576, 0, 0],\n \"8940\": [0.30274, 0.79383, 0, 0],\n \"8941\": [0.30274, 0.79383, 0, 0],\n \"8994\": [0.19444, 0.69224, 0, 0],\n \"8995\": [0.19444, 0.69224, 0, 0],\n \"9416\": [0.15559, 0.69224, 0, 0],\n \"9484\": [0, 0.69224, 0, 0],\n \"9488\": [0, 0.69224, 0, 0],\n \"9492\": [0, 0.37788, 0, 0],\n \"9496\": [0, 0.37788, 0, 0],\n \"9585\": [0.19444, 0.68889, 0, 0],\n \"9586\": [0.19444, 0.74111, 0, 0],\n \"9632\": [0, 0.675, 0, 0],\n \"9633\": [0, 0.675, 0, 0],\n \"9650\": [0, 0.54986, 0, 0],\n \"9651\": [0, 0.54986, 0, 0],\n \"9654\": [0.03517, 0.54986, 0, 0],\n \"9660\": [0, 0.54986, 0, 0],\n \"9661\": [0, 0.54986, 0, 0],\n \"9664\": [0.03517, 0.54986, 0, 0],\n \"9674\": [0.11111, 0.69224, 0, 0],\n \"9733\": [0.19444, 0.69224, 0, 0],\n \"10003\": [0, 0.69224, 0, 0],\n \"10016\": [0, 0.69224, 0, 0],\n \"10731\": [0.11111, 0.69224, 0, 0],\n \"10846\": [0.19444, 0.75583, 0, 0],\n \"10877\": [0.13667, 0.63667, 0, 0],\n \"10878\": [0.13667, 0.63667, 0, 0],\n \"10885\": [0.25583, 0.75583, 0, 0],\n \"10886\": [0.25583, 0.75583, 0, 0],\n \"10887\": [0.13597, 0.63597, 0, 0],\n \"10888\": [0.13597, 0.63597, 0, 0],\n \"10889\": [0.26167, 0.75726, 0, 0],\n \"10890\": [0.26167, 0.75726, 0, 0],\n \"10891\": [0.48256, 0.98256, 0, 0],\n \"10892\": [0.48256, 0.98256, 0, 0],\n \"10901\": [0.13667, 0.63667, 0, 0],\n \"10902\": [0.13667, 0.63667, 0, 0],\n \"10933\": [0.25142, 0.75726, 0, 0],\n \"10934\": [0.25142, 0.75726, 0, 0],\n \"10935\": [0.26167, 0.75726, 0, 0],\n \"10936\": [0.26167, 0.75726, 0, 0],\n \"10937\": [0.26167, 0.75726, 0, 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[-0.02778, 0.47222, 0, 0],\n \"8968\": [0.25, 0.75, 0, 0],\n \"8969\": [0.25, 0.75, 0, 0],\n \"8970\": [0.25, 0.75, 0, 0],\n \"8971\": [0.25, 0.75, 0, 0],\n \"8994\": [-0.13889, 0.36111, 0, 0],\n \"8995\": [-0.13889, 0.36111, 0, 0],\n \"9651\": [0.19444, 0.69444, 0, 0],\n \"9657\": [-0.02778, 0.47222, 0, 0],\n \"9661\": [0.19444, 0.69444, 0, 0],\n \"9667\": [-0.02778, 0.47222, 0, 0],\n \"9711\": [0.19444, 0.69444, 0, 0],\n \"9824\": [0.12963, 0.69444, 0, 0],\n \"9825\": [0.12963, 0.69444, 0, 0],\n \"9826\": [0.12963, 0.69444, 0, 0],\n \"9827\": [0.12963, 0.69444, 0, 0],\n \"9837\": [0, 0.75, 0, 0],\n \"9838\": [0.19444, 0.69444, 0, 0],\n \"9839\": [0.19444, 0.69444, 0, 0],\n \"10216\": [0.25, 0.75, 0, 0],\n \"10217\": [0.25, 0.75, 0, 0],\n \"10815\": [0, 0.68611, 0, 0],\n \"10927\": [0.19667, 0.69667, 0, 0],\n \"10928\": [0.19667, 0.69667, 0, 0],\n },\n \"Main-Italic\": {\n \"33\": [0, 0.69444, 0.12417, 0],\n \"34\": [0, 0.69444, 0.06961, 0],\n \"35\": [0.19444, 0.69444, 0.06616, 0],\n \"37\": [0.05556, 0.75, 0.13639, 0],\n \"38\": [0, 0.69444, 0.09694, 0],\n \"39\": [0, 0.69444, 0.12417, 0],\n \"40\": [0.25, 0.75, 0.16194, 0],\n \"41\": [0.25, 0.75, 0.03694, 0],\n \"42\": [0, 0.75, 0.14917, 0],\n \"43\": [0.05667, 0.56167, 0.03694, 0],\n \"44\": [0.19444, 0.10556, 0, 0],\n \"45\": [0, 0.43056, 0.02826, 0],\n \"46\": [0, 0.10556, 0, 0],\n \"47\": [0.25, 0.75, 0.16194, 0],\n \"48\": [0, 0.64444, 0.13556, 0],\n \"49\": [0, 0.64444, 0.13556, 0],\n \"50\": [0, 0.64444, 0.13556, 0],\n \"51\": [0, 0.64444, 0.13556, 0],\n \"52\": [0.19444, 0.64444, 0.13556, 0],\n \"53\": [0, 0.64444, 0.13556, 0],\n \"54\": [0, 0.64444, 0.13556, 0],\n \"55\": [0.19444, 0.64444, 0.13556, 0],\n \"56\": [0, 0.64444, 0.13556, 0],\n \"57\": [0, 0.64444, 0.13556, 0],\n \"58\": [0, 0.43056, 0.0582, 0],\n \"59\": [0.19444, 0.43056, 0.0582, 0],\n \"61\": [-0.13313, 0.36687, 0.06616, 0],\n \"63\": [0, 0.69444, 0.1225, 0],\n \"64\": [0, 0.69444, 0.09597, 0],\n \"65\": [0, 0.68333, 0, 0],\n \"66\": [0, 0.68333, 0.10257, 0],\n \"67\": [0, 0.68333, 0.14528, 0],\n \"68\": [0, 0.68333, 0.09403, 0],\n \"69\": [0, 0.68333, 0.12028, 0],\n \"70\": [0, 0.68333, 0.13305, 0],\n \"71\": [0, 0.68333, 0.08722, 0],\n \"72\": [0, 0.68333, 0.16389, 0],\n \"73\": [0, 0.68333, 0.15806, 0],\n \"74\": [0, 0.68333, 0.14028, 0],\n \"75\": [0, 0.68333, 0.14528, 0],\n \"76\": [0, 0.68333, 0, 0],\n \"77\": [0, 0.68333, 0.16389, 0],\n \"78\": [0, 0.68333, 0.16389, 0],\n \"79\": [0, 0.68333, 0.09403, 0],\n \"80\": [0, 0.68333, 0.10257, 0],\n \"81\": [0.19444, 0.68333, 0.09403, 0],\n \"82\": [0, 0.68333, 0.03868, 0],\n \"83\": [0, 0.68333, 0.11972, 0],\n \"84\": [0, 0.68333, 0.13305, 0],\n \"85\": [0, 0.68333, 0.16389, 0],\n \"86\": [0, 0.68333, 0.18361, 0],\n \"87\": [0, 0.68333, 0.18361, 0],\n \"88\": [0, 0.68333, 0.15806, 0],\n \"89\": [0, 0.68333, 0.19383, 0],\n \"90\": [0, 0.68333, 0.14528, 0],\n \"91\": [0.25, 0.75, 0.1875, 0],\n \"93\": [0.25, 0.75, 0.10528, 0],\n \"94\": [0, 0.69444, 0.06646, 0],\n \"95\": [0.31, 0.12056, 0.09208, 0],\n \"97\": [0, 0.43056, 0.07671, 0],\n \"98\": [0, 0.69444, 0.06312, 0],\n \"99\": [0, 0.43056, 0.05653, 0],\n \"100\": [0, 0.69444, 0.10333, 0],\n \"101\": [0, 0.43056, 0.07514, 0],\n \"102\": [0.19444, 0.69444, 0.21194, 0],\n \"103\": [0.19444, 0.43056, 0.08847, 0],\n \"104\": [0, 0.69444, 0.07671, 0],\n \"105\": [0, 0.65536, 0.1019, 0],\n \"106\": [0.19444, 0.65536, 0.14467, 0],\n \"107\": [0, 0.69444, 0.10764, 0],\n \"108\": [0, 0.69444, 0.10333, 0],\n \"109\": [0, 0.43056, 0.07671, 0],\n \"110\": [0, 0.43056, 0.07671, 0],\n \"111\": [0, 0.43056, 0.06312, 0],\n \"112\": [0.19444, 0.43056, 0.06312, 0],\n \"113\": [0.19444, 0.43056, 0.08847, 0],\n \"114\": [0, 0.43056, 0.10764, 0],\n \"115\": [0, 0.43056, 0.08208, 0],\n \"116\": [0, 0.61508, 0.09486, 0],\n \"117\": [0, 0.43056, 0.07671, 0],\n \"118\": [0, 0.43056, 0.10764, 0],\n \"119\": [0, 0.43056, 0.10764, 0],\n \"120\": [0, 0.43056, 0.12042, 0],\n \"121\": [0.19444, 0.43056, 0.08847, 0],\n \"122\": [0, 0.43056, 0.12292, 0],\n \"126\": [0.35, 0.31786, 0.11585, 0],\n \"163\": [0, 0.69444, 0, 0],\n \"305\": [0, 0.43056, 0, 0.02778],\n \"567\": [0.19444, 0.43056, 0, 0.08334],\n \"768\": [0, 0.69444, 0, 0],\n \"769\": [0, 0.69444, 0.09694, 0],\n \"770\": [0, 0.69444, 0.06646, 0],\n \"771\": [0, 0.66786, 0.11585, 0],\n \"772\": [0, 0.56167, 0.10333, 0],\n \"774\": [0, 0.69444, 0.10806, 0],\n \"775\": [0, 0.66786, 0.11752, 0],\n \"776\": [0, 0.66786, 0.10474, 0],\n \"778\": [0, 0.69444, 0, 0],\n \"779\": [0, 0.69444, 0.1225, 0],\n \"780\": [0, 0.62847, 0.08295, 0],\n \"915\": [0, 0.68333, 0.13305, 0],\n \"916\": [0, 0.68333, 0, 0],\n \"920\": [0, 0.68333, 0.09403, 0],\n \"923\": [0, 0.68333, 0, 0],\n \"926\": [0, 0.68333, 0.15294, 0],\n \"928\": [0, 0.68333, 0.16389, 0],\n \"931\": [0, 0.68333, 0.12028, 0],\n \"933\": [0, 0.68333, 0.11111, 0],\n \"934\": [0, 0.68333, 0.05986, 0],\n \"936\": [0, 0.68333, 0.11111, 0],\n \"937\": [0, 0.68333, 0.10257, 0],\n \"8211\": [0, 0.43056, 0.09208, 0],\n \"8212\": [0, 0.43056, 0.09208, 0],\n \"8216\": [0, 0.69444, 0.12417, 0],\n \"8217\": [0, 0.69444, 0.12417, 0],\n \"8220\": [0, 0.69444, 0.1685, 0],\n \"8221\": [0, 0.69444, 0.06961, 0],\n \"8463\": [0, 0.68889, 0, 0],\n },\n \"Main-Regular\": {\n \"32\": [0, 0, 0, 0],\n \"33\": [0, 0.69444, 0, 0],\n \"34\": [0, 0.69444, 0, 0],\n \"35\": [0.19444, 0.69444, 0, 0],\n \"36\": [0.05556, 0.75, 0, 0],\n \"37\": [0.05556, 0.75, 0, 0],\n \"38\": [0, 0.69444, 0, 0],\n \"39\": [0, 0.69444, 0, 0],\n \"40\": [0.25, 0.75, 0, 0],\n \"41\": [0.25, 0.75, 0, 0],\n \"42\": [0, 0.75, 0, 0],\n \"43\": [0.08333, 0.58333, 0, 0],\n \"44\": [0.19444, 0.10556, 0, 0],\n \"45\": [0, 0.43056, 0, 0],\n \"46\": [0, 0.10556, 0, 0],\n \"47\": [0.25, 0.75, 0, 0],\n \"48\": [0, 0.64444, 0, 0],\n \"49\": [0, 0.64444, 0, 0],\n \"50\": [0, 0.64444, 0, 0],\n \"51\": [0, 0.64444, 0, 0],\n \"52\": [0, 0.64444, 0, 0],\n \"53\": [0, 0.64444, 0, 0],\n \"54\": [0, 0.64444, 0, 0],\n \"55\": [0, 0.64444, 0, 0],\n \"56\": [0, 0.64444, 0, 0],\n \"57\": [0, 0.64444, 0, 0],\n \"58\": [0, 0.43056, 0, 0],\n \"59\": [0.19444, 0.43056, 0, 0],\n \"60\": [0.0391, 0.5391, 0, 0],\n \"61\": [-0.13313, 0.36687, 0, 0],\n \"62\": [0.0391, 0.5391, 0, 0],\n \"63\": [0, 0.69444, 0, 0],\n \"64\": [0, 0.69444, 0, 0],\n \"65\": [0, 0.68333, 0, 0],\n \"66\": [0, 0.68333, 0, 0],\n \"67\": [0, 0.68333, 0, 0],\n \"68\": [0, 0.68333, 0, 0],\n \"69\": [0, 0.68333, 0, 0],\n \"70\": [0, 0.68333, 0, 0],\n \"71\": [0, 0.68333, 0, 0],\n \"72\": [0, 0.68333, 0, 0],\n \"73\": [0, 0.68333, 0, 0],\n \"74\": [0, 0.68333, 0, 0],\n \"75\": [0, 0.68333, 0, 0],\n \"76\": [0, 0.68333, 0, 0],\n \"77\": [0, 0.68333, 0, 0],\n \"78\": [0, 0.68333, 0, 0],\n \"79\": [0, 0.68333, 0, 0],\n \"80\": [0, 0.68333, 0, 0],\n \"81\": [0.19444, 0.68333, 0, 0],\n \"82\": [0, 0.68333, 0, 0],\n \"83\": [0, 0.68333, 0, 0],\n \"84\": [0, 0.68333, 0, 0],\n \"85\": [0, 0.68333, 0, 0],\n \"86\": [0, 0.68333, 0.01389, 0],\n \"87\": [0, 0.68333, 0.01389, 0],\n \"88\": [0, 0.68333, 0, 0],\n \"89\": [0, 0.68333, 0.025, 0],\n \"90\": [0, 0.68333, 0, 0],\n \"91\": [0.25, 0.75, 0, 0],\n \"92\": [0.25, 0.75, 0, 0],\n \"93\": [0.25, 0.75, 0, 0],\n \"94\": [0, 0.69444, 0, 0],\n \"95\": [0.31, 0.12056, 0.02778, 0],\n \"96\": [0, 0.69444, 0, 0],\n \"97\": [0, 0.43056, 0, 0],\n \"98\": [0, 0.69444, 0, 0],\n \"99\": [0, 0.43056, 0, 0],\n \"100\": [0, 0.69444, 0, 0],\n \"101\": [0, 0.43056, 0, 0],\n \"102\": [0, 0.69444, 0.07778, 0],\n \"103\": [0.19444, 0.43056, 0.01389, 0],\n \"104\": [0, 0.69444, 0, 0],\n \"105\": [0, 0.66786, 0, 0],\n \"106\": [0.19444, 0.66786, 0, 0],\n \"107\": [0, 0.69444, 0, 0],\n \"108\": [0, 0.69444, 0, 0],\n \"109\": [0, 0.43056, 0, 0],\n \"110\": [0, 0.43056, 0, 0],\n \"111\": [0, 0.43056, 0, 0],\n \"112\": [0.19444, 0.43056, 0, 0],\n \"113\": [0.19444, 0.43056, 0, 0],\n \"114\": [0, 0.43056, 0, 0],\n \"115\": [0, 0.43056, 0, 0],\n \"116\": [0, 0.61508, 0, 0],\n \"117\": [0, 0.43056, 0, 0],\n \"118\": [0, 0.43056, 0.01389, 0],\n \"119\": [0, 0.43056, 0.01389, 0],\n \"120\": [0, 0.43056, 0, 0],\n \"121\": [0.19444, 0.43056, 0.01389, 0],\n \"122\": [0, 0.43056, 0, 0],\n \"123\": [0.25, 0.75, 0, 0],\n \"124\": [0.25, 0.75, 0, 0],\n \"125\": [0.25, 0.75, 0, 0],\n \"126\": [0.35, 0.31786, 0, 0],\n \"160\": [0, 0, 0, 0],\n \"168\": [0, 0.66786, 0, 0],\n \"172\": [0, 0.43056, 0, 0],\n \"175\": [0, 0.56778, 0, 0],\n \"176\": [0, 0.69444, 0, 0],\n \"177\": [0.08333, 0.58333, 0, 0],\n \"180\": [0, 0.69444, 0, 0],\n \"215\": [0.08333, 0.58333, 0, 0],\n \"247\": [0.08333, 0.58333, 0, 0],\n \"305\": [0, 0.43056, 0, 0],\n \"567\": [0.19444, 0.43056, 0, 0],\n \"710\": [0, 0.69444, 0, 0],\n \"711\": [0, 0.62847, 0, 0],\n \"713\": [0, 0.56778, 0, 0],\n \"714\": [0, 0.69444, 0, 0],\n \"715\": [0, 0.69444, 0, 0],\n \"728\": [0, 0.69444, 0, 0],\n \"729\": [0, 0.66786, 0, 0],\n \"730\": [0, 0.69444, 0, 0],\n \"732\": [0, 0.66786, 0, 0],\n \"768\": [0, 0.69444, 0, 0],\n \"769\": [0, 0.69444, 0, 0],\n \"770\": [0, 0.69444, 0, 0],\n \"771\": [0, 0.66786, 0, 0],\n \"772\": [0, 0.56778, 0, 0],\n \"774\": [0, 0.69444, 0, 0],\n \"775\": [0, 0.66786, 0, 0],\n \"776\": [0, 0.66786, 0, 0],\n \"778\": [0, 0.69444, 0, 0],\n \"779\": [0, 0.69444, 0, 0],\n \"780\": [0, 0.62847, 0, 0],\n \"824\": [0.19444, 0.69444, 0, 0],\n \"915\": [0, 0.68333, 0, 0],\n \"916\": [0, 0.68333, 0, 0],\n \"920\": [0, 0.68333, 0, 0],\n \"923\": [0, 0.68333, 0, 0],\n \"926\": [0, 0.68333, 0, 0],\n \"928\": [0, 0.68333, 0, 0],\n \"931\": [0, 0.68333, 0, 0],\n \"933\": [0, 0.68333, 0, 0],\n \"934\": [0, 0.68333, 0, 0],\n \"936\": [0, 0.68333, 0, 0],\n \"937\": [0, 0.68333, 0, 0],\n \"8211\": [0, 0.43056, 0.02778, 0],\n \"8212\": [0, 0.43056, 0.02778, 0],\n \"8216\": [0, 0.69444, 0, 0],\n \"8217\": [0, 0.69444, 0, 0],\n \"8220\": [0, 0.69444, 0, 0],\n \"8221\": [0, 0.69444, 0, 0],\n \"8224\": [0.19444, 0.69444, 0, 0],\n \"8225\": [0.19444, 0.69444, 0, 0],\n \"8230\": [0, 0.12, 0, 0],\n \"8242\": [0, 0.55556, 0, 0],\n \"8407\": [0, 0.71444, 0.15382, 0],\n \"8463\": [0, 0.68889, 0, 0],\n \"8465\": [0, 0.69444, 0, 0],\n \"8467\": [0, 0.69444, 0, 0.11111],\n \"8472\": [0.19444, 0.43056, 0, 0.11111],\n \"8476\": [0, 0.69444, 0, 0],\n \"8501\": [0, 0.69444, 0, 0],\n \"8592\": [-0.13313, 0.36687, 0, 0],\n \"8593\": [0.19444, 0.69444, 0, 0],\n \"8594\": [-0.13313, 0.36687, 0, 0],\n \"8595\": [0.19444, 0.69444, 0, 0],\n \"8596\": [-0.13313, 0.36687, 0, 0],\n \"8597\": [0.25, 0.75, 0, 0],\n \"8598\": [0.19444, 0.69444, 0, 0],\n \"8599\": [0.19444, 0.69444, 0, 0],\n \"8600\": [0.19444, 0.69444, 0, 0],\n \"8601\": [0.19444, 0.69444, 0, 0],\n \"8614\": [0.011, 0.511, 0, 0],\n \"8617\": [0.011, 0.511, 0, 0],\n \"8618\": [0.011, 0.511, 0, 0],\n \"8636\": [-0.13313, 0.36687, 0, 0],\n \"8637\": [-0.13313, 0.36687, 0, 0],\n \"8640\": [-0.13313, 0.36687, 0, 0],\n \"8641\": [-0.13313, 0.36687, 0, 0],\n \"8652\": [0.011, 0.671, 0, 0],\n \"8656\": [-0.13313, 0.36687, 0, 0],\n \"8657\": [0.19444, 0.69444, 0, 0],\n \"8658\": [-0.13313, 0.36687, 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0.43056, 0.04398, 0.05556],\n \"915\": [0, 0.68333, 0.13889, 0.08334],\n \"916\": [0, 0.68333, 0, 0.16667],\n \"920\": [0, 0.68333, 0.02778, 0.08334],\n \"923\": [0, 0.68333, 0, 0.16667],\n \"926\": [0, 0.68333, 0.07569, 0.08334],\n \"928\": [0, 0.68333, 0.08125, 0.05556],\n \"931\": [0, 0.68333, 0.05764, 0.08334],\n \"933\": [0, 0.68333, 0.13889, 0.05556],\n \"934\": [0, 0.68333, 0, 0.08334],\n \"936\": [0, 0.68333, 0.11, 0.05556],\n \"937\": [0, 0.68333, 0.05017, 0.08334],\n \"945\": [0, 0.43056, 0.0037, 0.02778],\n \"946\": [0.19444, 0.69444, 0.05278, 0.08334],\n \"947\": [0.19444, 0.43056, 0.05556, 0],\n \"948\": [0, 0.69444, 0.03785, 0.05556],\n \"949\": [0, 0.43056, 0, 0.08334],\n \"950\": [0.19444, 0.69444, 0.07378, 0.08334],\n \"951\": [0.19444, 0.43056, 0.03588, 0.05556],\n \"952\": [0, 0.69444, 0.02778, 0.08334],\n \"953\": [0, 0.43056, 0, 0.05556],\n \"954\": [0, 0.43056, 0, 0],\n \"955\": [0, 0.69444, 0, 0],\n \"956\": [0.19444, 0.43056, 0, 0.02778],\n \"957\": [0, 0.43056, 0.06366, 0.02778],\n \"958\": [0.19444, 0.69444, 0.04601, 0.11111],\n \"959\": [0, 0.43056, 0, 0.05556],\n \"960\": [0, 0.43056, 0.03588, 0],\n \"961\": [0.19444, 0.43056, 0, 0.08334],\n \"962\": [0.09722, 0.43056, 0.07986, 0.08334],\n \"963\": [0, 0.43056, 0.03588, 0],\n \"964\": [0, 0.43056, 0.1132, 0.02778],\n \"965\": [0, 0.43056, 0.03588, 0.02778],\n \"966\": [0.19444, 0.43056, 0, 0.08334],\n \"967\": [0.19444, 0.43056, 0, 0.05556],\n \"968\": [0.19444, 0.69444, 0.03588, 0.11111],\n \"969\": [0, 0.43056, 0.03588, 0],\n \"977\": [0, 0.69444, 0, 0.08334],\n \"981\": [0.19444, 0.69444, 0, 0.08334],\n \"982\": [0, 0.43056, 0.02778, 0],\n \"1009\": [0.19444, 0.43056, 0, 0.08334],\n \"1013\": [0, 0.43056, 0, 0.05556],\n },\n \"SansSerif-Regular\": {\n \"33\": [0, 0.69444, 0, 0],\n \"34\": [0, 0.69444, 0, 0],\n \"35\": [0.19444, 0.69444, 0, 0],\n \"36\": [0.05556, 0.75, 0, 0],\n \"37\": [0.05556, 0.75, 0, 0],\n \"38\": [0, 0.69444, 0, 0],\n \"39\": [0, 0.69444, 0, 0],\n \"40\": [0.25, 0.75, 0, 0],\n \"41\": [0.25, 0.75, 0, 0],\n \"42\": [0, 0.75, 0, 0],\n \"43\": [0.08333, 0.58333, 0, 0],\n \"44\": [0.125, 0.08333, 0, 0],\n \"45\": [0, 0.44444, 0, 0],\n \"46\": [0, 0.08333, 0, 0],\n \"47\": [0.25, 0.75, 0, 0],\n \"48\": [0, 0.65556, 0, 0],\n \"49\": [0, 0.65556, 0, 0],\n \"50\": [0, 0.65556, 0, 0],\n \"51\": [0, 0.65556, 0, 0],\n \"52\": [0, 0.65556, 0, 0],\n \"53\": [0, 0.65556, 0, 0],\n \"54\": [0, 0.65556, 0, 0],\n \"55\": [0, 0.65556, 0, 0],\n \"56\": [0, 0.65556, 0, 0],\n \"57\": [0, 0.65556, 0, 0],\n \"58\": [0, 0.44444, 0, 0],\n \"59\": [0.125, 0.44444, 0, 0],\n \"61\": [-0.13, 0.37, 0, 0],\n \"63\": [0, 0.69444, 0, 0],\n \"64\": [0, 0.69444, 0, 0],\n \"65\": [0, 0.69444, 0, 0],\n \"66\": [0, 0.69444, 0, 0],\n \"67\": [0, 0.69444, 0, 0],\n \"68\": [0, 0.69444, 0, 0],\n \"69\": [0, 0.69444, 0, 0],\n \"70\": [0, 0.69444, 0, 0],\n \"71\": [0, 0.69444, 0, 0],\n \"72\": [0, 0.69444, 0, 0],\n \"73\": [0, 0.69444, 0, 0],\n \"74\": [0, 0.69444, 0, 0],\n \"75\": [0, 0.69444, 0, 0],\n \"76\": [0, 0.69444, 0, 0],\n \"77\": [0, 0.69444, 0, 0],\n \"78\": [0, 0.69444, 0, 0],\n \"79\": [0, 0.69444, 0, 0],\n \"80\": [0, 0.69444, 0, 0],\n \"81\": [0.125, 0.69444, 0, 0],\n \"82\": [0, 0.69444, 0, 0],\n \"83\": [0, 0.69444, 0, 0],\n \"84\": [0, 0.69444, 0, 0],\n \"85\": [0, 0.69444, 0, 0],\n \"86\": [0, 0.69444, 0.01389, 0],\n \"87\": [0, 0.69444, 0.01389, 0],\n \"88\": [0, 0.69444, 0, 0],\n \"89\": [0, 0.69444, 0.025, 0],\n \"90\": [0, 0.69444, 0, 0],\n \"91\": [0.25, 0.75, 0, 0],\n \"93\": [0.25, 0.75, 0, 0],\n \"94\": [0, 0.69444, 0, 0],\n \"95\": [0.35, 0.09444, 0.02778, 0],\n \"97\": [0, 0.44444, 0, 0],\n \"98\": [0, 0.69444, 0, 0],\n \"99\": [0, 0.44444, 0, 0],\n \"100\": [0, 0.69444, 0, 0],\n \"101\": [0, 0.44444, 0, 0],\n \"102\": [0, 0.69444, 0.06944, 0],\n \"103\": [0.19444, 0.44444, 0.01389, 0],\n \"104\": [0, 0.69444, 0, 0],\n \"105\": [0, 0.67937, 0, 0],\n \"106\": [0.19444, 0.67937, 0, 0],\n \"107\": [0, 0.69444, 0, 0],\n \"108\": [0, 0.69444, 0, 0],\n \"109\": [0, 0.44444, 0, 0],\n \"110\": [0, 0.44444, 0, 0],\n \"111\": [0, 0.44444, 0, 0],\n \"112\": [0.19444, 0.44444, 0, 0],\n \"113\": [0.19444, 0.44444, 0, 0],\n \"114\": [0, 0.44444, 0.01389, 0],\n \"115\": [0, 0.44444, 0, 0],\n \"116\": [0, 0.57143, 0, 0],\n \"117\": [0, 0.44444, 0, 0],\n \"118\": [0, 0.44444, 0.01389, 0],\n \"119\": [0, 0.44444, 0.01389, 0],\n \"120\": [0, 0.44444, 0, 0],\n \"121\": [0.19444, 0.44444, 0.01389, 0],\n \"122\": [0, 0.44444, 0, 0],\n \"126\": [0.35, 0.32659, 0, 0],\n \"305\": [0, 0.44444, 0, 0],\n \"567\": [0.19444, 0.44444, 0, 0],\n \"768\": [0, 0.69444, 0, 0],\n \"769\": [0, 0.69444, 0, 0],\n \"770\": [0, 0.69444, 0, 0],\n \"771\": [0, 0.67659, 0, 0],\n \"772\": [0, 0.60889, 0, 0],\n \"774\": [0, 0.69444, 0, 0],\n \"775\": [0, 0.67937, 0, 0],\n \"776\": [0, 0.67937, 0, 0],\n \"778\": [0, 0.69444, 0, 0],\n \"779\": [0, 0.69444, 0, 0],\n \"780\": [0, 0.63194, 0, 0],\n \"915\": [0, 0.69444, 0, 0],\n \"916\": [0, 0.69444, 0, 0],\n \"920\": [0, 0.69444, 0, 0],\n \"923\": [0, 0.69444, 0, 0],\n \"926\": [0, 0.69444, 0, 0],\n \"928\": [0, 0.69444, 0, 0],\n \"931\": [0, 0.69444, 0, 0],\n \"933\": [0, 0.69444, 0, 0],\n \"934\": [0, 0.69444, 0, 0],\n \"936\": [0, 0.69444, 0, 0],\n \"937\": [0, 0.69444, 0, 0],\n \"8211\": [0, 0.44444, 0.02778, 0],\n \"8212\": [0, 0.44444, 0.02778, 0],\n \"8216\": [0, 0.69444, 0, 0],\n \"8217\": [0, 0.69444, 0, 0],\n \"8220\": [0, 0.69444, 0, 0],\n \"8221\": [0, 0.69444, 0, 0],\n },\n \"Script-Regular\": {\n \"65\": [0, 0.7, 0.22925, 0],\n \"66\": [0, 0.7, 0.04087, 0],\n \"67\": [0, 0.7, 0.1689, 0],\n \"68\": [0, 0.7, 0.09371, 0],\n \"69\": [0, 0.7, 0.18583, 0],\n \"70\": [0, 0.7, 0.13634, 0],\n \"71\": [0, 0.7, 0.17322, 0],\n \"72\": [0, 0.7, 0.29694, 0],\n \"73\": [0, 0.7, 0.19189, 0],\n \"74\": [0.27778, 0.7, 0.19189, 0],\n \"75\": [0, 0.7, 0.31259, 0],\n \"76\": [0, 0.7, 0.19189, 0],\n \"77\": [0, 0.7, 0.15981, 0],\n \"78\": [0, 0.7, 0.3525, 0],\n \"79\": [0, 0.7, 0.08078, 0],\n \"80\": [0, 0.7, 0.08078, 0],\n \"81\": [0, 0.7, 0.03305, 0],\n \"82\": [0, 0.7, 0.06259, 0],\n \"83\": [0, 0.7, 0.19189, 0],\n \"84\": [0, 0.7, 0.29087, 0],\n \"85\": [0, 0.7, 0.25815, 0],\n \"86\": [0, 0.7, 0.27523, 0],\n \"87\": [0, 0.7, 0.27523, 0],\n \"88\": [0, 0.7, 0.26006, 0],\n \"89\": [0, 0.7, 0.2939, 0],\n \"90\": [0, 0.7, 0.24037, 0],\n },\n \"Size1-Regular\": {\n \"40\": [0.35001, 0.85, 0, 0],\n \"41\": [0.35001, 0.85, 0, 0],\n \"47\": [0.35001, 0.85, 0, 0],\n \"91\": [0.35001, 0.85, 0, 0],\n \"92\": [0.35001, 0.85, 0, 0],\n \"93\": [0.35001, 0.85, 0, 0],\n \"123\": [0.35001, 0.85, 0, 0],\n \"125\": [0.35001, 0.85, 0, 0],\n \"710\": [0, 0.72222, 0, 0],\n \"732\": [0, 0.72222, 0, 0],\n \"770\": [0, 0.72222, 0, 0],\n \"771\": [0, 0.72222, 0, 0],\n \"8214\": [-0.00099, 0.601, 0, 0],\n \"8593\": [1e-05, 0.6, 0, 0],\n \"8595\": [1e-05, 0.6, 0, 0],\n \"8657\": [1e-05, 0.6, 0, 0],\n \"8659\": [1e-05, 0.6, 0, 0],\n \"8719\": [0.25001, 0.75, 0, 0],\n \"8720\": [0.25001, 0.75, 0, 0],\n \"8721\": [0.25001, 0.75, 0, 0],\n \"8730\": [0.35001, 0.85, 0, 0],\n \"8739\": [-0.00599, 0.606, 0, 0],\n \"8741\": [-0.00599, 0.606, 0, 0],\n \"8747\": [0.30612, 0.805, 0.19445, 0],\n \"8748\": [0.306, 0.805, 0.19445, 0],\n \"8749\": [0.306, 0.805, 0.19445, 0],\n \"8750\": [0.30612, 0.805, 0.19445, 0],\n \"8896\": [0.25001, 0.75, 0, 0],\n \"8897\": [0.25001, 0.75, 0, 0],\n \"8898\": [0.25001, 0.75, 0, 0],\n \"8899\": [0.25001, 0.75, 0, 0],\n \"8968\": [0.35001, 0.85, 0, 0],\n \"8969\": [0.35001, 0.85, 0, 0],\n \"8970\": [0.35001, 0.85, 0, 0],\n \"8971\": [0.35001, 0.85, 0, 0],\n \"9168\": [-0.00099, 0.601, 0, 0],\n \"10216\": [0.35001, 0.85, 0, 0],\n \"10217\": [0.35001, 0.85, 0, 0],\n \"10752\": [0.25001, 0.75, 0, 0],\n \"10753\": [0.25001, 0.75, 0, 0],\n \"10754\": [0.25001, 0.75, 0, 0],\n \"10756\": [0.25001, 0.75, 0, 0],\n \"10758\": [0.25001, 0.75, 0, 0],\n },\n \"Size2-Regular\": {\n \"40\": [0.65002, 1.15, 0, 0],\n \"41\": [0.65002, 1.15, 0, 0],\n \"47\": [0.65002, 1.15, 0, 0],\n \"91\": [0.65002, 1.15, 0, 0],\n \"92\": [0.65002, 1.15, 0, 0],\n \"93\": [0.65002, 1.15, 0, 0],\n \"123\": [0.65002, 1.15, 0, 0],\n \"125\": [0.65002, 1.15, 0, 0],\n \"710\": [0, 0.75, 0, 0],\n \"732\": [0, 0.75, 0, 0],\n \"770\": [0, 0.75, 0, 0],\n \"771\": [0, 0.75, 0, 0],\n \"8719\": [0.55001, 1.05, 0, 0],\n \"8720\": [0.55001, 1.05, 0, 0],\n \"8721\": [0.55001, 1.05, 0, 0],\n \"8730\": [0.65002, 1.15, 0, 0],\n \"8747\": [0.86225, 1.36, 0.44445, 0],\n \"8748\": [0.862, 1.36, 0.44445, 0],\n \"8749\": [0.862, 1.36, 0.44445, 0],\n \"8750\": [0.86225, 1.36, 0.44445, 0],\n \"8896\": [0.55001, 1.05, 0, 0],\n \"8897\": [0.55001, 1.05, 0, 0],\n \"8898\": [0.55001, 1.05, 0, 0],\n \"8899\": [0.55001, 1.05, 0, 0],\n \"8968\": [0.65002, 1.15, 0, 0],\n \"8969\": [0.65002, 1.15, 0, 0],\n \"8970\": [0.65002, 1.15, 0, 0],\n \"8971\": [0.65002, 1.15, 0, 0],\n \"10216\": [0.65002, 1.15, 0, 0],\n \"10217\": [0.65002, 1.15, 0, 0],\n \"10752\": [0.55001, 1.05, 0, 0],\n \"10753\": [0.55001, 1.05, 0, 0],\n \"10754\": [0.55001, 1.05, 0, 0],\n \"10756\": [0.55001, 1.05, 0, 0],\n \"10758\": [0.55001, 1.05, 0, 0],\n },\n \"Size3-Regular\": {\n \"40\": [0.95003, 1.45, 0, 0],\n \"41\": [0.95003, 1.45, 0, 0],\n \"47\": [0.95003, 1.45, 0, 0],\n \"91\": [0.95003, 1.45, 0, 0],\n \"92\": [0.95003, 1.45, 0, 0],\n \"93\": [0.95003, 1.45, 0, 0],\n \"123\": [0.95003, 1.45, 0, 0],\n \"125\": [0.95003, 1.45, 0, 0],\n \"710\": [0, 0.75, 0, 0],\n \"732\": [0, 0.75, 0, 0],\n \"770\": [0, 0.75, 0, 0],\n \"771\": [0, 0.75, 0, 0],\n \"8730\": [0.95003, 1.45, 0, 0],\n \"8968\": [0.95003, 1.45, 0, 0],\n \"8969\": [0.95003, 1.45, 0, 0],\n \"8970\": [0.95003, 1.45, 0, 0],\n \"8971\": [0.95003, 1.45, 0, 0],\n \"10216\": [0.95003, 1.45, 0, 0],\n \"10217\": [0.95003, 1.45, 0, 0],\n },\n \"Size4-Regular\": {\n \"40\": [1.25003, 1.75, 0, 0],\n \"41\": [1.25003, 1.75, 0, 0],\n \"47\": [1.25003, 1.75, 0, 0],\n \"91\": [1.25003, 1.75, 0, 0],\n \"92\": [1.25003, 1.75, 0, 0],\n \"93\": [1.25003, 1.75, 0, 0],\n \"123\": [1.25003, 1.75, 0, 0],\n \"125\": [1.25003, 1.75, 0, 0],\n \"710\": [0, 0.825, 0, 0],\n \"732\": [0, 0.825, 0, 0],\n \"770\": [0, 0.825, 0, 0],\n \"771\": [0, 0.825, 0, 0],\n \"8730\": [1.25003, 1.75, 0, 0],\n \"8968\": [1.25003, 1.75, 0, 0],\n \"8969\": [1.25003, 1.75, 0, 0],\n \"8970\": [1.25003, 1.75, 0, 0],\n \"8971\": [1.25003, 1.75, 0, 0],\n \"9115\": [0.64502, 1.155, 0, 0],\n \"9116\": [1e-05, 0.6, 0, 0],\n \"9117\": [0.64502, 1.155, 0, 0],\n \"9118\": [0.64502, 1.155, 0, 0],\n \"9119\": [1e-05, 0.6, 0, 0],\n \"9120\": [0.64502, 1.155, 0, 0],\n \"9121\": [0.64502, 1.155, 0, 0],\n \"9122\": [-0.00099, 0.601, 0, 0],\n \"9123\": [0.64502, 1.155, 0, 0],\n \"9124\": [0.64502, 1.155, 0, 0],\n \"9125\": [-0.00099, 0.601, 0, 0],\n \"9126\": [0.64502, 1.155, 0, 0],\n \"9127\": [1e-05, 0.9, 0, 0],\n \"9128\": [0.65002, 1.15, 0, 0],\n \"9129\": [0.90001, 0, 0, 0],\n \"9130\": [0, 0.3, 0, 0],\n \"9131\": [1e-05, 0.9, 0, 0],\n \"9132\": [0.65002, 1.15, 0, 0],\n \"9133\": [0.90001, 0, 0, 0],\n \"9143\": [0.88502, 0.915, 0, 0],\n \"10216\": [1.25003, 1.75, 0, 0],\n \"10217\": [1.25003, 1.75, 0, 0],\n \"57344\": [-0.00499, 0.605, 0, 0],\n \"57345\": [-0.00499, 0.605, 0, 0],\n \"57680\": [0, 0.12, 0, 0],\n \"57681\": [0, 0.12, 0, 0],\n \"57682\": [0, 0.12, 0, 0],\n \"57683\": [0, 0.12, 0, 0],\n },\n \"Typewriter-Regular\": {\n \"33\": [0, 0.61111, 0, 0],\n \"34\": [0, 0.61111, 0, 0],\n \"35\": [0, 0.61111, 0, 0],\n \"36\": [0.08333, 0.69444, 0, 0],\n \"37\": [0.08333, 0.69444, 0, 0],\n \"38\": [0, 0.61111, 0, 0],\n \"39\": [0, 0.61111, 0, 0],\n \"40\": [0.08333, 0.69444, 0, 0],\n \"41\": [0.08333, 0.69444, 0, 0],\n \"42\": [0, 0.52083, 0, 0],\n \"43\": [-0.08056, 0.53055, 0, 0],\n \"44\": [0.13889, 0.125, 0, 0],\n \"45\": [-0.08056, 0.53055, 0, 0],\n \"46\": [0, 0.125, 0, 0],\n \"47\": [0.08333, 0.69444, 0, 0],\n \"48\": [0, 0.61111, 0, 0],\n \"49\": [0, 0.61111, 0, 0],\n \"50\": [0, 0.61111, 0, 0],\n \"51\": [0, 0.61111, 0, 0],\n \"52\": [0, 0.61111, 0, 0],\n \"53\": [0, 0.61111, 0, 0],\n \"54\": [0, 0.61111, 0, 0],\n \"55\": [0, 0.61111, 0, 0],\n \"56\": [0, 0.61111, 0, 0],\n \"57\": [0, 0.61111, 0, 0],\n \"58\": [0, 0.43056, 0, 0],\n \"59\": [0.13889, 0.43056, 0, 0],\n \"60\": [-0.05556, 0.55556, 0, 0],\n \"61\": [-0.19549, 0.41562, 0, 0],\n \"62\": [-0.05556, 0.55556, 0, 0],\n \"63\": [0, 0.61111, 0, 0],\n \"64\": [0, 0.61111, 0, 0],\n \"65\": [0, 0.61111, 0, 0],\n \"66\": [0, 0.61111, 0, 0],\n \"67\": [0, 0.61111, 0, 0],\n \"68\": [0, 0.61111, 0, 0],\n \"69\": [0, 0.61111, 0, 0],\n \"70\": [0, 0.61111, 0, 0],\n \"71\": [0, 0.61111, 0, 0],\n \"72\": [0, 0.61111, 0, 0],\n \"73\": [0, 0.61111, 0, 0],\n \"74\": [0, 0.61111, 0, 0],\n \"75\": [0, 0.61111, 0, 0],\n \"76\": [0, 0.61111, 0, 0],\n \"77\": [0, 0.61111, 0, 0],\n \"78\": [0, 0.61111, 0, 0],\n \"79\": [0, 0.61111, 0, 0],\n \"80\": [0, 0.61111, 0, 0],\n \"81\": [0.13889, 0.61111, 0, 0],\n \"82\": [0, 0.61111, 0, 0],\n \"83\": [0, 0.61111, 0, 0],\n \"84\": [0, 0.61111, 0, 0],\n \"85\": [0, 0.61111, 0, 0],\n \"86\": [0, 0.61111, 0, 0],\n \"87\": [0, 0.61111, 0, 0],\n \"88\": [0, 0.61111, 0, 0],\n \"89\": [0, 0.61111, 0, 0],\n \"90\": [0, 0.61111, 0, 0],\n \"91\": [0.08333, 0.69444, 0, 0],\n \"92\": [0.08333, 0.69444, 0, 0],\n \"93\": [0.08333, 0.69444, 0, 0],\n \"94\": [0, 0.61111, 0, 0],\n \"95\": [0.09514, 0, 0, 0],\n \"96\": [0, 0.61111, 0, 0],\n \"97\": [0, 0.43056, 0, 0],\n \"98\": [0, 0.61111, 0, 0],\n \"99\": [0, 0.43056, 0, 0],\n \"100\": [0, 0.61111, 0, 0],\n \"101\": [0, 0.43056, 0, 0],\n \"102\": [0, 0.61111, 0, 0],\n \"103\": [0.22222, 0.43056, 0, 0],\n \"104\": [0, 0.61111, 0, 0],\n \"105\": [0, 0.61111, 0, 0],\n \"106\": [0.22222, 0.61111, 0, 0],\n \"107\": [0, 0.61111, 0, 0],\n \"108\": [0, 0.61111, 0, 0],\n \"109\": [0, 0.43056, 0, 0],\n \"110\": [0, 0.43056, 0, 0],\n \"111\": [0, 0.43056, 0, 0],\n \"112\": [0.22222, 0.43056, 0, 0],\n \"113\": [0.22222, 0.43056, 0, 0],\n \"114\": [0, 0.43056, 0, 0],\n \"115\": [0, 0.43056, 0, 0],\n \"116\": [0, 0.55358, 0, 0],\n \"117\": [0, 0.43056, 0, 0],\n \"118\": [0, 0.43056, 0, 0],\n \"119\": [0, 0.43056, 0, 0],\n \"120\": [0, 0.43056, 0, 0],\n \"121\": [0.22222, 0.43056, 0, 0],\n \"122\": [0, 0.43056, 0, 0],\n \"123\": [0.08333, 0.69444, 0, 0],\n \"124\": [0.08333, 0.69444, 0, 0],\n \"125\": [0.08333, 0.69444, 0, 0],\n \"126\": [0, 0.61111, 0, 0],\n \"127\": [0, 0.61111, 0, 0],\n \"305\": [0, 0.43056, 0, 0],\n \"567\": [0.22222, 0.43056, 0, 0],\n \"768\": [0, 0.61111, 0, 0],\n \"769\": [0, 0.61111, 0, 0],\n \"770\": [0, 0.61111, 0, 0],\n \"771\": [0, 0.61111, 0, 0],\n \"772\": [0, 0.56555, 0, 0],\n \"774\": [0, 0.61111, 0, 0],\n \"776\": [0, 0.61111, 0, 0],\n \"778\": [0, 0.61111, 0, 0],\n \"780\": [0, 0.56597, 0, 0],\n \"915\": [0, 0.61111, 0, 0],\n \"916\": [0, 0.61111, 0, 0],\n \"920\": [0, 0.61111, 0, 0],\n \"923\": [0, 0.61111, 0, 0],\n \"926\": [0, 0.61111, 0, 0],\n \"928\": [0, 0.61111, 0, 0],\n \"931\": [0, 0.61111, 0, 0],\n \"933\": [0, 0.61111, 0, 0],\n \"934\": [0, 0.61111, 0, 0],\n \"936\": [0, 0.61111, 0, 0],\n \"937\": [0, 0.61111, 0, 0],\n \"2018\": [0, 0.61111, 0, 0],\n \"2019\": [0, 0.61111, 0, 0],\n \"8242\": [0, 0.61111, 0, 0],\n },\n};\n","/** internal\n * class ParserBlock\n *\n * Block-level tokenizer.\n **/\n'use strict';\n\n\nvar Ruler = require('./ruler');\n\n\nvar _rules = [\n // First 2 params - rule name & source. Secondary array - list of rules,\n // which can be terminated by this one.\n [ 'table', require('./rules_block/table'), [ 'paragraph', 'reference' ] ],\n [ 'code', require('./rules_block/code') ],\n [ 'fence', require('./rules_block/fence'), [ 'paragraph', 'reference', 'blockquote', 'list' ] ],\n [ 'blockquote', require('./rules_block/blockquote'), [ 'paragraph', 'reference', 'list' ] ],\n [ 'hr', require('./rules_block/hr'), [ 'paragraph', 'reference', 'blockquote', 'list' ] ],\n [ 'list', require('./rules_block/list'), [ 'paragraph', 'reference', 'blockquote' ] ],\n [ 'reference', require('./rules_block/reference') ],\n [ 'heading', require('./rules_block/heading'), [ 'paragraph', 'reference', 'blockquote' ] ],\n [ 'lheading', require('./rules_block/lheading') ],\n [ 'html_block', require('./rules_block/html_block'), [ 'paragraph', 'reference', 'blockquote' ] ],\n [ 'paragraph', require('./rules_block/paragraph') ]\n];\n\n\n/**\n * new ParserBlock()\n **/\nfunction ParserBlock() {\n /**\n * ParserBlock#ruler -> Ruler\n *\n * [[Ruler]] instance. Keep configuration of block rules.\n **/\n this.ruler = new Ruler();\n\n for (var i = 0; i < _rules.length; i++) {\n this.ruler.push(_rules[i][0], _rules[i][1], { alt: (_rules[i][2] || []).slice() });\n }\n}\n\n\n// Generate tokens for input range\n//\nParserBlock.prototype.tokenize = function (state, startLine, endLine) {\n var ok, i,\n rules = this.ruler.getRules(''),\n len = rules.length,\n line = startLine,\n hasEmptyLines = false,\n maxNesting = state.md.options.maxNesting;\n\n while (line < endLine) {\n state.line = line = state.skipEmptyLines(line);\n if (line >= endLine) { break; }\n\n // Termination condition for nested calls.\n // Nested calls currently used for blockquotes & lists\n if (state.sCount[line] < state.blkIndent) { break; }\n\n // If nesting level exceeded - skip tail to the end. That's not ordinary\n // situation and we should not care about content.\n if (state.level >= maxNesting) {\n state.line = endLine;\n break;\n }\n\n // Try all possible rules.\n // On success, rule should:\n //\n // - update `state.line`\n // - update `state.tokens`\n // - return true\n\n for (i = 0; i < len; i++) {\n ok = rules[i](state, line, endLine, false);\n if (ok) { break; }\n }\n\n // set state.tight iff we had an empty line before current tag\n // i.e. latest empty line should not count\n state.tight = !hasEmptyLines;\n\n // paragraph might \"eat\" one newline after it in nested lists\n if (state.isEmpty(state.line - 1)) {\n hasEmptyLines = true;\n }\n\n line = state.line;\n\n if (line < endLine && state.isEmpty(line)) {\n hasEmptyLines = true;\n line++;\n\n // two empty lines should stop the parser in list mode\n if (line < endLine && state.parentType === 'list' && state.isEmpty(line)) { break; }\n state.line = line;\n }\n }\n};\n\n\n/**\n * ParserBlock.parse(str, md, env, outTokens)\n *\n * Process input string and push block tokens into `outTokens`\n **/\nParserBlock.prototype.parse = function (src, md, env, outTokens) {\n var state;\n\n if (!src) { return; }\n\n state = new this.State(src, md, env, outTokens);\n\n this.tokenize(state, state.line, state.lineMax);\n};\n\n\nParserBlock.prototype.State = require('./rules_block/state_block');\n\n\nmodule.exports = ParserBlock;\n","var utils = require(\"./utils\");\nvar ParseError = require(\"./ParseError\");\n\n/* This file contains a list of functions that we parse, identified by\n * the calls to defineFunction.\n *\n * The first argument to defineFunction is a single name or a list of names.\n * All functions named in such a list will share a single implementation.\n *\n * Each declared function can have associated properties, which\n * include the following:\n *\n * - numArgs: The number of arguments the function takes.\n * If this is the only property, it can be passed as a number\n * instead of an element of a properties object.\n * - argTypes: (optional) An array corresponding to each argument of the\n * function, giving the type of argument that should be parsed. Its\n * length should be equal to `numArgs + numOptionalArgs`. Valid\n * types:\n * - \"size\": A size-like thing, such as \"1em\" or \"5ex\"\n * - \"color\": An html color, like \"#abc\" or \"blue\"\n * - \"original\": The same type as the environment that the\n * function being parsed is in (e.g. used for the\n * bodies of functions like \\color where the first\n * argument is special and the second argument is\n * parsed normally)\n * Other possible types (probably shouldn't be used)\n * - \"text\": Text-like (e.g. \\text)\n * - \"math\": Normal math\n * If undefined, this will be treated as an appropriate length\n * array of \"original\" strings\n * - greediness: (optional) The greediness of the function to use ungrouped\n * arguments.\n *\n * E.g. if you have an expression\n * \\sqrt \\frac 1 2\n * since \\frac has greediness=2 vs \\sqrt's greediness=1, \\frac\n * will use the two arguments '1' and '2' as its two arguments,\n * then that whole function will be used as the argument to\n * \\sqrt. On the other hand, the expressions\n * \\frac \\frac 1 2 3\n * and\n * \\frac \\sqrt 1 2\n * will fail because \\frac and \\frac have equal greediness\n * and \\sqrt has a lower greediness than \\frac respectively. To\n * make these parse, we would have to change them to:\n * \\frac {\\frac 1 2} 3\n * and\n * \\frac {\\sqrt 1} 2\n *\n * The default value is `1`\n * - allowedInText: (optional) Whether or not the function is allowed inside\n * text mode (default false)\n * - numOptionalArgs: (optional) The number of optional arguments the function\n * should parse. If the optional arguments aren't found,\n * `null` will be passed to the handler in their place.\n * (default 0)\n *\n * The last argument is that implementation, the handler for the function(s).\n * It is called to handle these functions and their arguments.\n * It receives two arguments:\n * - context contains information and references provided by the parser\n * - args is an array of arguments obtained from TeX input\n * The context contains the following properties:\n * - funcName: the text (i.e. name) of the function, including \\\n * - parser: the parser object\n * - lexer: the lexer object\n * - positions: the positions in the overall string of the function\n * and the arguments.\n * The latter three should only be used to produce error messages.\n *\n * The function should return an object with the following keys:\n * - type: The type of element that this is. This is then used in\n * buildHTML/buildMathML to determine which function\n * should be called to build this node into a DOM node\n * Any other data can be added to the object, which will be passed\n * in to the function in buildHTML/buildMathML as `group.value`.\n */\n\nfunction defineFunction(names, props, handler) {\n if (typeof names === \"string\") {\n names = [names];\n }\n if (typeof props === \"number\") {\n props = { numArgs: props };\n }\n // Set default values of functions\n var data = {\n numArgs: props.numArgs,\n argTypes: props.argTypes,\n greediness: (props.greediness === undefined) ? 1 : props.greediness,\n allowedInText: !!props.allowedInText,\n numOptionalArgs: props.numOptionalArgs || 0,\n handler: handler,\n };\n for (var i = 0; i < names.length; ++i) {\n module.exports[names[i]] = data;\n }\n}\n\n// A normal square root\ndefineFunction(\"\\\\sqrt\", {\n numArgs: 1,\n numOptionalArgs: 1,\n}, function(context, args) {\n var index = args[0];\n var body = args[1];\n return {\n type: \"sqrt\",\n body: body,\n index: index,\n };\n});\n\n// Some non-mathy text\ndefineFunction(\"\\\\text\", {\n numArgs: 1,\n argTypes: [\"text\"],\n greediness: 2,\n}, function(context, args) {\n var body = args[0];\n // Since the corresponding buildHTML/buildMathML function expects a\n // list of elements, we normalize for different kinds of arguments\n // TODO(emily): maybe this should be done somewhere else\n var inner;\n if (body.type === \"ordgroup\") {\n inner = body.value;\n } else {\n inner = [body];\n }\n\n return {\n type: \"text\",\n body: inner,\n };\n});\n\n// A two-argument custom color\ndefineFunction(\"\\\\color\", {\n numArgs: 2,\n allowedInText: true,\n greediness: 3,\n argTypes: [\"color\", \"original\"],\n}, function(context, args) {\n var color = args[0];\n var body = args[1];\n // Normalize the different kinds of bodies (see \\text above)\n var inner;\n if (body.type === \"ordgroup\") {\n inner = body.value;\n } else {\n inner = [body];\n }\n\n return {\n type: \"color\",\n color: color.value,\n value: inner,\n };\n});\n\n// An overline\ndefineFunction(\"\\\\overline\", {\n numArgs: 1,\n}, function(context, args) {\n var body = args[0];\n return {\n type: \"overline\",\n body: body,\n };\n});\n\n// An underline\ndefineFunction(\"\\\\underline\", {\n numArgs: 1,\n}, function(context, args) {\n var body = args[0];\n return {\n type: \"underline\",\n body: body,\n };\n});\n\n// A box of the width and height\ndefineFunction(\"\\\\rule\", {\n numArgs: 2,\n numOptionalArgs: 1,\n argTypes: [\"size\", \"size\", \"size\"],\n}, function(context, args) {\n var shift = args[0];\n var width = args[1];\n var height = args[2];\n return {\n type: \"rule\",\n shift: shift && shift.value,\n width: width.value,\n height: height.value,\n };\n});\n\n// A KaTeX logo\ndefineFunction(\"\\\\KaTeX\", {\n numArgs: 0,\n}, function(context) {\n return {\n type: \"katex\",\n };\n});\n\ndefineFunction(\"\\\\phantom\", {\n numArgs: 1,\n}, function(context, args) {\n var body = args[0];\n var inner;\n if (body.type === \"ordgroup\") {\n inner = body.value;\n } else {\n inner = [body];\n }\n\n return {\n type: \"phantom\",\n value: inner,\n };\n});\n\n// Extra data needed for the delimiter handler down below\nvar delimiterSizes = {\n \"\\\\bigl\" : {type: \"open\", size: 1},\n \"\\\\Bigl\" : {type: \"open\", size: 2},\n \"\\\\biggl\": {type: \"open\", size: 3},\n \"\\\\Biggl\": {type: \"open\", size: 4},\n \"\\\\bigr\" : {type: \"close\", size: 1},\n \"\\\\Bigr\" : {type: \"close\", size: 2},\n \"\\\\biggr\": {type: \"close\", size: 3},\n \"\\\\Biggr\": {type: \"close\", size: 4},\n \"\\\\bigm\" : {type: \"rel\", size: 1},\n \"\\\\Bigm\" : {type: \"rel\", size: 2},\n \"\\\\biggm\": {type: \"rel\", size: 3},\n \"\\\\Biggm\": {type: \"rel\", size: 4},\n \"\\\\big\" : {type: \"textord\", size: 1},\n \"\\\\Big\" : {type: \"textord\", size: 2},\n \"\\\\bigg\" : {type: \"textord\", size: 3},\n \"\\\\Bigg\" : {type: \"textord\", size: 4},\n};\n\nvar delimiters = [\n \"(\", \")\", \"[\", \"\\\\lbrack\", \"]\", \"\\\\rbrack\",\n \"\\\\{\", \"\\\\lbrace\", \"\\\\}\", \"\\\\rbrace\",\n \"\\\\lfloor\", \"\\\\rfloor\", \"\\\\lceil\", \"\\\\rceil\",\n \"<\", \">\", \"\\\\langle\", \"\\\\rangle\", \"\\\\lt\", \"\\\\gt\",\n \"\\\\lvert\", \"\\\\rvert\", \"\\\\lVert\", \"\\\\rVert\",\n \"\\\\lgroup\", \"\\\\rgroup\", \"\\\\lmoustache\", \"\\\\rmoustache\",\n \"/\", \"\\\\backslash\",\n \"|\", \"\\\\vert\", \"\\\\|\", \"\\\\Vert\",\n \"\\\\uparrow\", \"\\\\Uparrow\",\n \"\\\\downarrow\", \"\\\\Downarrow\",\n \"\\\\updownarrow\", \"\\\\Updownarrow\",\n \".\",\n];\n\nvar fontAliases = {\n \"\\\\Bbb\": \"\\\\mathbb\",\n \"\\\\bold\": \"\\\\mathbf\",\n \"\\\\frak\": \"\\\\mathfrak\",\n};\n\n// Single-argument color functions\ndefineFunction([\n \"\\\\blue\", \"\\\\orange\", \"\\\\pink\", \"\\\\red\",\n \"\\\\green\", \"\\\\gray\", \"\\\\purple\",\n \"\\\\blueA\", \"\\\\blueB\", \"\\\\blueC\", \"\\\\blueD\", \"\\\\blueE\",\n \"\\\\tealA\", \"\\\\tealB\", \"\\\\tealC\", \"\\\\tealD\", \"\\\\tealE\",\n \"\\\\greenA\", \"\\\\greenB\", \"\\\\greenC\", \"\\\\greenD\", \"\\\\greenE\",\n \"\\\\goldA\", \"\\\\goldB\", \"\\\\goldC\", \"\\\\goldD\", \"\\\\goldE\",\n \"\\\\redA\", \"\\\\redB\", \"\\\\redC\", \"\\\\redD\", \"\\\\redE\",\n \"\\\\maroonA\", \"\\\\maroonB\", \"\\\\maroonC\", \"\\\\maroonD\", \"\\\\maroonE\",\n \"\\\\purpleA\", \"\\\\purpleB\", \"\\\\purpleC\", \"\\\\purpleD\", \"\\\\purpleE\",\n \"\\\\mintA\", \"\\\\mintB\", \"\\\\mintC\",\n \"\\\\grayA\", \"\\\\grayB\", \"\\\\grayC\", \"\\\\grayD\", \"\\\\grayE\",\n \"\\\\grayF\", \"\\\\grayG\", \"\\\\grayH\", \"\\\\grayI\",\n \"\\\\kaBlue\", \"\\\\kaGreen\",\n], {\n numArgs: 1,\n allowedInText: true,\n greediness: 3,\n}, function(context, args) {\n var body = args[0];\n var atoms;\n if (body.type === \"ordgroup\") {\n atoms = body.value;\n } else {\n atoms = [body];\n }\n\n return {\n type: \"color\",\n color: \"katex-\" + context.funcName.slice(1),\n value: atoms,\n };\n});\n\n// There are 2 flags for operators; whether they produce limits in\n// displaystyle, and whether they are symbols and should grow in\n// displaystyle. These four groups cover the four possible choices.\n\n// No limits, not symbols\ndefineFunction([\n \"\\\\arcsin\", \"\\\\arccos\", \"\\\\arctan\", \"\\\\arg\", \"\\\\cos\", \"\\\\cosh\",\n \"\\\\cot\", \"\\\\coth\", \"\\\\csc\", \"\\\\deg\", \"\\\\dim\", \"\\\\exp\", \"\\\\hom\",\n \"\\\\ker\", \"\\\\lg\", \"\\\\ln\", \"\\\\log\", \"\\\\sec\", \"\\\\sin\", \"\\\\sinh\",\n \"\\\\tan\", \"\\\\tanh\",\n], {\n numArgs: 0,\n}, function(context) {\n return {\n type: \"op\",\n limits: false,\n symbol: false,\n body: context.funcName,\n };\n});\n\n// Limits, not symbols\ndefineFunction([\n \"\\\\det\", \"\\\\gcd\", \"\\\\inf\", \"\\\\lim\", \"\\\\liminf\", \"\\\\limsup\", \"\\\\max\",\n \"\\\\min\", \"\\\\Pr\", \"\\\\sup\",\n], {\n numArgs: 0,\n}, function(context) {\n return {\n type: \"op\",\n limits: true,\n symbol: false,\n body: context.funcName,\n };\n});\n\n// No limits, symbols\ndefineFunction([\n \"\\\\int\", \"\\\\iint\", \"\\\\iiint\", \"\\\\oint\",\n], {\n numArgs: 0,\n}, function(context) {\n return {\n type: \"op\",\n limits: false,\n symbol: true,\n body: context.funcName,\n };\n});\n\n// Limits, symbols\ndefineFunction([\n \"\\\\coprod\", \"\\\\bigvee\", \"\\\\bigwedge\", \"\\\\biguplus\", \"\\\\bigcap\",\n \"\\\\bigcup\", \"\\\\intop\", \"\\\\prod\", \"\\\\sum\", \"\\\\bigotimes\",\n \"\\\\bigoplus\", \"\\\\bigodot\", \"\\\\bigsqcup\", \"\\\\smallint\",\n], {\n numArgs: 0,\n}, function(context) {\n return {\n type: \"op\",\n limits: true,\n symbol: true,\n body: context.funcName,\n };\n});\n\n// Fractions\ndefineFunction([\n \"\\\\dfrac\", \"\\\\frac\", \"\\\\tfrac\",\n \"\\\\dbinom\", \"\\\\binom\", \"\\\\tbinom\",\n], {\n numArgs: 2,\n greediness: 2,\n}, function(context, args) {\n var numer = args[0];\n var denom = args[1];\n var hasBarLine;\n var leftDelim = null;\n var rightDelim = null;\n var size = \"auto\";\n\n switch (context.funcName) {\n case \"\\\\dfrac\":\n case \"\\\\frac\":\n case \"\\\\tfrac\":\n hasBarLine = true;\n break;\n case \"\\\\dbinom\":\n case \"\\\\binom\":\n case \"\\\\tbinom\":\n hasBarLine = false;\n leftDelim = \"(\";\n rightDelim = \")\";\n break;\n default:\n throw new Error(\"Unrecognized genfrac command\");\n }\n\n switch (context.funcName) {\n case \"\\\\dfrac\":\n case \"\\\\dbinom\":\n size = \"display\";\n break;\n case \"\\\\tfrac\":\n case \"\\\\tbinom\":\n size = \"text\";\n break;\n }\n\n return {\n type: \"genfrac\",\n numer: numer,\n denom: denom,\n hasBarLine: hasBarLine,\n leftDelim: leftDelim,\n rightDelim: rightDelim,\n size: size,\n };\n});\n\n// Left and right overlap functions\ndefineFunction([\"\\\\llap\", \"\\\\rlap\"], {\n numArgs: 1,\n allowedInText: true,\n}, function(context, args) {\n var body = args[0];\n return {\n type: context.funcName.slice(1),\n body: body,\n };\n});\n\n// Delimiter functions\ndefineFunction([\n \"\\\\bigl\", \"\\\\Bigl\", \"\\\\biggl\", \"\\\\Biggl\",\n \"\\\\bigr\", \"\\\\Bigr\", \"\\\\biggr\", \"\\\\Biggr\",\n \"\\\\bigm\", \"\\\\Bigm\", \"\\\\biggm\", \"\\\\Biggm\",\n \"\\\\big\", \"\\\\Big\", \"\\\\bigg\", \"\\\\Bigg\",\n \"\\\\left\", \"\\\\right\",\n], {\n numArgs: 1,\n}, function(context, args) {\n var delim = args[0];\n if (!utils.contains(delimiters, delim.value)) {\n throw new ParseError(\n \"Invalid delimiter: '\" + delim.value + \"' after '\" +\n context.funcName + \"'\",\n context.lexer, context.positions[1]);\n }\n\n // \\left and \\right are caught somewhere in Parser.js, which is\n // why this data doesn't match what is in buildHTML.\n if (context.funcName === \"\\\\left\" || context.funcName === \"\\\\right\") {\n return {\n type: \"leftright\",\n value: delim.value,\n };\n } else {\n return {\n type: \"delimsizing\",\n size: delimiterSizes[context.funcName].size,\n delimType: delimiterSizes[context.funcName].type,\n value: delim.value,\n };\n }\n});\n\n// Sizing functions (handled in Parser.js explicitly, hence no handler)\ndefineFunction([\n \"\\\\tiny\", \"\\\\scriptsize\", \"\\\\footnotesize\", \"\\\\small\",\n \"\\\\normalsize\", \"\\\\large\", \"\\\\Large\", \"\\\\LARGE\", \"\\\\huge\", \"\\\\Huge\",\n], 0, null);\n\n// Style changing functions (handled in Parser.js explicitly, hence no\n// handler)\ndefineFunction([\n \"\\\\displaystyle\", \"\\\\textstyle\", \"\\\\scriptstyle\",\n \"\\\\scriptscriptstyle\",\n], 0, null);\n\ndefineFunction([\n // styles\n \"\\\\mathrm\", \"\\\\mathit\", \"\\\\mathbf\",\n\n // families\n \"\\\\mathbb\", \"\\\\mathcal\", \"\\\\mathfrak\", \"\\\\mathscr\", \"\\\\mathsf\",\n \"\\\\mathtt\",\n\n // aliases\n \"\\\\Bbb\", \"\\\\bold\", \"\\\\frak\",\n], {\n numArgs: 1,\n greediness: 2,\n}, function(context, args) {\n var body = args[0];\n var func = context.funcName;\n if (func in fontAliases) {\n func = fontAliases[func];\n }\n return {\n type: \"font\",\n font: func.slice(1),\n body: body,\n };\n});\n\n// Accents\ndefineFunction([\n \"\\\\acute\", \"\\\\grave\", \"\\\\ddot\", \"\\\\tilde\", \"\\\\bar\", \"\\\\breve\",\n \"\\\\check\", \"\\\\hat\", \"\\\\vec\", \"\\\\dot\",\n // We don't support expanding accents yet\n // \"\\\\widetilde\", \"\\\\widehat\"\n], {\n numArgs: 1,\n}, function(context, args) {\n var base = args[0];\n return {\n type: \"accent\",\n accent: context.funcName,\n base: base,\n };\n});\n\n// Infix generalized fractions\ndefineFunction([\"\\\\over\", \"\\\\choose\"], {\n numArgs: 0,\n}, function(context) {\n var replaceWith;\n switch (context.funcName) {\n case \"\\\\over\":\n replaceWith = \"\\\\frac\";\n break;\n case \"\\\\choose\":\n replaceWith = \"\\\\binom\";\n break;\n default:\n throw new Error(\"Unrecognized infix genfrac command\");\n }\n return {\n type: \"infix\",\n replaceWith: replaceWith,\n };\n});\n\n// Row breaks for aligned data\ndefineFunction([\"\\\\\\\\\", \"\\\\cr\"], {\n numArgs: 0,\n numOptionalArgs: 1,\n argTypes: [\"size\"],\n}, function(context, args) {\n var size = args[0];\n return {\n type: \"cr\",\n size: size,\n };\n});\n\n// Environment delimiters\ndefineFunction([\"\\\\begin\", \"\\\\end\"], {\n numArgs: 1,\n argTypes: [\"text\"],\n}, function(context, args) {\n var nameGroup = args[0];\n if (nameGroup.type !== \"ordgroup\") {\n throw new ParseError(\n \"Invalid environment name\",\n context.lexer, context.positions[1]);\n }\n var name = \"\";\n for (var i = 0; i < nameGroup.value.length; ++i) {\n name += nameGroup.value[i].value;\n }\n return {\n type: \"environment\",\n name: name,\n namepos: context.positions[1],\n };\n});\n","// Process ^superscript^\n\n'use strict';\n\n// same as UNESCAPE_MD_RE plus a space\nvar UNESCAPE_RE = /\\\\([ \\\\!\"#$%&'()*+,.\\/:;<=>?@[\\]^_`{|}~-])/g;\n\nfunction superscript(state, silent) {\n var found,\n content,\n token,\n max = state.posMax,\n start = state.pos;\n\n if (state.src.charCodeAt(start) !== 0x5E/* ^ */) { return false; }\n if (silent) { return false; } // don't run any pairs in validation mode\n if (start + 2 >= max) { return false; }\n\n state.pos = start + 1;\n\n while (state.pos < max) {\n if (state.src.charCodeAt(state.pos) === 0x5E/* ^ */) {\n found = true;\n break;\n }\n\n state.md.inline.skipToken(state);\n }\n\n if (!found || start + 1 === state.pos) {\n state.pos = start;\n return false;\n }\n\n content = state.src.slice(start + 1, state.pos);\n\n // don't allow unescaped spaces/newlines inside\n if (content.match(/(^|[^\\\\])(\\\\\\\\)*\\s/)) {\n state.pos = start;\n return false;\n }\n\n // found!\n state.posMax = state.pos;\n state.pos = start + 1;\n\n // Earlier we checked !silent, but this implementation does not need it\n token = state.push('sup_open', 'sup', 1);\n token.markup = '^';\n\n token = state.push('text', '', 0);\n token.content = content.replace(UNESCAPE_RE, '$1');\n\n token = state.push('sup_close', 'sup', -1);\n token.markup = '^';\n\n state.pos = state.posMax + 1;\n state.posMax = max;\n return true;\n}\n\n\nmodule.exports = function sup_plugin(md) {\n md.inline.ruler.after('emphasis', 'sup', superscript);\n};\n","module.exports=/[!-#%-\\*,-\\/:;\\?@\\[-\\]_\\{\\}\\xA1\\xA7\\xAB\\xB6\\xB7\\xBB\\xBF\\u037E\\u0387\\u055A-\\u055F\\u0589\\u058A\\u05BE\\u05C0\\u05C3\\u05C6\\u05F3\\u05F4\\u0609\\u060A\\u060C\\u060D\\u061B\\u061E\\u061F\\u066A-\\u066D\\u06D4\\u0700-\\u070D\\u07F7-\\u07F9\\u0830-\\u083E\\u085E\\u0964\\u0965\\u0970\\u09FD\\u0A76\\u0AF0\\u0C84\\u0DF4\\u0E4F\\u0E5A\\u0E5B\\u0F04-\\u0F12\\u0F14\\u0F3A-\\u0F3D\\u0F85\\u0FD0-\\u0FD4\\u0FD9\\u0FDA\\u104A-\\u104F\\u10FB\\u1360-\\u1368\\u1400\\u166D\\u166E\\u169B\\u169C\\u16EB-\\u16ED\\u1735\\u1736\\u17D4-\\u17D6\\u17D8-\\u17DA\\u1800-\\u180A\\u1944\\u1945\\u1A1E\\u1A1F\\u1AA0-\\u1AA6\\u1AA8-\\u1AAD\\u1B5A-\\u1B60\\u1BFC-\\u1BFF\\u1C3B-\\u1C3F\\u1C7E\\u1C7F\\u1CC0-\\u1CC7\\u1CD3\\u2010-\\u2027\\u2030-\\u2043\\u2045-\\u2051\\u2053-\\u205E\\u207D\\u207E\\u208D\\u208E\\u2308-\\u230B\\u2329\\u232A\\u2768-\\u2775\\u27C5\\u27C6\\u27E6-\\u27EF\\u2983-\\u2998\\u29D8-\\u29DB\\u29FC\\u29FD\\u2CF9-\\u2CFC\\u2CFE\\u2CFF\\u2D70\\u2E00-\\u2E2E\\u2E30-\\u2E4E\\u3001-\\u3003\\u3008-\\u3011\\u3014-\\u301F\\u3030\\u303D\\u30A0\\u30FB\\uA4FE\\uA4FF\\uA60D-\\uA60F\\uA673\\uA67E\\uA6F2-\\uA6F7\\uA874-\\uA877\\uA8CE\\uA8CF\\uA8F8-\\uA8FA\\uA8FC\\uA92E\\uA92F\\uA95F\\uA9C1-\\uA9CD\\uA9DE\\uA9DF\\uAA5C-\\uAA5F\\uAADE\\uAADF\\uAAF0\\uAAF1\\uABEB\\uFD3E\\uFD3F\\uFE10-\\uFE19\\uFE30-\\uFE52\\uFE54-\\uFE61\\uFE63\\uFE68\\uFE6A\\uFE6B\\uFF01-\\uFF03\\uFF05-\\uFF0A\\uFF0C-\\uFF0F\\uFF1A\\uFF1B\\uFF1F\\uFF20\\uFF3B-\\uFF3D\\uFF3F\\uFF5B\\uFF5D\\uFF5F-\\uFF65]|\\uD800[\\uDD00-\\uDD02\\uDF9F\\uDFD0]|\\uD801\\uDD6F|\\uD802[\\uDC57\\uDD1F\\uDD3F\\uDE50-\\uDE58\\uDE7F\\uDEF0-\\uDEF6\\uDF39-\\uDF3F\\uDF99-\\uDF9C]|\\uD803[\\uDF55-\\uDF59]|\\uD804[\\uDC47-\\uDC4D\\uDCBB\\uDCBC\\uDCBE-\\uDCC1\\uDD40-\\uDD43\\uDD74\\uDD75\\uDDC5-\\uDDC8\\uDDCD\\uDDDB\\uDDDD-\\uDDDF\\uDE38-\\uDE3D\\uDEA9]|\\uD805[\\uDC4B-\\uDC4F\\uDC5B\\uDC5D\\uDCC6\\uDDC1-\\uDDD7\\uDE41-\\uDE43\\uDE60-\\uDE6C\\uDF3C-\\uDF3E]|\\uD806[\\uDC3B\\uDE3F-\\uDE46\\uDE9A-\\uDE9C\\uDE9E-\\uDEA2]|\\uD807[\\uDC41-\\uDC45\\uDC70\\uDC71\\uDEF7\\uDEF8]|\\uD809[\\uDC70-\\uDC74]|\\uD81A[\\uDE6E\\uDE6F\\uDEF5\\uDF37-\\uDF3B\\uDF44]|\\uD81B[\\uDE97-\\uDE9A]|\\uD82F\\uDC9F|\\uD836[\\uDE87-\\uDE8B]|\\uD83A[\\uDD5E\\uDD5F]/","/**\n * class Renderer\n *\n * Generates HTML from parsed token stream. Each instance has independent\n * copy of rules. Those can be rewritten with ease. Also, you can add new\n * rules if you create plugin and adds new token types.\n **/\n'use strict';\n\n\nvar assign = require('./common/utils').assign;\nvar unescapeAll = require('./common/utils').unescapeAll;\nvar escapeHtml = require('./common/utils').escapeHtml;\n\n\n////////////////////////////////////////////////////////////////////////////////\n\nvar default_rules = {};\n\n\ndefault_rules.code_inline = function (tokens, idx, options, env, slf) {\n var token = tokens[idx],\n attrs = slf.renderAttrs(token);\n\n return '' +\n escapeHtml(tokens[idx].content) +\n '
';\n};\n\n\ndefault_rules.code_block = function (tokens, idx, options, env, slf) {\n var token = tokens[idx],\n attrs = slf.renderAttrs(token);\n\n return '' +\n escapeHtml(tokens[idx].content) +\n '
\\n';\n};\n\n\ndefault_rules.fence = function (tokens, idx, options, env, slf) {\n var token = tokens[idx],\n info = token.info ? unescapeAll(token.info).trim() : '',\n langName = '',\n highlighted, i, tmpAttrs, tmpToken;\n\n if (info) {\n langName = info.split(/\\s+/g)[0];\n }\n\n if (options.highlight) {\n highlighted = options.highlight(token.content, langName) || escapeHtml(token.content);\n } else {\n highlighted = escapeHtml(token.content);\n }\n\n if (highlighted.indexOf(''\n + highlighted\n + '
\\n';\n }\n\n\n return ''\n + highlighted\n + '
\\n';\n};\n\n\ndefault_rules.image = function (tokens, idx, options, env, slf) {\n var token = tokens[idx];\n\n // \"alt\" attr MUST be set, even if empty. Because it's mandatory and\n // should be placed on proper position for tests.\n //\n // Replace content with actual value\n\n token.attrs[token.attrIndex('alt')][1] =\n slf.renderInlineAsText(token.children, options, env);\n\n return slf.renderToken(tokens, idx, options);\n};\n\n\ndefault_rules.hardbreak = function (tokens, idx, options /*, env */) {\n return options.xhtmlOut ? ' \\n' : ' \\n';\n};\ndefault_rules.softbreak = function (tokens, idx, options /*, env */) {\n return options.breaks ? (options.xhtmlOut ? ' \\n' : ' \\n') : '\\n';\n};\n\n\ndefault_rules.text = function (tokens, idx /*, options, env */) {\n return escapeHtml(tokens[idx].content);\n};\n\n\ndefault_rules.html_block = function (tokens, idx /*, options, env */) {\n return tokens[idx].content;\n};\ndefault_rules.html_inline = function (tokens, idx /*, options, env */) {\n return tokens[idx].content;\n};\n\n\n/**\n * new Renderer()\n *\n * Creates new [[Renderer]] instance and fill [[Renderer#rules]] with defaults.\n **/\nfunction Renderer() {\n\n /**\n * Renderer#rules -> Object\n *\n * Contains render rules for tokens. Can be updated and extended.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.renderer.rules.strong_open = function () { return ''; };\n * md.renderer.rules.strong_close = function () { return ' '; };\n *\n * var result = md.renderInline(...);\n * ```\n *\n * Each rule is called as independed static function with fixed signature:\n *\n * ```javascript\n * function my_token_render(tokens, idx, options, env, renderer) {\n * // ...\n * return renderedHTML;\n * }\n * ```\n *\n * See [source code](https://github.com/markdown-it/markdown-it/blob/master/lib/renderer.js)\n * for more details and examples.\n **/\n this.rules = assign({}, default_rules);\n}\n\n\n/**\n * Renderer.renderAttrs(token) -> String\n *\n * Render token attributes to string.\n **/\nRenderer.prototype.renderAttrs = function renderAttrs(token) {\n var i, l, result;\n\n if (!token.attrs) { return ''; }\n\n result = '';\n\n for (i = 0, l = token.attrs.length; i < l; i++) {\n result += ' ' + escapeHtml(token.attrs[i][0]) + '=\"' + escapeHtml(token.attrs[i][1]) + '\"';\n }\n\n return result;\n};\n\n\n/**\n * Renderer.renderToken(tokens, idx, options) -> String\n * - tokens (Array): list of tokens\n * - idx (Numbed): token index to render\n * - options (Object): params of parser instance\n *\n * Default token renderer. Can be overriden by custom function\n * in [[Renderer#rules]].\n **/\nRenderer.prototype.renderToken = function renderToken(tokens, idx, options) {\n var nextToken,\n result = '',\n needLf = false,\n token = tokens[idx];\n\n // Tight list paragraphs\n if (token.hidden) {\n return '';\n }\n\n // Insert a newline between hidden paragraph and subsequent opening\n // block-level tag.\n //\n // For example, here we should insert a newline before blockquote:\n // - a\n // >\n //\n if (token.block && token.nesting !== -1 && idx && tokens[idx - 1].hidden) {\n result += '\\n';\n }\n\n // Add token name, e.g. ` `.\n //\n needLf = false;\n }\n }\n }\n }\n\n result += needLf ? '>\\n' : '>';\n\n return result;\n};\n\n\n/**\n * Renderer.renderInline(tokens, options, env) -> String\n * - tokens (Array): list on block tokens to renter\n * - options (Object): params of parser instance\n * - env (Object): additional data from parsed input (references, for example)\n *\n * The same as [[Renderer.render]], but for single token of `inline` type.\n **/\nRenderer.prototype.renderInline = function (tokens, options, env) {\n var type,\n result = '',\n rules = this.rules;\n\n for (var i = 0, len = tokens.length; i < len; i++) {\n type = tokens[i].type;\n\n if (typeof rules[type] !== 'undefined') {\n result += rules[type](tokens, i, options, env, this);\n } else {\n result += this.renderToken(tokens, i, options);\n }\n }\n\n return result;\n};\n\n\n/** internal\n * Renderer.renderInlineAsText(tokens, options, env) -> String\n * - tokens (Array): list on block tokens to renter\n * - options (Object): params of parser instance\n * - env (Object): additional data from parsed input (references, for example)\n *\n * Special kludge for image `alt` attributes to conform CommonMark spec.\n * Don't try to use it! Spec requires to show `alt` content with stripped markup,\n * instead of simple escaping.\n **/\nRenderer.prototype.renderInlineAsText = function (tokens, options, env) {\n var result = '';\n\n for (var i = 0, len = tokens.length; i < len; i++) {\n if (tokens[i].type === 'text') {\n result += tokens[i].content;\n } else if (tokens[i].type === 'image') {\n result += this.renderInlineAsText(tokens[i].children, options, env);\n }\n }\n\n return result;\n};\n\n\n/**\n * Renderer.render(tokens, options, env) -> String\n * - tokens (Array): list on block tokens to renter\n * - options (Object): params of parser instance\n * - env (Object): additional data from parsed input (references, for example)\n *\n * Takes token stream and generates HTML. Probably, you will never need to call\n * this method directly.\n **/\nRenderer.prototype.render = function (tokens, options, env) {\n var i, len, type,\n result = '',\n rules = this.rules;\n\n for (i = 0, len = tokens.length; i < len; i++) {\n type = tokens[i].type;\n\n if (type === 'inline') {\n result += this.renderInline(tokens[i].children, options, env);\n } else if (typeof rules[type] !== 'undefined') {\n result += rules[tokens[i].type](tokens, i, options, env, this);\n } else {\n result += this.renderToken(tokens, i, options, env);\n }\n }\n\n return result;\n};\n\nmodule.exports = Renderer;\n","// Parse link title\n//\n'use strict';\n\n\nvar unescapeAll = require('../common/utils').unescapeAll;\n\n\nmodule.exports = function parseLinkTitle(str, pos, max) {\n var code,\n marker,\n lines = 0,\n start = pos,\n result = {\n ok: false,\n pos: 0,\n lines: 0,\n str: ''\n };\n\n if (pos >= max) { return result; }\n\n marker = str.charCodeAt(pos);\n\n if (marker !== 0x22 /* \" */ && marker !== 0x27 /* ' */ && marker !== 0x28 /* ( */) { return result; }\n\n pos++;\n\n // if opening marker is \"(\", switch it to closing marker \")\"\n if (marker === 0x28) { marker = 0x29; }\n\n while (pos < max) {\n code = str.charCodeAt(pos);\n if (code === marker) {\n result.pos = pos + 1;\n result.lines = lines;\n result.str = unescapeAll(str.slice(start + 1, pos));\n result.ok = true;\n return result;\n } else if (code === 0x0A) {\n lines++;\n } else if (code === 0x5C /* \\ */ && pos + 1 < max) {\n pos++;\n if (str.charCodeAt(pos) === 0x0A) {\n lines++;\n }\n }\n\n pos++;\n }\n\n return result;\n};\n","/*\n * List of Unicode code that are flagged as mark.\n *\n * Contains Unicode code of:\n * - Mc = Mark, spacing combining\n * - Me = Mark, enclosing\n * - Mn = Mark, nonspacing\n *\n * This list has been computed from http://unicode.org/Public/UNIDATA/UnicodeData.txt\n * curl -s http://unicode.org/Public/UNIDATA/UnicodeData.txt | grep -E ';Mc;|;Me;|;Mn;' | cut -d \\; -f 1 | xargs -I{} printf '%d, ' 0x{}\n *\n */\nexports.M = [768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 800, 801, 802, 803, 804, 805, 806, 807, 808, 809, 810, 811, 812, 813, 814, 815, 816, 817, 818, 819, 820, 821, 822, 823, 824, 825, 826, 827, 828, 829, 830, 831, 832, 833, 834, 835, 836, 837, 838, 839, 840, 841, 842, 843, 844, 845, 846, 847, 848, 849, 850, 851, 852, 853, 854, 855, 856, 857, 858, 859, 860, 861, 862, 863, 864, 865, 866, 867, 868, 869, 870, 871, 872, 873, 874, 875, 876, 877, 878, 879, 1155, 1156, 1157, 1158, 1159, 1160, 1161, 1425, 1426, 1427, 1428, 1429, 1430, 1431, 1432, 1433, 1434, 1435, 1436, 1437, 1438, 1439, 1440, 1441, 1442, 1443, 1444, 1445, 1446, 1447, 1448, 1449, 1450, 1451, 1452, 1453, 1454, 1455, 1456, 1457, 1458, 1459, 1460, 1461, 1462, 1463, 1464, 1465, 1466, 1467, 1468, 1469, 1471, 1473, 1474, 1476, 1477, 1479, 1552, 1553, 1554, 1555, 1556, 1557, 1558, 1559, 1560, 1561, 1562, 1611, 1612, 1613, 1614, 1615, 1616, 1617, 1618, 1619, 1620, 1621, 1622, 1623, 1624, 1625, 1626, 1627, 1628, 1629, 1630, 1631, 1648, 1750, 1751, 1752, 1753, 1754, 1755, 1756, 1759, 1760, 1761, 1762, 1763, 1764, 1767, 1768, 1770, 1771, 1772, 1773, 1809, 1840, 1841, 1842, 1843, 1844, 1845, 1846, 1847, 1848, 1849, 1850, 1851, 1852, 1853, 1854, 1855, 1856, 1857, 1858, 1859, 1860, 1861, 1862, 1863, 1864, 1865, 1866, 1958, 1959, 1960, 1961, 1962, 1963, 1964, 1965, 1966, 1967, 1968, 2027, 2028, 2029, 2030, 2031, 2032, 2033, 2034, 2035, 2070, 2071, 2072, 2073, 2075, 2076, 2077, 2078, 2079, 2080, 2081, 2082, 2083, 2085, 2086, 2087, 2089, 2090, 2091, 2092, 2093, 2137, 2138, 2139, 2275, 2276, 2277, 2278, 2279, 2280, 2281, 2282, 2283, 2284, 2285, 2286, 2287, 2288, 2289, 2290, 2291, 2292, 2293, 2294, 2295, 2296, 2297, 2298, 2299, 2300, 2301, 2302, 2303, 2304, 2305, 2306, 2307, 2362, 2363, 2364, 2366, 2367, 2368, 2369, 2370, 2371, 2372, 2373, 2374, 2375, 2376, 2377, 2378, 2379, 2380, 2381, 2382, 2383, 2385, 2386, 2387, 2388, 2389, 2390, 2391, 2402, 2403, 2433, 2434, 2435, 2492, 2494, 2495, 2496, 2497, 2498, 2499, 2500, 2503, 2504, 2507, 2508, 2509, 2519, 2530, 2531, 2561, 2562, 2563, 2620, 2622, 2623, 2624, 2625, 2626, 2631, 2632, 2635, 2636, 2637, 2641, 2672, 2673, 2677, 2689, 2690, 2691, 2748, 2750, 2751, 2752, 2753, 2754, 2755, 2756, 2757, 2759, 2760, 2761, 2763, 2764, 2765, 2786, 2787, 2817, 2818, 2819, 2876, 2878, 2879, 2880, 2881, 2882, 2883, 2884, 2887, 2888, 2891, 2892, 2893, 2902, 2903, 2914, 2915, 2946, 3006, 3007, 3008, 3009, 3010, 3014, 3015, 3016, 3018, 3019, 3020, 3021, 3031, 3072, 3073, 3074, 3075, 3134, 3135, 3136, 3137, 3138, 3139, 3140, 3142, 3143, 3144, 3146, 3147, 3148, 3149, 3157, 3158, 3170, 3171, 3201, 3202, 3203, 3260, 3262, 3263, 3264, 3265, 3266, 3267, 3268, 3270, 3271, 3272, 3274, 3275, 3276, 3277, 3285, 3286, 3298, 3299, 3329, 3330, 3331, 3390, 3391, 3392, 3393, 3394, 3395, 3396, 3398, 3399, 3400, 3402, 3403, 3404, 3405, 3415, 3426, 3427, 3458, 3459, 3530, 3535, 3536, 3537, 3538, 3539, 3540, 3542, 3544, 3545, 3546, 3547, 3548, 3549, 3550, 3551, 3570, 3571, 3633, 3636, 3637, 3638, 3639, 3640, 3641, 3642, 3655, 3656, 3657, 3658, 3659, 3660, 3661, 3662, 3761, 3764, 3765, 3766, 3767, 3768, 3769, 3771, 3772, 3784, 3785, 3786, 3787, 3788, 3789, 3864, 3865, 3893, 3895, 3897, 3902, 3903, 3953, 3954, 3955, 3956, 3957, 3958, 3959, 3960, 3961, 3962, 3963, 3964, 3965, 3966, 3967, 3968, 3969, 3970, 3971, 3972, 3974, 3975, 3981, 3982, 3983, 3984, 3985, 3986, 3987, 3988, 3989, 3990, 3991, 3993, 3994, 3995, 3996, 3997, 3998, 3999, 4000, 4001, 4002, 4003, 4004, 4005, 4006, 4007, 4008, 4009, 4010, 4011, 4012, 4013, 4014, 4015, 4016, 4017, 4018, 4019, 4020, 4021, 4022, 4023, 4024, 4025, 4026, 4027, 4028, 4038, 4139, 4140, 4141, 4142, 4143, 4144, 4145, 4146, 4147, 4148, 4149, 4150, 4151, 4152, 4153, 4154, 4155, 4156, 4157, 4158, 4182, 4183, 4184, 4185, 4190, 4191, 4192, 4194, 4195, 4196, 4199, 4200, 4201, 4202, 4203, 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!== null && typeof obj === 'object'\n}\n\n/**\n * Get the raw type string of a value, e.g., [object Object].\n */\nvar _toString = Object.prototype.toString;\n\nfunction toRawType (value) {\n return _toString.call(value).slice(8, -1)\n}\n\n/**\n * Strict object type check. Only returns true\n * for plain JavaScript objects.\n */\nfunction isPlainObject (obj) {\n return _toString.call(obj) === '[object Object]'\n}\n\nfunction isRegExp (v) {\n return _toString.call(v) === '[object RegExp]'\n}\n\n/**\n * Check if val is a valid array index.\n */\nfunction isValidArrayIndex (val) {\n var n = parseFloat(String(val));\n return n >= 0 && Math.floor(n) === n && isFinite(val)\n}\n\nfunction isPromise (val) {\n return (\n isDef(val) &&\n typeof val.then === 'function' &&\n typeof val.catch === 'function'\n )\n}\n\n/**\n * Convert a value to a string that is actually rendered.\n */\nfunction toString (val) {\n return val == null\n ? ''\n : Array.isArray(val) || (isPlainObject(val) && val.toString === _toString)\n ? JSON.stringify(val, null, 2)\n : String(val)\n}\n\n/**\n * Convert an input value to a number for persistence.\n * If the conversion fails, return original string.\n */\nfunction toNumber (val) {\n var n = parseFloat(val);\n return isNaN(n) ? val : n\n}\n\n/**\n * Make a map and return a function for checking if a key\n * is in that map.\n */\nfunction makeMap (\n str,\n expectsLowerCase\n) {\n var map = Object.create(null);\n var list = str.split(',');\n for (var i = 0; i < list.length; i++) {\n map[list[i]] = true;\n }\n return expectsLowerCase\n ? function (val) { return map[val.toLowerCase()]; }\n : function (val) { return map[val]; }\n}\n\n/**\n * Check if a tag is a built-in tag.\n */\nvar isBuiltInTag = makeMap('slot,component', true);\n\n/**\n * Check if an attribute is a reserved attribute.\n */\nvar isReservedAttribute = makeMap('key,ref,slot,slot-scope,is');\n\n/**\n * Remove an item from an array.\n */\nfunction remove (arr, item) {\n if (arr.length) {\n var index = arr.indexOf(item);\n if (index > -1) {\n return arr.splice(index, 1)\n }\n }\n}\n\n/**\n * Check whether an object has the property.\n */\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nfunction hasOwn (obj, key) {\n return hasOwnProperty.call(obj, key)\n}\n\n/**\n * Create a cached version of a pure function.\n */\nfunction cached (fn) {\n var cache = Object.create(null);\n return (function cachedFn (str) {\n var hit = cache[str];\n return hit || (cache[str] = fn(str))\n })\n}\n\n/**\n * Camelize a hyphen-delimited string.\n */\nvar camelizeRE = /-(\\w)/g;\nvar camelize = cached(function (str) {\n return str.replace(camelizeRE, function (_, c) { return c ? c.toUpperCase() : ''; })\n});\n\n/**\n * Capitalize a string.\n */\nvar capitalize = cached(function (str) {\n return str.charAt(0).toUpperCase() + str.slice(1)\n});\n\n/**\n * Hyphenate a camelCase string.\n */\nvar hyphenateRE = /\\B([A-Z])/g;\nvar hyphenate = cached(function (str) {\n return str.replace(hyphenateRE, '-$1').toLowerCase()\n});\n\n/**\n * Simple bind polyfill for environments that do not support it,\n * e.g., PhantomJS 1.x. Technically, we don't need this anymore\n * since native bind is now performant enough in most browsers.\n * But removing it would mean breaking code that was able to run in\n * PhantomJS 1.x, so this must be kept for backward compatibility.\n */\n\n/* istanbul ignore next */\nfunction polyfillBind (fn, ctx) {\n function boundFn (a) {\n var l = arguments.length;\n return l\n ? l > 1\n ? fn.apply(ctx, arguments)\n : fn.call(ctx, a)\n : fn.call(ctx)\n }\n\n boundFn._length = fn.length;\n return boundFn\n}\n\nfunction nativeBind (fn, ctx) {\n return fn.bind(ctx)\n}\n\nvar bind = Function.prototype.bind\n ? nativeBind\n : polyfillBind;\n\n/**\n * Convert an Array-like object to a real Array.\n */\nfunction toArray (list, start) {\n start = start || 0;\n var i = list.length - start;\n var ret = new Array(i);\n while (i--) {\n ret[i] = list[i + start];\n }\n return ret\n}\n\n/**\n * Mix properties into target object.\n */\nfunction extend (to, _from) {\n for (var key in _from) {\n to[key] = _from[key];\n }\n return to\n}\n\n/**\n * Merge an Array of Objects into a single Object.\n */\nfunction toObject (arr) {\n var res = {};\n for (var i = 0; i < arr.length; i++) {\n if (arr[i]) {\n extend(res, arr[i]);\n }\n }\n return res\n}\n\n/* eslint-disable no-unused-vars */\n\n/**\n * Perform no operation.\n * Stubbing args to make Flow happy without leaving useless transpiled code\n * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/).\n */\nfunction noop (a, b, c) {}\n\n/**\n * Always return false.\n */\nvar no = function (a, b, c) { return false; };\n\n/* eslint-enable no-unused-vars */\n\n/**\n * Return the same value.\n */\nvar identity = function (_) { return _; };\n\n/**\n * Check if two values are loosely equal - that is,\n * if they are plain objects, do they have the same shape?\n */\nfunction looseEqual (a, b) {\n if (a === b) { return true }\n var isObjectA = isObject(a);\n var isObjectB = isObject(b);\n if (isObjectA && isObjectB) {\n try {\n var isArrayA = Array.isArray(a);\n var isArrayB = Array.isArray(b);\n if (isArrayA && isArrayB) {\n return a.length === b.length && a.every(function (e, i) {\n return looseEqual(e, b[i])\n })\n } else if (a instanceof Date && b instanceof Date) {\n return a.getTime() === b.getTime()\n } else if (!isArrayA && !isArrayB) {\n var keysA = Object.keys(a);\n var keysB = Object.keys(b);\n return keysA.length === keysB.length && keysA.every(function (key) {\n return looseEqual(a[key], b[key])\n })\n } else {\n /* istanbul ignore next */\n return false\n }\n } catch (e) {\n /* istanbul ignore next */\n return false\n }\n } else if (!isObjectA && !isObjectB) {\n return String(a) === String(b)\n } else {\n return false\n }\n}\n\n/**\n * Return the first index at which a loosely equal value can be\n * found in the array (if value is a plain object, the array must\n * contain an object of the same shape), or -1 if it is not present.\n */\nfunction looseIndexOf (arr, val) {\n for (var i = 0; i < arr.length; i++) {\n if (looseEqual(arr[i], val)) { return i }\n }\n return -1\n}\n\n/**\n * Ensure a function is called only once.\n */\nfunction once (fn) {\n var called = false;\n return function () {\n if (!called) {\n called = true;\n fn.apply(this, arguments);\n }\n }\n}\n\nvar SSR_ATTR = 'data-server-rendered';\n\nvar ASSET_TYPES = [\n 'component',\n 'directive',\n 'filter'\n];\n\nvar LIFECYCLE_HOOKS = [\n 'beforeCreate',\n 'created',\n 'beforeMount',\n 'mounted',\n 'beforeUpdate',\n 'updated',\n 'beforeDestroy',\n 'destroyed',\n 'activated',\n 'deactivated',\n 'errorCaptured',\n 'serverPrefetch'\n];\n\n/* */\n\n\n\nvar config = ({\n /**\n * Option merge strategies (used in core/util/options)\n */\n // $flow-disable-line\n optionMergeStrategies: Object.create(null),\n\n /**\n * Whether to suppress warnings.\n */\n silent: false,\n\n /**\n * Show production mode tip message on boot?\n */\n productionTip: process.env.NODE_ENV !== 'production',\n\n /**\n * Whether to enable devtools\n */\n devtools: process.env.NODE_ENV !== 'production',\n\n /**\n * Whether to record perf\n */\n performance: false,\n\n /**\n * Error handler for watcher errors\n */\n errorHandler: null,\n\n /**\n * Warn handler for watcher warns\n */\n warnHandler: null,\n\n /**\n * Ignore certain custom elements\n */\n ignoredElements: [],\n\n /**\n * Custom user key aliases for v-on\n */\n // $flow-disable-line\n keyCodes: Object.create(null),\n\n /**\n * Check if a tag is reserved so that it cannot be registered as a\n * component. This is platform-dependent and may be overwritten.\n */\n isReservedTag: no,\n\n /**\n * Check if an attribute is reserved so that it cannot be used as a component\n * prop. This is platform-dependent and may be overwritten.\n */\n isReservedAttr: no,\n\n /**\n * Check if a tag is an unknown element.\n * Platform-dependent.\n */\n isUnknownElement: no,\n\n /**\n * Get the namespace of an element\n */\n getTagNamespace: noop,\n\n /**\n * Parse the real tag name for the specific platform.\n */\n parsePlatformTagName: identity,\n\n /**\n * Check if an attribute must be bound using property, e.g. value\n * Platform-dependent.\n */\n mustUseProp: no,\n\n /**\n * Perform updates asynchronously. Intended to be used by Vue Test Utils\n * This will significantly reduce performance if set to false.\n */\n async: true,\n\n /**\n * Exposed for legacy reasons\n */\n _lifecycleHooks: LIFECYCLE_HOOKS\n});\n\n/* */\n\n/**\n * unicode letters used for parsing html tags, component names and property paths.\n * using https://www.w3.org/TR/html53/semantics-scripting.html#potentialcustomelementname\n * skipping \\u10000-\\uEFFFF due to it freezing up PhantomJS\n */\nvar unicodeRegExp = /a-zA-Z\\u00B7\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u203F-\\u2040\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD/;\n\n/**\n * Check if a string starts with $ or _\n */\nfunction isReserved (str) {\n var c = (str + '').charCodeAt(0);\n return c === 0x24 || c === 0x5F\n}\n\n/**\n * Define a property.\n */\nfunction def (obj, key, val, enumerable) {\n Object.defineProperty(obj, key, {\n value: val,\n enumerable: !!enumerable,\n writable: true,\n configurable: true\n });\n}\n\n/**\n * Parse simple path.\n */\nvar bailRE = new RegExp((\"[^\" + (unicodeRegExp.source) + \".$_\\\\d]\"));\nfunction parsePath (path) {\n if (bailRE.test(path)) {\n return\n }\n var segments = path.split('.');\n return function (obj) {\n for (var i = 0; i < segments.length; i++) {\n if (!obj) { return }\n obj = obj[segments[i]];\n }\n return obj\n }\n}\n\n/* */\n\n// can we use __proto__?\nvar hasProto = '__proto__' in {};\n\n// Browser environment sniffing\nvar inBrowser = typeof window !== 'undefined';\nvar inWeex = typeof WXEnvironment !== 'undefined' && !!WXEnvironment.platform;\nvar weexPlatform = inWeex && WXEnvironment.platform.toLowerCase();\nvar UA = inBrowser && window.navigator.userAgent.toLowerCase();\nvar isIE = UA && /msie|trident/.test(UA);\nvar isIE9 = UA && UA.indexOf('msie 9.0') > 0;\nvar isEdge = UA && UA.indexOf('edge/') > 0;\nvar isAndroid = (UA && UA.indexOf('android') > 0) || (weexPlatform === 'android');\nvar isIOS = (UA && /iphone|ipad|ipod|ios/.test(UA)) || (weexPlatform === 'ios');\nvar isChrome = UA && /chrome\\/\\d+/.test(UA) && !isEdge;\nvar isPhantomJS = UA && /phantomjs/.test(UA);\nvar isFF = UA && UA.match(/firefox\\/(\\d+)/);\n\n// Firefox has a \"watch\" function on Object.prototype...\nvar nativeWatch = ({}).watch;\n\nvar supportsPassive = false;\nif (inBrowser) {\n try {\n var opts = {};\n Object.defineProperty(opts, 'passive', ({\n get: function get () {\n /* istanbul ignore next */\n supportsPassive = true;\n }\n })); // https://github.com/facebook/flow/issues/285\n window.addEventListener('test-passive', null, opts);\n } catch (e) {}\n}\n\n// this needs to be lazy-evaled because vue may be required before\n// vue-server-renderer can set VUE_ENV\nvar _isServer;\nvar isServerRendering = function () {\n if (_isServer === undefined) {\n /* istanbul ignore if */\n if (!inBrowser && !inWeex && typeof global !== 'undefined') {\n // detect presence of vue-server-renderer and avoid\n // Webpack shimming the process\n _isServer = global['process'] && global['process'].env.VUE_ENV === 'server';\n } else {\n _isServer = false;\n }\n }\n return _isServer\n};\n\n// detect devtools\nvar devtools = inBrowser && window.__VUE_DEVTOOLS_GLOBAL_HOOK__;\n\n/* istanbul ignore next */\nfunction isNative (Ctor) {\n return typeof Ctor === 'function' && /native code/.test(Ctor.toString())\n}\n\nvar hasSymbol =\n typeof Symbol !== 'undefined' && isNative(Symbol) &&\n typeof Reflect !== 'undefined' && isNative(Reflect.ownKeys);\n\nvar _Set;\n/* istanbul ignore if */ // $flow-disable-line\nif (typeof Set !== 'undefined' && isNative(Set)) {\n // use native Set when available.\n _Set = Set;\n} else {\n // a non-standard Set polyfill that only works with primitive keys.\n _Set = /*@__PURE__*/(function () {\n function Set () {\n this.set = Object.create(null);\n }\n Set.prototype.has = function has (key) {\n return this.set[key] === true\n };\n Set.prototype.add = function add (key) {\n this.set[key] = true;\n };\n Set.prototype.clear = function clear () {\n this.set = Object.create(null);\n };\n\n return Set;\n }());\n}\n\n/* */\n\nvar warn = noop;\nvar tip = noop;\nvar generateComponentTrace = (noop); // work around flow check\nvar formatComponentName = (noop);\n\nif (process.env.NODE_ENV !== 'production') {\n var hasConsole = typeof console !== 'undefined';\n var classifyRE = /(?:^|[-_])(\\w)/g;\n var classify = function (str) { return str\n .replace(classifyRE, function (c) { return c.toUpperCase(); })\n .replace(/[-_]/g, ''); };\n\n warn = function (msg, vm) {\n var trace = vm ? generateComponentTrace(vm) : '';\n\n if (config.warnHandler) {\n config.warnHandler.call(null, msg, vm, trace);\n } else if (hasConsole && (!config.silent)) {\n console.error((\"[Vue warn]: \" + msg + trace));\n }\n };\n\n tip = function (msg, vm) {\n if (hasConsole && (!config.silent)) {\n console.warn(\"[Vue tip]: \" + msg + (\n vm ? generateComponentTrace(vm) : ''\n ));\n }\n };\n\n formatComponentName = function (vm, includeFile) {\n if (vm.$root === vm) {\n return ''\n }\n var options = typeof vm === 'function' && vm.cid != null\n ? vm.options\n : vm._isVue\n ? vm.$options || vm.constructor.options\n : vm;\n var name = options.name || options._componentTag;\n var file = options.__file;\n if (!name && file) {\n var match = file.match(/([^/\\\\]+)\\.vue$/);\n name = match && match[1];\n }\n\n return (\n (name ? (\"<\" + (classify(name)) + \">\") : \"\") +\n (file && includeFile !== false ? (\" at \" + file) : '')\n )\n };\n\n var repeat = function (str, n) {\n var res = '';\n while (n) {\n if (n % 2 === 1) { res += str; }\n if (n > 1) { str += str; }\n n >>= 1;\n }\n return res\n };\n\n generateComponentTrace = function (vm) {\n if (vm._isVue && vm.$parent) {\n var tree = [];\n var currentRecursiveSequence = 0;\n while (vm) {\n if (tree.length > 0) {\n var last = tree[tree.length - 1];\n if (last.constructor === vm.constructor) {\n currentRecursiveSequence++;\n vm = vm.$parent;\n continue\n } else if (currentRecursiveSequence > 0) {\n tree[tree.length - 1] = [last, currentRecursiveSequence];\n currentRecursiveSequence = 0;\n }\n }\n tree.push(vm);\n vm = vm.$parent;\n }\n return '\\n\\nfound in\\n\\n' + tree\n .map(function (vm, i) { return (\"\" + (i === 0 ? '---> ' : repeat(' ', 5 + i * 2)) + (Array.isArray(vm)\n ? ((formatComponentName(vm[0])) + \"... (\" + (vm[1]) + \" recursive calls)\")\n : formatComponentName(vm))); })\n .join('\\n')\n } else {\n return (\"\\n\\n(found in \" + (formatComponentName(vm)) + \")\")\n }\n };\n}\n\n/* */\n\nvar uid = 0;\n\n/**\n * A dep is an observable that can have multiple\n * directives subscribing to it.\n */\nvar Dep = function Dep () {\n this.id = uid++;\n this.subs = [];\n};\n\nDep.prototype.addSub = function addSub (sub) {\n this.subs.push(sub);\n};\n\nDep.prototype.removeSub = function removeSub (sub) {\n remove(this.subs, sub);\n};\n\nDep.prototype.depend = function depend () {\n if (Dep.target) {\n Dep.target.addDep(this);\n }\n};\n\nDep.prototype.notify = function notify () {\n // stabilize the subscriber list first\n var subs = this.subs.slice();\n if (process.env.NODE_ENV !== 'production' && !config.async) {\n // subs aren't sorted in scheduler if not running async\n // we need to sort them now to make sure they fire in correct\n // order\n subs.sort(function (a, b) { return a.id - b.id; });\n }\n for (var i = 0, l = subs.length; i < l; i++) {\n subs[i].update();\n }\n};\n\n// The current target watcher being evaluated.\n// This is globally unique because only one watcher\n// can be evaluated at a time.\nDep.target = null;\nvar targetStack = [];\n\nfunction pushTarget (target) {\n targetStack.push(target);\n Dep.target = target;\n}\n\nfunction popTarget () {\n targetStack.pop();\n Dep.target = targetStack[targetStack.length - 1];\n}\n\n/* */\n\nvar VNode = function VNode (\n tag,\n data,\n children,\n text,\n elm,\n context,\n componentOptions,\n asyncFactory\n) {\n this.tag = tag;\n this.data = data;\n this.children = children;\n this.text = text;\n this.elm = elm;\n this.ns = undefined;\n this.context = context;\n this.fnContext = undefined;\n this.fnOptions = undefined;\n this.fnScopeId = undefined;\n this.key = data && data.key;\n this.componentOptions = componentOptions;\n this.componentInstance = undefined;\n this.parent = undefined;\n this.raw = false;\n this.isStatic = false;\n this.isRootInsert = true;\n this.isComment = false;\n this.isCloned = false;\n this.isOnce = false;\n this.asyncFactory = asyncFactory;\n this.asyncMeta = undefined;\n this.isAsyncPlaceholder = false;\n};\n\nvar prototypeAccessors = { child: { configurable: true } };\n\n// DEPRECATED: alias for componentInstance for backwards compat.\n/* istanbul ignore next */\nprototypeAccessors.child.get = function () {\n return this.componentInstance\n};\n\nObject.defineProperties( VNode.prototype, prototypeAccessors );\n\nvar createEmptyVNode = function (text) {\n if ( text === void 0 ) text = '';\n\n var node = new VNode();\n node.text = text;\n node.isComment = true;\n return node\n};\n\nfunction createTextVNode (val) {\n return new VNode(undefined, undefined, undefined, String(val))\n}\n\n// optimized shallow clone\n// used for static nodes and slot nodes because they may be reused across\n// multiple renders, cloning them avoids errors when DOM manipulations rely\n// on their elm reference.\nfunction cloneVNode (vnode) {\n var cloned = new VNode(\n vnode.tag,\n vnode.data,\n // #7975\n // clone children array to avoid mutating original in case of cloning\n // a child.\n vnode.children && vnode.children.slice(),\n vnode.text,\n vnode.elm,\n vnode.context,\n vnode.componentOptions,\n vnode.asyncFactory\n );\n cloned.ns = vnode.ns;\n cloned.isStatic = vnode.isStatic;\n cloned.key = vnode.key;\n cloned.isComment = vnode.isComment;\n cloned.fnContext = vnode.fnContext;\n cloned.fnOptions = vnode.fnOptions;\n cloned.fnScopeId = vnode.fnScopeId;\n cloned.asyncMeta = vnode.asyncMeta;\n cloned.isCloned = true;\n return cloned\n}\n\n/*\n * not type checking this file because flow doesn't play well with\n * dynamically accessing methods on Array prototype\n */\n\nvar arrayProto = Array.prototype;\nvar arrayMethods = Object.create(arrayProto);\n\nvar methodsToPatch = [\n 'push',\n 'pop',\n 'shift',\n 'unshift',\n 'splice',\n 'sort',\n 'reverse'\n];\n\n/**\n * Intercept mutating methods and emit events\n */\nmethodsToPatch.forEach(function (method) {\n // cache original method\n var original = arrayProto[method];\n def(arrayMethods, method, function mutator () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n var result = original.apply(this, args);\n var ob = this.__ob__;\n var inserted;\n switch (method) {\n case 'push':\n case 'unshift':\n inserted = args;\n break\n case 'splice':\n inserted = args.slice(2);\n break\n }\n if (inserted) { ob.observeArray(inserted); }\n // notify change\n ob.dep.notify();\n return result\n });\n});\n\n/* */\n\nvar arrayKeys = Object.getOwnPropertyNames(arrayMethods);\n\n/**\n * In some cases we may want to disable observation inside a component's\n * update computation.\n */\nvar shouldObserve = true;\n\nfunction toggleObserving (value) {\n shouldObserve = value;\n}\n\n/**\n * Observer class that is attached to each observed\n * object. Once attached, the observer converts the target\n * object's property keys into getter/setters that\n * collect dependencies and dispatch updates.\n */\nvar Observer = function Observer (value) {\n this.value = value;\n this.dep = new Dep();\n this.vmCount = 0;\n def(value, '__ob__', this);\n if (Array.isArray(value)) {\n if (hasProto) {\n protoAugment(value, arrayMethods);\n } else {\n copyAugment(value, arrayMethods, arrayKeys);\n }\n this.observeArray(value);\n } else {\n this.walk(value);\n }\n};\n\n/**\n * Walk through all properties and convert them into\n * getter/setters. This method should only be called when\n * value type is Object.\n */\nObserver.prototype.walk = function walk (obj) {\n var keys = Object.keys(obj);\n for (var i = 0; i < keys.length; i++) {\n defineReactive$$1(obj, keys[i]);\n }\n};\n\n/**\n * Observe a list of Array items.\n */\nObserver.prototype.observeArray = function observeArray (items) {\n for (var i = 0, l = items.length; i < l; i++) {\n observe(items[i]);\n }\n};\n\n// helpers\n\n/**\n * Augment a target Object or Array by intercepting\n * the prototype chain using __proto__\n */\nfunction protoAugment (target, src) {\n /* eslint-disable no-proto */\n target.__proto__ = src;\n /* eslint-enable no-proto */\n}\n\n/**\n * Augment a target Object or Array by defining\n * hidden properties.\n */\n/* istanbul ignore next */\nfunction copyAugment (target, src, keys) {\n for (var i = 0, l = keys.length; i < l; i++) {\n var key = keys[i];\n def(target, key, src[key]);\n }\n}\n\n/**\n * Attempt to create an observer instance for a value,\n * returns the new observer if successfully observed,\n * or the existing observer if the value already has one.\n */\nfunction observe (value, asRootData) {\n if (!isObject(value) || value instanceof VNode) {\n return\n }\n var ob;\n if (hasOwn(value, '__ob__') && value.__ob__ instanceof Observer) {\n ob = value.__ob__;\n } else if (\n shouldObserve &&\n !isServerRendering() &&\n (Array.isArray(value) || isPlainObject(value)) &&\n Object.isExtensible(value) &&\n !value._isVue\n ) {\n ob = new Observer(value);\n }\n if (asRootData && ob) {\n ob.vmCount++;\n }\n return ob\n}\n\n/**\n * Define a reactive property on an Object.\n */\nfunction defineReactive$$1 (\n obj,\n key,\n val,\n customSetter,\n shallow\n) {\n var dep = new Dep();\n\n var property = Object.getOwnPropertyDescriptor(obj, key);\n if (property && property.configurable === false) {\n return\n }\n\n // cater for pre-defined getter/setters\n var getter = property && property.get;\n var setter = property && property.set;\n if ((!getter || setter) && arguments.length === 2) {\n val = obj[key];\n }\n\n var childOb = !shallow && observe(val);\n Object.defineProperty(obj, key, {\n enumerable: true,\n configurable: true,\n get: function reactiveGetter () {\n var value = getter ? getter.call(obj) : val;\n if (Dep.target) {\n dep.depend();\n if (childOb) {\n childOb.dep.depend();\n if (Array.isArray(value)) {\n dependArray(value);\n }\n }\n }\n return value\n },\n set: function reactiveSetter (newVal) {\n var value = getter ? getter.call(obj) : val;\n /* eslint-disable no-self-compare */\n if (newVal === value || (newVal !== newVal && value !== value)) {\n return\n }\n /* eslint-enable no-self-compare */\n if (process.env.NODE_ENV !== 'production' && customSetter) {\n customSetter();\n }\n // #7981: for accessor properties without setter\n if (getter && !setter) { return }\n if (setter) {\n setter.call(obj, newVal);\n } else {\n val = newVal;\n }\n childOb = !shallow && observe(newVal);\n dep.notify();\n }\n });\n}\n\n/**\n * Set a property on an object. Adds the new property and\n * triggers change notification if the property doesn't\n * already exist.\n */\nfunction set (target, key, val) {\n if (process.env.NODE_ENV !== 'production' &&\n (isUndef(target) || isPrimitive(target))\n ) {\n warn((\"Cannot set reactive property on undefined, null, or primitive value: \" + ((target))));\n }\n if (Array.isArray(target) && isValidArrayIndex(key)) {\n target.length = Math.max(target.length, key);\n target.splice(key, 1, val);\n return val\n }\n if (key in target && !(key in Object.prototype)) {\n target[key] = val;\n return val\n }\n var ob = (target).__ob__;\n if (target._isVue || (ob && ob.vmCount)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Avoid adding reactive properties to a Vue instance or its root $data ' +\n 'at runtime - declare it upfront in the data option.'\n );\n return val\n }\n if (!ob) {\n target[key] = val;\n return val\n }\n defineReactive$$1(ob.value, key, val);\n ob.dep.notify();\n return val\n}\n\n/**\n * Delete a property and trigger change if necessary.\n */\nfunction del (target, key) {\n if (process.env.NODE_ENV !== 'production' &&\n (isUndef(target) || isPrimitive(target))\n ) {\n warn((\"Cannot delete reactive property on undefined, null, or primitive value: \" + ((target))));\n }\n if (Array.isArray(target) && isValidArrayIndex(key)) {\n target.splice(key, 1);\n return\n }\n var ob = (target).__ob__;\n if (target._isVue || (ob && ob.vmCount)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Avoid deleting properties on a Vue instance or its root $data ' +\n '- just set it to null.'\n );\n return\n }\n if (!hasOwn(target, key)) {\n return\n }\n delete target[key];\n if (!ob) {\n return\n }\n ob.dep.notify();\n}\n\n/**\n * Collect dependencies on array elements when the array is touched, since\n * we cannot intercept array element access like property getters.\n */\nfunction dependArray (value) {\n for (var e = (void 0), i = 0, l = value.length; i < l; i++) {\n e = value[i];\n e && e.__ob__ && e.__ob__.dep.depend();\n if (Array.isArray(e)) {\n dependArray(e);\n }\n }\n}\n\n/* */\n\n/**\n * Option overwriting strategies are functions that handle\n * how to merge a parent option value and a child option\n * value into the final value.\n */\nvar strats = config.optionMergeStrategies;\n\n/**\n * Options with restrictions\n */\nif (process.env.NODE_ENV !== 'production') {\n strats.el = strats.propsData = function (parent, child, vm, key) {\n if (!vm) {\n warn(\n \"option \\\"\" + key + \"\\\" can only be used during instance \" +\n 'creation with the `new` keyword.'\n );\n }\n return defaultStrat(parent, child)\n };\n}\n\n/**\n * Helper that recursively merges two data objects together.\n */\nfunction mergeData (to, from) {\n if (!from) { return to }\n var key, toVal, fromVal;\n\n var keys = hasSymbol\n ? Reflect.ownKeys(from)\n : Object.keys(from);\n\n for (var i = 0; i < keys.length; i++) {\n key = keys[i];\n // in case the object is already observed...\n if (key === '__ob__') { continue }\n toVal = to[key];\n fromVal = from[key];\n if (!hasOwn(to, key)) {\n set(to, key, fromVal);\n } else if (\n toVal !== fromVal &&\n isPlainObject(toVal) &&\n isPlainObject(fromVal)\n ) {\n mergeData(toVal, fromVal);\n }\n }\n return to\n}\n\n/**\n * Data\n */\nfunction mergeDataOrFn (\n parentVal,\n childVal,\n vm\n) {\n if (!vm) {\n // in a Vue.extend merge, both should be functions\n if (!childVal) {\n return parentVal\n }\n if (!parentVal) {\n return childVal\n }\n // when parentVal & childVal are both present,\n // we need to return a function that returns the\n // merged result of both functions... no need to\n // check if parentVal is a function here because\n // it has to be a function to pass previous merges.\n return function mergedDataFn () {\n return mergeData(\n typeof childVal === 'function' ? childVal.call(this, this) : childVal,\n typeof parentVal === 'function' ? parentVal.call(this, this) : parentVal\n )\n }\n } else {\n return function mergedInstanceDataFn () {\n // instance merge\n var instanceData = typeof childVal === 'function'\n ? childVal.call(vm, vm)\n : childVal;\n var defaultData = typeof parentVal === 'function'\n ? parentVal.call(vm, vm)\n : parentVal;\n if (instanceData) {\n return mergeData(instanceData, defaultData)\n } else {\n return defaultData\n }\n }\n }\n}\n\nstrats.data = function (\n parentVal,\n childVal,\n vm\n) {\n if (!vm) {\n if (childVal && typeof childVal !== 'function') {\n process.env.NODE_ENV !== 'production' && warn(\n 'The \"data\" option should be a function ' +\n 'that returns a per-instance value in component ' +\n 'definitions.',\n vm\n );\n\n return parentVal\n }\n return mergeDataOrFn(parentVal, childVal)\n }\n\n return mergeDataOrFn(parentVal, childVal, vm)\n};\n\n/**\n * Hooks and props are merged as arrays.\n */\nfunction mergeHook (\n parentVal,\n childVal\n) {\n var res = childVal\n ? parentVal\n ? parentVal.concat(childVal)\n : Array.isArray(childVal)\n ? childVal\n : [childVal]\n : parentVal;\n return res\n ? dedupeHooks(res)\n : res\n}\n\nfunction dedupeHooks (hooks) {\n var res = [];\n for (var i = 0; i < hooks.length; i++) {\n if (res.indexOf(hooks[i]) === -1) {\n res.push(hooks[i]);\n }\n }\n return res\n}\n\nLIFECYCLE_HOOKS.forEach(function (hook) {\n strats[hook] = mergeHook;\n});\n\n/**\n * Assets\n *\n * When a vm is present (instance creation), we need to do\n * a three-way merge between constructor options, instance\n * options and parent options.\n */\nfunction mergeAssets (\n parentVal,\n childVal,\n vm,\n key\n) {\n var res = Object.create(parentVal || null);\n if (childVal) {\n process.env.NODE_ENV !== 'production' && assertObjectType(key, childVal, vm);\n return extend(res, childVal)\n } else {\n return res\n }\n}\n\nASSET_TYPES.forEach(function (type) {\n strats[type + 's'] = mergeAssets;\n});\n\n/**\n * Watchers.\n *\n * Watchers hashes should not overwrite one\n * another, so we merge them as arrays.\n */\nstrats.watch = function (\n parentVal,\n childVal,\n vm,\n key\n) {\n // work around Firefox's Object.prototype.watch...\n if (parentVal === nativeWatch) { parentVal = undefined; }\n if (childVal === nativeWatch) { childVal = undefined; }\n /* istanbul ignore if */\n if (!childVal) { return Object.create(parentVal || null) }\n if (process.env.NODE_ENV !== 'production') {\n assertObjectType(key, childVal, vm);\n }\n if (!parentVal) { return childVal }\n var ret = {};\n extend(ret, parentVal);\n for (var key$1 in childVal) {\n var parent = ret[key$1];\n var child = childVal[key$1];\n if (parent && !Array.isArray(parent)) {\n parent = [parent];\n }\n ret[key$1] = parent\n ? parent.concat(child)\n : Array.isArray(child) ? child : [child];\n }\n return ret\n};\n\n/**\n * Other object hashes.\n */\nstrats.props =\nstrats.methods =\nstrats.inject =\nstrats.computed = function (\n parentVal,\n childVal,\n vm,\n key\n) {\n if (childVal && process.env.NODE_ENV !== 'production') {\n assertObjectType(key, childVal, vm);\n }\n if (!parentVal) { return childVal }\n var ret = Object.create(null);\n extend(ret, parentVal);\n if (childVal) { extend(ret, childVal); }\n return ret\n};\nstrats.provide = mergeDataOrFn;\n\n/**\n * Default strategy.\n */\nvar defaultStrat = function (parentVal, childVal) {\n return childVal === undefined\n ? parentVal\n : childVal\n};\n\n/**\n * Validate component names\n */\nfunction checkComponents (options) {\n for (var key in options.components) {\n validateComponentName(key);\n }\n}\n\nfunction validateComponentName (name) {\n if (!new RegExp((\"^[a-zA-Z][\\\\-\\\\.0-9_\" + (unicodeRegExp.source) + \"]*$\")).test(name)) {\n warn(\n 'Invalid component name: \"' + name + '\". Component names ' +\n 'should conform to valid custom element name in html5 specification.'\n );\n }\n if (isBuiltInTag(name) || config.isReservedTag(name)) {\n warn(\n 'Do not use built-in or reserved HTML elements as component ' +\n 'id: ' + name\n );\n }\n}\n\n/**\n * Ensure all props option syntax are normalized into the\n * Object-based format.\n */\nfunction normalizeProps (options, vm) {\n var props = options.props;\n if (!props) { return }\n var res = {};\n var i, val, name;\n if (Array.isArray(props)) {\n i = props.length;\n while (i--) {\n val = props[i];\n if (typeof val === 'string') {\n name = camelize(val);\n res[name] = { type: null };\n } else if (process.env.NODE_ENV !== 'production') {\n warn('props must be strings when using array syntax.');\n }\n }\n } else if (isPlainObject(props)) {\n for (var key in props) {\n val = props[key];\n name = camelize(key);\n res[name] = isPlainObject(val)\n ? val\n : { type: val };\n }\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n \"Invalid value for option \\\"props\\\": expected an Array or an Object, \" +\n \"but got \" + (toRawType(props)) + \".\",\n vm\n );\n }\n options.props = res;\n}\n\n/**\n * Normalize all injections into Object-based format\n */\nfunction normalizeInject (options, vm) {\n var inject = options.inject;\n if (!inject) { return }\n var normalized = options.inject = {};\n if (Array.isArray(inject)) {\n for (var i = 0; i < inject.length; i++) {\n normalized[inject[i]] = { from: inject[i] };\n }\n } else if (isPlainObject(inject)) {\n for (var key in inject) {\n var val = inject[key];\n normalized[key] = isPlainObject(val)\n ? extend({ from: key }, val)\n : { from: val };\n }\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n \"Invalid value for option \\\"inject\\\": expected an Array or an Object, \" +\n \"but got \" + (toRawType(inject)) + \".\",\n vm\n );\n }\n}\n\n/**\n * Normalize raw function directives into object format.\n */\nfunction normalizeDirectives (options) {\n var dirs = options.directives;\n if (dirs) {\n for (var key in dirs) {\n var def$$1 = dirs[key];\n if (typeof def$$1 === 'function') {\n dirs[key] = { bind: def$$1, update: def$$1 };\n }\n }\n }\n}\n\nfunction assertObjectType (name, value, vm) {\n if (!isPlainObject(value)) {\n warn(\n \"Invalid value for option \\\"\" + name + \"\\\": expected an Object, \" +\n \"but got \" + (toRawType(value)) + \".\",\n vm\n );\n }\n}\n\n/**\n * Merge two option objects into a new one.\n * Core utility used in both instantiation and inheritance.\n */\nfunction mergeOptions (\n parent,\n child,\n vm\n) {\n if (process.env.NODE_ENV !== 'production') {\n checkComponents(child);\n }\n\n if (typeof child === 'function') {\n child = child.options;\n }\n\n normalizeProps(child, vm);\n normalizeInject(child, vm);\n normalizeDirectives(child);\n\n // Apply extends and mixins on the child options,\n // but only if it is a raw options object that isn't\n // the result of another mergeOptions call.\n // Only merged options has the _base property.\n if (!child._base) {\n if (child.extends) {\n parent = mergeOptions(parent, child.extends, vm);\n }\n if (child.mixins) {\n for (var i = 0, l = child.mixins.length; i < l; i++) {\n parent = mergeOptions(parent, child.mixins[i], vm);\n }\n }\n }\n\n var options = {};\n var key;\n for (key in parent) {\n mergeField(key);\n }\n for (key in child) {\n if (!hasOwn(parent, key)) {\n mergeField(key);\n }\n }\n function mergeField (key) {\n var strat = strats[key] || defaultStrat;\n options[key] = strat(parent[key], child[key], vm, key);\n }\n return options\n}\n\n/**\n * Resolve an asset.\n * This function is used because child instances need access\n * to assets defined in its ancestor chain.\n */\nfunction resolveAsset (\n options,\n type,\n id,\n warnMissing\n) {\n /* istanbul ignore if */\n if (typeof id !== 'string') {\n return\n }\n var assets = options[type];\n // check local registration variations first\n if (hasOwn(assets, id)) { return assets[id] }\n var camelizedId = camelize(id);\n if (hasOwn(assets, camelizedId)) { return assets[camelizedId] }\n var PascalCaseId = capitalize(camelizedId);\n if (hasOwn(assets, PascalCaseId)) { return assets[PascalCaseId] }\n // fallback to prototype chain\n var res = assets[id] || assets[camelizedId] || assets[PascalCaseId];\n if (process.env.NODE_ENV !== 'production' && warnMissing && !res) {\n warn(\n 'Failed to resolve ' + type.slice(0, -1) + ': ' + id,\n options\n );\n }\n return res\n}\n\n/* */\n\n\n\nfunction validateProp (\n key,\n propOptions,\n propsData,\n vm\n) {\n var prop = propOptions[key];\n var absent = !hasOwn(propsData, key);\n var value = propsData[key];\n // boolean casting\n var booleanIndex = getTypeIndex(Boolean, prop.type);\n if (booleanIndex > -1) {\n if (absent && !hasOwn(prop, 'default')) {\n value = false;\n } else if (value === '' || value === hyphenate(key)) {\n // only cast empty string / same name to boolean if\n // boolean has higher priority\n var stringIndex = getTypeIndex(String, prop.type);\n if (stringIndex < 0 || booleanIndex < stringIndex) {\n value = true;\n }\n }\n }\n // check default value\n if (value === undefined) {\n value = getPropDefaultValue(vm, prop, key);\n // since the default value is a fresh copy,\n // make sure to observe it.\n var prevShouldObserve = shouldObserve;\n toggleObserving(true);\n observe(value);\n toggleObserving(prevShouldObserve);\n }\n if (\n process.env.NODE_ENV !== 'production' &&\n // skip validation for weex recycle-list child component props\n !(false)\n ) {\n assertProp(prop, key, value, vm, absent);\n }\n return value\n}\n\n/**\n * Get the default value of a prop.\n */\nfunction getPropDefaultValue (vm, prop, key) {\n // no default, return undefined\n if (!hasOwn(prop, 'default')) {\n return undefined\n }\n var def = prop.default;\n // warn against non-factory defaults for Object & Array\n if (process.env.NODE_ENV !== 'production' && isObject(def)) {\n warn(\n 'Invalid default value for prop \"' + key + '\": ' +\n 'Props with type Object/Array must use a factory function ' +\n 'to return the default value.',\n vm\n );\n }\n // the raw prop value was also undefined from previous render,\n // return previous default value to avoid unnecessary watcher trigger\n if (vm && vm.$options.propsData &&\n vm.$options.propsData[key] === undefined &&\n vm._props[key] !== undefined\n ) {\n return vm._props[key]\n }\n // call factory function for non-Function types\n // a value is Function if its prototype is function even across different execution context\n return typeof def === 'function' && getType(prop.type) !== 'Function'\n ? def.call(vm)\n : def\n}\n\n/**\n * Assert whether a prop is valid.\n */\nfunction assertProp (\n prop,\n name,\n value,\n vm,\n absent\n) {\n if (prop.required && absent) {\n warn(\n 'Missing required prop: \"' + name + '\"',\n vm\n );\n return\n }\n if (value == null && !prop.required) {\n return\n }\n var type = prop.type;\n var valid = !type || type === true;\n var expectedTypes = [];\n if (type) {\n if (!Array.isArray(type)) {\n type = [type];\n }\n for (var i = 0; i < type.length && !valid; i++) {\n var assertedType = assertType(value, type[i]);\n expectedTypes.push(assertedType.expectedType || '');\n valid = assertedType.valid;\n }\n }\n\n if (!valid) {\n warn(\n getInvalidTypeMessage(name, value, expectedTypes),\n vm\n );\n return\n }\n var validator = prop.validator;\n if (validator) {\n if (!validator(value)) {\n warn(\n 'Invalid prop: custom validator check failed for prop \"' + name + '\".',\n vm\n );\n }\n }\n}\n\nvar simpleCheckRE = /^(String|Number|Boolean|Function|Symbol)$/;\n\nfunction assertType (value, type) {\n var valid;\n var expectedType = getType(type);\n if (simpleCheckRE.test(expectedType)) {\n var t = typeof value;\n valid = t === expectedType.toLowerCase();\n // for primitive wrapper objects\n if (!valid && t === 'object') {\n valid = value instanceof type;\n }\n } else if (expectedType === 'Object') {\n valid = isPlainObject(value);\n } else if (expectedType === 'Array') {\n valid = Array.isArray(value);\n } else {\n valid = value instanceof type;\n }\n return {\n valid: valid,\n expectedType: expectedType\n }\n}\n\n/**\n * Use function string name to check built-in types,\n * because a simple equality check will fail when running\n * across different vms / iframes.\n */\nfunction getType (fn) {\n var match = fn && fn.toString().match(/^\\s*function (\\w+)/);\n return match ? match[1] : ''\n}\n\nfunction isSameType (a, b) {\n return getType(a) === getType(b)\n}\n\nfunction getTypeIndex (type, expectedTypes) {\n if (!Array.isArray(expectedTypes)) {\n return isSameType(expectedTypes, type) ? 0 : -1\n }\n for (var i = 0, len = expectedTypes.length; i < len; i++) {\n if (isSameType(expectedTypes[i], type)) {\n return i\n }\n }\n return -1\n}\n\nfunction getInvalidTypeMessage (name, value, expectedTypes) {\n var message = \"Invalid prop: type check failed for prop \\\"\" + name + \"\\\".\" +\n \" Expected \" + (expectedTypes.map(capitalize).join(', '));\n var expectedType = expectedTypes[0];\n var receivedType = toRawType(value);\n var expectedValue = styleValue(value, expectedType);\n var receivedValue = styleValue(value, receivedType);\n // check if we need to specify expected value\n if (expectedTypes.length === 1 &&\n isExplicable(expectedType) &&\n !isBoolean(expectedType, receivedType)) {\n message += \" with value \" + expectedValue;\n }\n message += \", got \" + receivedType + \" \";\n // check if we need to specify received value\n if (isExplicable(receivedType)) {\n message += \"with value \" + receivedValue + \".\";\n }\n return message\n}\n\nfunction styleValue (value, type) {\n if (type === 'String') {\n return (\"\\\"\" + value + \"\\\"\")\n } else if (type === 'Number') {\n return (\"\" + (Number(value)))\n } else {\n return (\"\" + value)\n }\n}\n\nfunction isExplicable (value) {\n var explicitTypes = ['string', 'number', 'boolean'];\n return explicitTypes.some(function (elem) { return value.toLowerCase() === elem; })\n}\n\nfunction isBoolean () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n return args.some(function (elem) { return elem.toLowerCase() === 'boolean'; })\n}\n\n/* */\n\nfunction handleError (err, vm, info) {\n // Deactivate deps tracking while processing error handler to avoid possible infinite rendering.\n // See: https://github.com/vuejs/vuex/issues/1505\n pushTarget();\n try {\n if (vm) {\n var cur = vm;\n while ((cur = cur.$parent)) {\n var hooks = cur.$options.errorCaptured;\n if (hooks) {\n for (var i = 0; i < hooks.length; i++) {\n try {\n var capture = hooks[i].call(cur, err, vm, info) === false;\n if (capture) { return }\n } catch (e) {\n globalHandleError(e, cur, 'errorCaptured hook');\n }\n }\n }\n }\n }\n globalHandleError(err, vm, info);\n } finally {\n popTarget();\n }\n}\n\nfunction invokeWithErrorHandling (\n handler,\n context,\n args,\n vm,\n info\n) {\n var res;\n try {\n res = args ? handler.apply(context, args) : handler.call(context);\n if (res && !res._isVue && isPromise(res) && !res._handled) {\n res.catch(function (e) { return handleError(e, vm, info + \" (Promise/async)\"); });\n // issue #9511\n // avoid catch triggering multiple times when nested calls\n res._handled = true;\n }\n } catch (e) {\n handleError(e, vm, info);\n }\n return res\n}\n\nfunction globalHandleError (err, vm, info) {\n if (config.errorHandler) {\n try {\n return config.errorHandler.call(null, err, vm, info)\n } catch (e) {\n // if the user intentionally throws the original error in the handler,\n // do not log it twice\n if (e !== err) {\n logError(e, null, 'config.errorHandler');\n }\n }\n }\n logError(err, vm, info);\n}\n\nfunction logError (err, vm, info) {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Error in \" + info + \": \\\"\" + (err.toString()) + \"\\\"\"), vm);\n }\n /* istanbul ignore else */\n if ((inBrowser || inWeex) && typeof console !== 'undefined') {\n console.error(err);\n } else {\n throw err\n }\n}\n\n/* */\n\nvar isUsingMicroTask = false;\n\nvar callbacks = [];\nvar pending = false;\n\nfunction flushCallbacks () {\n pending = false;\n var copies = callbacks.slice(0);\n callbacks.length = 0;\n for (var i = 0; i < copies.length; i++) {\n copies[i]();\n }\n}\n\n// Here we have async deferring wrappers using microtasks.\n// In 2.5 we used (macro) tasks (in combination with microtasks).\n// However, it has subtle problems when state is changed right before repaint\n// (e.g. #6813, out-in transitions).\n// Also, using (macro) tasks in event handler would cause some weird behaviors\n// that cannot be circumvented (e.g. #7109, #7153, #7546, #7834, #8109).\n// So we now use microtasks everywhere, again.\n// A major drawback of this tradeoff is that there are some scenarios\n// where microtasks have too high a priority and fire in between supposedly\n// sequential events (e.g. #4521, #6690, which have workarounds)\n// or even between bubbling of the same event (#6566).\nvar timerFunc;\n\n// The nextTick behavior leverages the microtask queue, which can be accessed\n// via either native Promise.then or MutationObserver.\n// MutationObserver has wider support, however it is seriously bugged in\n// UIWebView in iOS >= 9.3.3 when triggered in touch event handlers. It\n// completely stops working after triggering a few times... so, if native\n// Promise is available, we will use it:\n/* istanbul ignore next, $flow-disable-line */\nif (typeof Promise !== 'undefined' && isNative(Promise)) {\n var p = Promise.resolve();\n timerFunc = function () {\n p.then(flushCallbacks);\n // In problematic UIWebViews, Promise.then doesn't completely break, but\n // it can get stuck in a weird state where callbacks are pushed into the\n // microtask queue but the queue isn't being flushed, until the browser\n // needs to do some other work, e.g. handle a timer. Therefore we can\n // \"force\" the microtask queue to be flushed by adding an empty timer.\n if (isIOS) { setTimeout(noop); }\n };\n isUsingMicroTask = true;\n} else if (!isIE && typeof MutationObserver !== 'undefined' && (\n isNative(MutationObserver) ||\n // PhantomJS and iOS 7.x\n MutationObserver.toString() === '[object MutationObserverConstructor]'\n)) {\n // Use MutationObserver where native Promise is not available,\n // e.g. PhantomJS, iOS7, Android 4.4\n // (#6466 MutationObserver is unreliable in IE11)\n var counter = 1;\n var observer = new MutationObserver(flushCallbacks);\n var textNode = document.createTextNode(String(counter));\n observer.observe(textNode, {\n characterData: true\n });\n timerFunc = function () {\n counter = (counter + 1) % 2;\n textNode.data = String(counter);\n };\n isUsingMicroTask = true;\n} else if (typeof setImmediate !== 'undefined' && isNative(setImmediate)) {\n // Fallback to setImmediate.\n // Technically it leverages the (macro) task queue,\n // but it is still a better choice than setTimeout.\n timerFunc = function () {\n setImmediate(flushCallbacks);\n };\n} else {\n // Fallback to setTimeout.\n timerFunc = function () {\n setTimeout(flushCallbacks, 0);\n };\n}\n\nfunction nextTick (cb, ctx) {\n var _resolve;\n callbacks.push(function () {\n if (cb) {\n try {\n cb.call(ctx);\n } catch (e) {\n handleError(e, ctx, 'nextTick');\n }\n } else if (_resolve) {\n _resolve(ctx);\n }\n });\n if (!pending) {\n pending = true;\n timerFunc();\n }\n // $flow-disable-line\n if (!cb && typeof Promise !== 'undefined') {\n return new Promise(function (resolve) {\n _resolve = resolve;\n })\n }\n}\n\n/* */\n\n/* not type checking this file because flow doesn't play well with Proxy */\n\nvar initProxy;\n\nif (process.env.NODE_ENV !== 'production') {\n var allowedGlobals = makeMap(\n 'Infinity,undefined,NaN,isFinite,isNaN,' +\n 'parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,' +\n 'Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,' +\n 'require' // for Webpack/Browserify\n );\n\n var warnNonPresent = function (target, key) {\n warn(\n \"Property or method \\\"\" + key + \"\\\" is not defined on the instance but \" +\n 'referenced during render. Make sure that this property is reactive, ' +\n 'either in the data option, or for class-based components, by ' +\n 'initializing the property. ' +\n 'See: https://vuejs.org/v2/guide/reactivity.html#Declaring-Reactive-Properties.',\n target\n );\n };\n\n var warnReservedPrefix = function (target, key) {\n warn(\n \"Property \\\"\" + key + \"\\\" must be accessed with \\\"$data.\" + key + \"\\\" because \" +\n 'properties starting with \"$\" or \"_\" are not proxied in the Vue instance to ' +\n 'prevent conflicts with Vue internals. ' +\n 'See: https://vuejs.org/v2/api/#data',\n target\n );\n };\n\n var hasProxy =\n typeof Proxy !== 'undefined' && isNative(Proxy);\n\n if (hasProxy) {\n var isBuiltInModifier = makeMap('stop,prevent,self,ctrl,shift,alt,meta,exact');\n config.keyCodes = new Proxy(config.keyCodes, {\n set: function set (target, key, value) {\n if (isBuiltInModifier(key)) {\n warn((\"Avoid overwriting built-in modifier in config.keyCodes: .\" + key));\n return false\n } else {\n target[key] = value;\n return true\n }\n }\n });\n }\n\n var hasHandler = {\n has: function has (target, key) {\n var has = key in target;\n var isAllowed = allowedGlobals(key) ||\n (typeof key === 'string' && key.charAt(0) === '_' && !(key in target.$data));\n if (!has && !isAllowed) {\n if (key in target.$data) { warnReservedPrefix(target, key); }\n else { warnNonPresent(target, key); }\n }\n return has || !isAllowed\n }\n };\n\n var getHandler = {\n get: function get (target, key) {\n if (typeof key === 'string' && !(key in target)) {\n if (key in target.$data) { warnReservedPrefix(target, key); }\n else { warnNonPresent(target, key); }\n }\n return target[key]\n }\n };\n\n initProxy = function initProxy (vm) {\n if (hasProxy) {\n // determine which proxy handler to use\n var options = vm.$options;\n var handlers = options.render && options.render._withStripped\n ? getHandler\n : hasHandler;\n vm._renderProxy = new Proxy(vm, handlers);\n } else {\n vm._renderProxy = vm;\n }\n };\n}\n\n/* */\n\nvar seenObjects = new _Set();\n\n/**\n * Recursively traverse an object to evoke all converted\n * getters, so that every nested property inside the object\n * is collected as a \"deep\" dependency.\n */\nfunction traverse (val) {\n _traverse(val, seenObjects);\n seenObjects.clear();\n}\n\nfunction _traverse (val, seen) {\n var i, keys;\n var isA = Array.isArray(val);\n if ((!isA && !isObject(val)) || Object.isFrozen(val) || val instanceof VNode) {\n return\n }\n if (val.__ob__) {\n var depId = val.__ob__.dep.id;\n if (seen.has(depId)) {\n return\n }\n seen.add(depId);\n }\n if (isA) {\n i = val.length;\n while (i--) { _traverse(val[i], seen); }\n } else {\n keys = Object.keys(val);\n i = keys.length;\n while (i--) { _traverse(val[keys[i]], seen); }\n }\n}\n\nvar mark;\nvar measure;\n\nif (process.env.NODE_ENV !== 'production') {\n var perf = inBrowser && window.performance;\n /* istanbul ignore if */\n if (\n perf &&\n perf.mark &&\n perf.measure &&\n perf.clearMarks &&\n perf.clearMeasures\n ) {\n mark = function (tag) { return perf.mark(tag); };\n measure = function (name, startTag, endTag) {\n perf.measure(name, startTag, endTag);\n perf.clearMarks(startTag);\n perf.clearMarks(endTag);\n // perf.clearMeasures(name)\n };\n }\n}\n\n/* */\n\nvar normalizeEvent = cached(function (name) {\n var passive = name.charAt(0) === '&';\n name = passive ? name.slice(1) : name;\n var once$$1 = name.charAt(0) === '~'; // Prefixed last, checked first\n name = once$$1 ? name.slice(1) : name;\n var capture = name.charAt(0) === '!';\n name = capture ? name.slice(1) : name;\n return {\n name: name,\n once: once$$1,\n capture: capture,\n passive: passive\n }\n});\n\nfunction createFnInvoker (fns, vm) {\n function invoker () {\n var arguments$1 = arguments;\n\n var fns = invoker.fns;\n if (Array.isArray(fns)) {\n var cloned = fns.slice();\n for (var i = 0; i < cloned.length; i++) {\n invokeWithErrorHandling(cloned[i], null, arguments$1, vm, \"v-on handler\");\n }\n } else {\n // return handler return value for single handlers\n return invokeWithErrorHandling(fns, null, arguments, vm, \"v-on handler\")\n }\n }\n invoker.fns = fns;\n return invoker\n}\n\nfunction updateListeners (\n on,\n oldOn,\n add,\n remove$$1,\n createOnceHandler,\n vm\n) {\n var name, def$$1, cur, old, event;\n for (name in on) {\n def$$1 = cur = on[name];\n old = oldOn[name];\n event = normalizeEvent(name);\n if (isUndef(cur)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Invalid handler for event \\\"\" + (event.name) + \"\\\": got \" + String(cur),\n vm\n );\n } else if (isUndef(old)) {\n if (isUndef(cur.fns)) {\n cur = on[name] = createFnInvoker(cur, vm);\n }\n if (isTrue(event.once)) {\n cur = on[name] = createOnceHandler(event.name, cur, event.capture);\n }\n add(event.name, cur, event.capture, event.passive, event.params);\n } else if (cur !== old) {\n old.fns = cur;\n on[name] = old;\n }\n }\n for (name in oldOn) {\n if (isUndef(on[name])) {\n event = normalizeEvent(name);\n remove$$1(event.name, oldOn[name], event.capture);\n }\n }\n}\n\n/* */\n\nfunction mergeVNodeHook (def, hookKey, hook) {\n if (def instanceof VNode) {\n def = def.data.hook || (def.data.hook = {});\n }\n var invoker;\n var oldHook = def[hookKey];\n\n function wrappedHook () {\n hook.apply(this, arguments);\n // important: remove merged hook to ensure it's called only once\n // and prevent memory leak\n remove(invoker.fns, wrappedHook);\n }\n\n if (isUndef(oldHook)) {\n // no existing hook\n invoker = createFnInvoker([wrappedHook]);\n } else {\n /* istanbul ignore if */\n if (isDef(oldHook.fns) && isTrue(oldHook.merged)) {\n // already a merged invoker\n invoker = oldHook;\n invoker.fns.push(wrappedHook);\n } else {\n // existing plain hook\n invoker = createFnInvoker([oldHook, wrappedHook]);\n }\n }\n\n invoker.merged = true;\n def[hookKey] = invoker;\n}\n\n/* */\n\nfunction extractPropsFromVNodeData (\n data,\n Ctor,\n tag\n) {\n // we are only extracting raw values here.\n // validation and default values are handled in the child\n // component itself.\n var propOptions = Ctor.options.props;\n if (isUndef(propOptions)) {\n return\n }\n var res = {};\n var attrs = data.attrs;\n var props = data.props;\n if (isDef(attrs) || isDef(props)) {\n for (var key in propOptions) {\n var altKey = hyphenate(key);\n if (process.env.NODE_ENV !== 'production') {\n var keyInLowerCase = key.toLowerCase();\n if (\n key !== keyInLowerCase &&\n attrs && hasOwn(attrs, keyInLowerCase)\n ) {\n tip(\n \"Prop \\\"\" + keyInLowerCase + \"\\\" is passed to component \" +\n (formatComponentName(tag || Ctor)) + \", but the declared prop name is\" +\n \" \\\"\" + key + \"\\\". \" +\n \"Note that HTML attributes are case-insensitive and camelCased \" +\n \"props need to use their kebab-case equivalents when using in-DOM \" +\n \"templates. You should probably use \\\"\" + altKey + \"\\\" instead of \\\"\" + key + \"\\\".\"\n );\n }\n }\n checkProp(res, props, key, altKey, true) ||\n checkProp(res, attrs, key, altKey, false);\n }\n }\n return res\n}\n\nfunction checkProp (\n res,\n hash,\n key,\n altKey,\n preserve\n) {\n if (isDef(hash)) {\n if (hasOwn(hash, key)) {\n res[key] = hash[key];\n if (!preserve) {\n delete hash[key];\n }\n return true\n } else if (hasOwn(hash, altKey)) {\n res[key] = hash[altKey];\n if (!preserve) {\n delete hash[altKey];\n }\n return true\n }\n }\n return false\n}\n\n/* */\n\n// The template compiler attempts to minimize the need for normalization by\n// statically analyzing the template at compile time.\n//\n// For plain HTML markup, normalization can be completely skipped because the\n// generated render function is guaranteed to return Array. There are\n// two cases where extra normalization is needed:\n\n// 1. When the children contains components - because a functional component\n// may return an Array instead of a single root. In this case, just a simple\n// normalization is needed - if any child is an Array, we flatten the whole\n// thing with Array.prototype.concat. It is guaranteed to be only 1-level deep\n// because functional components already normalize their own children.\nfunction simpleNormalizeChildren (children) {\n for (var i = 0; i < children.length; i++) {\n if (Array.isArray(children[i])) {\n return Array.prototype.concat.apply([], children)\n }\n }\n return children\n}\n\n// 2. When the children contains constructs that always generated nested Arrays,\n// e.g. , , v-for, or when the children is provided by user\n// with hand-written render functions / JSX. In such cases a full normalization\n// is needed to cater to all possible types of children values.\nfunction normalizeChildren (children) {\n return isPrimitive(children)\n ? [createTextVNode(children)]\n : Array.isArray(children)\n ? normalizeArrayChildren(children)\n : undefined\n}\n\nfunction isTextNode (node) {\n return isDef(node) && isDef(node.text) && isFalse(node.isComment)\n}\n\nfunction normalizeArrayChildren (children, nestedIndex) {\n var res = [];\n var i, c, lastIndex, last;\n for (i = 0; i < children.length; i++) {\n c = children[i];\n if (isUndef(c) || typeof c === 'boolean') { continue }\n lastIndex = res.length - 1;\n last = res[lastIndex];\n // nested\n if (Array.isArray(c)) {\n if (c.length > 0) {\n c = normalizeArrayChildren(c, ((nestedIndex || '') + \"_\" + i));\n // merge adjacent text nodes\n if (isTextNode(c[0]) && isTextNode(last)) {\n res[lastIndex] = createTextVNode(last.text + (c[0]).text);\n c.shift();\n }\n res.push.apply(res, c);\n }\n } else if (isPrimitive(c)) {\n if (isTextNode(last)) {\n // merge adjacent text nodes\n // this is necessary for SSR hydration because text nodes are\n // essentially merged when rendered to HTML strings\n res[lastIndex] = createTextVNode(last.text + c);\n } else if (c !== '') {\n // convert primitive to vnode\n res.push(createTextVNode(c));\n }\n } else {\n if (isTextNode(c) && isTextNode(last)) {\n // merge adjacent text nodes\n res[lastIndex] = createTextVNode(last.text + c.text);\n } else {\n // default key for nested array children (likely generated by v-for)\n if (isTrue(children._isVList) &&\n isDef(c.tag) &&\n isUndef(c.key) &&\n isDef(nestedIndex)) {\n c.key = \"__vlist\" + nestedIndex + \"_\" + i + \"__\";\n }\n res.push(c);\n }\n }\n }\n return res\n}\n\n/* */\n\nfunction initProvide (vm) {\n var provide = vm.$options.provide;\n if (provide) {\n vm._provided = typeof provide === 'function'\n ? provide.call(vm)\n : provide;\n }\n}\n\nfunction initInjections (vm) {\n var result = resolveInject(vm.$options.inject, vm);\n if (result) {\n toggleObserving(false);\n Object.keys(result).forEach(function (key) {\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n defineReactive$$1(vm, key, result[key], function () {\n warn(\n \"Avoid mutating an injected value directly since the changes will be \" +\n \"overwritten whenever the provided component re-renders. \" +\n \"injection being mutated: \\\"\" + key + \"\\\"\",\n vm\n );\n });\n } else {\n defineReactive$$1(vm, key, result[key]);\n }\n });\n toggleObserving(true);\n }\n}\n\nfunction resolveInject (inject, vm) {\n if (inject) {\n // inject is :any because flow is not smart enough to figure out cached\n var result = Object.create(null);\n var keys = hasSymbol\n ? Reflect.ownKeys(inject)\n : Object.keys(inject);\n\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n // #6574 in case the inject object is observed...\n if (key === '__ob__') { continue }\n var provideKey = inject[key].from;\n var source = vm;\n while (source) {\n if (source._provided && hasOwn(source._provided, provideKey)) {\n result[key] = source._provided[provideKey];\n break\n }\n source = source.$parent;\n }\n if (!source) {\n if ('default' in inject[key]) {\n var provideDefault = inject[key].default;\n result[key] = typeof provideDefault === 'function'\n ? provideDefault.call(vm)\n : provideDefault;\n } else if (process.env.NODE_ENV !== 'production') {\n warn((\"Injection \\\"\" + key + \"\\\" not found\"), vm);\n }\n }\n }\n return result\n }\n}\n\n/* */\n\n\n\n/**\n * Runtime helper for resolving raw children VNodes into a slot object.\n */\nfunction resolveSlots (\n children,\n context\n) {\n if (!children || !children.length) {\n return {}\n }\n var slots = {};\n for (var i = 0, l = children.length; i < l; i++) {\n var child = children[i];\n var data = child.data;\n // remove slot attribute if the node is resolved as a Vue slot node\n if (data && data.attrs && data.attrs.slot) {\n delete data.attrs.slot;\n }\n // named slots should only be respected if the vnode was rendered in the\n // same context.\n if ((child.context === context || child.fnContext === context) &&\n data && data.slot != null\n ) {\n var name = data.slot;\n var slot = (slots[name] || (slots[name] = []));\n if (child.tag === 'template') {\n slot.push.apply(slot, child.children || []);\n } else {\n slot.push(child);\n }\n } else {\n (slots.default || (slots.default = [])).push(child);\n }\n }\n // ignore slots that contains only whitespace\n for (var name$1 in slots) {\n if (slots[name$1].every(isWhitespace)) {\n delete slots[name$1];\n }\n }\n return slots\n}\n\nfunction isWhitespace (node) {\n return (node.isComment && !node.asyncFactory) || node.text === ' '\n}\n\n/* */\n\nfunction normalizeScopedSlots (\n slots,\n normalSlots,\n prevSlots\n) {\n var res;\n var hasNormalSlots = Object.keys(normalSlots).length > 0;\n var isStable = slots ? !!slots.$stable : !hasNormalSlots;\n var key = slots && slots.$key;\n if (!slots) {\n res = {};\n } else if (slots._normalized) {\n // fast path 1: child component re-render only, parent did not change\n return slots._normalized\n } else if (\n isStable &&\n prevSlots &&\n prevSlots !== emptyObject &&\n key === prevSlots.$key &&\n !hasNormalSlots &&\n !prevSlots.$hasNormal\n ) {\n // fast path 2: stable scoped slots w/ no normal slots to proxy,\n // only need to normalize once\n return prevSlots\n } else {\n res = {};\n for (var key$1 in slots) {\n if (slots[key$1] && key$1[0] !== '$') {\n res[key$1] = normalizeScopedSlot(normalSlots, key$1, slots[key$1]);\n }\n }\n }\n // expose normal slots on scopedSlots\n for (var key$2 in normalSlots) {\n if (!(key$2 in res)) {\n res[key$2] = proxyNormalSlot(normalSlots, key$2);\n }\n }\n // avoriaz seems to mock a non-extensible $scopedSlots object\n // and when that is passed down this would cause an error\n if (slots && Object.isExtensible(slots)) {\n (slots)._normalized = res;\n }\n def(res, '$stable', isStable);\n def(res, '$key', key);\n def(res, '$hasNormal', hasNormalSlots);\n return res\n}\n\nfunction normalizeScopedSlot(normalSlots, key, fn) {\n var normalized = function () {\n var res = arguments.length ? fn.apply(null, arguments) : fn({});\n res = res && typeof res === 'object' && !Array.isArray(res)\n ? [res] // single vnode\n : normalizeChildren(res);\n return res && (\n res.length === 0 ||\n (res.length === 1 && res[0].isComment) // #9658\n ) ? undefined\n : res\n };\n // this is a slot using the new v-slot syntax without scope. although it is\n // compiled as a scoped slot, render fn users would expect it to be present\n // on this.$slots because the usage is semantically a normal slot.\n if (fn.proxy) {\n Object.defineProperty(normalSlots, key, {\n get: normalized,\n enumerable: true,\n configurable: true\n });\n }\n return normalized\n}\n\nfunction proxyNormalSlot(slots, key) {\n return function () { return slots[key]; }\n}\n\n/* */\n\n/**\n * Runtime helper for rendering v-for lists.\n */\nfunction renderList (\n val,\n render\n) {\n var ret, i, l, keys, key;\n if (Array.isArray(val) || typeof val === 'string') {\n ret = new Array(val.length);\n for (i = 0, l = val.length; i < l; i++) {\n ret[i] = render(val[i], i);\n }\n } else if (typeof val === 'number') {\n ret = new Array(val);\n for (i = 0; i < val; i++) {\n ret[i] = render(i + 1, i);\n }\n } else if (isObject(val)) {\n if (hasSymbol && val[Symbol.iterator]) {\n ret = [];\n var iterator = val[Symbol.iterator]();\n var result = iterator.next();\n while (!result.done) {\n ret.push(render(result.value, ret.length));\n result = iterator.next();\n }\n } else {\n keys = Object.keys(val);\n ret = new Array(keys.length);\n for (i = 0, l = keys.length; i < l; i++) {\n key = keys[i];\n ret[i] = render(val[key], key, i);\n }\n }\n }\n if (!isDef(ret)) {\n ret = [];\n }\n (ret)._isVList = true;\n return ret\n}\n\n/* */\n\n/**\n * Runtime helper for rendering \n */\nfunction renderSlot (\n name,\n fallback,\n props,\n bindObject\n) {\n var scopedSlotFn = this.$scopedSlots[name];\n var nodes;\n if (scopedSlotFn) { // scoped slot\n props = props || {};\n if (bindObject) {\n if (process.env.NODE_ENV !== 'production' && !isObject(bindObject)) {\n warn(\n 'slot v-bind without argument expects an Object',\n this\n );\n }\n props = extend(extend({}, bindObject), props);\n }\n nodes = scopedSlotFn(props) || fallback;\n } else {\n nodes = this.$slots[name] || fallback;\n }\n\n var target = props && props.slot;\n if (target) {\n return this.$createElement('template', { slot: target }, nodes)\n } else {\n return nodes\n }\n}\n\n/* */\n\n/**\n * Runtime helper for resolving filters\n */\nfunction resolveFilter (id) {\n return resolveAsset(this.$options, 'filters', id, true) || identity\n}\n\n/* */\n\nfunction isKeyNotMatch (expect, actual) {\n if (Array.isArray(expect)) {\n return expect.indexOf(actual) === -1\n } else {\n return expect !== actual\n }\n}\n\n/**\n * Runtime helper for checking keyCodes from config.\n * exposed as Vue.prototype._k\n * passing in eventKeyName as last argument separately for backwards compat\n */\nfunction checkKeyCodes (\n eventKeyCode,\n key,\n builtInKeyCode,\n eventKeyName,\n builtInKeyName\n) {\n var mappedKeyCode = config.keyCodes[key] || builtInKeyCode;\n if (builtInKeyName && eventKeyName && !config.keyCodes[key]) {\n return isKeyNotMatch(builtInKeyName, eventKeyName)\n } else if (mappedKeyCode) {\n return isKeyNotMatch(mappedKeyCode, eventKeyCode)\n } else if (eventKeyName) {\n return hyphenate(eventKeyName) !== key\n }\n}\n\n/* */\n\n/**\n * Runtime helper for merging v-bind=\"object\" into a VNode's data.\n */\nfunction bindObjectProps (\n data,\n tag,\n value,\n asProp,\n isSync\n) {\n if (value) {\n if (!isObject(value)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'v-bind without argument expects an Object or Array value',\n this\n );\n } else {\n if (Array.isArray(value)) {\n value = toObject(value);\n }\n var hash;\n var loop = function ( key ) {\n if (\n key === 'class' ||\n key === 'style' ||\n isReservedAttribute(key)\n ) {\n hash = data;\n } else {\n var type = data.attrs && data.attrs.type;\n hash = asProp || config.mustUseProp(tag, type, key)\n ? data.domProps || (data.domProps = {})\n : data.attrs || (data.attrs = {});\n }\n var camelizedKey = camelize(key);\n var hyphenatedKey = hyphenate(key);\n if (!(camelizedKey in hash) && !(hyphenatedKey in hash)) {\n hash[key] = value[key];\n\n if (isSync) {\n var on = data.on || (data.on = {});\n on[(\"update:\" + key)] = function ($event) {\n value[key] = $event;\n };\n }\n }\n };\n\n for (var key in value) loop( key );\n }\n }\n return data\n}\n\n/* */\n\n/**\n * Runtime helper for rendering static trees.\n */\nfunction renderStatic (\n index,\n isInFor\n) {\n var cached = this._staticTrees || (this._staticTrees = []);\n var tree = cached[index];\n // if has already-rendered static tree and not inside v-for,\n // we can reuse the same tree.\n if (tree && !isInFor) {\n return tree\n }\n // otherwise, render a fresh tree.\n tree = cached[index] = this.$options.staticRenderFns[index].call(\n this._renderProxy,\n null,\n this // for render fns generated for functional component templates\n );\n markStatic(tree, (\"__static__\" + index), false);\n return tree\n}\n\n/**\n * Runtime helper for v-once.\n * Effectively it means marking the node as static with a unique key.\n */\nfunction markOnce (\n tree,\n index,\n key\n) {\n markStatic(tree, (\"__once__\" + index + (key ? (\"_\" + key) : \"\")), true);\n return tree\n}\n\nfunction markStatic (\n tree,\n key,\n isOnce\n) {\n if (Array.isArray(tree)) {\n for (var i = 0; i < tree.length; i++) {\n if (tree[i] && typeof tree[i] !== 'string') {\n markStaticNode(tree[i], (key + \"_\" + i), isOnce);\n }\n }\n } else {\n markStaticNode(tree, key, isOnce);\n }\n}\n\nfunction markStaticNode (node, key, isOnce) {\n node.isStatic = true;\n node.key = key;\n node.isOnce = isOnce;\n}\n\n/* */\n\nfunction bindObjectListeners (data, value) {\n if (value) {\n if (!isPlainObject(value)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'v-on without argument expects an Object value',\n this\n );\n } else {\n var on = data.on = data.on ? extend({}, data.on) : {};\n for (var key in value) {\n var existing = on[key];\n var ours = value[key];\n on[key] = existing ? [].concat(existing, ours) : ours;\n }\n }\n }\n return data\n}\n\n/* */\n\nfunction resolveScopedSlots (\n fns, // see flow/vnode\n res,\n // the following are added in 2.6\n hasDynamicKeys,\n contentHashKey\n) {\n res = res || { $stable: !hasDynamicKeys };\n for (var i = 0; i < fns.length; i++) {\n var slot = fns[i];\n if (Array.isArray(slot)) {\n resolveScopedSlots(slot, res, hasDynamicKeys);\n } else if (slot) {\n // marker for reverse proxying v-slot without scope on this.$slots\n if (slot.proxy) {\n slot.fn.proxy = true;\n }\n res[slot.key] = slot.fn;\n }\n }\n if (contentHashKey) {\n (res).$key = contentHashKey;\n }\n return res\n}\n\n/* */\n\nfunction bindDynamicKeys (baseObj, values) {\n for (var i = 0; i < values.length; i += 2) {\n var key = values[i];\n if (typeof key === 'string' && key) {\n baseObj[values[i]] = values[i + 1];\n } else if (process.env.NODE_ENV !== 'production' && key !== '' && key !== null) {\n // null is a special value for explicitly removing a binding\n warn(\n (\"Invalid value for dynamic directive argument (expected string or null): \" + key),\n this\n );\n }\n }\n return baseObj\n}\n\n// helper to dynamically append modifier runtime markers to event names.\n// ensure only append when value is already string, otherwise it will be cast\n// to string and cause the type check to miss.\nfunction prependModifier (value, symbol) {\n return typeof value === 'string' ? symbol + value : value\n}\n\n/* */\n\nfunction installRenderHelpers (target) {\n target._o = markOnce;\n target._n = toNumber;\n target._s = toString;\n target._l = renderList;\n target._t = renderSlot;\n target._q = looseEqual;\n target._i = looseIndexOf;\n target._m = renderStatic;\n target._f = resolveFilter;\n target._k = checkKeyCodes;\n target._b = bindObjectProps;\n target._v = createTextVNode;\n target._e = createEmptyVNode;\n target._u = resolveScopedSlots;\n target._g = bindObjectListeners;\n target._d = bindDynamicKeys;\n target._p = prependModifier;\n}\n\n/* */\n\nfunction FunctionalRenderContext (\n data,\n props,\n children,\n parent,\n Ctor\n) {\n var this$1 = this;\n\n var options = Ctor.options;\n // ensure the createElement function in functional components\n // gets a unique context - this is necessary for correct named slot check\n var contextVm;\n if (hasOwn(parent, '_uid')) {\n contextVm = Object.create(parent);\n // $flow-disable-line\n contextVm._original = parent;\n } else {\n // the context vm passed in is a functional context as well.\n // in this case we want to make sure we are able to get a hold to the\n // real context instance.\n contextVm = parent;\n // $flow-disable-line\n parent = parent._original;\n }\n var isCompiled = isTrue(options._compiled);\n var needNormalization = !isCompiled;\n\n this.data = data;\n this.props = props;\n this.children = children;\n this.parent = parent;\n this.listeners = data.on || emptyObject;\n this.injections = resolveInject(options.inject, parent);\n this.slots = function () {\n if (!this$1.$slots) {\n normalizeScopedSlots(\n data.scopedSlots,\n this$1.$slots = resolveSlots(children, parent)\n );\n }\n return this$1.$slots\n };\n\n Object.defineProperty(this, 'scopedSlots', ({\n enumerable: true,\n get: function get () {\n return normalizeScopedSlots(data.scopedSlots, this.slots())\n }\n }));\n\n // support for compiled functional template\n if (isCompiled) {\n // exposing $options for renderStatic()\n this.$options = options;\n // pre-resolve slots for renderSlot()\n this.$slots = this.slots();\n this.$scopedSlots = normalizeScopedSlots(data.scopedSlots, this.$slots);\n }\n\n if (options._scopeId) {\n this._c = function (a, b, c, d) {\n var vnode = createElement(contextVm, a, b, c, d, needNormalization);\n if (vnode && !Array.isArray(vnode)) {\n vnode.fnScopeId = options._scopeId;\n vnode.fnContext = parent;\n }\n return vnode\n };\n } else {\n this._c = function (a, b, c, d) { return createElement(contextVm, a, b, c, d, needNormalization); };\n }\n}\n\ninstallRenderHelpers(FunctionalRenderContext.prototype);\n\nfunction createFunctionalComponent (\n Ctor,\n propsData,\n data,\n contextVm,\n children\n) {\n var options = Ctor.options;\n var props = {};\n var propOptions = options.props;\n if (isDef(propOptions)) {\n for (var key in propOptions) {\n props[key] = validateProp(key, propOptions, propsData || emptyObject);\n }\n } else {\n if (isDef(data.attrs)) { mergeProps(props, data.attrs); }\n if (isDef(data.props)) { mergeProps(props, data.props); }\n }\n\n var renderContext = new FunctionalRenderContext(\n data,\n props,\n children,\n contextVm,\n Ctor\n );\n\n var vnode = options.render.call(null, renderContext._c, renderContext);\n\n if (vnode instanceof VNode) {\n return cloneAndMarkFunctionalResult(vnode, data, renderContext.parent, options, renderContext)\n } else if (Array.isArray(vnode)) {\n var vnodes = normalizeChildren(vnode) || [];\n var res = new Array(vnodes.length);\n for (var i = 0; i < vnodes.length; i++) {\n res[i] = cloneAndMarkFunctionalResult(vnodes[i], data, renderContext.parent, options, renderContext);\n }\n return res\n }\n}\n\nfunction cloneAndMarkFunctionalResult (vnode, data, contextVm, options, renderContext) {\n // #7817 clone node before setting fnContext, otherwise if the node is reused\n // (e.g. it was from a cached normal slot) the fnContext causes named slots\n // that should not be matched to match.\n var clone = cloneVNode(vnode);\n clone.fnContext = contextVm;\n clone.fnOptions = options;\n if (process.env.NODE_ENV !== 'production') {\n (clone.devtoolsMeta = clone.devtoolsMeta || {}).renderContext = renderContext;\n }\n if (data.slot) {\n (clone.data || (clone.data = {})).slot = data.slot;\n }\n return clone\n}\n\nfunction mergeProps (to, from) {\n for (var key in from) {\n to[camelize(key)] = from[key];\n }\n}\n\n/* */\n\n/* */\n\n/* */\n\n/* */\n\n// inline hooks to be invoked on component VNodes during patch\nvar componentVNodeHooks = {\n init: function init (vnode, hydrating) {\n if (\n vnode.componentInstance &&\n !vnode.componentInstance._isDestroyed &&\n vnode.data.keepAlive\n ) {\n // kept-alive components, treat as a patch\n var mountedNode = vnode; // work around flow\n componentVNodeHooks.prepatch(mountedNode, mountedNode);\n } else {\n var child = vnode.componentInstance = createComponentInstanceForVnode(\n vnode,\n activeInstance\n );\n child.$mount(hydrating ? vnode.elm : undefined, hydrating);\n }\n },\n\n prepatch: function prepatch (oldVnode, vnode) {\n var options = vnode.componentOptions;\n var child = vnode.componentInstance = oldVnode.componentInstance;\n updateChildComponent(\n child,\n options.propsData, // updated props\n options.listeners, // updated listeners\n vnode, // new parent vnode\n options.children // new children\n );\n },\n\n insert: function insert (vnode) {\n var context = vnode.context;\n var componentInstance = vnode.componentInstance;\n if (!componentInstance._isMounted) {\n componentInstance._isMounted = true;\n callHook(componentInstance, 'mounted');\n }\n if (vnode.data.keepAlive) {\n if (context._isMounted) {\n // vue-router#1212\n // During updates, a kept-alive component's child components may\n // change, so directly walking the tree here may call activated hooks\n // on incorrect children. Instead we push them into a queue which will\n // be processed after the whole patch process ended.\n queueActivatedComponent(componentInstance);\n } else {\n activateChildComponent(componentInstance, true /* direct */);\n }\n }\n },\n\n destroy: function destroy (vnode) {\n var componentInstance = vnode.componentInstance;\n if (!componentInstance._isDestroyed) {\n if (!vnode.data.keepAlive) {\n componentInstance.$destroy();\n } else {\n deactivateChildComponent(componentInstance, true /* direct */);\n }\n }\n }\n};\n\nvar hooksToMerge = Object.keys(componentVNodeHooks);\n\nfunction createComponent (\n Ctor,\n data,\n context,\n children,\n tag\n) {\n if (isUndef(Ctor)) {\n return\n }\n\n var baseCtor = context.$options._base;\n\n // plain options object: turn it into a constructor\n if (isObject(Ctor)) {\n Ctor = baseCtor.extend(Ctor);\n }\n\n // if at this stage it's not a constructor or an async component factory,\n // reject.\n if (typeof Ctor !== 'function') {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Invalid Component definition: \" + (String(Ctor))), context);\n }\n return\n }\n\n // async component\n var asyncFactory;\n if (isUndef(Ctor.cid)) {\n asyncFactory = Ctor;\n Ctor = resolveAsyncComponent(asyncFactory, baseCtor);\n if (Ctor === undefined) {\n // return a placeholder node for async component, which is rendered\n // as a comment node but preserves all the raw information for the node.\n // the information will be used for async server-rendering and hydration.\n return createAsyncPlaceholder(\n asyncFactory,\n data,\n context,\n children,\n tag\n )\n }\n }\n\n data = data || {};\n\n // resolve constructor options in case global mixins are applied after\n // component constructor creation\n resolveConstructorOptions(Ctor);\n\n // transform component v-model data into props & events\n if (isDef(data.model)) {\n transformModel(Ctor.options, data);\n }\n\n // extract props\n var propsData = extractPropsFromVNodeData(data, Ctor, tag);\n\n // functional component\n if (isTrue(Ctor.options.functional)) {\n return createFunctionalComponent(Ctor, propsData, data, context, children)\n }\n\n // extract listeners, since these needs to be treated as\n // child component listeners instead of DOM listeners\n var listeners = data.on;\n // replace with listeners with .native modifier\n // so it gets processed during parent component patch.\n data.on = data.nativeOn;\n\n if (isTrue(Ctor.options.abstract)) {\n // abstract components do not keep anything\n // other than props & listeners & slot\n\n // work around flow\n var slot = data.slot;\n data = {};\n if (slot) {\n data.slot = slot;\n }\n }\n\n // install component management hooks onto the placeholder node\n installComponentHooks(data);\n\n // return a placeholder vnode\n var name = Ctor.options.name || tag;\n var vnode = new VNode(\n (\"vue-component-\" + (Ctor.cid) + (name ? (\"-\" + name) : '')),\n data, undefined, undefined, undefined, context,\n { Ctor: Ctor, propsData: propsData, listeners: listeners, tag: tag, children: children },\n asyncFactory\n );\n\n return vnode\n}\n\nfunction createComponentInstanceForVnode (\n vnode, // we know it's MountedComponentVNode but flow doesn't\n parent // activeInstance in lifecycle state\n) {\n var options = {\n _isComponent: true,\n _parentVnode: vnode,\n parent: parent\n };\n // check inline-template render functions\n var inlineTemplate = vnode.data.inlineTemplate;\n if (isDef(inlineTemplate)) {\n options.render = inlineTemplate.render;\n options.staticRenderFns = inlineTemplate.staticRenderFns;\n }\n return new vnode.componentOptions.Ctor(options)\n}\n\nfunction installComponentHooks (data) {\n var hooks = data.hook || (data.hook = {});\n for (var i = 0; i < hooksToMerge.length; i++) {\n var key = hooksToMerge[i];\n var existing = hooks[key];\n var toMerge = componentVNodeHooks[key];\n if (existing !== toMerge && !(existing && existing._merged)) {\n hooks[key] = existing ? mergeHook$1(toMerge, existing) : toMerge;\n }\n }\n}\n\nfunction mergeHook$1 (f1, f2) {\n var merged = function (a, b) {\n // flow complains about extra args which is why we use any\n f1(a, b);\n f2(a, b);\n };\n merged._merged = true;\n return merged\n}\n\n// transform component v-model info (value and callback) into\n// prop and event handler respectively.\nfunction transformModel (options, data) {\n var prop = (options.model && options.model.prop) || 'value';\n var event = (options.model && options.model.event) || 'input'\n ;(data.attrs || (data.attrs = {}))[prop] = data.model.value;\n var on = data.on || (data.on = {});\n var existing = on[event];\n var callback = data.model.callback;\n if (isDef(existing)) {\n if (\n Array.isArray(existing)\n ? existing.indexOf(callback) === -1\n : existing !== callback\n ) {\n on[event] = [callback].concat(existing);\n }\n } else {\n on[event] = callback;\n }\n}\n\n/* */\n\nvar SIMPLE_NORMALIZE = 1;\nvar ALWAYS_NORMALIZE = 2;\n\n// wrapper function for providing a more flexible interface\n// without getting yelled at by flow\nfunction createElement (\n context,\n tag,\n data,\n children,\n normalizationType,\n alwaysNormalize\n) {\n if (Array.isArray(data) || isPrimitive(data)) {\n normalizationType = children;\n children = data;\n data = undefined;\n }\n if (isTrue(alwaysNormalize)) {\n normalizationType = ALWAYS_NORMALIZE;\n }\n return _createElement(context, tag, data, children, normalizationType)\n}\n\nfunction _createElement (\n context,\n tag,\n data,\n children,\n normalizationType\n) {\n if (isDef(data) && isDef((data).__ob__)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Avoid using observed data object as vnode data: \" + (JSON.stringify(data)) + \"\\n\" +\n 'Always create fresh vnode data objects in each render!',\n context\n );\n return createEmptyVNode()\n }\n // object syntax in v-bind\n if (isDef(data) && isDef(data.is)) {\n tag = data.is;\n }\n if (!tag) {\n // in case of component :is set to falsy value\n return createEmptyVNode()\n }\n // warn against non-primitive key\n if (process.env.NODE_ENV !== 'production' &&\n isDef(data) && isDef(data.key) && !isPrimitive(data.key)\n ) {\n {\n warn(\n 'Avoid using non-primitive value as key, ' +\n 'use string/number value instead.',\n context\n );\n }\n }\n // support single function children as default scoped slot\n if (Array.isArray(children) &&\n typeof children[0] === 'function'\n ) {\n data = data || {};\n data.scopedSlots = { default: children[0] };\n children.length = 0;\n }\n if (normalizationType === ALWAYS_NORMALIZE) {\n children = normalizeChildren(children);\n } else if (normalizationType === SIMPLE_NORMALIZE) {\n children = simpleNormalizeChildren(children);\n }\n var vnode, ns;\n if (typeof tag === 'string') {\n var Ctor;\n ns = (context.$vnode && context.$vnode.ns) || config.getTagNamespace(tag);\n if (config.isReservedTag(tag)) {\n // platform built-in elements\n if (process.env.NODE_ENV !== 'production' && isDef(data) && isDef(data.nativeOn)) {\n warn(\n (\"The .native modifier for v-on is only valid on components but it was used on <\" + tag + \">.\"),\n context\n );\n }\n vnode = new VNode(\n config.parsePlatformTagName(tag), data, children,\n undefined, undefined, context\n );\n } else if ((!data || !data.pre) && isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {\n // component\n vnode = createComponent(Ctor, data, context, children, tag);\n } else {\n // unknown or unlisted namespaced elements\n // check at runtime because it may get assigned a namespace when its\n // parent normalizes children\n vnode = new VNode(\n tag, data, children,\n undefined, undefined, context\n );\n }\n } else {\n // direct component options / constructor\n vnode = createComponent(tag, data, context, children);\n }\n if (Array.isArray(vnode)) {\n return vnode\n } else if (isDef(vnode)) {\n if (isDef(ns)) { applyNS(vnode, ns); }\n if (isDef(data)) { registerDeepBindings(data); }\n return vnode\n } else {\n return createEmptyVNode()\n }\n}\n\nfunction applyNS (vnode, ns, force) {\n vnode.ns = ns;\n if (vnode.tag === 'foreignObject') {\n // use default namespace inside foreignObject\n ns = undefined;\n force = true;\n }\n if (isDef(vnode.children)) {\n for (var i = 0, l = vnode.children.length; i < l; i++) {\n var child = vnode.children[i];\n if (isDef(child.tag) && (\n isUndef(child.ns) || (isTrue(force) && child.tag !== 'svg'))) {\n applyNS(child, ns, force);\n }\n }\n }\n}\n\n// ref #5318\n// necessary to ensure parent re-render when deep bindings like :style and\n// :class are used on slot nodes\nfunction registerDeepBindings (data) {\n if (isObject(data.style)) {\n traverse(data.style);\n }\n if (isObject(data.class)) {\n traverse(data.class);\n }\n}\n\n/* */\n\nfunction initRender (vm) {\n vm._vnode = null; // the root of the child tree\n vm._staticTrees = null; // v-once cached trees\n var options = vm.$options;\n var parentVnode = vm.$vnode = options._parentVnode; // the placeholder node in parent tree\n var renderContext = parentVnode && parentVnode.context;\n vm.$slots = resolveSlots(options._renderChildren, renderContext);\n vm.$scopedSlots = emptyObject;\n // bind the createElement fn to this instance\n // so that we get proper render context inside it.\n // args order: tag, data, children, normalizationType, alwaysNormalize\n // internal version is used by render functions compiled from templates\n vm._c = function (a, b, c, d) { return createElement(vm, a, b, c, d, false); };\n // normalization is always applied for the public version, used in\n // user-written render functions.\n vm.$createElement = function (a, b, c, d) { return createElement(vm, a, b, c, d, true); };\n\n // $attrs & $listeners are exposed for easier HOC creation.\n // they need to be reactive so that HOCs using them are always updated\n var parentData = parentVnode && parentVnode.data;\n\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n defineReactive$$1(vm, '$attrs', parentData && parentData.attrs || emptyObject, function () {\n !isUpdatingChildComponent && warn(\"$attrs is readonly.\", vm);\n }, true);\n defineReactive$$1(vm, '$listeners', options._parentListeners || emptyObject, function () {\n !isUpdatingChildComponent && warn(\"$listeners is readonly.\", vm);\n }, true);\n } else {\n defineReactive$$1(vm, '$attrs', parentData && parentData.attrs || emptyObject, null, true);\n defineReactive$$1(vm, '$listeners', options._parentListeners || emptyObject, null, true);\n }\n}\n\nvar currentRenderingInstance = null;\n\nfunction renderMixin (Vue) {\n // install runtime convenience helpers\n installRenderHelpers(Vue.prototype);\n\n Vue.prototype.$nextTick = function (fn) {\n return nextTick(fn, this)\n };\n\n Vue.prototype._render = function () {\n var vm = this;\n var ref = vm.$options;\n var render = ref.render;\n var _parentVnode = ref._parentVnode;\n\n if (_parentVnode) {\n vm.$scopedSlots = normalizeScopedSlots(\n _parentVnode.data.scopedSlots,\n vm.$slots,\n vm.$scopedSlots\n );\n }\n\n // set parent vnode. this allows render functions to have access\n // to the data on the placeholder node.\n vm.$vnode = _parentVnode;\n // render self\n var vnode;\n try {\n // There's no need to maintain a stack because all render fns are called\n // separately from one another. Nested component's render fns are called\n // when parent component is patched.\n currentRenderingInstance = vm;\n vnode = render.call(vm._renderProxy, vm.$createElement);\n } catch (e) {\n handleError(e, vm, \"render\");\n // return error render result,\n // or previous vnode to prevent render error causing blank component\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production' && vm.$options.renderError) {\n try {\n vnode = vm.$options.renderError.call(vm._renderProxy, vm.$createElement, e);\n } catch (e) {\n handleError(e, vm, \"renderError\");\n vnode = vm._vnode;\n }\n } else {\n vnode = vm._vnode;\n }\n } finally {\n currentRenderingInstance = null;\n }\n // if the returned array contains only a single node, allow it\n if (Array.isArray(vnode) && vnode.length === 1) {\n vnode = vnode[0];\n }\n // return empty vnode in case the render function errored out\n if (!(vnode instanceof VNode)) {\n if (process.env.NODE_ENV !== 'production' && Array.isArray(vnode)) {\n warn(\n 'Multiple root nodes returned from render function. Render function ' +\n 'should return a single root node.',\n vm\n );\n }\n vnode = createEmptyVNode();\n }\n // set parent\n vnode.parent = _parentVnode;\n return vnode\n };\n}\n\n/* */\n\nfunction ensureCtor (comp, base) {\n if (\n comp.__esModule ||\n (hasSymbol && comp[Symbol.toStringTag] === 'Module')\n ) {\n comp = comp.default;\n }\n return isObject(comp)\n ? base.extend(comp)\n : comp\n}\n\nfunction createAsyncPlaceholder (\n factory,\n data,\n context,\n children,\n tag\n) {\n var node = createEmptyVNode();\n node.asyncFactory = factory;\n node.asyncMeta = { data: data, context: context, children: children, tag: tag };\n return node\n}\n\nfunction resolveAsyncComponent (\n factory,\n baseCtor\n) {\n if (isTrue(factory.error) && isDef(factory.errorComp)) {\n return factory.errorComp\n }\n\n if (isDef(factory.resolved)) {\n return factory.resolved\n }\n\n var owner = currentRenderingInstance;\n if (owner && isDef(factory.owners) && factory.owners.indexOf(owner) === -1) {\n // already pending\n factory.owners.push(owner);\n }\n\n if (isTrue(factory.loading) && isDef(factory.loadingComp)) {\n return factory.loadingComp\n }\n\n if (owner && !isDef(factory.owners)) {\n var owners = factory.owners = [owner];\n var sync = true;\n var timerLoading = null;\n var timerTimeout = null\n\n ;(owner).$on('hook:destroyed', function () { return remove(owners, owner); });\n\n var forceRender = function (renderCompleted) {\n for (var i = 0, l = owners.length; i < l; i++) {\n (owners[i]).$forceUpdate();\n }\n\n if (renderCompleted) {\n owners.length = 0;\n if (timerLoading !== null) {\n clearTimeout(timerLoading);\n timerLoading = null;\n }\n if (timerTimeout !== null) {\n clearTimeout(timerTimeout);\n timerTimeout = null;\n }\n }\n };\n\n var resolve = once(function (res) {\n // cache resolved\n factory.resolved = ensureCtor(res, baseCtor);\n // invoke callbacks only if this is not a synchronous resolve\n // (async resolves are shimmed as synchronous during SSR)\n if (!sync) {\n forceRender(true);\n } else {\n owners.length = 0;\n }\n });\n\n var reject = once(function (reason) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Failed to resolve async component: \" + (String(factory)) +\n (reason ? (\"\\nReason: \" + reason) : '')\n );\n if (isDef(factory.errorComp)) {\n factory.error = true;\n forceRender(true);\n }\n });\n\n var res = factory(resolve, reject);\n\n if (isObject(res)) {\n if (isPromise(res)) {\n // () => Promise\n if (isUndef(factory.resolved)) {\n res.then(resolve, reject);\n }\n } else if (isPromise(res.component)) {\n res.component.then(resolve, reject);\n\n if (isDef(res.error)) {\n factory.errorComp = ensureCtor(res.error, baseCtor);\n }\n\n if (isDef(res.loading)) {\n factory.loadingComp = ensureCtor(res.loading, baseCtor);\n if (res.delay === 0) {\n factory.loading = true;\n } else {\n timerLoading = setTimeout(function () {\n timerLoading = null;\n if (isUndef(factory.resolved) && isUndef(factory.error)) {\n factory.loading = true;\n forceRender(false);\n }\n }, res.delay || 200);\n }\n }\n\n if (isDef(res.timeout)) {\n timerTimeout = setTimeout(function () {\n timerTimeout = null;\n if (isUndef(factory.resolved)) {\n reject(\n process.env.NODE_ENV !== 'production'\n ? (\"timeout (\" + (res.timeout) + \"ms)\")\n : null\n );\n }\n }, res.timeout);\n }\n }\n }\n\n sync = false;\n // return in case resolved synchronously\n return factory.loading\n ? factory.loadingComp\n : factory.resolved\n }\n}\n\n/* */\n\nfunction isAsyncPlaceholder (node) {\n return node.isComment && node.asyncFactory\n}\n\n/* */\n\nfunction getFirstComponentChild (children) {\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n var c = children[i];\n if (isDef(c) && (isDef(c.componentOptions) || isAsyncPlaceholder(c))) {\n return c\n }\n }\n }\n}\n\n/* */\n\n/* */\n\nfunction initEvents (vm) {\n vm._events = Object.create(null);\n vm._hasHookEvent = false;\n // init parent attached events\n var listeners = vm.$options._parentListeners;\n if (listeners) {\n updateComponentListeners(vm, listeners);\n }\n}\n\nvar target;\n\nfunction add (event, fn) {\n target.$on(event, fn);\n}\n\nfunction remove$1 (event, fn) {\n target.$off(event, fn);\n}\n\nfunction createOnceHandler (event, fn) {\n var _target = target;\n return function onceHandler () {\n var res = fn.apply(null, arguments);\n if (res !== null) {\n _target.$off(event, onceHandler);\n }\n }\n}\n\nfunction updateComponentListeners (\n vm,\n listeners,\n oldListeners\n) {\n target = vm;\n updateListeners(listeners, oldListeners || {}, add, remove$1, createOnceHandler, vm);\n target = undefined;\n}\n\nfunction eventsMixin (Vue) {\n var hookRE = /^hook:/;\n Vue.prototype.$on = function (event, fn) {\n var vm = this;\n if (Array.isArray(event)) {\n for (var i = 0, l = event.length; i < l; i++) {\n vm.$on(event[i], fn);\n }\n } else {\n (vm._events[event] || (vm._events[event] = [])).push(fn);\n // optimize hook:event cost by using a boolean flag marked at registration\n // instead of a hash lookup\n if (hookRE.test(event)) {\n vm._hasHookEvent = true;\n }\n }\n return vm\n };\n\n Vue.prototype.$once = function (event, fn) {\n var vm = this;\n function on () {\n vm.$off(event, on);\n fn.apply(vm, arguments);\n }\n on.fn = fn;\n vm.$on(event, on);\n return vm\n };\n\n Vue.prototype.$off = function (event, fn) {\n var vm = this;\n // all\n if (!arguments.length) {\n vm._events = Object.create(null);\n return vm\n }\n // array of events\n if (Array.isArray(event)) {\n for (var i$1 = 0, l = event.length; i$1 < l; i$1++) {\n vm.$off(event[i$1], fn);\n }\n return vm\n }\n // specific event\n var cbs = vm._events[event];\n if (!cbs) {\n return vm\n }\n if (!fn) {\n vm._events[event] = null;\n return vm\n }\n // specific handler\n var cb;\n var i = cbs.length;\n while (i--) {\n cb = cbs[i];\n if (cb === fn || cb.fn === fn) {\n cbs.splice(i, 1);\n break\n }\n }\n return vm\n };\n\n Vue.prototype.$emit = function (event) {\n var vm = this;\n if (process.env.NODE_ENV !== 'production') {\n var lowerCaseEvent = event.toLowerCase();\n if (lowerCaseEvent !== event && vm._events[lowerCaseEvent]) {\n tip(\n \"Event \\\"\" + lowerCaseEvent + \"\\\" is emitted in component \" +\n (formatComponentName(vm)) + \" but the handler is registered for \\\"\" + event + \"\\\". \" +\n \"Note that HTML attributes are case-insensitive and you cannot use \" +\n \"v-on to listen to camelCase events when using in-DOM templates. \" +\n \"You should probably use \\\"\" + (hyphenate(event)) + \"\\\" instead of \\\"\" + event + \"\\\".\"\n );\n }\n }\n var cbs = vm._events[event];\n if (cbs) {\n cbs = cbs.length > 1 ? toArray(cbs) : cbs;\n var args = toArray(arguments, 1);\n var info = \"event handler for \\\"\" + event + \"\\\"\";\n for (var i = 0, l = cbs.length; i < l; i++) {\n invokeWithErrorHandling(cbs[i], vm, args, vm, info);\n }\n }\n return vm\n };\n}\n\n/* */\n\nvar activeInstance = null;\nvar isUpdatingChildComponent = false;\n\nfunction setActiveInstance(vm) {\n var prevActiveInstance = activeInstance;\n activeInstance = vm;\n return function () {\n activeInstance = prevActiveInstance;\n }\n}\n\nfunction initLifecycle (vm) {\n var options = vm.$options;\n\n // locate first non-abstract parent\n var parent = options.parent;\n if (parent && !options.abstract) {\n while (parent.$options.abstract && parent.$parent) {\n parent = parent.$parent;\n }\n parent.$children.push(vm);\n }\n\n vm.$parent = parent;\n vm.$root = parent ? parent.$root : vm;\n\n vm.$children = [];\n vm.$refs = {};\n\n vm._watcher = null;\n vm._inactive = null;\n vm._directInactive = false;\n vm._isMounted = false;\n vm._isDestroyed = false;\n vm._isBeingDestroyed = false;\n}\n\nfunction lifecycleMixin (Vue) {\n Vue.prototype._update = function (vnode, hydrating) {\n var vm = this;\n var prevEl = vm.$el;\n var prevVnode = vm._vnode;\n var restoreActiveInstance = setActiveInstance(vm);\n vm._vnode = vnode;\n // Vue.prototype.__patch__ is injected in entry points\n // based on the rendering backend used.\n if (!prevVnode) {\n // initial render\n vm.$el = vm.__patch__(vm.$el, vnode, hydrating, false /* removeOnly */);\n } else {\n // updates\n vm.$el = vm.__patch__(prevVnode, vnode);\n }\n restoreActiveInstance();\n // update __vue__ reference\n if (prevEl) {\n prevEl.__vue__ = null;\n }\n if (vm.$el) {\n vm.$el.__vue__ = vm;\n }\n // if parent is an HOC, update its $el as well\n if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) {\n vm.$parent.$el = vm.$el;\n }\n // updated hook is called by the scheduler to ensure that children are\n // updated in a parent's updated hook.\n };\n\n Vue.prototype.$forceUpdate = function () {\n var vm = this;\n if (vm._watcher) {\n vm._watcher.update();\n }\n };\n\n Vue.prototype.$destroy = function () {\n var vm = this;\n if (vm._isBeingDestroyed) {\n return\n }\n callHook(vm, 'beforeDestroy');\n vm._isBeingDestroyed = true;\n // remove self from parent\n var parent = vm.$parent;\n if (parent && !parent._isBeingDestroyed && !vm.$options.abstract) {\n remove(parent.$children, vm);\n }\n // teardown watchers\n if (vm._watcher) {\n vm._watcher.teardown();\n }\n var i = vm._watchers.length;\n while (i--) {\n vm._watchers[i].teardown();\n }\n // remove reference from data ob\n // frozen object may not have observer.\n if (vm._data.__ob__) {\n vm._data.__ob__.vmCount--;\n }\n // call the last hook...\n vm._isDestroyed = true;\n // invoke destroy hooks on current rendered tree\n vm.__patch__(vm._vnode, null);\n // fire destroyed hook\n callHook(vm, 'destroyed');\n // turn off all instance listeners.\n vm.$off();\n // remove __vue__ reference\n if (vm.$el) {\n vm.$el.__vue__ = null;\n }\n // release circular reference (#6759)\n if (vm.$vnode) {\n vm.$vnode.parent = null;\n }\n };\n}\n\nfunction mountComponent (\n vm,\n el,\n hydrating\n) {\n vm.$el = el;\n if (!vm.$options.render) {\n vm.$options.render = createEmptyVNode;\n if (process.env.NODE_ENV !== 'production') {\n /* istanbul ignore if */\n if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||\n vm.$options.el || el) {\n warn(\n 'You are using the runtime-only build of Vue where the template ' +\n 'compiler is not available. Either pre-compile the templates into ' +\n 'render functions, or use the compiler-included build.',\n vm\n );\n } else {\n warn(\n 'Failed to mount component: template or render function not defined.',\n vm\n );\n }\n }\n }\n callHook(vm, 'beforeMount');\n\n var updateComponent;\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n updateComponent = function () {\n var name = vm._name;\n var id = vm._uid;\n var startTag = \"vue-perf-start:\" + id;\n var endTag = \"vue-perf-end:\" + id;\n\n mark(startTag);\n var vnode = vm._render();\n mark(endTag);\n measure((\"vue \" + name + \" render\"), startTag, endTag);\n\n mark(startTag);\n vm._update(vnode, hydrating);\n mark(endTag);\n measure((\"vue \" + name + \" patch\"), startTag, endTag);\n };\n } else {\n updateComponent = function () {\n vm._update(vm._render(), hydrating);\n };\n }\n\n // we set this to vm._watcher inside the watcher's constructor\n // since the watcher's initial patch may call $forceUpdate (e.g. inside child\n // component's mounted hook), which relies on vm._watcher being already defined\n new Watcher(vm, updateComponent, noop, {\n before: function before () {\n if (vm._isMounted && !vm._isDestroyed) {\n callHook(vm, 'beforeUpdate');\n }\n }\n }, true /* isRenderWatcher */);\n hydrating = false;\n\n // manually mounted instance, call mounted on self\n // mounted is called for render-created child components in its inserted hook\n if (vm.$vnode == null) {\n vm._isMounted = true;\n callHook(vm, 'mounted');\n }\n return vm\n}\n\nfunction updateChildComponent (\n vm,\n propsData,\n listeners,\n parentVnode,\n renderChildren\n) {\n if (process.env.NODE_ENV !== 'production') {\n isUpdatingChildComponent = true;\n }\n\n // determine whether component has slot children\n // we need to do this before overwriting $options._renderChildren.\n\n // check if there are dynamic scopedSlots (hand-written or compiled but with\n // dynamic slot names). Static scoped slots compiled from template has the\n // \"$stable\" marker.\n var newScopedSlots = parentVnode.data.scopedSlots;\n var oldScopedSlots = vm.$scopedSlots;\n var hasDynamicScopedSlot = !!(\n (newScopedSlots && !newScopedSlots.$stable) ||\n (oldScopedSlots !== emptyObject && !oldScopedSlots.$stable) ||\n (newScopedSlots && vm.$scopedSlots.$key !== newScopedSlots.$key)\n );\n\n // Any static slot children from the parent may have changed during parent's\n // update. Dynamic scoped slots may also have changed. In such cases, a forced\n // update is necessary to ensure correctness.\n var needsForceUpdate = !!(\n renderChildren || // has new static slots\n vm.$options._renderChildren || // has old static slots\n hasDynamicScopedSlot\n );\n\n vm.$options._parentVnode = parentVnode;\n vm.$vnode = parentVnode; // update vm's placeholder node without re-render\n\n if (vm._vnode) { // update child tree's parent\n vm._vnode.parent = parentVnode;\n }\n vm.$options._renderChildren = renderChildren;\n\n // update $attrs and $listeners hash\n // these are also reactive so they may trigger child update if the child\n // used them during render\n vm.$attrs = parentVnode.data.attrs || emptyObject;\n vm.$listeners = listeners || emptyObject;\n\n // update props\n if (propsData && vm.$options.props) {\n toggleObserving(false);\n var props = vm._props;\n var propKeys = vm.$options._propKeys || [];\n for (var i = 0; i < propKeys.length; i++) {\n var key = propKeys[i];\n var propOptions = vm.$options.props; // wtf flow?\n props[key] = validateProp(key, propOptions, propsData, vm);\n }\n toggleObserving(true);\n // keep a copy of raw propsData\n vm.$options.propsData = propsData;\n }\n\n // update listeners\n listeners = listeners || emptyObject;\n var oldListeners = vm.$options._parentListeners;\n vm.$options._parentListeners = listeners;\n updateComponentListeners(vm, listeners, oldListeners);\n\n // resolve slots + force update if has children\n if (needsForceUpdate) {\n vm.$slots = resolveSlots(renderChildren, parentVnode.context);\n vm.$forceUpdate();\n }\n\n if (process.env.NODE_ENV !== 'production') {\n isUpdatingChildComponent = false;\n }\n}\n\nfunction isInInactiveTree (vm) {\n while (vm && (vm = vm.$parent)) {\n if (vm._inactive) { return true }\n }\n return false\n}\n\nfunction activateChildComponent (vm, direct) {\n if (direct) {\n vm._directInactive = false;\n if (isInInactiveTree(vm)) {\n return\n }\n } else if (vm._directInactive) {\n return\n }\n if (vm._inactive || vm._inactive === null) {\n vm._inactive = false;\n for (var i = 0; i < vm.$children.length; i++) {\n activateChildComponent(vm.$children[i]);\n }\n callHook(vm, 'activated');\n }\n}\n\nfunction deactivateChildComponent (vm, direct) {\n if (direct) {\n vm._directInactive = true;\n if (isInInactiveTree(vm)) {\n return\n }\n }\n if (!vm._inactive) {\n vm._inactive = true;\n for (var i = 0; i < vm.$children.length; i++) {\n deactivateChildComponent(vm.$children[i]);\n }\n callHook(vm, 'deactivated');\n }\n}\n\nfunction callHook (vm, hook) {\n // #7573 disable dep collection when invoking lifecycle hooks\n pushTarget();\n var handlers = vm.$options[hook];\n var info = hook + \" hook\";\n if (handlers) {\n for (var i = 0, j = handlers.length; i < j; i++) {\n invokeWithErrorHandling(handlers[i], vm, null, vm, info);\n }\n }\n if (vm._hasHookEvent) {\n vm.$emit('hook:' + hook);\n }\n popTarget();\n}\n\n/* */\n\nvar MAX_UPDATE_COUNT = 100;\n\nvar queue = [];\nvar activatedChildren = [];\nvar has = {};\nvar circular = {};\nvar waiting = false;\nvar flushing = false;\nvar index = 0;\n\n/**\n * Reset the scheduler's state.\n */\nfunction resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (process.env.NODE_ENV !== 'production') {\n circular = {};\n }\n waiting = flushing = false;\n}\n\n// Async edge case #6566 requires saving the timestamp when event listeners are\n// attached. However, calling performance.now() has a perf overhead especially\n// if the page has thousands of event listeners. Instead, we take a timestamp\n// every time the scheduler flushes and use that for all event listeners\n// attached during that flush.\nvar currentFlushTimestamp = 0;\n\n// Async edge case fix requires storing an event listener's attach timestamp.\nvar getNow = Date.now;\n\n// Determine what event timestamp the browser is using. Annoyingly, the\n// timestamp can either be hi-res (relative to page load) or low-res\n// (relative to UNIX epoch), so in order to compare time we have to use the\n// same timestamp type when saving the flush timestamp.\n// All IE versions use low-res event timestamps, and have problematic clock\n// implementations (#9632)\nif (inBrowser && !isIE) {\n var performance = window.performance;\n if (\n performance &&\n typeof performance.now === 'function' &&\n getNow() > document.createEvent('Event').timeStamp\n ) {\n // if the event timestamp, although evaluated AFTER the Date.now(), is\n // smaller than it, it means the event is using a hi-res timestamp,\n // and we need to use the hi-res version for event listener timestamps as\n // well.\n getNow = function () { return performance.now(); };\n }\n}\n\n/**\n * Flush both queues and run the watchers.\n */\nfunction flushSchedulerQueue () {\n currentFlushTimestamp = getNow();\n flushing = true;\n var watcher, id;\n\n // Sort queue before flush.\n // This ensures that:\n // 1. Components are updated from parent to child. (because parent is always\n // created before the child)\n // 2. A component's user watchers are run before its render watcher (because\n // user watchers are created before the render watcher)\n // 3. If a component is destroyed during a parent component's watcher run,\n // its watchers can be skipped.\n queue.sort(function (a, b) { return a.id - b.id; });\n\n // do not cache length because more watchers might be pushed\n // as we run existing watchers\n for (index = 0; index < queue.length; index++) {\n watcher = queue[index];\n if (watcher.before) {\n watcher.before();\n }\n id = watcher.id;\n has[id] = null;\n watcher.run();\n // in dev build, check and stop circular updates.\n if (process.env.NODE_ENV !== 'production' && has[id] != null) {\n circular[id] = (circular[id] || 0) + 1;\n if (circular[id] > MAX_UPDATE_COUNT) {\n warn(\n 'You may have an infinite update loop ' + (\n watcher.user\n ? (\"in watcher with expression \\\"\" + (watcher.expression) + \"\\\"\")\n : \"in a component render function.\"\n ),\n watcher.vm\n );\n break\n }\n }\n }\n\n // keep copies of post queues before resetting state\n var activatedQueue = activatedChildren.slice();\n var updatedQueue = queue.slice();\n\n resetSchedulerState();\n\n // call component updated and activated hooks\n callActivatedHooks(activatedQueue);\n callUpdatedHooks(updatedQueue);\n\n // devtool hook\n /* istanbul ignore if */\n if (devtools && config.devtools) {\n devtools.emit('flush');\n }\n}\n\nfunction callUpdatedHooks (queue) {\n var i = queue.length;\n while (i--) {\n var watcher = queue[i];\n var vm = watcher.vm;\n if (vm._watcher === watcher && vm._isMounted && !vm._isDestroyed) {\n callHook(vm, 'updated');\n }\n }\n}\n\n/**\n * Queue a kept-alive component that was activated during patch.\n * The queue will be processed after the entire tree has been patched.\n */\nfunction queueActivatedComponent (vm) {\n // setting _inactive to false here so that a render function can\n // rely on checking whether it's in an inactive tree (e.g. router-view)\n vm._inactive = false;\n activatedChildren.push(vm);\n}\n\nfunction callActivatedHooks (queue) {\n for (var i = 0; i < queue.length; i++) {\n queue[i]._inactive = true;\n activateChildComponent(queue[i], true /* true */);\n }\n}\n\n/**\n * Push a watcher into the watcher queue.\n * Jobs with duplicate IDs will be skipped unless it's\n * pushed when the queue is being flushed.\n */\nfunction queueWatcher (watcher) {\n var id = watcher.id;\n if (has[id] == null) {\n has[id] = true;\n if (!flushing) {\n queue.push(watcher);\n } else {\n // if already flushing, splice the watcher based on its id\n // if already past its id, it will be run next immediately.\n var i = queue.length - 1;\n while (i > index && queue[i].id > watcher.id) {\n i--;\n }\n queue.splice(i + 1, 0, watcher);\n }\n // queue the flush\n if (!waiting) {\n waiting = true;\n\n if (process.env.NODE_ENV !== 'production' && !config.async) {\n flushSchedulerQueue();\n return\n }\n nextTick(flushSchedulerQueue);\n }\n }\n}\n\n/* */\n\n\n\nvar uid$2 = 0;\n\n/**\n * A watcher parses an expression, collects dependencies,\n * and fires callback when the expression value changes.\n * This is used for both the $watch() api and directives.\n */\nvar Watcher = function Watcher (\n vm,\n expOrFn,\n cb,\n options,\n isRenderWatcher\n) {\n this.vm = vm;\n if (isRenderWatcher) {\n vm._watcher = this;\n }\n vm._watchers.push(this);\n // options\n if (options) {\n this.deep = !!options.deep;\n this.user = !!options.user;\n this.lazy = !!options.lazy;\n this.sync = !!options.sync;\n this.before = options.before;\n } else {\n this.deep = this.user = this.lazy = this.sync = false;\n }\n this.cb = cb;\n this.id = ++uid$2; // uid for batching\n this.active = true;\n this.dirty = this.lazy; // for lazy watchers\n this.deps = [];\n this.newDeps = [];\n this.depIds = new _Set();\n this.newDepIds = new _Set();\n this.expression = process.env.NODE_ENV !== 'production'\n ? expOrFn.toString()\n : '';\n // parse expression for getter\n if (typeof expOrFn === 'function') {\n this.getter = expOrFn;\n } else {\n this.getter = parsePath(expOrFn);\n if (!this.getter) {\n this.getter = noop;\n process.env.NODE_ENV !== 'production' && warn(\n \"Failed watching path: \\\"\" + expOrFn + \"\\\" \" +\n 'Watcher only accepts simple dot-delimited paths. ' +\n 'For full control, use a function instead.',\n vm\n );\n }\n }\n this.value = this.lazy\n ? undefined\n : this.get();\n};\n\n/**\n * Evaluate the getter, and re-collect dependencies.\n */\nWatcher.prototype.get = function get () {\n pushTarget(this);\n var value;\n var vm = this.vm;\n try {\n value = this.getter.call(vm, vm);\n } catch (e) {\n if (this.user) {\n handleError(e, vm, (\"getter for watcher \\\"\" + (this.expression) + \"\\\"\"));\n } else {\n throw e\n }\n } finally {\n // \"touch\" every property so they are all tracked as\n // dependencies for deep watching\n if (this.deep) {\n traverse(value);\n }\n popTarget();\n this.cleanupDeps();\n }\n return value\n};\n\n/**\n * Add a dependency to this directive.\n */\nWatcher.prototype.addDep = function addDep (dep) {\n var id = dep.id;\n if (!this.newDepIds.has(id)) {\n this.newDepIds.add(id);\n this.newDeps.push(dep);\n if (!this.depIds.has(id)) {\n dep.addSub(this);\n }\n }\n};\n\n/**\n * Clean up for dependency collection.\n */\nWatcher.prototype.cleanupDeps = function cleanupDeps () {\n var i = this.deps.length;\n while (i--) {\n var dep = this.deps[i];\n if (!this.newDepIds.has(dep.id)) {\n dep.removeSub(this);\n }\n }\n var tmp = this.depIds;\n this.depIds = this.newDepIds;\n this.newDepIds = tmp;\n this.newDepIds.clear();\n tmp = this.deps;\n this.deps = this.newDeps;\n this.newDeps = tmp;\n this.newDeps.length = 0;\n};\n\n/**\n * Subscriber interface.\n * Will be called when a dependency changes.\n */\nWatcher.prototype.update = function update () {\n /* istanbul ignore else */\n if (this.lazy) {\n this.dirty = true;\n } else if (this.sync) {\n this.run();\n } else {\n queueWatcher(this);\n }\n};\n\n/**\n * Scheduler job interface.\n * Will be called by the scheduler.\n */\nWatcher.prototype.run = function run () {\n if (this.active) {\n var value = this.get();\n if (\n value !== this.value ||\n // Deep watchers and watchers on Object/Arrays should fire even\n // when the value is the same, because the value may\n // have mutated.\n isObject(value) ||\n this.deep\n ) {\n // set new value\n var oldValue = this.value;\n this.value = value;\n if (this.user) {\n try {\n this.cb.call(this.vm, value, oldValue);\n } catch (e) {\n handleError(e, this.vm, (\"callback for watcher \\\"\" + (this.expression) + \"\\\"\"));\n }\n } else {\n this.cb.call(this.vm, value, oldValue);\n }\n }\n }\n};\n\n/**\n * Evaluate the value of the watcher.\n * This only gets called for lazy watchers.\n */\nWatcher.prototype.evaluate = function evaluate () {\n this.value = this.get();\n this.dirty = false;\n};\n\n/**\n * Depend on all deps collected by this watcher.\n */\nWatcher.prototype.depend = function depend () {\n var i = this.deps.length;\n while (i--) {\n this.deps[i].depend();\n }\n};\n\n/**\n * Remove self from all dependencies' subscriber list.\n */\nWatcher.prototype.teardown = function teardown () {\n if (this.active) {\n // remove self from vm's watcher list\n // this is a somewhat expensive operation so we skip it\n // if the vm is being destroyed.\n if (!this.vm._isBeingDestroyed) {\n remove(this.vm._watchers, this);\n }\n var i = this.deps.length;\n while (i--) {\n this.deps[i].removeSub(this);\n }\n this.active = false;\n }\n};\n\n/* */\n\nvar sharedPropertyDefinition = {\n enumerable: true,\n configurable: true,\n get: noop,\n set: noop\n};\n\nfunction proxy (target, sourceKey, key) {\n sharedPropertyDefinition.get = function proxyGetter () {\n return this[sourceKey][key]\n };\n sharedPropertyDefinition.set = function proxySetter (val) {\n this[sourceKey][key] = val;\n };\n Object.defineProperty(target, key, sharedPropertyDefinition);\n}\n\nfunction initState (vm) {\n vm._watchers = [];\n var opts = vm.$options;\n if (opts.props) { initProps(vm, opts.props); }\n if (opts.methods) { initMethods(vm, opts.methods); }\n if (opts.data) {\n initData(vm);\n } else {\n observe(vm._data = {}, true /* asRootData */);\n }\n if (opts.computed) { initComputed(vm, opts.computed); }\n if (opts.watch && opts.watch !== nativeWatch) {\n initWatch(vm, opts.watch);\n }\n}\n\nfunction initProps (vm, propsOptions) {\n var propsData = vm.$options.propsData || {};\n var props = vm._props = {};\n // cache prop keys so that future props updates can iterate using Array\n // instead of dynamic object key enumeration.\n var keys = vm.$options._propKeys = [];\n var isRoot = !vm.$parent;\n // root instance props should be converted\n if (!isRoot) {\n toggleObserving(false);\n }\n var loop = function ( key ) {\n keys.push(key);\n var value = validateProp(key, propsOptions, propsData, vm);\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n var hyphenatedKey = hyphenate(key);\n if (isReservedAttribute(hyphenatedKey) ||\n config.isReservedAttr(hyphenatedKey)) {\n warn(\n (\"\\\"\" + hyphenatedKey + \"\\\" is a reserved attribute and cannot be used as component prop.\"),\n vm\n );\n }\n defineReactive$$1(props, key, value, function () {\n if (!isRoot && !isUpdatingChildComponent) {\n warn(\n \"Avoid mutating a prop directly since the value will be \" +\n \"overwritten whenever the parent component re-renders. \" +\n \"Instead, use a data or computed property based on the prop's \" +\n \"value. Prop being mutated: \\\"\" + key + \"\\\"\",\n vm\n );\n }\n });\n } else {\n defineReactive$$1(props, key, value);\n }\n // static props are already proxied on the component's prototype\n // during Vue.extend(). We only need to proxy props defined at\n // instantiation here.\n if (!(key in vm)) {\n proxy(vm, \"_props\", key);\n }\n };\n\n for (var key in propsOptions) loop( key );\n toggleObserving(true);\n}\n\nfunction initData (vm) {\n var data = vm.$options.data;\n data = vm._data = typeof data === 'function'\n ? getData(data, vm)\n : data || {};\n if (!isPlainObject(data)) {\n data = {};\n process.env.NODE_ENV !== 'production' && warn(\n 'data functions should return an object:\\n' +\n 'https://vuejs.org/v2/guide/components.html#data-Must-Be-a-Function',\n vm\n );\n }\n // proxy data on instance\n var keys = Object.keys(data);\n var props = vm.$options.props;\n var methods = vm.$options.methods;\n var i = keys.length;\n while (i--) {\n var key = keys[i];\n if (process.env.NODE_ENV !== 'production') {\n if (methods && hasOwn(methods, key)) {\n warn(\n (\"Method \\\"\" + key + \"\\\" has already been defined as a data property.\"),\n vm\n );\n }\n }\n if (props && hasOwn(props, key)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"The data property \\\"\" + key + \"\\\" is already declared as a prop. \" +\n \"Use prop default value instead.\",\n vm\n );\n } else if (!isReserved(key)) {\n proxy(vm, \"_data\", key);\n }\n }\n // observe data\n observe(data, true /* asRootData */);\n}\n\nfunction getData (data, vm) {\n // #7573 disable dep collection when invoking data getters\n pushTarget();\n try {\n return data.call(vm, vm)\n } catch (e) {\n handleError(e, vm, \"data()\");\n return {}\n } finally {\n popTarget();\n }\n}\n\nvar computedWatcherOptions = { lazy: true };\n\nfunction initComputed (vm, computed) {\n // $flow-disable-line\n var watchers = vm._computedWatchers = Object.create(null);\n // computed properties are just getters during SSR\n var isSSR = isServerRendering();\n\n for (var key in computed) {\n var userDef = computed[key];\n var getter = typeof userDef === 'function' ? userDef : userDef.get;\n if (process.env.NODE_ENV !== 'production' && getter == null) {\n warn(\n (\"Getter is missing for computed property \\\"\" + key + \"\\\".\"),\n vm\n );\n }\n\n if (!isSSR) {\n // create internal watcher for the computed property.\n watchers[key] = new Watcher(\n vm,\n getter || noop,\n noop,\n computedWatcherOptions\n );\n }\n\n // component-defined computed properties are already defined on the\n // component prototype. We only need to define computed properties defined\n // at instantiation here.\n if (!(key in vm)) {\n defineComputed(vm, key, userDef);\n } else if (process.env.NODE_ENV !== 'production') {\n if (key in vm.$data) {\n warn((\"The computed property \\\"\" + key + \"\\\" is already defined in data.\"), vm);\n } else if (vm.$options.props && key in vm.$options.props) {\n warn((\"The computed property \\\"\" + key + \"\\\" is already defined as a prop.\"), vm);\n }\n }\n }\n}\n\nfunction defineComputed (\n target,\n key,\n userDef\n) {\n var shouldCache = !isServerRendering();\n if (typeof userDef === 'function') {\n sharedPropertyDefinition.get = shouldCache\n ? createComputedGetter(key)\n : createGetterInvoker(userDef);\n sharedPropertyDefinition.set = noop;\n } else {\n sharedPropertyDefinition.get = userDef.get\n ? shouldCache && userDef.cache !== false\n ? createComputedGetter(key)\n : createGetterInvoker(userDef.get)\n : noop;\n sharedPropertyDefinition.set = userDef.set || noop;\n }\n if (process.env.NODE_ENV !== 'production' &&\n sharedPropertyDefinition.set === noop) {\n sharedPropertyDefinition.set = function () {\n warn(\n (\"Computed property \\\"\" + key + \"\\\" was assigned to but it has no setter.\"),\n this\n );\n };\n }\n Object.defineProperty(target, key, sharedPropertyDefinition);\n}\n\nfunction createComputedGetter (key) {\n return function computedGetter () {\n var watcher = this._computedWatchers && this._computedWatchers[key];\n if (watcher) {\n if (watcher.dirty) {\n watcher.evaluate();\n }\n if (Dep.target) {\n watcher.depend();\n }\n return watcher.value\n }\n }\n}\n\nfunction createGetterInvoker(fn) {\n return function computedGetter () {\n return fn.call(this, this)\n }\n}\n\nfunction initMethods (vm, methods) {\n var props = vm.$options.props;\n for (var key in methods) {\n if (process.env.NODE_ENV !== 'production') {\n if (typeof methods[key] !== 'function') {\n warn(\n \"Method \\\"\" + key + \"\\\" has type \\\"\" + (typeof methods[key]) + \"\\\" in the component definition. \" +\n \"Did you reference the function correctly?\",\n vm\n );\n }\n if (props && hasOwn(props, key)) {\n warn(\n (\"Method \\\"\" + key + \"\\\" has already been defined as a prop.\"),\n vm\n );\n }\n if ((key in vm) && isReserved(key)) {\n warn(\n \"Method \\\"\" + key + \"\\\" conflicts with an existing Vue instance method. \" +\n \"Avoid defining component methods that start with _ or $.\"\n );\n }\n }\n vm[key] = typeof methods[key] !== 'function' ? noop : bind(methods[key], vm);\n }\n}\n\nfunction initWatch (vm, watch) {\n for (var key in watch) {\n var handler = watch[key];\n if (Array.isArray(handler)) {\n for (var i = 0; i < handler.length; i++) {\n createWatcher(vm, key, handler[i]);\n }\n } else {\n createWatcher(vm, key, handler);\n }\n }\n}\n\nfunction createWatcher (\n vm,\n expOrFn,\n handler,\n options\n) {\n if (isPlainObject(handler)) {\n options = handler;\n handler = handler.handler;\n }\n if (typeof handler === 'string') {\n handler = vm[handler];\n }\n return vm.$watch(expOrFn, handler, options)\n}\n\nfunction stateMixin (Vue) {\n // flow somehow has problems with directly declared definition object\n // when using Object.defineProperty, so we have to procedurally build up\n // the object here.\n var dataDef = {};\n dataDef.get = function () { return this._data };\n var propsDef = {};\n propsDef.get = function () { return this._props };\n if (process.env.NODE_ENV !== 'production') {\n dataDef.set = function () {\n warn(\n 'Avoid replacing instance root $data. ' +\n 'Use nested data properties instead.',\n this\n );\n };\n propsDef.set = function () {\n warn(\"$props is readonly.\", this);\n };\n }\n Object.defineProperty(Vue.prototype, '$data', dataDef);\n Object.defineProperty(Vue.prototype, '$props', propsDef);\n\n Vue.prototype.$set = set;\n Vue.prototype.$delete = del;\n\n Vue.prototype.$watch = function (\n expOrFn,\n cb,\n options\n ) {\n var vm = this;\n if (isPlainObject(cb)) {\n return createWatcher(vm, expOrFn, cb, options)\n }\n options = options || {};\n options.user = true;\n var watcher = new Watcher(vm, expOrFn, cb, options);\n if (options.immediate) {\n try {\n cb.call(vm, watcher.value);\n } catch (error) {\n handleError(error, vm, (\"callback for immediate watcher \\\"\" + (watcher.expression) + \"\\\"\"));\n }\n }\n return function unwatchFn () {\n watcher.teardown();\n }\n };\n}\n\n/* */\n\nvar uid$3 = 0;\n\nfunction initMixin (Vue) {\n Vue.prototype._init = function (options) {\n var vm = this;\n // a uid\n vm._uid = uid$3++;\n\n var startTag, endTag;\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n startTag = \"vue-perf-start:\" + (vm._uid);\n endTag = \"vue-perf-end:\" + (vm._uid);\n mark(startTag);\n }\n\n // a flag to avoid this being observed\n vm._isVue = true;\n // merge options\n if (options && options._isComponent) {\n // optimize internal component instantiation\n // since dynamic options merging is pretty slow, and none of the\n // internal component options needs special treatment.\n initInternalComponent(vm, options);\n } else {\n vm.$options = mergeOptions(\n resolveConstructorOptions(vm.constructor),\n options || {},\n vm\n );\n }\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n initProxy(vm);\n } else {\n vm._renderProxy = vm;\n }\n // expose real self\n vm._self = vm;\n initLifecycle(vm);\n initEvents(vm);\n initRender(vm);\n callHook(vm, 'beforeCreate');\n initInjections(vm); // resolve injections before data/props\n initState(vm);\n initProvide(vm); // resolve provide after data/props\n callHook(vm, 'created');\n\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n vm._name = formatComponentName(vm, false);\n mark(endTag);\n measure((\"vue \" + (vm._name) + \" init\"), startTag, endTag);\n }\n\n if (vm.$options.el) {\n vm.$mount(vm.$options.el);\n }\n };\n}\n\nfunction initInternalComponent (vm, options) {\n var opts = vm.$options = Object.create(vm.constructor.options);\n // doing this because it's faster than dynamic enumeration.\n var parentVnode = options._parentVnode;\n opts.parent = options.parent;\n opts._parentVnode = parentVnode;\n\n var vnodeComponentOptions = parentVnode.componentOptions;\n opts.propsData = vnodeComponentOptions.propsData;\n opts._parentListeners = vnodeComponentOptions.listeners;\n opts._renderChildren = vnodeComponentOptions.children;\n opts._componentTag = vnodeComponentOptions.tag;\n\n if (options.render) {\n opts.render = options.render;\n opts.staticRenderFns = options.staticRenderFns;\n }\n}\n\nfunction resolveConstructorOptions (Ctor) {\n var options = Ctor.options;\n if (Ctor.super) {\n var superOptions = resolveConstructorOptions(Ctor.super);\n var cachedSuperOptions = Ctor.superOptions;\n if (superOptions !== cachedSuperOptions) {\n // super option changed,\n // need to resolve new options.\n Ctor.superOptions = superOptions;\n // check if there are any late-modified/attached options (#4976)\n var modifiedOptions = resolveModifiedOptions(Ctor);\n // update base extend options\n if (modifiedOptions) {\n extend(Ctor.extendOptions, modifiedOptions);\n }\n options = Ctor.options = mergeOptions(superOptions, Ctor.extendOptions);\n if (options.name) {\n options.components[options.name] = Ctor;\n }\n }\n }\n return options\n}\n\nfunction resolveModifiedOptions (Ctor) {\n var modified;\n var latest = Ctor.options;\n var sealed = Ctor.sealedOptions;\n for (var key in latest) {\n if (latest[key] !== sealed[key]) {\n if (!modified) { modified = {}; }\n modified[key] = latest[key];\n }\n }\n return modified\n}\n\nfunction Vue (options) {\n if (process.env.NODE_ENV !== 'production' &&\n !(this instanceof Vue)\n ) {\n warn('Vue is a constructor and should be called with the `new` keyword');\n }\n this._init(options);\n}\n\ninitMixin(Vue);\nstateMixin(Vue);\neventsMixin(Vue);\nlifecycleMixin(Vue);\nrenderMixin(Vue);\n\n/* */\n\nfunction initUse (Vue) {\n Vue.use = function (plugin) {\n var installedPlugins = (this._installedPlugins || (this._installedPlugins = []));\n if (installedPlugins.indexOf(plugin) > -1) {\n return this\n }\n\n // additional parameters\n var args = toArray(arguments, 1);\n args.unshift(this);\n if (typeof plugin.install === 'function') {\n plugin.install.apply(plugin, args);\n } else if (typeof plugin === 'function') {\n plugin.apply(null, args);\n }\n installedPlugins.push(plugin);\n return this\n };\n}\n\n/* */\n\nfunction initMixin$1 (Vue) {\n Vue.mixin = function (mixin) {\n this.options = mergeOptions(this.options, mixin);\n return this\n };\n}\n\n/* */\n\nfunction initExtend (Vue) {\n /**\n * Each instance constructor, including Vue, has a unique\n * cid. This enables us to create wrapped \"child\n * constructors\" for prototypal inheritance and cache them.\n */\n Vue.cid = 0;\n var cid = 1;\n\n /**\n * Class inheritance\n */\n Vue.extend = function (extendOptions) {\n extendOptions = extendOptions || {};\n var Super = this;\n var SuperId = Super.cid;\n var cachedCtors = extendOptions._Ctor || (extendOptions._Ctor = {});\n if (cachedCtors[SuperId]) {\n return cachedCtors[SuperId]\n }\n\n var name = extendOptions.name || Super.options.name;\n if (process.env.NODE_ENV !== 'production' && name) {\n validateComponentName(name);\n }\n\n var Sub = function VueComponent (options) {\n this._init(options);\n };\n Sub.prototype = Object.create(Super.prototype);\n Sub.prototype.constructor = Sub;\n Sub.cid = cid++;\n Sub.options = mergeOptions(\n Super.options,\n extendOptions\n );\n Sub['super'] = Super;\n\n // For props and computed properties, we define the proxy getters on\n // the Vue instances at extension time, on the extended prototype. This\n // avoids Object.defineProperty calls for each instance created.\n if (Sub.options.props) {\n initProps$1(Sub);\n }\n if (Sub.options.computed) {\n initComputed$1(Sub);\n }\n\n // allow further extension/mixin/plugin usage\n Sub.extend = Super.extend;\n Sub.mixin = Super.mixin;\n Sub.use = Super.use;\n\n // create asset registers, so extended classes\n // can have their private assets too.\n ASSET_TYPES.forEach(function (type) {\n Sub[type] = Super[type];\n });\n // enable recursive self-lookup\n if (name) {\n Sub.options.components[name] = Sub;\n }\n\n // keep a reference to the super options at extension time.\n // later at instantiation we can check if Super's options have\n // been updated.\n Sub.superOptions = Super.options;\n Sub.extendOptions = extendOptions;\n Sub.sealedOptions = extend({}, Sub.options);\n\n // cache constructor\n cachedCtors[SuperId] = Sub;\n return Sub\n };\n}\n\nfunction initProps$1 (Comp) {\n var props = Comp.options.props;\n for (var key in props) {\n proxy(Comp.prototype, \"_props\", key);\n }\n}\n\nfunction initComputed$1 (Comp) {\n var computed = Comp.options.computed;\n for (var key in computed) {\n defineComputed(Comp.prototype, key, computed[key]);\n }\n}\n\n/* */\n\nfunction initAssetRegisters (Vue) {\n /**\n * Create asset registration methods.\n */\n ASSET_TYPES.forEach(function (type) {\n Vue[type] = function (\n id,\n definition\n ) {\n if (!definition) {\n return this.options[type + 's'][id]\n } else {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && type === 'component') {\n validateComponentName(id);\n }\n if (type === 'component' && isPlainObject(definition)) {\n definition.name = definition.name || id;\n definition = this.options._base.extend(definition);\n }\n if (type === 'directive' && typeof definition === 'function') {\n definition = { bind: definition, update: definition };\n }\n this.options[type + 's'][id] = definition;\n return definition\n }\n };\n });\n}\n\n/* */\n\n\n\nfunction getComponentName (opts) {\n return opts && (opts.Ctor.options.name || opts.tag)\n}\n\nfunction matches (pattern, name) {\n if (Array.isArray(pattern)) {\n return pattern.indexOf(name) > -1\n } else if (typeof pattern === 'string') {\n return pattern.split(',').indexOf(name) > -1\n } else if (isRegExp(pattern)) {\n return pattern.test(name)\n }\n /* istanbul ignore next */\n return false\n}\n\nfunction pruneCache (keepAliveInstance, filter) {\n var cache = keepAliveInstance.cache;\n var keys = keepAliveInstance.keys;\n var _vnode = keepAliveInstance._vnode;\n for (var key in cache) {\n var cachedNode = cache[key];\n if (cachedNode) {\n var name = getComponentName(cachedNode.componentOptions);\n if (name && !filter(name)) {\n pruneCacheEntry(cache, key, keys, _vnode);\n }\n }\n }\n}\n\nfunction pruneCacheEntry (\n cache,\n key,\n keys,\n current\n) {\n var cached$$1 = cache[key];\n if (cached$$1 && (!current || cached$$1.tag !== current.tag)) {\n cached$$1.componentInstance.$destroy();\n }\n cache[key] = null;\n remove(keys, key);\n}\n\nvar patternTypes = [String, RegExp, Array];\n\nvar KeepAlive = {\n name: 'keep-alive',\n abstract: true,\n\n props: {\n include: patternTypes,\n exclude: patternTypes,\n max: [String, Number]\n },\n\n created: function created () {\n this.cache = Object.create(null);\n this.keys = [];\n },\n\n destroyed: function destroyed () {\n for (var key in this.cache) {\n pruneCacheEntry(this.cache, key, this.keys);\n }\n },\n\n mounted: function mounted () {\n var this$1 = this;\n\n this.$watch('include', function (val) {\n pruneCache(this$1, function (name) { return matches(val, name); });\n });\n this.$watch('exclude', function (val) {\n pruneCache(this$1, function (name) { return !matches(val, name); });\n });\n },\n\n render: function render () {\n var slot = this.$slots.default;\n var vnode = getFirstComponentChild(slot);\n var componentOptions = vnode && vnode.componentOptions;\n if (componentOptions) {\n // check pattern\n var name = getComponentName(componentOptions);\n var ref = this;\n var include = ref.include;\n var exclude = ref.exclude;\n if (\n // not included\n (include && (!name || !matches(include, name))) ||\n // excluded\n (exclude && name && matches(exclude, name))\n ) {\n return vnode\n }\n\n var ref$1 = this;\n var cache = ref$1.cache;\n var keys = ref$1.keys;\n var key = vnode.key == null\n // same constructor may get registered as different local components\n // so cid alone is not enough (#3269)\n ? componentOptions.Ctor.cid + (componentOptions.tag ? (\"::\" + (componentOptions.tag)) : '')\n : vnode.key;\n if (cache[key]) {\n vnode.componentInstance = cache[key].componentInstance;\n // make current key freshest\n remove(keys, key);\n keys.push(key);\n } else {\n cache[key] = vnode;\n keys.push(key);\n // prune oldest entry\n if (this.max && keys.length > parseInt(this.max)) {\n pruneCacheEntry(cache, keys[0], keys, this._vnode);\n }\n }\n\n vnode.data.keepAlive = true;\n }\n return vnode || (slot && slot[0])\n }\n};\n\nvar builtInComponents = {\n KeepAlive: KeepAlive\n};\n\n/* */\n\nfunction initGlobalAPI (Vue) {\n // config\n var configDef = {};\n configDef.get = function () { return config; };\n if (process.env.NODE_ENV !== 'production') {\n configDef.set = function () {\n warn(\n 'Do not replace the Vue.config object, set individual fields instead.'\n );\n };\n }\n Object.defineProperty(Vue, 'config', configDef);\n\n // exposed util methods.\n // NOTE: these are not considered part of the public API - avoid relying on\n // them unless you are aware of the risk.\n Vue.util = {\n warn: warn,\n extend: extend,\n mergeOptions: mergeOptions,\n defineReactive: defineReactive$$1\n };\n\n Vue.set = set;\n Vue.delete = del;\n Vue.nextTick = nextTick;\n\n // 2.6 explicit observable API\n Vue.observable = function (obj) {\n observe(obj);\n return obj\n };\n\n Vue.options = Object.create(null);\n ASSET_TYPES.forEach(function (type) {\n Vue.options[type + 's'] = Object.create(null);\n });\n\n // this is used to identify the \"base\" constructor to extend all plain-object\n // components with in Weex's multi-instance scenarios.\n Vue.options._base = Vue;\n\n extend(Vue.options.components, builtInComponents);\n\n initUse(Vue);\n initMixin$1(Vue);\n initExtend(Vue);\n initAssetRegisters(Vue);\n}\n\ninitGlobalAPI(Vue);\n\nObject.defineProperty(Vue.prototype, '$isServer', {\n get: isServerRendering\n});\n\nObject.defineProperty(Vue.prototype, '$ssrContext', {\n get: function get () {\n /* istanbul ignore next */\n return this.$vnode && this.$vnode.ssrContext\n }\n});\n\n// expose FunctionalRenderContext for ssr runtime helper installation\nObject.defineProperty(Vue, 'FunctionalRenderContext', {\n value: FunctionalRenderContext\n});\n\nVue.version = '2.6.11';\n\n/* */\n\n// these are reserved for web because they are directly compiled away\n// during template compilation\nvar isReservedAttr = makeMap('style,class');\n\n// attributes that should be using props for binding\nvar acceptValue = makeMap('input,textarea,option,select,progress');\nvar mustUseProp = function (tag, type, attr) {\n return (\n (attr === 'value' && acceptValue(tag)) && type !== 'button' ||\n (attr === 'selected' && tag === 'option') ||\n (attr === 'checked' && tag === 'input') ||\n (attr === 'muted' && tag === 'video')\n )\n};\n\nvar isEnumeratedAttr = makeMap('contenteditable,draggable,spellcheck');\n\nvar isValidContentEditableValue = makeMap('events,caret,typing,plaintext-only');\n\nvar convertEnumeratedValue = function (key, value) {\n return isFalsyAttrValue(value) || value === 'false'\n ? 'false'\n // allow arbitrary string value for contenteditable\n : key === 'contenteditable' && isValidContentEditableValue(value)\n ? value\n : 'true'\n};\n\nvar isBooleanAttr = makeMap(\n 'allowfullscreen,async,autofocus,autoplay,checked,compact,controls,declare,' +\n 'default,defaultchecked,defaultmuted,defaultselected,defer,disabled,' +\n 'enabled,formnovalidate,hidden,indeterminate,inert,ismap,itemscope,loop,multiple,' +\n 'muted,nohref,noresize,noshade,novalidate,nowrap,open,pauseonexit,readonly,' +\n 'required,reversed,scoped,seamless,selected,sortable,translate,' +\n 'truespeed,typemustmatch,visible'\n);\n\nvar xlinkNS = 'http://www.w3.org/1999/xlink';\n\nvar isXlink = function (name) {\n return name.charAt(5) === ':' && name.slice(0, 5) === 'xlink'\n};\n\nvar getXlinkProp = function (name) {\n return isXlink(name) ? name.slice(6, name.length) : ''\n};\n\nvar isFalsyAttrValue = function (val) {\n return val == null || val === false\n};\n\n/* */\n\nfunction genClassForVnode (vnode) {\n var data = vnode.data;\n var parentNode = vnode;\n var childNode = vnode;\n while (isDef(childNode.componentInstance)) {\n childNode = childNode.componentInstance._vnode;\n if (childNode && childNode.data) {\n data = mergeClassData(childNode.data, data);\n }\n }\n while (isDef(parentNode = parentNode.parent)) {\n if (parentNode && parentNode.data) {\n data = mergeClassData(data, parentNode.data);\n }\n }\n return renderClass(data.staticClass, data.class)\n}\n\nfunction mergeClassData (child, parent) {\n return {\n staticClass: concat(child.staticClass, parent.staticClass),\n class: isDef(child.class)\n ? [child.class, parent.class]\n : parent.class\n }\n}\n\nfunction renderClass (\n staticClass,\n dynamicClass\n) {\n if (isDef(staticClass) || isDef(dynamicClass)) {\n return concat(staticClass, stringifyClass(dynamicClass))\n }\n /* istanbul ignore next */\n return ''\n}\n\nfunction concat (a, b) {\n return a ? b ? (a + ' ' + b) : a : (b || '')\n}\n\nfunction stringifyClass (value) {\n if (Array.isArray(value)) {\n return stringifyArray(value)\n }\n if (isObject(value)) {\n return stringifyObject(value)\n }\n if (typeof value === 'string') {\n return value\n }\n /* istanbul ignore next */\n return ''\n}\n\nfunction stringifyArray (value) {\n var res = '';\n var stringified;\n for (var i = 0, l = value.length; i < l; i++) {\n if (isDef(stringified = stringifyClass(value[i])) && stringified !== '') {\n if (res) { res += ' '; }\n res += stringified;\n }\n }\n return res\n}\n\nfunction stringifyObject (value) {\n var res = '';\n for (var key in value) {\n if (value[key]) {\n if (res) { res += ' '; }\n res += key;\n }\n }\n return res\n}\n\n/* */\n\nvar namespaceMap = {\n svg: 'http://www.w3.org/2000/svg',\n math: 'http://www.w3.org/1998/Math/MathML'\n};\n\nvar isHTMLTag = makeMap(\n 'html,body,base,head,link,meta,style,title,' +\n 'address,article,aside,footer,header,h1,h2,h3,h4,h5,h6,hgroup,nav,section,' +\n 'div,dd,dl,dt,figcaption,figure,picture,hr,img,li,main,ol,p,pre,ul,' +\n 'a,b,abbr,bdi,bdo,br,cite,code,data,dfn,em,i,kbd,mark,q,rp,rt,rtc,ruby,' +\n 's,samp,small,span,strong,sub,sup,time,u,var,wbr,area,audio,map,track,video,' +\n 'embed,object,param,source,canvas,script,noscript,del,ins,' +\n 'caption,col,colgroup,table,thead,tbody,td,th,tr,' +\n 'button,datalist,fieldset,form,input,label,legend,meter,optgroup,option,' +\n 'output,progress,select,textarea,' +\n 'details,dialog,menu,menuitem,summary,' +\n 'content,element,shadow,template,blockquote,iframe,tfoot'\n);\n\n// this map is intentionally selective, only covering SVG elements that may\n// contain child elements.\nvar isSVG = makeMap(\n 'svg,animate,circle,clippath,cursor,defs,desc,ellipse,filter,font-face,' +\n 'foreignObject,g,glyph,image,line,marker,mask,missing-glyph,path,pattern,' +\n 'polygon,polyline,rect,switch,symbol,text,textpath,tspan,use,view',\n true\n);\n\nvar isReservedTag = function (tag) {\n return isHTMLTag(tag) || isSVG(tag)\n};\n\nfunction getTagNamespace (tag) {\n if (isSVG(tag)) {\n return 'svg'\n }\n // basic support for MathML\n // note it doesn't support other MathML elements being component roots\n if (tag === 'math') {\n return 'math'\n }\n}\n\nvar unknownElementCache = Object.create(null);\nfunction isUnknownElement (tag) {\n /* istanbul ignore if */\n if (!inBrowser) {\n return true\n }\n if (isReservedTag(tag)) {\n return false\n }\n tag = tag.toLowerCase();\n /* istanbul ignore if */\n if (unknownElementCache[tag] != null) {\n return unknownElementCache[tag]\n }\n var el = document.createElement(tag);\n if (tag.indexOf('-') > -1) {\n // http://stackoverflow.com/a/28210364/1070244\n return (unknownElementCache[tag] = (\n el.constructor === window.HTMLUnknownElement ||\n el.constructor === window.HTMLElement\n ))\n } else {\n return (unknownElementCache[tag] = /HTMLUnknownElement/.test(el.toString()))\n }\n}\n\nvar isTextInputType = makeMap('text,number,password,search,email,tel,url');\n\n/* */\n\n/**\n * Query an element selector if it's not an element already.\n */\nfunction query (el) {\n if (typeof el === 'string') {\n var selected = document.querySelector(el);\n if (!selected) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Cannot find element: ' + el\n );\n return document.createElement('div')\n }\n return selected\n } else {\n return el\n }\n}\n\n/* */\n\nfunction createElement$1 (tagName, vnode) {\n var elm = document.createElement(tagName);\n if (tagName !== 'select') {\n return elm\n }\n // false or null will remove the attribute but undefined will not\n if (vnode.data && vnode.data.attrs && vnode.data.attrs.multiple !== undefined) {\n elm.setAttribute('multiple', 'multiple');\n }\n return elm\n}\n\nfunction createElementNS (namespace, tagName) {\n return document.createElementNS(namespaceMap[namespace], tagName)\n}\n\nfunction createTextNode (text) {\n return document.createTextNode(text)\n}\n\nfunction createComment (text) {\n return document.createComment(text)\n}\n\nfunction insertBefore (parentNode, newNode, referenceNode) {\n parentNode.insertBefore(newNode, referenceNode);\n}\n\nfunction removeChild (node, child) {\n node.removeChild(child);\n}\n\nfunction appendChild (node, child) {\n node.appendChild(child);\n}\n\nfunction parentNode (node) {\n return node.parentNode\n}\n\nfunction nextSibling (node) {\n return node.nextSibling\n}\n\nfunction tagName (node) {\n return node.tagName\n}\n\nfunction setTextContent (node, text) {\n node.textContent = text;\n}\n\nfunction setStyleScope (node, scopeId) {\n node.setAttribute(scopeId, '');\n}\n\nvar nodeOps = /*#__PURE__*/Object.freeze({\n createElement: createElement$1,\n createElementNS: createElementNS,\n createTextNode: createTextNode,\n createComment: createComment,\n insertBefore: insertBefore,\n removeChild: removeChild,\n appendChild: appendChild,\n parentNode: parentNode,\n nextSibling: nextSibling,\n tagName: tagName,\n setTextContent: setTextContent,\n setStyleScope: setStyleScope\n});\n\n/* */\n\nvar ref = {\n create: function create (_, vnode) {\n registerRef(vnode);\n },\n update: function update (oldVnode, vnode) {\n if (oldVnode.data.ref !== vnode.data.ref) {\n registerRef(oldVnode, true);\n registerRef(vnode);\n }\n },\n destroy: function destroy (vnode) {\n registerRef(vnode, true);\n }\n};\n\nfunction registerRef (vnode, isRemoval) {\n var key = vnode.data.ref;\n if (!isDef(key)) { return }\n\n var vm = vnode.context;\n var ref = vnode.componentInstance || vnode.elm;\n var refs = vm.$refs;\n if (isRemoval) {\n if (Array.isArray(refs[key])) {\n remove(refs[key], ref);\n } else if (refs[key] === ref) {\n refs[key] = undefined;\n }\n } else {\n if (vnode.data.refInFor) {\n if (!Array.isArray(refs[key])) {\n refs[key] = [ref];\n } else if (refs[key].indexOf(ref) < 0) {\n // $flow-disable-line\n refs[key].push(ref);\n }\n } else {\n refs[key] = ref;\n }\n }\n}\n\n/**\n * Virtual DOM patching algorithm based on Snabbdom by\n * Simon Friis Vindum (@paldepind)\n * Licensed under the MIT License\n * https://github.com/paldepind/snabbdom/blob/master/LICENSE\n *\n * modified by Evan You (@yyx990803)\n *\n * Not type-checking this because this file is perf-critical and the cost\n * of making flow understand it is not worth it.\n */\n\nvar emptyNode = new VNode('', {}, []);\n\nvar hooks = ['create', 'activate', 'update', 'remove', 'destroy'];\n\nfunction sameVnode (a, b) {\n return (\n a.key === b.key && (\n (\n a.tag === b.tag &&\n a.isComment === b.isComment &&\n isDef(a.data) === isDef(b.data) &&\n sameInputType(a, b)\n ) || (\n isTrue(a.isAsyncPlaceholder) &&\n a.asyncFactory === b.asyncFactory &&\n isUndef(b.asyncFactory.error)\n )\n )\n )\n}\n\nfunction sameInputType (a, b) {\n if (a.tag !== 'input') { return true }\n var i;\n var typeA = isDef(i = a.data) && isDef(i = i.attrs) && i.type;\n var typeB = isDef(i = b.data) && isDef(i = i.attrs) && i.type;\n return typeA === typeB || isTextInputType(typeA) && isTextInputType(typeB)\n}\n\nfunction createKeyToOldIdx (children, beginIdx, endIdx) {\n var i, key;\n var map = {};\n for (i = beginIdx; i <= endIdx; ++i) {\n key = children[i].key;\n if (isDef(key)) { map[key] = i; }\n }\n return map\n}\n\nfunction createPatchFunction (backend) {\n var i, j;\n var cbs = {};\n\n var modules = backend.modules;\n var nodeOps = backend.nodeOps;\n\n for (i = 0; i < hooks.length; ++i) {\n cbs[hooks[i]] = [];\n for (j = 0; j < modules.length; ++j) {\n if (isDef(modules[j][hooks[i]])) {\n cbs[hooks[i]].push(modules[j][hooks[i]]);\n }\n }\n }\n\n function emptyNodeAt (elm) {\n return new VNode(nodeOps.tagName(elm).toLowerCase(), {}, [], undefined, elm)\n }\n\n function createRmCb (childElm, listeners) {\n function remove$$1 () {\n if (--remove$$1.listeners === 0) {\n removeNode(childElm);\n }\n }\n remove$$1.listeners = listeners;\n return remove$$1\n }\n\n function removeNode (el) {\n var parent = nodeOps.parentNode(el);\n // element may have already been removed due to v-html / v-text\n if (isDef(parent)) {\n nodeOps.removeChild(parent, el);\n }\n }\n\n function isUnknownElement$$1 (vnode, inVPre) {\n return (\n !inVPre &&\n !vnode.ns &&\n !(\n config.ignoredElements.length &&\n config.ignoredElements.some(function (ignore) {\n return isRegExp(ignore)\n ? ignore.test(vnode.tag)\n : ignore === vnode.tag\n })\n ) &&\n config.isUnknownElement(vnode.tag)\n )\n }\n\n var creatingElmInVPre = 0;\n\n function createElm (\n vnode,\n insertedVnodeQueue,\n parentElm,\n refElm,\n nested,\n ownerArray,\n index\n ) {\n if (isDef(vnode.elm) && isDef(ownerArray)) {\n // This vnode was used in a previous render!\n // now it's used as a new node, overwriting its elm would cause\n // potential patch errors down the road when it's used as an insertion\n // reference node. Instead, we clone the node on-demand before creating\n // associated DOM element for it.\n vnode = ownerArray[index] = cloneVNode(vnode);\n }\n\n vnode.isRootInsert = !nested; // for transition enter check\n if (createComponent(vnode, insertedVnodeQueue, parentElm, refElm)) {\n return\n }\n\n var data = vnode.data;\n var children = vnode.children;\n var tag = vnode.tag;\n if (isDef(tag)) {\n if (process.env.NODE_ENV !== 'production') {\n if (data && data.pre) {\n creatingElmInVPre++;\n }\n if (isUnknownElement$$1(vnode, creatingElmInVPre)) {\n warn(\n 'Unknown custom element: <' + tag + '> - did you ' +\n 'register the component correctly? For recursive components, ' +\n 'make sure to provide the \"name\" option.',\n vnode.context\n );\n }\n }\n\n vnode.elm = vnode.ns\n ? nodeOps.createElementNS(vnode.ns, tag)\n : nodeOps.createElement(tag, vnode);\n setScope(vnode);\n\n /* istanbul ignore if */\n {\n createChildren(vnode, children, insertedVnodeQueue);\n if (isDef(data)) {\n invokeCreateHooks(vnode, insertedVnodeQueue);\n }\n insert(parentElm, vnode.elm, refElm);\n }\n\n if (process.env.NODE_ENV !== 'production' && data && data.pre) {\n creatingElmInVPre--;\n }\n } else if (isTrue(vnode.isComment)) {\n vnode.elm = nodeOps.createComment(vnode.text);\n insert(parentElm, vnode.elm, refElm);\n } else {\n vnode.elm = nodeOps.createTextNode(vnode.text);\n insert(parentElm, vnode.elm, refElm);\n }\n }\n\n function createComponent (vnode, insertedVnodeQueue, parentElm, refElm) {\n var i = vnode.data;\n if (isDef(i)) {\n var isReactivated = isDef(vnode.componentInstance) && i.keepAlive;\n if (isDef(i = i.hook) && isDef(i = i.init)) {\n i(vnode, false /* hydrating */);\n }\n // after calling the init hook, if the vnode is a child component\n // it should've created a child instance and mounted it. the child\n // component also has set the placeholder vnode's elm.\n // in that case we can just return the element and be done.\n if (isDef(vnode.componentInstance)) {\n initComponent(vnode, insertedVnodeQueue);\n insert(parentElm, vnode.elm, refElm);\n if (isTrue(isReactivated)) {\n reactivateComponent(vnode, insertedVnodeQueue, parentElm, refElm);\n }\n return true\n }\n }\n }\n\n function initComponent (vnode, insertedVnodeQueue) {\n if (isDef(vnode.data.pendingInsert)) {\n insertedVnodeQueue.push.apply(insertedVnodeQueue, vnode.data.pendingInsert);\n vnode.data.pendingInsert = null;\n }\n vnode.elm = vnode.componentInstance.$el;\n if (isPatchable(vnode)) {\n invokeCreateHooks(vnode, insertedVnodeQueue);\n setScope(vnode);\n } else {\n // empty component root.\n // skip all element-related modules except for ref (#3455)\n registerRef(vnode);\n // make sure to invoke the insert hook\n insertedVnodeQueue.push(vnode);\n }\n }\n\n function reactivateComponent (vnode, insertedVnodeQueue, parentElm, refElm) {\n var i;\n // hack for #4339: a reactivated component with inner transition\n // does not trigger because the inner node's created hooks are not called\n // again. It's not ideal to involve module-specific logic in here but\n // there doesn't seem to be a better way to do it.\n var innerNode = vnode;\n while (innerNode.componentInstance) {\n innerNode = innerNode.componentInstance._vnode;\n if (isDef(i = innerNode.data) && isDef(i = i.transition)) {\n for (i = 0; i < cbs.activate.length; ++i) {\n cbs.activate[i](emptyNode, innerNode);\n }\n insertedVnodeQueue.push(innerNode);\n break\n }\n }\n // unlike a newly created component,\n // a reactivated keep-alive component doesn't insert itself\n insert(parentElm, vnode.elm, refElm);\n }\n\n function insert (parent, elm, ref$$1) {\n if (isDef(parent)) {\n if (isDef(ref$$1)) {\n if (nodeOps.parentNode(ref$$1) === parent) {\n nodeOps.insertBefore(parent, elm, ref$$1);\n }\n } else {\n nodeOps.appendChild(parent, elm);\n }\n }\n }\n\n function createChildren (vnode, children, insertedVnodeQueue) {\n if (Array.isArray(children)) {\n if (process.env.NODE_ENV !== 'production') {\n checkDuplicateKeys(children);\n }\n for (var i = 0; i < children.length; ++i) {\n createElm(children[i], insertedVnodeQueue, vnode.elm, null, true, children, i);\n }\n } else if (isPrimitive(vnode.text)) {\n nodeOps.appendChild(vnode.elm, nodeOps.createTextNode(String(vnode.text)));\n }\n }\n\n function isPatchable (vnode) {\n while (vnode.componentInstance) {\n vnode = vnode.componentInstance._vnode;\n }\n return isDef(vnode.tag)\n }\n\n function invokeCreateHooks (vnode, insertedVnodeQueue) {\n for (var i$1 = 0; i$1 < cbs.create.length; ++i$1) {\n cbs.create[i$1](emptyNode, vnode);\n }\n i = vnode.data.hook; // Reuse variable\n if (isDef(i)) {\n if (isDef(i.create)) { i.create(emptyNode, vnode); }\n if (isDef(i.insert)) { insertedVnodeQueue.push(vnode); }\n }\n }\n\n // set scope id attribute for scoped CSS.\n // this is implemented as a special case to avoid the overhead\n // of going through the normal attribute patching process.\n function setScope (vnode) {\n var i;\n if (isDef(i = vnode.fnScopeId)) {\n nodeOps.setStyleScope(vnode.elm, i);\n } else {\n var ancestor = vnode;\n while (ancestor) {\n if (isDef(i = ancestor.context) && isDef(i = i.$options._scopeId)) {\n nodeOps.setStyleScope(vnode.elm, i);\n }\n ancestor = ancestor.parent;\n }\n }\n // for slot content they should also get the scopeId from the host instance.\n if (isDef(i = activeInstance) &&\n i !== vnode.context &&\n i !== vnode.fnContext &&\n isDef(i = i.$options._scopeId)\n ) {\n nodeOps.setStyleScope(vnode.elm, i);\n }\n }\n\n function addVnodes (parentElm, refElm, vnodes, startIdx, endIdx, insertedVnodeQueue) {\n for (; startIdx <= endIdx; ++startIdx) {\n createElm(vnodes[startIdx], insertedVnodeQueue, parentElm, refElm, false, vnodes, startIdx);\n }\n }\n\n function invokeDestroyHook (vnode) {\n var i, j;\n var data = vnode.data;\n if (isDef(data)) {\n if (isDef(i = data.hook) && isDef(i = i.destroy)) { i(vnode); }\n for (i = 0; i < cbs.destroy.length; ++i) { cbs.destroy[i](vnode); }\n }\n if (isDef(i = vnode.children)) {\n for (j = 0; j < vnode.children.length; ++j) {\n invokeDestroyHook(vnode.children[j]);\n }\n }\n }\n\n function removeVnodes (vnodes, startIdx, endIdx) {\n for (; startIdx <= endIdx; ++startIdx) {\n var ch = vnodes[startIdx];\n if (isDef(ch)) {\n if (isDef(ch.tag)) {\n removeAndInvokeRemoveHook(ch);\n invokeDestroyHook(ch);\n } else { // Text node\n removeNode(ch.elm);\n }\n }\n }\n }\n\n function removeAndInvokeRemoveHook (vnode, rm) {\n if (isDef(rm) || isDef(vnode.data)) {\n var i;\n var listeners = cbs.remove.length + 1;\n if (isDef(rm)) {\n // we have a recursively passed down rm callback\n // increase the listeners count\n rm.listeners += listeners;\n } else {\n // directly removing\n rm = createRmCb(vnode.elm, listeners);\n }\n // recursively invoke hooks on child component root node\n if (isDef(i = vnode.componentInstance) && isDef(i = i._vnode) && isDef(i.data)) {\n removeAndInvokeRemoveHook(i, rm);\n }\n for (i = 0; i < cbs.remove.length; ++i) {\n cbs.remove[i](vnode, rm);\n }\n if (isDef(i = vnode.data.hook) && isDef(i = i.remove)) {\n i(vnode, rm);\n } else {\n rm();\n }\n } else {\n removeNode(vnode.elm);\n }\n }\n\n function updateChildren (parentElm, oldCh, newCh, insertedVnodeQueue, removeOnly) {\n var oldStartIdx = 0;\n var newStartIdx = 0;\n var oldEndIdx = oldCh.length - 1;\n var oldStartVnode = oldCh[0];\n var oldEndVnode = oldCh[oldEndIdx];\n var newEndIdx = newCh.length - 1;\n var newStartVnode = newCh[0];\n var newEndVnode = newCh[newEndIdx];\n var oldKeyToIdx, idxInOld, vnodeToMove, refElm;\n\n // removeOnly is a special flag used only by \n // to ensure removed elements stay in correct relative positions\n // during leaving transitions\n var canMove = !removeOnly;\n\n if (process.env.NODE_ENV !== 'production') {\n checkDuplicateKeys(newCh);\n }\n\n while (oldStartIdx <= oldEndIdx && newStartIdx <= newEndIdx) {\n if (isUndef(oldStartVnode)) {\n oldStartVnode = oldCh[++oldStartIdx]; // Vnode has been moved left\n } else if (isUndef(oldEndVnode)) {\n oldEndVnode = oldCh[--oldEndIdx];\n } else if (sameVnode(oldStartVnode, newStartVnode)) {\n patchVnode(oldStartVnode, newStartVnode, insertedVnodeQueue, newCh, newStartIdx);\n oldStartVnode = oldCh[++oldStartIdx];\n newStartVnode = newCh[++newStartIdx];\n } else if (sameVnode(oldEndVnode, newEndVnode)) {\n patchVnode(oldEndVnode, newEndVnode, insertedVnodeQueue, newCh, newEndIdx);\n oldEndVnode = oldCh[--oldEndIdx];\n newEndVnode = newCh[--newEndIdx];\n } else if (sameVnode(oldStartVnode, newEndVnode)) { // Vnode moved right\n patchVnode(oldStartVnode, newEndVnode, insertedVnodeQueue, newCh, newEndIdx);\n canMove && nodeOps.insertBefore(parentElm, oldStartVnode.elm, nodeOps.nextSibling(oldEndVnode.elm));\n oldStartVnode = oldCh[++oldStartIdx];\n newEndVnode = newCh[--newEndIdx];\n } else if (sameVnode(oldEndVnode, newStartVnode)) { // Vnode moved left\n patchVnode(oldEndVnode, newStartVnode, insertedVnodeQueue, newCh, newStartIdx);\n canMove && nodeOps.insertBefore(parentElm, oldEndVnode.elm, oldStartVnode.elm);\n oldEndVnode = oldCh[--oldEndIdx];\n newStartVnode = newCh[++newStartIdx];\n } else {\n if (isUndef(oldKeyToIdx)) { oldKeyToIdx = createKeyToOldIdx(oldCh, oldStartIdx, oldEndIdx); }\n idxInOld = isDef(newStartVnode.key)\n ? oldKeyToIdx[newStartVnode.key]\n : findIdxInOld(newStartVnode, oldCh, oldStartIdx, oldEndIdx);\n if (isUndef(idxInOld)) { // New element\n createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm, false, newCh, newStartIdx);\n } else {\n vnodeToMove = oldCh[idxInOld];\n if (sameVnode(vnodeToMove, newStartVnode)) {\n patchVnode(vnodeToMove, newStartVnode, insertedVnodeQueue, newCh, newStartIdx);\n oldCh[idxInOld] = undefined;\n canMove && nodeOps.insertBefore(parentElm, vnodeToMove.elm, oldStartVnode.elm);\n } else {\n // same key but different element. treat as new element\n createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm, false, newCh, newStartIdx);\n }\n }\n newStartVnode = newCh[++newStartIdx];\n }\n }\n if (oldStartIdx > oldEndIdx) {\n refElm = isUndef(newCh[newEndIdx + 1]) ? null : newCh[newEndIdx + 1].elm;\n addVnodes(parentElm, refElm, newCh, newStartIdx, newEndIdx, insertedVnodeQueue);\n } else if (newStartIdx > newEndIdx) {\n removeVnodes(oldCh, oldStartIdx, oldEndIdx);\n }\n }\n\n function checkDuplicateKeys (children) {\n var seenKeys = {};\n for (var i = 0; i < children.length; i++) {\n var vnode = children[i];\n var key = vnode.key;\n if (isDef(key)) {\n if (seenKeys[key]) {\n warn(\n (\"Duplicate keys detected: '\" + key + \"'. This may cause an update error.\"),\n vnode.context\n );\n } else {\n seenKeys[key] = true;\n }\n }\n }\n }\n\n function findIdxInOld (node, oldCh, start, end) {\n for (var i = start; i < end; i++) {\n var c = oldCh[i];\n if (isDef(c) && sameVnode(node, c)) { return i }\n }\n }\n\n function patchVnode (\n oldVnode,\n vnode,\n insertedVnodeQueue,\n ownerArray,\n index,\n removeOnly\n ) {\n if (oldVnode === vnode) {\n return\n }\n\n if (isDef(vnode.elm) && isDef(ownerArray)) {\n // clone reused vnode\n vnode = ownerArray[index] = cloneVNode(vnode);\n }\n\n var elm = vnode.elm = oldVnode.elm;\n\n if (isTrue(oldVnode.isAsyncPlaceholder)) {\n if (isDef(vnode.asyncFactory.resolved)) {\n hydrate(oldVnode.elm, vnode, insertedVnodeQueue);\n } else {\n vnode.isAsyncPlaceholder = true;\n }\n return\n }\n\n // reuse element for static trees.\n // note we only do this if the vnode is cloned -\n // if the new node is not cloned it means the render functions have been\n // reset by the hot-reload-api and we need to do a proper re-render.\n if (isTrue(vnode.isStatic) &&\n isTrue(oldVnode.isStatic) &&\n vnode.key === oldVnode.key &&\n (isTrue(vnode.isCloned) || isTrue(vnode.isOnce))\n ) {\n vnode.componentInstance = oldVnode.componentInstance;\n return\n }\n\n var i;\n var data = vnode.data;\n if (isDef(data) && isDef(i = data.hook) && isDef(i = i.prepatch)) {\n i(oldVnode, vnode);\n }\n\n var oldCh = oldVnode.children;\n var ch = vnode.children;\n if (isDef(data) && isPatchable(vnode)) {\n for (i = 0; i < cbs.update.length; ++i) { cbs.update[i](oldVnode, vnode); }\n if (isDef(i = data.hook) && isDef(i = i.update)) { i(oldVnode, vnode); }\n }\n if (isUndef(vnode.text)) {\n if (isDef(oldCh) && isDef(ch)) {\n if (oldCh !== ch) { updateChildren(elm, oldCh, ch, insertedVnodeQueue, removeOnly); }\n } else if (isDef(ch)) {\n if (process.env.NODE_ENV !== 'production') {\n checkDuplicateKeys(ch);\n }\n if (isDef(oldVnode.text)) { nodeOps.setTextContent(elm, ''); }\n addVnodes(elm, null, ch, 0, ch.length - 1, insertedVnodeQueue);\n } else if (isDef(oldCh)) {\n removeVnodes(oldCh, 0, oldCh.length - 1);\n } else if (isDef(oldVnode.text)) {\n nodeOps.setTextContent(elm, '');\n }\n } else if (oldVnode.text !== vnode.text) {\n nodeOps.setTextContent(elm, vnode.text);\n }\n if (isDef(data)) {\n if (isDef(i = data.hook) && isDef(i = i.postpatch)) { i(oldVnode, vnode); }\n }\n }\n\n function invokeInsertHook (vnode, queue, initial) {\n // delay insert hooks for component root nodes, invoke them after the\n // element is really inserted\n if (isTrue(initial) && isDef(vnode.parent)) {\n vnode.parent.data.pendingInsert = queue;\n } else {\n for (var i = 0; i < queue.length; ++i) {\n queue[i].data.hook.insert(queue[i]);\n }\n }\n }\n\n var hydrationBailed = false;\n // list of modules that can skip create hook during hydration because they\n // are already rendered on the client or has no need for initialization\n // Note: style is excluded because it relies on initial clone for future\n // deep updates (#7063).\n var isRenderedModule = makeMap('attrs,class,staticClass,staticStyle,key');\n\n // Note: this is a browser-only function so we can assume elms are DOM nodes.\n function hydrate (elm, vnode, insertedVnodeQueue, inVPre) {\n var i;\n var tag = vnode.tag;\n var data = vnode.data;\n var children = vnode.children;\n inVPre = inVPre || (data && data.pre);\n vnode.elm = elm;\n\n if (isTrue(vnode.isComment) && isDef(vnode.asyncFactory)) {\n vnode.isAsyncPlaceholder = true;\n return true\n }\n // assert node match\n if (process.env.NODE_ENV !== 'production') {\n if (!assertNodeMatch(elm, vnode, inVPre)) {\n return false\n }\n }\n if (isDef(data)) {\n if (isDef(i = data.hook) && isDef(i = i.init)) { i(vnode, true /* hydrating */); }\n if (isDef(i = vnode.componentInstance)) {\n // child component. it should have hydrated its own tree.\n initComponent(vnode, insertedVnodeQueue);\n return true\n }\n }\n if (isDef(tag)) {\n if (isDef(children)) {\n // empty element, allow client to pick up and populate children\n if (!elm.hasChildNodes()) {\n createChildren(vnode, children, insertedVnodeQueue);\n } else {\n // v-html and domProps: innerHTML\n if (isDef(i = data) && isDef(i = i.domProps) && isDef(i = i.innerHTML)) {\n if (i !== elm.innerHTML) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' &&\n typeof console !== 'undefined' &&\n !hydrationBailed\n ) {\n hydrationBailed = true;\n console.warn('Parent: ', elm);\n console.warn('server innerHTML: ', i);\n console.warn('client innerHTML: ', elm.innerHTML);\n }\n return false\n }\n } else {\n // iterate and compare children lists\n var childrenMatch = true;\n var childNode = elm.firstChild;\n for (var i$1 = 0; i$1 < children.length; i$1++) {\n if (!childNode || !hydrate(childNode, children[i$1], insertedVnodeQueue, inVPre)) {\n childrenMatch = false;\n break\n }\n childNode = childNode.nextSibling;\n }\n // if childNode is not null, it means the actual childNodes list is\n // longer than the virtual children list.\n if (!childrenMatch || childNode) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' &&\n typeof console !== 'undefined' &&\n !hydrationBailed\n ) {\n hydrationBailed = true;\n console.warn('Parent: ', elm);\n console.warn('Mismatching childNodes vs. VNodes: ', elm.childNodes, children);\n }\n return false\n }\n }\n }\n }\n if (isDef(data)) {\n var fullInvoke = false;\n for (var key in data) {\n if (!isRenderedModule(key)) {\n fullInvoke = true;\n invokeCreateHooks(vnode, insertedVnodeQueue);\n break\n }\n }\n if (!fullInvoke && data['class']) {\n // ensure collecting deps for deep class bindings for future updates\n traverse(data['class']);\n }\n }\n } else if (elm.data !== vnode.text) {\n elm.data = vnode.text;\n }\n return true\n }\n\n function assertNodeMatch (node, vnode, inVPre) {\n if (isDef(vnode.tag)) {\n return vnode.tag.indexOf('vue-component') === 0 || (\n !isUnknownElement$$1(vnode, inVPre) &&\n vnode.tag.toLowerCase() === (node.tagName && node.tagName.toLowerCase())\n )\n } else {\n return node.nodeType === (vnode.isComment ? 8 : 3)\n }\n }\n\n return function patch (oldVnode, vnode, hydrating, removeOnly) {\n if (isUndef(vnode)) {\n if (isDef(oldVnode)) { invokeDestroyHook(oldVnode); }\n return\n }\n\n var isInitialPatch = false;\n var insertedVnodeQueue = [];\n\n if (isUndef(oldVnode)) {\n // empty mount (likely as component), create new root element\n isInitialPatch = true;\n createElm(vnode, insertedVnodeQueue);\n } else {\n var isRealElement = isDef(oldVnode.nodeType);\n if (!isRealElement && sameVnode(oldVnode, vnode)) {\n // patch existing root node\n patchVnode(oldVnode, vnode, insertedVnodeQueue, null, null, removeOnly);\n } else {\n if (isRealElement) {\n // mounting to a real element\n // check if this is server-rendered content and if we can perform\n // a successful hydration.\n if (oldVnode.nodeType === 1 && oldVnode.hasAttribute(SSR_ATTR)) {\n oldVnode.removeAttribute(SSR_ATTR);\n hydrating = true;\n }\n if (isTrue(hydrating)) {\n if (hydrate(oldVnode, vnode, insertedVnodeQueue)) {\n invokeInsertHook(vnode, insertedVnodeQueue, true);\n return oldVnode\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n 'The client-side rendered virtual DOM tree is not matching ' +\n 'server-rendered content. This is likely caused by incorrect ' +\n 'HTML markup, for example nesting block-level elements inside ' +\n ', or missing
. Bailing hydration and performing ' +\n 'full client-side render.'\n );\n }\n }\n // either not server-rendered, or hydration failed.\n // create an empty node and replace it\n oldVnode = emptyNodeAt(oldVnode);\n }\n\n // replacing existing element\n var oldElm = oldVnode.elm;\n var parentElm = nodeOps.parentNode(oldElm);\n\n // create new node\n createElm(\n vnode,\n insertedVnodeQueue,\n // extremely rare edge case: do not insert if old element is in a\n // leaving transition. Only happens when combining transition +\n // keep-alive + HOCs. (#4590)\n oldElm._leaveCb ? null : parentElm,\n nodeOps.nextSibling(oldElm)\n );\n\n // update parent placeholder node element, recursively\n if (isDef(vnode.parent)) {\n var ancestor = vnode.parent;\n var patchable = isPatchable(vnode);\n while (ancestor) {\n for (var i = 0; i < cbs.destroy.length; ++i) {\n cbs.destroy[i](ancestor);\n }\n ancestor.elm = vnode.elm;\n if (patchable) {\n for (var i$1 = 0; i$1 < cbs.create.length; ++i$1) {\n cbs.create[i$1](emptyNode, ancestor);\n }\n // #6513\n // invoke insert hooks that may have been merged by create hooks.\n // e.g. for directives that uses the \"inserted\" hook.\n var insert = ancestor.data.hook.insert;\n if (insert.merged) {\n // start at index 1 to avoid re-invoking component mounted hook\n for (var i$2 = 1; i$2 < insert.fns.length; i$2++) {\n insert.fns[i$2]();\n }\n }\n } else {\n registerRef(ancestor);\n }\n ancestor = ancestor.parent;\n }\n }\n\n // destroy old node\n if (isDef(parentElm)) {\n removeVnodes([oldVnode], 0, 0);\n } else if (isDef(oldVnode.tag)) {\n invokeDestroyHook(oldVnode);\n }\n }\n }\n\n invokeInsertHook(vnode, insertedVnodeQueue, isInitialPatch);\n return vnode.elm\n }\n}\n\n/* */\n\nvar directives = {\n create: updateDirectives,\n update: updateDirectives,\n destroy: function unbindDirectives (vnode) {\n updateDirectives(vnode, emptyNode);\n }\n};\n\nfunction updateDirectives (oldVnode, vnode) {\n if (oldVnode.data.directives || vnode.data.directives) {\n _update(oldVnode, vnode);\n }\n}\n\nfunction _update (oldVnode, vnode) {\n var isCreate = oldVnode === emptyNode;\n var isDestroy = vnode === emptyNode;\n var oldDirs = normalizeDirectives$1(oldVnode.data.directives, oldVnode.context);\n var newDirs = normalizeDirectives$1(vnode.data.directives, vnode.context);\n\n var dirsWithInsert = [];\n var dirsWithPostpatch = [];\n\n var key, oldDir, dir;\n for (key in newDirs) {\n oldDir = oldDirs[key];\n dir = newDirs[key];\n if (!oldDir) {\n // new directive, bind\n callHook$1(dir, 'bind', vnode, oldVnode);\n if (dir.def && dir.def.inserted) {\n dirsWithInsert.push(dir);\n }\n } else {\n // existing directive, update\n dir.oldValue = oldDir.value;\n dir.oldArg = oldDir.arg;\n callHook$1(dir, 'update', vnode, oldVnode);\n if (dir.def && dir.def.componentUpdated) {\n dirsWithPostpatch.push(dir);\n }\n }\n }\n\n if (dirsWithInsert.length) {\n var callInsert = function () {\n for (var i = 0; i < dirsWithInsert.length; i++) {\n callHook$1(dirsWithInsert[i], 'inserted', vnode, oldVnode);\n }\n };\n if (isCreate) {\n mergeVNodeHook(vnode, 'insert', callInsert);\n } else {\n callInsert();\n }\n }\n\n if (dirsWithPostpatch.length) {\n mergeVNodeHook(vnode, 'postpatch', function () {\n for (var i = 0; i < dirsWithPostpatch.length; i++) {\n callHook$1(dirsWithPostpatch[i], 'componentUpdated', vnode, oldVnode);\n }\n });\n }\n\n if (!isCreate) {\n for (key in oldDirs) {\n if (!newDirs[key]) {\n // no longer present, unbind\n callHook$1(oldDirs[key], 'unbind', oldVnode, oldVnode, isDestroy);\n }\n }\n }\n}\n\nvar emptyModifiers = Object.create(null);\n\nfunction normalizeDirectives$1 (\n dirs,\n vm\n) {\n var res = Object.create(null);\n if (!dirs) {\n // $flow-disable-line\n return res\n }\n var i, dir;\n for (i = 0; i < dirs.length; i++) {\n dir = dirs[i];\n if (!dir.modifiers) {\n // $flow-disable-line\n dir.modifiers = emptyModifiers;\n }\n res[getRawDirName(dir)] = dir;\n dir.def = resolveAsset(vm.$options, 'directives', dir.name, true);\n }\n // $flow-disable-line\n return res\n}\n\nfunction getRawDirName (dir) {\n return dir.rawName || ((dir.name) + \".\" + (Object.keys(dir.modifiers || {}).join('.')))\n}\n\nfunction callHook$1 (dir, hook, vnode, oldVnode, isDestroy) {\n var fn = dir.def && dir.def[hook];\n if (fn) {\n try {\n fn(vnode.elm, dir, vnode, oldVnode, isDestroy);\n } catch (e) {\n handleError(e, vnode.context, (\"directive \" + (dir.name) + \" \" + hook + \" hook\"));\n }\n }\n}\n\nvar baseModules = [\n ref,\n directives\n];\n\n/* */\n\nfunction updateAttrs (oldVnode, vnode) {\n var opts = vnode.componentOptions;\n if (isDef(opts) && opts.Ctor.options.inheritAttrs === false) {\n return\n }\n if (isUndef(oldVnode.data.attrs) && isUndef(vnode.data.attrs)) {\n return\n }\n var key, cur, old;\n var elm = vnode.elm;\n var oldAttrs = oldVnode.data.attrs || {};\n var attrs = vnode.data.attrs || {};\n // clone observed objects, as the user probably wants to mutate it\n if (isDef(attrs.__ob__)) {\n attrs = vnode.data.attrs = extend({}, attrs);\n }\n\n for (key in attrs) {\n cur = attrs[key];\n old = oldAttrs[key];\n if (old !== cur) {\n setAttr(elm, key, cur);\n }\n }\n // #4391: in IE9, setting type can reset value for input[type=radio]\n // #6666: IE/Edge forces progress value down to 1 before setting a max\n /* istanbul ignore if */\n if ((isIE || isEdge) && attrs.value !== oldAttrs.value) {\n setAttr(elm, 'value', attrs.value);\n }\n for (key in oldAttrs) {\n if (isUndef(attrs[key])) {\n if (isXlink(key)) {\n elm.removeAttributeNS(xlinkNS, getXlinkProp(key));\n } else if (!isEnumeratedAttr(key)) {\n elm.removeAttribute(key);\n }\n }\n }\n}\n\nfunction setAttr (el, key, value) {\n if (el.tagName.indexOf('-') > -1) {\n baseSetAttr(el, key, value);\n } else if (isBooleanAttr(key)) {\n // set attribute for blank value\n // e.g. Select one \n if (isFalsyAttrValue(value)) {\n el.removeAttribute(key);\n } else {\n // technically allowfullscreen is a boolean attribute for